Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 16:09:01 Player: Cwaftwer Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (681) 681 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1966 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (15) --- Improved Aluminum Leg Improved Aluminum Leg High-capacity Storage Unit Large Matter Pod (150) Compact Matter Pod (150) Improved Terrain Scanner Shield Generator Beam Rifle Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg High-capacity Storage Unit Large Matter Pod Compact Matter Pod Improved Terrain Scanner Shield Generator Rocket Launcher Mining Laser [Rating: 16] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Armored Wheel Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 32 | 8 4 5 15 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 3 2 2 4 Treads . | . . . . Leg 3 | . . . 3 Wheel 7 | 3 2 2 . Hover 1 | . . . 1 Flight . | . . . . Utility 7 | 2 1 1 3 Device 2 | 1 1 . . Storage 3 | 1 . 1 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 10 | 2 . 1 7 Energy Gun 5 | 1 . . 4 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 3 | . . 1 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 1 7 4 Power 1 | . . 1 . Propulsion 4 | . . 2 2 Utility 3 | . 1 1 1 Weapon 4 | . . 3 1 Highest Loss Streak 4 | . 1 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 99 94 62 Engine 14 | . 14 13 16 Leg 4 | . . . 9 Wheel 19 | . 27 28 6 Device 6 | . 13 6 . Storage 15 | . 14 20 12 Protection 1 | . . . 4 Energy Gun 10 | . 14 9 8 Ballistic Gun 7 | . 14 9 1 Special Weapon 1 | . . 3 . Peak Build Rating 16 | 7 12 12 16 Average Rating 10 | 4 11 11 9 On Entrance 6 | . 7 12 8 Naked Turns . | . . . . Heaviest Build 48 | 14 20 21 48 Greatest Support 39 | 26 24 24 39 Greatest Overweight (x) 13 | . 1 . 13 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 10 | 6 8 8 13 Most Carried 10 | 3 8 8 10 Average Carried 6 | 1 7 6 5 Final Capacity 15 | 8 8 8 15 Final Carried 10 | 3 8 4 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 744 | 301 257 66 120 Remotely . | . . . . Salvage Created 968 | 118 364 132 354 Parts 63 | 4 33 6 20 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | . 11 5 6 Guns 20 | . 11 3 6 Cannons 2 | . . 2 . Classes Destroyed 9 | 2 4 2 1 Worker 2 | . 1 1 . Builder 3 | . 3 . . Tunneler 2 | 2 . . . Recycler 2 | 1 . . 1 Swarmer 5 | . 5 . . Grunt 11 | . 6 2 3 Sentry 3 | . . . 3 Demolisher 1 | . . 1 . Assembled 2 | . . 2 . Best Kill Streak 4 | 2 4 2 3 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 174 | . 49 37 88 Missed 33 | . 14 5 14 Damage Taken 2103 | . 301 721 1081 Core 617 | . 90 125 402 Absorbed by Shields 82 | . 69 13 . Core Remaining (%) 57 | 100 . 14 . Volleys Fired 109 | 7 35 17 50 Largest 2 | 2 2 2 2 Hottest 112 | 60 60 60 112 Shots Fired 180 | 14 70 25 71 Gun 170 | 14 70 16 70 Cannon . | . . . . Launcher . | . . . . Special 10 | . . 9 1 Kinetic 66 | 7 35 8 16 Thermal 95 | 7 35 17 36 Explosive . | . . . . Electromagnetic 19 | . . . 19 Robot Hit Streak 14 | 3 10 5 14 Robot Miss Streak 5 | 2 5 2 4 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 117 | 8 46 17 46 Core Hits 56 | 4 22 14 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1578 | 87 599 237 655 Guns 1451 | 87 599 173 592 Cannons . | . . . . Explosions 27 | . . . 27 Melee . | . . . . Ramming 12 | . . . 12 Kinetic 608 | 45 325 83 155 Thermal 804 | 42 274 154 334 Explosive . | . . . . Electromagnetic 154 | . . . 154 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 47 | . . . 47 Shots 1 | . . . 1 Rammed 5 | . . . 5 Targets Rammed 5 | . . . 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 503 | . 108 115 503 Average Temperature 174 | . 32 44 266 Received Heat Transfer 767 | . 125 81 561 Effects 21 | . . . 21 Shutdowns 7 | . . . 7 Energy Bleed 2 | . . . 2 Interference 4 | . . . 4 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 2016 | 100 625 422 869 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 337 | 15 337 170 114 Initial 80 | . 9 80 . Average 82 | 6 156 73 38 Maximum Alert Level 1 | . 1 . . Low Security (%) 92 | 100 74 100 100 Level 1 7 | . 25 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 21 12 12 Peak Tracking Total 4 | . 4 4 4 Tactical Retreats 5 | . 2 1 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 6 . 2 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 13 . 11 Successful 15 | . 9 . 6 Failed 9 | . 4 . 5 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 9 . 7 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 7 | . 3 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 6 . 3 Record 2 | . . . 2 Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Locate Traps 2 | . 2 . . Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . 3 . 3 Process 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Retrieve Matter 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 210 | . 59 . 151 Retrieved Matter 220 | . 59 . 161 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2168 | 109 667 552 840 Spaces Moved 1152 | 82 436 302 332 Core 27 | 13 . . 14 Treads . | . . . . Legs 141 | . . . 141 Wheels 931 | 69 436 302 124 Hover 53 | . . . 53 Flight . | . . . . Fastest Speed 50 | 50 80 90 105 Average Speed 115 | 79 89 90 180 Slowest Speed 700 | 90 105 90 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 64 76 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile . | . . . . AOE 3 | . . . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1798 | 112 644 548 494 Wait 441 | . 152 224 65 Move 1149 | 81 435 301 332 Hop . | . . . . Pick Up 45 | 13 12 1 19 Fast Attach . | . . . . Attach 27 | 7 2 5 13 Detach 2 | . . . 2 Swap 5 | 1 2 . 2 Drop 15 | 3 6 . 6 Fire 109 | 7 35 17 50 Melee . | . . . . Ram 5 | . . . 5 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 12) 580 | -10/Materials | Discovered new exit (range 10) 777 | -10/Materials | Entered Mines 1119 | -10/Mines | Learned location of 1 exit from Materials 1133 | -10/Mines | Assembled infested the area 1138 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1155 | -10/Mines | Core integrity fell below 50% 1320 | -10/Mines | Core integrity fell below 20% 1320 | -10/Mines | Discovered new exit (range 13) 1329 | -10/Mines | Entered Materials 1329 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1330 | -9/Materials | Identified exit to Materials 1588 | -9/Materials | Core integrity fell below 50% 1606 | -9/Materials | Core integrity fell below 20% 1610 | -9/Materials | Lost 4 parts (2n1u1w) 2169 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- EM Pulse Gun (10) Sml. Storage Unit (18) Ion Engine (20) Sml. Laser (2) >>Retrieve(Matter) Matter ejected: 161 Acquired Beam Rifle. G-34 Mercenary destroyed. Y-45 Defender suffers critical hit (Burn). Imp. Ion Engine melted. Hvy. Assault Rifle melted. Y-45 Defender destroyed. Acquired 44 matter. R-06 Scavenger collects Heat Sink. R-06 Scavenger destroyed. Power failure, Rnf. Ion Engine shutdown. Overheating: Energy bleed (-26). Overheating: System interference. Beam Rifle temporarily disabled. Critical hit (Burn: +37). 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