Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.27 @ 13:40:23 Player: cogi234 Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (9) 45 Value Destroyed (93) 93 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2638 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Advanced Weight Redist. System Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector Advanced ECM Suite > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Advanced Weight Redist. System Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Terrain Scan Processor Device Seismic Detector Processor Terrain Scan Processor Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 2 1 . Weapon . | . . . . . . Parts Attached 19 | 7 4 2 1 4 1 Power 3 | 1 . . . 1 1 Engine 3 | 1 . . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 4 1 . 1 . Treads . | . . . . . . Leg 3 | 2 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . 3 1 . 1 . Utility 6 | 2 . 1 1 2 . Device 3 | 2 . . . 1 . Storage . | . . . . . . Processor 3 | . . 1 1 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 2 | 2 . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . . 1 . 11 Power 1 | . . . . . 1 Propulsion 4 | . . . 1 . 3 Utility 6 | . . . . . 6 Weapon 1 | . . . . . 1 Highest Loss Streak 7 | . . . 1 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 100 94 90 84 54 Engine 9 | . 14 11 9 7 3 Leg 5 | . 24 . . . . Flight 17 | . 3 33 27 23 10 Device 21 | . 28 22 18 21 17 Processor 11 | . . 5 18 16 17 Ballistic Gun 17 | . 28 22 18 15 4 Naked Turns 10 | . . . . . 10 Heaviest Build 11 | 8 8 8 8 11 11 Greatest Support 20 | 20 20 12 12 12 12 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 4 3 3 Average Carried 2 | 1 2 4 3 2 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 5 5 3 3 3 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 453 | 354 48 . . . 51 Remotely . | . . . . . . Salvage Created 189 | 141 48 . . . . Parts 21 | 12 9 . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 4 | 1 3 . . . . Guns 4 | 1 3 . . . . Classes Destroyed 4 | 3 1 . . . . Worker 1 | 1 . . . . . Tunneler 4 | 4 . . . . . Swarmer 3 | . 3 . . . . Grunt 1 | 1 . . . . . Best Kill Streak 3 | 2 3 . . . . Combat Bots Only 3 | 1 3 . . . . Max Kills in Single Turn 1 | 1 1 . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 1244 | 33 50 . 31 82 1048 Core 745 | 12 15 . . 18 700 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 95 89 100 100 . . Volleys Fired 27 | 21 3 . 3 . . Largest 2 | 2 2 . 2 . . Hottest 40 | 40 40 . 40 . . Shots Fired 54 | 42 6 . 6 . . Gun 54 | 42 6 . 6 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 54 | 42 6 . 6 . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 4 | 4 2 . 1 . . Robot Miss Streak 4 | 4 1 . 3 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 27 | 22 3 . 2 . . Core Hits 12 | 9 3 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 292 | 246 29 . 17 . . Guns 292 | 246 29 . 17 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 292 | 246 29 . 17 . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 12 | 12 . . . . 1 Average Temperature 5 | 7 . . . . 1 Received Heat Transfer 272 | 18 . . 9 . 245 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 233 | 45 114 99 78 233 . Initial 48 | . 29 48 41 35 . Average 54 | 22 44 70 53 107 . Maximum Alert Level 1 | . . . . 1 . Low Security (%) 97 | 100 100 100 100 88 . Level 1 2 | . . . . 11 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 1 1 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | 1 5 1 5 6 34 Peak Tracking Total 13 | 1 4 1 4 5 13 Tactical Retreats 7 | . . . . 3 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 11 | . 1 2 4 4 . Terminals 11 | . 1 2 4 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 35 | . 2 8 10 15 . Successful 21 | . 2 5 5 9 . Failed 14 | . . 3 5 6 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 35 | . 2 8 10 15 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 2 5 5 9 . Record 3 | . 1 1 . 1 . Part Schematic 2 | . . . . 2 . Robot Analysis 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Emergency Access Points 2 | . 1 . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 4 | . . 1 . 3 . Dispatch Records 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Recall Investigation 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 3 | . . 2 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . . . 4 4 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 1035 | 255 193 93 167 161 166 Spaces Moved 1566 | 162 188 245 281 448 242 Core 55 | 15 . . . . 40 Treads . | . . . . . . Legs 271 | 147 124 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1240 | . 64 245 281 448 202 Fastest Speed 34 | 50 37 34 34 34 34 Average Speed 50 | 113 91 34 34 34 40 Slowest Speed 120 | 120 120 34 37 34 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 10 | . 2 . 4 4 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 6 24 28 24 12 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 1746 | 192 200 253 342 450 309 Wait 124 | . 1 6 61 2 54 Move 1541 | 161 183 244 272 439 242 Hop 10 | . 2 . 4 4 . Pick Up 9 | 3 4 1 . 1 . Fast Attach 10 | 6 1 1 . 2 . Attach 6 | 1 2 1 1 1 . Detach . | . . . . . . Swap 3 | . 1 . . 1 1 Drop 5 | . 3 . 1 . 1 Fire 27 | 21 3 . 3 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 11 | . . . . . 11 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat / Min x2 / Sto x2) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 256 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 8) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 468 | -9/Materials | Discovered new exit (range 13) 468 | -9/Materials | Identified exit to Mines 468 | -9/Materials | Identified exit to Storage 532 | -9/Materials | Discovered new exit (range 16) 542 | -9/Materials | Entered another Materials area 542 | -8/Materials | Evolved 2 slots: Utility x2 704 | -8/Materials | Discovered new exit (range 15) 709 | -8/Materials | Entered Factory 709 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 730 | -7/Factory | Build established: Scavenger-Mutant 843 | -7/Factory | Discovered new exit (range 9) 870 | -7/Factory | Entered Lower Caves 897 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 987 | -7/Lower Caves | Core integrity fell below 50% 988 | -7/Lower Caves | Attacked by a faux Warlord 1019 | -7/Lower Caves | Lost 7 parts (1p2n4u) 1027 | -7/Lower Caves | System corruption reached 10% 1029 | -7/Lower Caves | Core integrity fell below 20% 1036 | -7/Lower Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 01011_ VTOL Module fries itself beyond repair. 01011_ Slug penetrates QS-AIS(g). 01014_ QS-AIS(g) destroyed. 01017_ DE7 VFMOVGG| EWWOLG0BLJ 01019_ ZW-D3Z(g) destroyed. 01021_ VTOL Module fries itself beyond repair. 01025_ G-47 Trooper destroyed. 01026_ Adv. ECM Suite destroyed. 01026_ Adv. Terrain Scan Processor destroyed. 01026_ System corrupted by crushing effect (+5). 01026_ System corrupted by crushing effect (+2). 01026_ Knocked back. [Achievement: System Compromised] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. 01028_ Slug penetrates Wall. 01030_ Knocked back. 01030_ Penetrated by Slug. 01034_ Critical hit (Burn: +37). 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Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Omniscient Cartographer System Compromised Challenges ------------ None Game ------ Seed GuidanceCannonHammer Manual? 0 Play Time 00:27:13 Cumulative 2.2 hours Start 2022.12.27 @ 13:14:02 End 2022.12.27 @ 13:40:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e92e9f44-ff27-4478-b100-0994c11abb39