Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.26 @ 18:29:42 Player: LU-1G1 Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (982) 982 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1797 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 164/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Rolling (140) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Armor Plating > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (20) --- Light Nuclear Core Improved Heat Sink Large Matter Pod (137) Subdweller Optics Seismic Detector Scrap Shield Hacking Suite Medium Laser Particle Gun Subdweller Beam Cannon Autogun Autogun Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Multitool Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink High-capacity Storage Unit Medium Matter Pod Large Matter Pod Subdweller Optics Seismic Detector Scrap Shield Hacking Suite Medium Laser Particle Gun Subdweller Beam Cannon Autogun Autogun Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Multitool [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Makeshift Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 8 11 3 5 Power 3 | 2 1 . . Engine 3 | 2 1 . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 . 2 Treads 4 | 2 2 . . Leg . | . . . . Wheel 3 | . 1 . 2 Hover . | . . . . Flight . | . . . . Utility 9 | 2 4 . 3 Device 6 | 1 3 . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 3 3 . Energy Gun 3 | . 3 . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 2 . 2 Power 1 | . . . 1 Propulsion 2 | . 1 . 1 Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 100 96 Engine 13 | . 14 14 12 Treads 25 | . 27 28 23 Wheel 1 | . . . 2 Device 11 | . 14 14 7 Storage 14 | . 14 14 14 Protection 2 | . . . 6 Energy Gun 12 | . 23 . . Ballistic Gun 15 | . 4 28 28 Naked Turns . | . . . . Heaviest Build 55 | 14 51 52 55 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . 1 1 4 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 15 | 7 12 20 20 Most Carried 20 | 6 15 15 20 Average Carried 12 | 4 8 15 17 Final Capacity 20 | 8 20 20 20 Final Carried 18 | 6 15 15 18 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Jun Mat Min Sub Matter Collected 1172 | 304 324 26 518 Remotely . | . . . . Salvage Created 1378 | 148 848 26 356 Parts 107 | 14 60 5 28 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . . 12 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Combat Hostiles Destroyed 26 | . 14 3 9 Guns 24 | . 14 1 9 AOE 2 | . . 2 . Classes Destroyed 11 | 2 5 1 3 Builder 3 | . 3 . . Tunneler 4 | 3 . 1 . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Operator 2 | . 2 . . Turret 2 | . . . 2 Watcher 3 | . 3 . . Swarmer 7 | . . 3 4 Grunt 14 | . 14 . . Cobbler 1 | . . . 1 Subdweller 5 | . . . 5 Best Kill Streak 5 | 2 5 3 4 Combat Bots Only 5 | . 5 3 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Jun Mat Min Sub Damage Taken 1353 | . 715 105 533 Core 261 | . 98 21 142 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 81 | . 81 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 131 | 6 71 6 48 Largest 2 | 2 2 2 2 Hottest 115 | 40 115 95 46 Shots Fired 233 | 12 112 11 98 Gun 231 | 12 112 9 98 Cannon . | . . . . Launcher 2 | . . 2 . Special . | . . . . Kinetic 147 | 12 29 8 98 Thermal 84 | . 83 1 . Explosive 2 | . . 2 . Electromagnetic . | . . . . Robot Hit Streak 21 | 5 11 5 21 Robot Miss Streak 5 | 2 3 1 5 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 157 | 7 81 5 64 Core Hits 67 | 5 39 4 19 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 7 . . Burn 6 | . 6 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2493 | 82 1148 318 945 Guns 2211 | 82 1096 88 945 Cannons . | . . . . Explosions 230 | . . 230 . Melee . | . . . . Ramming 52 | . 52 . . Kinetic 1332 | 82 217 88 945 Thermal 879 | . 879 . . Explosive 230 | . . 230 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 4 Average Corruption 3 | . 3 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 54 | . 22 1 31 Message Errors 16 | . 8 . 8 Matter Fused 13 | . 2 . 11 Heat Flow Errors 4 | . 2 . 2 Energy Discharges 7 | . 2 . 5 Parts Rejected 1 | . 1 . . Data Loss (minor) 6 | . 3 . 3 Data Loss (major) 1 | . 1 . . Misfires 2 | . . . 2 Alerts 2 | . 2 . . Weapon Failures 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 18 | . . 18 . Shots 1 | . . 1 . Rammed 9 | . 9 . . Targets Rammed 9 | . 9 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 232 | . 232 . 90 Average Temperature 48 | . 48 . 37 Received Heat Transfer 465 | . 393 . 72 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 10 | . 10 . . Heat Transferred 2738 | . 2738 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Peak Influence 233 | 20 233 82 . Initial 13 | . 13 . . Average 53 | 9 57 64 . Maximum Alert Level 1 | . 1 . . Low Security (%) 95 | 100 95 100 . Level 1 4 | . 4 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 22 3 26 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats 5 | . 1 . 4 Traps | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Jun Mat Min Sub Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Machines Accessed 9 | . 8 . 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 20 . 2 Successful 11 | . 9 . 2 Failed 10 | . 10 . . Catastrophic 2 | . 2 . . Database Lockouts 1 | . 1 . . Manual 6 | . 6 . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 6 . 2 Record 2 | . . . 2 Robot Analysis 1 | . 1 . . Level Access Points 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 13 | . 13 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Jun Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Jun Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Jun Mat Min Sub Turns Passed 3472 | 171 1748 48 1505 Spaces Moved 1527 | 88 792 12 635 Core 2 | 2 . . . Treads 1343 | 86 792 12 453 Legs . | . . . . Wheels 182 | . . . 182 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 130 Average Speed 196 | 157 186 240 214 Slowest Speed 320 | 160 240 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 6 95 4 54 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 1 . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . . 4 Spaces Dug 6 | . . 6 . Terrain Destroyed 14 | . . 14 . Melee . | . . . . Projectile . | . . . . AOE 14 | . . 14 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Total 1783 | 106 951 20 706 Wait 46 | . 40 . 6 Move 1524 | 87 791 11 635 Hop . | . . . . Pick Up 25 | 5 16 . 4 Fast Attach 14 | 7 4 . 3 Attach 4 | . 2 . 2 Detach 6 | . 2 . 4 Swap 9 | 1 5 3 . Drop 15 | . 11 . 4 Fire 131 | 6 71 6 48 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 9 | . 9 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 31 | -11/Junkyard | Discovered new exit (range 16) 172 | -11/Junkyard | Entered Materials 184 | -10/Materials | Central database locked down 276 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 748 | -10/Materials | Discovered new exit (range 5) 785 | -10/Materials | Repaired Lgt. Treads 862 | -10/Materials | Discovered new exit (range 16) 1015 | -10/Materials | Build established: Scavenger-Mutant 1025 | -10/Materials | Discovered new exit (range 8) 1203 | -10/Materials | Discovered new exit (range 5) 1456 | -10/Materials | Identified exit to Materials 1677 | -10/Materials | Discovered new exit (range 7) 1920 | -10/Materials | Entered Mines 1943 | -10/Mines | Met a Derelict bent on vengeance 1961 | -10/Mines | Discovered new exit (range 4) 1968 | -10/Mines | Entered Subcaves 1985 | -10/Subcaves | Discovered new exit (range 5) 2197 | -10/Subcaves | Learned Materials security intel 2216 | -10/Subcaves | Build established: Mutant 2430 | -10/Subcaves | Visited Clippyterm 2640 | -10/Subcaves | Core integrity fell below 50% 2853 | -10/Subcaves | Learned location of Zion (-7) 2853 | -10/Subcaves | Met a Zionite searching for "candidates" 3295 | -10/Subcaves | Discovered new exit (range 13) 3332 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3359 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3381 | -10/Subcaves | Core integrity fell below 20% 3473 | -10/Subcaves | Core destroyed Last Messages --------------- 03295_ EXIT=FOUND 03301_ Autobeam Turret destroyed. 03301_ Machine disabled. 03303_ Autobeam fries itself beyond repair. 03304_ Acquired 40 matter. 03309_ OI #QF N4RAK2:E =TVHYJKACBJ9&A4XZ Sub. Power Source falls loose from the Twisted Machinery. 03344_ /X0RVMT3#SMF=P6YBHCC Sub. Laser falls loose from the Twisted Machinery. 03387_ TM-KFU(R) destroyed. 03390_ System corrupted: Matter fused (-5). 03393_ Acquired 30 matter. 03417_ C3-I3K(R) destroyed. 03421_ System corrupted: Matter fused (-5). 03423_ Acquired 46 matter. 03440_ Sub. Monowheel shoots sparks and powers down. 03442_ Dropped Broken Sub. Monowheel. 03473_ Triggered Piercing Trap. 03473_ Spikes shoot up from the floor. 03473_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????###??????????????????????????????????????????? | | ##### #?????????????????????" ???????????????????? | | ! #???????????????????<< "???????????????????? | | ** ""##??????????????????< <"#??????????????????? | | &## "##?????????????????<<<<#??????????????????? | | ##### #?????????????????<<<<#??????????????????? | | #???# "#???????????????## < <#??????????????????? | | #??##"" #######????###### < <<#??????????????????? | | #??# """= ##???# # <#???????????????????? | | #??# ##??## @ <#???????????????????? | | ???# #??# ## ##???????????????????? | | ???## ## #### "#####????????????????????? | | ????# ## #### " ### ????????????? | | ????##### ????????????? | | ????????# ### ???????????? | | ???????# ### ####??????? ????????????? | | ???????## ###?#### ###????????????????????????? | | ????????####??????#####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteTrapShifter Manual? 0 Play Time 00:16:35 Cumulative 641.4 hours Start 2023.10.12 @ 21:27:17 End 2023.10.26 @ 18:29:42 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 563 Rogue 348 Adventurer 112 Explorer 103 Win Type - Total 42 Types 26/0/8/3/0/0/4/1/0 Lore% 86 Gallery% 91 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 66x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3544e428-4c79-487b-86d9-85a6805c55a5