Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 20:18:41 Player: Rockstar Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (26) 130 Value Destroyed (857) 857 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (680) 680 TOTAL SCORE: 6727 Bonus ------- Follower Combat Kills 80 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 88/160 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Advanced Weight Redist. System Improved Signal Interpreter Improved Utility Shielding Hacking Suite Improved System Shield > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Trap Scanner Reaction Control System Improved Grenade Launcher Longsword +1 Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Armored Huge Wheel Makeshift Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Makeshift Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Minigun Longsword +1 > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Improved Heat Sink Advanced Weight Redist. System Trap Scanner Reaction Control System Improved Grenade Launcher [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Makeshift Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Longsword +1 Energy Gun EM Pulse Gun Ballistic Gun Minigun Impact Weapon Flail Slashing Weapon Longsword +1 Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 2 . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 2 . . . . . . . Utility 3 | . . . . . 2 . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 64 | 6 4 2 2 3 12 14 3 . 8 7 1 1 1 Power 12 | 1 1 1 . . 3 1 1 . 1 2 . . 1 Engine 9 | 1 1 1 . . 3 . 1 . 1 1 . . . Core 3 | . . . . . . 1 . . . 1 . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 19 | 2 1 . . 2 2 6 1 . 3 2 . . . Treads 8 | . . . . 2 . 5 . . 1 . . . . Leg 3 | 2 1 . . . . . . . . . . . . Wheel 6 | . . . . . 2 1 . . 1 2 . . . Hover 1 | . . . . . . . . . 1 . . . . Flight 1 | . . . . . . . 1 . . . . . . Utility 21 | 1 1 . . 1 4 6 1 . 3 3 1 . . Device 5 | . . . . . 1 2 . . . 2 . . . Storage 4 | 1 1 . . . 1 . . . . 1 . . . Processor 1 | . . . . . . 1 . . . . . . . Hackware 4 | . . . . . . 1 1 . 2 . . . . Protection 7 | . . . . 1 2 2 . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 12 | 2 1 1 2 . 3 1 . . 1 . . 1 . Energy Gun 4 | 2 . . 1 . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 4 | . 1 1 . . 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 22 | . 2 . . . 1 3 . . 9 6 . . 1 Power 4 | . 1 . . . . . . . 2 . . . 1 Propulsion 13 | . 1 . . . . 2 . . 6 4 . . . Utility 3 | . . . . . 1 . . . . 2 . . . Weapon 2 | . . . . . . 1 . . 1 . . . . Highest Loss Streak 6 | . 2 . . . 1 2 . . 6 4 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 6 | 1 3 3 5 8 8 7 8 8 7 6 4 5 5 Power 1 | . . . 2 2 1 2 2 2 1 . . . 1 Propulsion . | . . . . 1 1 . . . . . . . . Utility 3 | . . 1 1 2 3 4 5 5 4 4 1 2 2 Weapon 1 | . 1 2 2 2 2 1 . 1 1 1 3 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 11 | . . . . . 1 6 2 . . . . 1 1 Power 2 | . . . . . 1 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 5 | . . . . . . 4 1 . . . . . . Weapon 4 | . . . . . . 1 1 . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 83 85 85 95 89 92 85 92 69 60 46 46 46 Engine 6 | . 13 14 14 14 9 6 6 7 4 1 . . . Treads 10 | . . . . 14 18 22 23 23 12 . . . . Leg 6 | . 27 28 28 13 . . . . . . . . . Wheel 6 | . . . . . 10 15 7 7 5 8 . . . Device 3 | . . . . . 4 7 6 . . . 8 6 6 Storage 7 | . 14 14 14 14 9 7 7 7 6 4 . . . Processor 3 | . . . . . . . 7 7 6 6 6 6 6 Hackware 7 | . . . . . . 2 7 15 17 19 13 13 13 Protection 4 | . . . . 9 20 11 . . 1 . 3 6 6 Energy Gun 3 | . 23 7 8 14 . . . . . . . . . Ballistic Gun 5 | . 4 20 10 . 5 6 7 7 3 . . . . Slashing Weapon 5 | . . . 8 14 6 6 7 7 4 2 . . . Piercing Weapon 1 | . . . . . . . . . 1 6 6 6 6 Peak Build Rating 54 | 6 7 6 13 16 26 47 50 50 54 44 28 28 27 Average Rating 29 | 4 5 5 10 14 21 40 46 50 42 36 27 27 26 On Entrance 23 | . 6 6 6 13 16 26 45 50 50 31 27 28 27 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 38 | 14 16 17 20 27 38 27 22 21 25 29 11 11 11 Greatest Support 50 | 20 20 20 20 40 40 50 28 28 28 32 12 12 12 Greatest Overweight (x) 3 | . . . . 1 3 1 . . 2 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 8 8 8 8 10 5 5 5 Average Capacity 8 | 7 8 10 10 10 9 8 8 8 8 8 5 5 5 Most Carried 10 | 2 4 5 7 10 10 8 8 8 8 8 5 5 5 Average Carried 6 | 1 3 3 5 8 8 7 7 8 7 6 4 4 4 Final Capacity 10 | 8 10 10 10 10 8 8 8 8 8 5 5 5 5 Final Carried 10 | 2 3 5 6 10 8 8 8 8 8 4 5 5 4 Class Distribution -------------------- 51% | Mutant 38% | Hacker-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Matter Collected 1088 | 197 49 63 . 60 77 234 159 29 65 95 30 20 10 Remotely . | . . . . . . . . . . . . . . Salvage Created 1039 | . 107 27 . 57 115 393 132 . 184 . . . 24 Parts 53 | . 3 5 . 4 11 17 6 . 5 . . . 2 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 5 . . 3 . . 2 Prevented 1 | . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Combat Hostiles Destroyed 24 | . 2 2 . 3 3 7 3 . 3 . . . 1 Melee 16 | . . . . 3 . 6 3 . 3 . . . 1 Guns 7 | . 1 2 . . 3 1 . . . . . . . Classes Destroyed 7 | . 1 1 . . 2 3 . . . . . . . Worker 1 | . . . . . 1 . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . Swarmer 10 | . . 2 . 3 3 . 1 . . . . . 1 Grunt 7 | . 2 . . . . 4 1 . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . Sentry 4 | . . . . . . 1 1 . 2 . . . . Programmer 2 | . . . . . . 1 . . 1 . . . . Best Kill Streak 4 | . 2 2 . 3 4 3 3 . 1 . . . 1 Combat Bots Only 3 | . 2 2 . 3 3 3 3 . 1 . . . 1 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 1 . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . 1 . 1 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Hostile Shots Fired 466 | . 18 9 . 13 85 85 20 . 141 60 . . 35 Missed 155 | . 5 4 . 1 23 27 9 . 56 20 . . 10 Hits 311 | . 13 5 . 12 62 58 11 . 85 40 . . 25 Melee 6 | . . . . . . 6 . . . . . . . Projectile 305 | . 13 5 . 12 62 52 11 . 85 40 . . 25 AOE 1 | . . . . . . . . . 1 . . . . Critical Strikes 6 | . . . . . 1 2 . . . 3 . . . Damage Taken 4048 | . 303 36 . 113 511 838 158 . 897 782 . . 410 Core 1127 | . 90 12 . 23 76 51 11 . 177 386 . . 301 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 8 | . . . . . . . . . . . . . 8 Regen/Repaired (Parts) 64 | . . . . . . 64 . . . . . . . Core Remaining (%) 81 | 100 . . . 50 86 . . 91 . . . . . Volleys Fired 37 | . 10 2 . . 16 9 . . . . . . . Largest 2 | . 2 2 . . 2 2 . . . . . . . Hottest 88 | . 80 60 . . 48 88 . . . . . . . Shots Fired 66 | . 20 4 . . 29 13 . . . . . . . Gun 66 | . 20 4 . . 29 13 . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 37 | . 1 2 . . 29 5 . . . . . . . Thermal 8 | . . . . . . 8 . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 21 | . 19 2 . . . . . . . . . . . Robot Hit Streak 5 | . 4 1 . . 5 4 . . . . . . . Robot Miss Streak 5 | . 2 2 . . 5 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . Shots Hit Robots 80 | . 13 1 . 4 12 26 4 . 18 1 . . 1 Core Hits 31 | . 4 2 . 2 5 10 3 . 3 1 . . 1 Critical Kills 2 | . . . . . 2 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 11 | . 2 . . 1 2 3 . . 3 . . . . Destroy 2 | . . . . . 2 . . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . Sever 7 | . . . . 1 . 3 . . 3 . . . . Melee Attacks 58 | . . . . 5 2 20 4 . 22 2 . . 3 Impact . | . . . . . . . . . . . . . . Slashing 51 | . . . . 5 2 20 4 . 19 1 . . . Piercing 7 | . . . . . . . . . 3 1 . . 3 Sneak Attacks 1 | . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2773 | . 304 22 . 182 275 918 163 . 845 34 . . 30 Guns 572 | . 201 22 . . 192 157 . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 102 | . 102 . . . . . . . . . . . . Melee 2093 | . . . . 182 78 761 163 . 845 34 . . 30 Ramming 6 | . 1 . . . 5 . . . . . . . . Kinetic 258 | . 10 . . . 192 56 . . . . . . . Thermal 203 | . 102 . . . . 101 . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 213 | . 191 22 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2029 | . . . . 182 78 761 163 . 845 . . . . Piercing 64 | . . . . . . . . . . 34 . . 30 Highest Corruption 4 | . . . . . . 4 4 4 3 3 3 3 . Average Corruption 2 | . . . . . . 3 4 4 1 3 3 3 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 41 | . . . . . . 6 9 1 10 14 1 . . Message Errors 7 | . . . . . . . 3 . 1 3 . . . Matter Fused 14 | . . . . . . 3 3 1 4 3 . . . Heat Flow Errors 2 | . . . . . . . . . 2 . . . . Energy Discharges 7 | . . . . . . 1 . . 1 5 . . . Data Loss (minor) 7 | . . . . . . 1 2 . 1 2 1 . . Data Loss (major) 3 | . . . . . . 1 1 . 1 . . . . Alerts 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 21 | . . . . 20 . 1 . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 21 | . . . . 20 . 1 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 51 | . 49 . . . 2 . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 251 | . 234 20 . . 90 16 . . 251 . . . . Average Temperature 76 | . 116 15 . . 43 8 . . 132 . . . . Received Heat Transfer 738 | . 102 . . . . 207 12 . 126 282 . . 9 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . Heat Transferred 322 | . 100 . . . . 222 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . 100 . . . . Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 126 | . 44 91 . 93 95 126 . . 30 . . . . Initial 20 | . . 1 . . 20 . . . . . . . . Average 17 | . 7 26 . 29 36 17 . . 2 . . . . Influence Increases 1102 | . 71 91 . 143 138 216 60 . 108 195 . . 80 Destroy 0b10 Robot/C 560 | . 40 60 . 120 60 140 60 . 60 . . . 20 Destroy 0b10 Robot/NC 10 | . . . . . 10 . . . . . . . . Destroy Leader 92 | . 10 10 . 10 2 30 . . 30 . . . . Allied During Kill 34 | . . 21 . 13 . . . . . . . . . Successful Hack 24 | . 17 . . . 6 1 . . . . . . . Disable Machine 30 | . . . . . 15 15 . . . . . . . Destroy Structure 7 | . 4 . . . . . . . 3 . . . . Lose Combat Pursuer 345 | . . . . . 45 30 . . 15 195 . . 60 Influence Decreases 1042 | . 65 96 1 90 191 122 154 . 108 182 13 . 20 Entered New Map 79 | . . 5 1 . 33 . 36 . . . 4 . . Time Decay 793 | . 45 71 . 90 148 102 118 . 68 132 9 . 10 Lost Part 150 | . 20 . . . 10 20 . . 40 50 . . 10 Lost Ally 20 | . . 20 . . . . . . . . . . . Squads Dispatched 6 | . . . . . . 2 . . 3 . . . 1 Investigation 2 | . . . . . . 1 . . 1 . . . . Extermination 2 | . . . . . . 1 . . 1 . . . . Reinforcement 1 | . . . . . . . . . 1 . . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Distress Signals . | . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 66 | . 3 3 . 6 11 10 3 . 5 16 . . 9 Peak Tracking Total 11 | . 2 3 . 4 5 4 3 . 2 11 . . 7 Tactical Retreats 10 | . . . . . 2 2 . . 1 4 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Traps Triggered 5 | . . . . . . 5 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Machines Disabled 2 | . . . . . 1 1 . . . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Machines Accessed 18 | . 3 . 1 . 2 5 3 . 4 . . . . Terminals 10 | . 2 . . . 2 2 . . 4 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 52 | . 13 . 1 . 8 11 7 . 12 . . . . Successful 26 | . 5 . 1 . 4 5 7 . 4 . . . . Failed 26 | . 8 . . . 4 6 . . 8 . . . . Catastrophic 5 | . . . . . 1 2 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . . . 1 . . 2 . . 4 . . . . Terminals 34 | . 10 . . . 8 4 . . 12 . . . . Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . Recycling Units 5 | . 3 . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 21 | . 5 . 1 . 4 . 7 . 4 . . . . Record 5 | . . . . . . . 5 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . 2 . . . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . 1 . . . 1 . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 3 . . . 2 4 . . 4 . . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 32 | . . . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Total Allies 5 | . . 5 . . . . . . . . . . . Largest Group 5 | . . 5 4 3 2 . . . . . . . . Highest-Rated Group 84 | . . 84 71 40 24 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . . . . . Total Orders 2 | . . 1 . 1 . . . . . . . . . AID 2 | . . 1 . 1 . . . . . . . . . Ally Attacks 23 | . . 1 . 22 . . . . . . . . . Total Damage 290 | . . 16 . 274 . . . . . . . . . Kills 4 | . . 1 . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Active Infowar (turns) 38 | . . . . . . . . . . 19 19 . . Traps 38 | . . . . . . . . . . 19 19 . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . 1 . . 2 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Turns Passed 4661 | 67 210 255 415 299 341 766 544 42 670 564 73 289 126 Spaces Moved 4386 | 43 136 189 339 168 176 650 528 43 567 612 141 562 232 Core 1030 | 5 . . . . . . . . 55 35 141 562 232 Treads 141 | . . . . 88 51 2 . . . . . . . Legs 782 | 38 136 189 339 80 . . . . . . . . . Wheels 1907 | . . . . . 125 648 528 43 362 201 . . . Hover 526 | . . . . . . . . . 150 376 . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 95 86 100 100 85 50 50 50 50 Average Speed 91 | 111 120 120 120 147 114 92 100 100 96 88 50 50 50 Slowest Speed 240 | 120 120 120 120 240 160 240 100 100 150 160 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 28 41 75 50 22 26 67 10 12 64 22 72 43 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . 2 . . . . 1 . Known Exits Taken 8 | . 1 . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . Scrap Searched 11 | . . 1 . 1 . . 3 1 . 2 1 2 . Spaces Dug 4 | . . . . . . . . . 3 1 . . . Terrain Destroyed 7 | . 3 . . . . . . . 3 1 . . . Melee 4 | . . . . . . . . . 3 1 . . . Projectile . | . . . . . . . . . . . . . . AOE 3 | . 3 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Total 4893 | 59 162 213 347 217 288 785 543 42 660 630 142 569 236 Wait 258 | 9 9 19 5 26 64 60 . . 62 . . 4 . Move 4373 | 42 135 188 338 167 175 649 527 42 566 611 140 561 232 Hop . | . . . . . . . . . . . . . . Pick Up 38 | 2 2 1 . 7 7 9 4 . 1 3 1 1 . Fast Attach 36 | 6 1 1 1 3 3 7 1 . 4 8 . 1 . Attach 12 | . 2 . 1 1 3 1 . . 2 1 . . 1 Detach 8 | . 1 . 2 3 . . . . 1 1 . . . Swap 25 | . 1 1 . . 8 10 2 . 2 . 1 . . Drop 43 | . . 1 . 5 9 17 5 . . 4 . 2 . Fire 37 | . 10 2 . . 16 9 . . . . . . . Melee 58 | . . . . 5 2 20 4 . 22 2 . . 3 Ram 1 | . . . . . 1 . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . 3 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 16) 234 | -10/Materials | Identified exit to Mines 242 | -10/Materials | Discovered new exit (range 15) 278 | -10/Materials | Entered Mines 298 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 300 | -10/Mines | Build established: Mutant 302 | -10/Mines | Met a Derelict bent on vengeance 407 | -10/Mines | Assembled infested the area 513 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 513 | -10/Mines | Discovered new exit (range 5) 533 | -10/Mines | Entered Exiles 533 | -10/Exiles | Accompanied by 4 allies 563 | -10/Exiles | Led the pair of lost Derelicts to a safe place 563 | -10/Exiles | Met 8R-AWN 583 | -10/Exiles | Met EX-HEX 625 | -10/Exiles | Met EX-BIN 641 | -10/Exiles | Aligned with FarCom system 643 | -10/Exiles | Given EX-Vault access code 670 | -10/Exiles | Opened EX-Vault 681 | -10/Exiles | Found Longsword +1 709 | -10/Exiles | Warned to stay clear of 0b10 Research branches 748 | -10/Exiles | Met EX-DEC 821 | -10/Exiles | Visited The Gauntlet 931 | -10/Exiles | Discovered new exit (range 10) 948 | -10/Exiles | Left Exiles lab with Longsword +1 948 | -10/Exiles | Entered Mines 948 | -9/Mines | Accompanied by 3 allies 1065 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1211 | -9/Mines | Discovered new exit (range 15) 1247 | -9/Mines | Entered Materials 1247 | -8/Materials | Accompanied by 2 allies 1247 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1574 | -8/Materials | Discovered new exit (range 15) 1588 | -8/Materials | Entered Factory 1588 | -7/Factory | Evolved 2 slots: Propulsion x2 1686 | -7/Factory | Build established: Scavenger-Mutant 1964 | -7/Factory | Repaired Hrd. Light Armor Plating 2144 | -7/Factory | Build established: Mutant 2346 | -7/Factory | Discovered new exit (range 5) 2353 | -7/Factory | Identified exit to Lower Caves 2354 | -7/Factory | Entered Lower Caves 2358 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2758 | -7/Lower Caves | Entered an active Warlord outpost 2848 | -7/Lower Caves | Discovered new exit (range 8) 2877 | -7/Lower Caves | Identified exit to Lower Caves 2898 | -7/Lower Caves | Entered another Lower Caves area 2926 | -7/Lower Caves | Encountered a Warlord checkpoint 2926 | -7/Lower Caves | Discovered new exit (range 14) 2939 | -7/Lower Caves | Identified exit to Factory 2940 | -7/Lower Caves | Entered Factory 2940 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3166 | -6/Factory | Identified exit to Lower Caves 3183 | -6/Factory | Build established: Hacker-Mutant 3382 | -6/Factory | Spotted B-75 Beast 3430 | -6/Factory | Lost 6 parts (1p4n1w) 3610 | -6/Factory | Entered Lower Caves 3741 | -6/Lower Caves | Learned 4 Factory zone layouts 3755 | -6/Lower Caves | Encountered a Warlord checkpoint 3852 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4138 | -6/Lower Caves | Core integrity fell below 50% 4171 | -6/Lower Caves | Discovered new exit (range 7) 4174 | -6/Lower Caves | Identified exit to Lower Caves 4174 | -6/Lower Caves | Entered another Lower Caves area 4184 | -6/Lower Caves | Lost 4 parts (3n1u) 4244 | -6/Lower Caves | Discovered new exit (range 4) 4246 | -6/Lower Caves | Identified exit to Zion 4247 | -6/Lower Caves | Entered Zion 4281 | -6/Zion | Given A8's code to call for help 4288 | -6/Zion | System corruption cleaned by Quarantine Array 4358 | -6/Zion | Rebuked by Imprinter 4380 | -6/Zion | Received a hallucinogenic algorithm 4407 | -6/Zion | Given the Hacking Drone Bay 4496 | -6/Zion | Found CR-A16's Pointy Stick 4499 | -6/Zion | Discovered new exit (range 9) 4535 | -6/Zion | Identified exit to Proximity Caves 4536 | -6/Zion | Entered Proximity Caves 4541 | -5/Proximity Caves | Learned Factory terminal intel 4611 | -5/Proximity Caves | Learned location of 1 exit from Factory 4624 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4651 | -5/Proximity Caves | Core integrity fell below 20% 4662 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04499_ Found Cloaking Device. 04499_ Found Imp. Sensor Array. 04499_ Found 37 Matter. 04500_ Acquired 10 matter. 04507_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 04535_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 04541_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 04611_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 04624_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 04628_ Y-72 Warden: "REQUESTING BACKUP." 04651_ Mic. Nuclear Core destroyed. 04652_ S-27 Virus destroyed. 04656_ Lgt. Nuclear Core fries itself beyond repair. 04659_ Acquired 10 matter. 04660_ Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ## ##???# " " #???????????????????????? | | ?###?????# " #???????????????????????? | | ?????????# #???????????????????????? | | ????????## #???????????????????????? | | ???###??# ##### ##???????????????????????? | | ???# #?# ## #????????????????????????? | | ???# ## #????????????????????????? | | ##### #### ##????????????????????????? | | #### #??########??????????????????????? | | #??## ####?????## ???????????????????????? | | #???# # ##????????# #???????????????????????? | | #???# # #????????## #???????????????????????? | | #???# # #????????# ##??????????????????????? | | ##### # ########## #######????????????????? | | ## # #????????????????? | | # #????????????????? | | ### ############ ##???????????????? | | #?## #????????# ##??????????????? | | ???##### #???????# ## # #????????????? | | ???????## #??????## ######%s #????????????? | | ????????? #???????## #???## s ## #????????????? | | ????????####????????###??## s #???#????????????? | | ???????????????????####?## ##????????????????? | | ??????????????????## ## ##?????????????????? | | ???????????????????# ##?????????????????? | | ???????????????????# @ #?????????????????? | | ?????????????????# ##?????????????????? | | ????????????????# #??????????????????? | | ???????????????# #??????????????????? | | ??????????????# #??????????????????? | | ?????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????? ### #??????????????????? | | ????????????? ???## ##??????????????????? | | ??????????????#?????## ##???????????????????? | | ?????????????????????# ####????????????????????? | | ?????????????????????# #????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 525 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- System Guard | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Remote Shield | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Wave Gun | -6/Zion | Archive Energy Well | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive H-55 Commando | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 64% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingAlloyTorch Manual? 0 Play Time 00:55:52 Cumulative 144.8 hours Start 2025.08.10 @ 19:16:11 End 2025.08.10 @ 20:18:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 132 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18e07561-2884-42b8-9388-2925d45e8ac3