Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 01:23:01 Player: SnowyImp Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (110) 550 Value Destroyed (4706) 4706 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (379) 379 TOTAL SCORE: 10135 Bonus ------- High Alert Combat Kills 379 Cogmind --------- Core Integrity 0/1000 Matter 87/300 Energy 87/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Advanced Hacking Suite Improved Corruption Screen > --- WEAPON (4) ------- Mace > --- INVENTORY (5) ---- Power Amplifier ECM Suite Advanced Cloaking Device Improved Recalibrator Coil Gun Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Antigrav System Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Plasma Cannon Heavy Ion Cannon Advanced Plasma Cannon > --- INVENTORY -------- Core Analyzer Energy Filter Layered Heavy Armor Plating [Rating: 80] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Shock Bomb Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 2 . 2 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . 2 . . . . . . . Utility 5 | . . . 2 . . 2 1 . . Weapon 2 | . . . . . 2 . . . . Parts Attached 146 | 6 4 8 2 38 26 18 24 3 17 Power 14 | 1 . 1 . 4 2 2 2 . 2 Engine 11 | 1 . 1 . 4 2 2 1 . . Core 2 | . . . . . . . . . 2 Reactor 1 | . . . . . . . 1 . . Propulsion 40 | 2 1 4 . 11 4 7 9 . 2 Treads 6 | . . . . 4 . 1 1 . . Leg 28 | 2 1 4 . 6 4 6 5 . . Wheel 1 | . . . . . . . . . 1 Hover 3 | . . . . . . . 3 . . Flight 2 | . . . . 1 . . . . 1 Utility 54 | 1 . 1 2 11 12 5 8 3 11 Device 31 | . . 1 1 6 6 3 6 1 7 Storage 1 | 1 . . . . . . . . . Processor 8 | . . . 1 . 2 2 1 1 1 Hackware 3 | . . . . . . . . . 3 Protection 11 | . . . . 5 4 . 1 1 . Artifact . | . . . . . . . . . . Weapon 38 | 2 3 2 . 12 8 4 5 . 2 Energy Gun 25 | 1 2 2 . 11 5 2 1 . 1 Energy Cannon 9 | . . . . 1 3 2 3 . . Ballistic Gun 2 | 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 5 1 . . . 1 Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 1 | . . . . 1 . . . . . Parts Lost 49 | . . 2 . 13 4 1 23 . 6 Power 6 | . . . . 2 . . 3 . 1 Propulsion 18 | . . 2 . 4 1 1 8 . 2 Utility 14 | . . . . 3 2 . 6 . 3 Weapon 11 | . . . . 4 1 . 6 . . Highest Loss Streak 16 | . . 2 . 5 1 1 16 . 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 85 80 100 88 95 99 95 27 50 Engine 7 | . 14 11 9 8 7 5 9 . . Treads 2 | . . . . 7 . . 1 . . Leg 21 | . 28 33 36 14 29 25 18 . . Flight 1 | . . . . 5 . . . . 2 Device 15 | . . 3 18 19 16 19 15 4 9 Storage 2 | . 14 11 9 4 . . . . . Processor 10 | . . . 9 4 . 20 23 23 21 Protection 4 | . . . . 6 11 . 1 . . Energy Gun 12 | . 10 21 18 17 22 6 4 . . Energy Cannon 7 | . . . . . 4 19 16 . . Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 13 15 17 18 31 49 42 61 1 13 Greatest Support 74 | 20 20 40 40 60 62 74 74 3 28 Greatest Overweight (x) 6 | . . . . 6 . . 3 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 6 5 5 5 5 5 Most Carried 8 | 4 8 8 7 8 5 5 5 3 5 Average Carried 4 | 2 4 7 6 5 4 4 4 2 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 4 8 8 7 5 5 5 4 3 5 Class Distribution -------------------- 37% | Scavenger-Gunner 20% | Scavenger-Mutant 19% | Scavenger-Tank 18% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Matter Collected 1457 | 250 72 60 . 432 248 193 190 . 12 Remotely . | . . . . . . . . . . Salvage Created 4972 | . 74 222 . 1077 890 980 1729 . . Parts 195 | . 2 12 . 50 42 35 54 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Combat Hostiles Destroyed 99 | . 2 5 . 20 21 18 33 . . Guns 48 | . 2 5 . 19 16 2 4 . . Cannons 43 | . . . . . 3 13 27 . . Classes Destroyed 13 | . 1 1 . 4 5 1 1 . . Worker 3 | . . . . 2 . 1 . . . Builder 2 | . . . . . 1 . 1 . . Recycler 2 | . . . . . 1 . 1 . . Mechanic 2 | . . . . . . 1 1 . . Watcher 2 | . . . . . 1 . 1 . . Swarmer 25 | . . . . . 10 3 12 . . Grunt 44 | . 2 4 . 10 6 8 14 . . Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . . . . 1 . . Sentry 16 | . . 1 . 7 3 3 2 . . Demolisher 1 | . . . . 1 . . . . . Hunter 3 | . . . . 1 . 2 . . . Programmer 8 | . . . . . 2 2 4 . . Best Kill Streak 9 | . 1 2 . 3 5 3 9 . . Combat Bots Only 8 | . 1 2 . 3 4 3 8 . . Max Kills in Single Turn 2 | . 1 1 . 2 2 2 2 . . Gunslinging 1 | . . . . 1 . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Hostile Shots Fired 728 | . 14 22 . 191 155 99 196 . 51 Missed 201 | . 5 3 . 35 54 37 47 . 20 Damage Taken 9138 | . 140 238 . 2700 1258 776 2958 . 1068 Core 1830 | . 17 31 . 498 113 111 563 . 497 Absorbed by Shields 310 | . . . . . . . 310 . . Ignored by Resistances 32 | . . . . . . 32 . . . Regen/Repaired (Parts) 456 | . . . . 205 173 78 . . . Core Remaining (%) 77 | 100 93 92 . 9 83 86 . . . Volleys Fired 236 | . 11 15 . 73 44 31 62 . . Largest 4 | . 2 2 . 2 4 4 4 . . Hottest 312 | . 40 115 . 112 275 275 312 . . Shots Fired 718 | . 22 30 . 144 158 120 244 . . Gun 424 | . 22 30 . 144 141 29 58 . . Cannon 292 | . . . . . 17 91 184 . . Launcher 2 | . . . . . . . 2 . . Special . | . . . . . . . . . . Kinetic 22 | . 22 . . . . . . . . Thermal 666 | . . 30 . 118 158 120 240 . . Explosive . | . . . . . . . . . . Electromagnetic 30 | . . . . 26 . . 4 . . Robot Hit Streak 22 | . 3 8 . 20 15 22 21 . . Robot Miss Streak 8 | . 3 2 . 3 8 3 5 . . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . . 3 2 . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . Shots Hit Robots 497 | . 14 22 . 104 93 88 173 . 3 Core Hits 241 | . 6 8 . 43 59 52 73 . . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 19 | . . 1 . 7 5 . 5 . 1 Burn 17 | . . 1 . 7 5 . 4 . . Meltdown 1 | . . . . . . . 1 . . Smash 1 | . . . . . . . . . 1 Melee Attacks 5 | . . . . . . . . . 5 Impact 5 | . . . . . . . . . 5 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11869 | . 110 327 . 1875 1694 2548 5239 . 76 Guns 5482 | . 110 327 . 1816 1386 825 1018 . . Cannons 5779 | . . . . . 308 1723 3748 . . Explosions 510 | . . . . 43 . . 467 . . Melee 76 | . . . . . . . . . 76 Ramming 22 | . . . . 16 . . 6 . . Kinetic 110 | . 110 . . . . . . . . Thermal 11071 | . . 327 . 1427 1694 2548 5075 . . Explosive . | . . . . . . . . . . Electromagnetic 590 | . . . . 432 . . 158 . . Impact 76 | . . . . . . . . . 76 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . 2 . . 9 . 3 7 17 17 Average Corruption 5 | . 2 . . 6 . 1 3 15 14 Corruption Purged 5 | . . . . . . . . . 5 Corruption Blocked 2 | . . . . . . . . . 2 Effects 73 | . . . . 25 . 14 16 3 15 Message Errors 19 | . . . . 3 . 3 8 1 4 Matter Fused 17 | . . . . 6 . 4 . . 7 Heat Flow Errors 2 | . . . . . . . 1 1 . Energy Discharges 6 | . . . . 3 . 1 2 . . Parts Rejected 2 | . . . . 1 . 1 . . . Parts Fused 3 | . . . . 1 . 1 1 . . Data Loss (minor) 12 | . . . . 4 . 3 2 1 2 Data Loss (major) 3 | . . . . 1 . 1 . . 1 Misfires 3 | . . . . 2 . . 1 . . Alerts 2 | . . . . 2 . . . . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 3 | . . . . 2 . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 340 | . . . . . . 19 288 . 33 Projectiles 139 | . . . . . . 19 120 . . Explosions 168 | . . . . . . . 168 . . Melee 33 | . . . . . . . . . 33 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 266 | . . . . 42 . . 224 . . Shots 4 | . . . . 1 . . 3 . . Rammed 3 | . . . . 1 . . 2 . . Targets Rammed 4 | . . . . 2 . . 2 . . Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 537 | . 18 425 . 537 363 144 443 203 . Average Temperature 117 | . 10 203 . 145 124 39 104 103 . Received Heat Transfer 2638 | . 78 129 . 1116 306 183 808 . 18 Effects 16 | . . 3 . 8 4 . 1 . . Shutdowns 3 | . . . . 2 . . 1 . . Energy Bleed 3 | . . . . 2 1 . . . . Interference 4 | . . 2 . . 2 . . . . Short Circuit 3 | . . . . 3 . . . . . Damage (minor) 2 | . . 1 . . 1 . . . . Damage (core) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 8 | . . . . 1 2 3 2 . . Combat Hostiles 8 | . . . . 1 2 3 2 . . Parts Melted 62 | . . 2 . 5 9 16 30 . . Heat Transferred 20230 | . . 888 . 3565 3692 4144 7941 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Peak Influence 854 | . 71 160 67 326 358 414 854 294 266 Initial 264 | . . 29 67 27 97 120 193 264 191 Average 214 | . 21 100 67 119 142 236 496 279 202 Maximum Alert Level 3 | . . . . 1 1 2 3 1 1 Low Security (%) 64 | 100 100 100 100 87 78 40 22 . 65 Level 1 22 | . . . . 12 21 58 6 100 34 Level 2 8 | . . . . . . 1 47 . . Level 3 4 | . . . . . . . 23 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . 1 1 . 1 4 6 11 . 2 Investigation 6 | . . . . 1 1 2 2 . . Extermination 7 | . . . . . 2 2 2 . 1 Reinforcement 10 | . 1 1 . . 1 2 4 . 1 Assault 3 | . . . . . . . 3 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Distress Signals 6 | . 1 . 1 2 1 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 154 | . 2 7 1 34 23 23 52 4 8 Peak Tracking Total 8 | . 5 4 2 6 5 7 8 4 4 Tactical Retreats 11 | . 1 1 . 3 . 1 3 . 2 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Traps Triggered 7 | . 1 . . 2 1 1 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Machines Disabled 12 | . . . . 1 . . 11 . . Max in Single Turn 6 | . . . . 1 . . 6 . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Machines Accessed 21 | . 1 . . 7 3 5 3 . 2 Terminals 12 | . 1 . . 5 . 1 3 . 2 Fabricators 2 | . . . . . 1 1 . . . Repair Stations 3 | . . . . 1 1 1 . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 67 | . 2 . . 18 13 14 15 . 5 Successful 40 | . 2 . . 11 9 8 8 . 2 Failed 27 | . . . . 7 4 6 7 . 3 Catastrophic 3 | . . . . 1 . . 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 3 | . 1 . . . 1 . 1 . . Terminals 34 | . 2 . . 10 . 2 15 . 5 Fabricators 2 | . . . . . 1 1 . . . Repair Stations 21 | . . . . 6 9 6 . . . Recycling Units 3 | . . . . . 3 . . . . Scanalyzers 5 | . . . . . . 5 . . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 15 | . 1 . . 4 . 1 7 . 2 Record 3 | . 1 . . . . . 2 . . Part Schematic 1 | . . . . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 2 | . . . . 2 . . . . . Open DSF 1 | . . . . . . 1 . . . Alert Level 2 | . . . . . . . 2 . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 1 | . . . . . . . 1 . . Extermination Status 1 | . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . 1 Recall Assault 1 | . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . 1 1 . . . Build 2 | . . . . . 1 1 . . . Repair Station Hacks 16 | . . . . 5 8 3 . . . Scan Component 9 | . . . . 3 4 2 . . . Repair 7 | . . . . 2 4 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 2 | . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . 2 . . . . . Unlock Access 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 . . Terminals 2 | . 1 . . . . . 1 . . Assimilate 1 | . 1 . . . . . . . . Botnet 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 1 . . 4 3 2 2 . 2 Full Trace Events 5 | . . . . 1 . 2 2 . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . Authchips . | . . . . . . . . . . Time 81 | . . . . . 81 . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 58 | . . . . . . 58 . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 7 | . . . . 2 4 1 . . . Time 230 | . . . . 52 134 44 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Total Allies 2 | . . . . . 1 . . 1 . Largest Group 1 | . . . . . 1 . . 1 . Highest-Rated Group 31 | . . . . . 8 . . 31 . Highest-Rated Ally 31 | . . . . . 8 . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . . . 8 . Total Damage 104 | . . . . . . . . 104 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 7 | . . . . 7 . . . . . Drone Recoveries 3 | . . . . 3 . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Turns Passed 5525 | 71 197 281 103 1201 1253 961 997 99 362 Spaces Moved 3307 | 52 127 165 84 505 656 546 506 155 511 Core 287 | 5 . . . 17 . . 22 155 88 Treads 208 | . . . . 201 . . 7 . . Legs 2389 | 47 127 165 84 287 656 546 477 . . Wheels 111 | . . . . . . . . . 111 Hover . | . . . . . . . . . . Flight 312 | . . . . . . . . . 312 Fastest Speed 50 | 50 120 120 120 120 125 120 50 50 50 Average Speed 115 | 113 120 120 120 152 125 120 135 50 60 Slowest Speed 350 | 120 120 120 120 350 126 125 240 50 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 3 16 15 11 56 17 15 17 79 10 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 112 | . . . . 1 1 6 104 . . Melee . | . . . . . . . . . . Projectile 20 | . . . . . 1 6 13 . . AOE 92 | . . . . 1 . . 91 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Total 4443 | 61 153 220 86 788 984 767 660 175 549 Wait 614 | . 7 13 . 136 235 154 46 17 6 Move 3297 | 51 126 164 83 504 655 545 506 154 509 Hop 1 | . . . . . . . . . 1 Pick Up 45 | 4 2 9 1 9 6 6 6 . 2 Fast Attach 82 | 6 3 6 . 23 12 4 12 1 15 Attach 25 | . . 1 2 7 3 3 6 2 1 Detach 8 | . 1 . . . . 1 1 1 4 Swap 39 | . 1 1 . 8 11 11 6 . 1 Drop 83 | . 2 11 . 22 18 12 13 . 5 Fire 236 | . 11 15 . 73 44 31 62 . . Melee 5 | . . . . . . . . . 5 Ram 1 | . . . . . . . 1 . . Kick 1 | . . . . 1 . . . . . Crush 2 | . . . . 1 . . 1 . . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . . 4 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 3) 186 | -10/Materials | Discovered new exit (range 12) 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 485 | -9/Materials | Discovered new exit (range 8) 550 | -9/Materials | Entered another Materials area 550 | -8/Materials | Evolved 2 slots: Utility x2 639 | -8/Materials | Discovered new exit (range 13) 653 | -8/Materials | Entered Storage 774 | -8/Storage | Build established: Scavenger-Mutant 868 | -8/Storage | Assembled infested ambush trap array 958 | -8/Storage | Lost 5 parts (1p3n1w) 1225 | -8/Storage | Lost 3 parts (1p2w) 1263 | -8/Storage | Identified exit to Garrison 1358 | -8/Storage | Core integrity fell below 50% 1697 | -8/Storage | Repaired Lgt. Armor Plating 1726 | -8/Storage | Repaired Lgt. Treads 1747 | -8/Storage | Core integrity fell below 20% 1839 | -8/Storage | Discovered new exit (range 12) 1854 | -8/Storage | Entered Factory 1854 | -7/Factory | Evolved 2 slots: Weapon x2 1899 | -7/Factory | Repaired Imp. Ion Engine 1938 | -7/Factory | Repaired Imp. Heat Sink 1966 | -7/Factory | Repaired Lgt. Armor Plating 2005 | -7/Factory | Repaired Titanium Leg 2159 | -7/Factory | Build established: Scavenger-Tank 2256 | -7/Factory | Fabricated R-06 Scavenger (x1) 3101 | -7/Factory | Discovered new exit (range 5) 3107 | -7/Factory | Entered another Factory area 3107 | -6/Factory | Evolved 2 slots: Utility x2 3252 | -6/Factory | Build established: Scavenger-Gunner 3676 | -6/Factory | Repaired Hvy. Ion Cannon 4061 | -6/Factory | Discovered new exit (range 8) 4067 | -6/Factory | Identified exit to Factory 4068 | -6/Factory | Entered another Factory area 4068 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4668 | -5/Factory | First assault squad dispatched 4853 | -5/Factory | Destroyed 8 combat bots 4856 | -5/Factory | Lost 3 parts (1p1n1u) 5063 | -5/Factory | Core integrity fell below 50% 5065 | -5/Factory | Sucked down chute 5065 | -5/Factory | Entered Waste 5066 | -5/Waste | Met a frightened Derelict 5080 | -5/Waste | EMP discharged 5080 | -5/Waste | System corruption reached 10% 5088 | -5/Waste | Spotted C-40 Crusher 5091 | -5/Waste | Lost 16 parts (2p4n5u5w) 5098 | -5/Waste | Spotted C-40 Crusher 5102 | -5/Waste | Spotted C-40 Crusher 5114 | -5/Waste | Spotted C-40 Crusher 5114 | -5/Waste | Spotted C-40 Crusher 5115 | -5/Waste | Discovered new exit (range 12) 5163 | -5/Waste | Identified exit to Factory 5164 | -5/Waste | Entered Factory 5311 | -5/Factory | Build established: Mutant 5513 | -5/Factory | Core integrity fell below 20% 5526 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 05504_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05505_ Slug penetrates Wall. 05505_ Knocked back. 05508_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05508_ Fission Core destroyed. 05508_ Hacking Suite destroyed. 05510_ Nuclear Pulse Array destroyed. 05510_ Knocked back. 05512_ Arm. Huge Wheel destroyed. 05512_ Triangulator destroyed. 05512_ Knocked back. 05513_ Imp. Corruption Screen intercepted 1% system corruption. 05514_ System corrupted: Matter fused (-9). 05519_ Acquired Phase Shifter. 05522_ Phase Shifter destroyed. 05526_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | # #?????# ########???? | | # ! #?????# # #???? | | """ #??#### # = ! #???? | | """ ! #??# + #???? | | """ #??# # #???? | | ###### *#??# # ! !#???? | | ?????# #??# # #???? | | ?????# ##### ####??# ##+########???? | | ####?# #???# #?????# # """"" #???? | | #?# #???# #?????#%# ! ""T"" #???? | | #?# #??##+#####?# # #???? | | !!!### #### = #?# # #???? | | !! # ## ### ###########???? | | !! # ##! """ # #???????????? | | # ## """ # #???????????? | | ! + ## """ + #???????????? | | # ##] # #???????????? | | #### ######### #???????????? | | ??? #???????## #############? | | ??? #????????# # % #? | | "" #????? ??+ + % """""" #? | | #?????"" # # """""" #? | | #?????"" " H Y"""""" #? | | ? #????""" " ; """" #? | | ? ##?? # # % p %p #? | | ?"" #? = * # # @% ! #? | | ??" #??######?# ;############? | | ?? #?????????# #????????????? | | ??? #???????# ????????????? | | ??? ??????? ?????????????? | | ???????????? ?????????????? | | ??????????? ?????????????? | | ?????????? ?????????????? | | ??????????? ?????????????? | | ???????????###### ? ?????????????? | | ????????????????#??????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 34 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 1 Power Amplification 20 Corruption Block 15 Armor Coverage 375 Resistance: KI 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 34 Item Schematics ----------------- Imp. Deuterium Engine | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club My Command Is Your Wish Significant Disruption True Hacker Challenges ------------ None Game ------ Seed SuspensionMyomerEdition Manual? 0 Play Time 01:47:03 Cumulative 9.9 hours Start 2024.04.03 @ 20:58:33 End 2024.04.04 @ 01:23:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8b1b1eb-c63d-4f09-957c-cd3cb10d56c7