Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 14:28:07 Player: Lunace Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (174) 870 Value Destroyed (4537) 4537 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (1995) 1995 TOTAL SCORE: 13402 Bonus ------- High Alert Combat Kills 465 Follower Combat Kills 845 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -415 Cogmind --------- Core Integrity 0/850 Matter 186/300 Energy 74/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Transport Network Coupler > --- WEAPON (3) ------- Impact Mace > --- INVENTORY (5) ---- Improved Cooling System Advanced Energy Well (500) Matter Compressor (3) Advanced Signal Interpreter Core Analyzer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Modified TNC 0b10 Decoder Chip [Looter] Hardened Medium Armor Plating Advanced System Shield Improved Corruption Screen > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Lance > --- INVENTORY -------- Improved Cooling System Improved Cooling System Advanced Energy Well Matter Compressor Advanced Signal Interpreter Encrypted Comm Array Core Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Advanced Shield Generator Improved Corruption Screen Cooled Particle Cannon Guided EMP Blaster Improved Plasma Cutter [Rating: 77] Favorites ----------- Power Neutrino Core Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Encrypted Comm Array Storage High-capacity Storage Unit Processor Modified TNC Hackware Advanced System Shield Protection Medium Armor Plating Weapon Molecular Deconstructor Energy Gun Beam Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun KE Penetrator Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Maul Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . Utility 4 | . . . 1 . . . 1 . . . . . . . 2 Weapon 1 | . . . . . . . . . . 1 . . . . . Parts Attached 145 | 6 6 . 23 1 5 4 9 17 17 3 3 1 . 6 44 Power 11 | 1 . . 1 . . . . 1 2 1 . . . 1 4 Engine 8 | 1 . . 1 . . . . 1 1 1 . . . . 3 Core 1 | . . . . . . . . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 1 Propulsion 38 | 2 1 . 8 . 1 . 1 4 3 . 1 . . 1 16 Treads 21 | 2 1 . 7 . 1 . 1 2 3 . 1 . . . 3 Leg 2 | . . . 1 . . . . . . . . . . . 1 Wheel 8 | . . . . . . . . . . . . . . . 8 Hover 5 | . . . . . . . . 1 . . . . . . 4 Flight 2 | . . . . . . . . 1 . . . . . 1 . Utility 35 | 1 3 . 7 . 3 1 2 2 2 1 1 . . . 12 Device 13 | . 2 . 3 . 1 1 . . 2 . 1 . . . 3 Storage 5 | 1 1 . 1 . 1 . . . . . . . . . 1 Processor 6 | . . . . . . . 2 . . . . . . . 4 Hackware 1 | . . . . . . . . . . 1 . . . . . Protection 10 | . . . 3 . 1 . . 2 . . . . . . 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 61 | 2 2 . 7 1 1 3 6 10 10 1 1 1 . 4 12 Energy Gun 14 | . 1 . 3 . 1 . 4 3 2 . . . . . . Energy Cannon 8 | . . . . . . . . . 2 . . . . 1 5 Ballistic Gun 8 | 2 . . 2 . . . . 1 1 . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 18 | . 1 . 1 1 . 2 1 3 4 . . 1 . 2 2 Special Weapon 4 | . . . . . . 1 . 1 . . 1 . . 1 . Impact Weapon 5 | . . . 1 . . . 1 2 . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . 1 1 . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . 1 8 . . 1 . . . 4 Parts Lost 29 | . . . . . . . . . . . . 1 . 8 20 Power 5 | . . . . . . . . . . . . . . 3 2 Propulsion 11 | . . . . . . . . . . . . 1 . 3 7 Utility 5 | . . . . . . . . . . . . . . . 5 Weapon 8 | . . . . . . . . . . . . . . 2 6 Highest Loss Streak 13 | . . . . . . . . . . . . 1 . 4 13 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 100 96 100 100 100 96 97 96 86 91 91 78 52 76 Engine 8 | . 14 14 11 11 11 11 9 9 1 7 7 7 7 6 4 Core 3 | . . . . . . . . . 7 7 7 7 7 6 . Treads 19 | . 27 28 30 33 33 33 34 35 36 30 30 29 23 . 3 Device 9 | . 13 14 11 11 11 15 18 10 16 7 7 7 7 7 4 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 7 Processor 5 | . . . . . . . 8 9 9 7 7 7 7 7 14 Hackware 3 | . . . . . . . . . . 6 7 7 7 7 5 Protection 2 | . . . 7 11 11 6 . 7 1 . . . . . 1 Energy Gun 4 | . 9 14 13 11 17 9 7 3 1 . . . . . . Ballistic Gun 1 | . 17 . . . . . . . 3 . . . . . 6 Launcher 3 | . . 14 6 8 4 7 5 5 5 7 2 7 1 . 1 Special Weapon 2 | . . . . . . 5 1 . . . 4 7 7 6 . Naked Turns 1 | . . . . . . . . . . . . . . . 1 Heaviest Build 88 | 12 32 32 62 62 62 67 62 67 74 87 87 82 82 79 88 Greatest Support 93 | 40 40 40 63 63 63 63 83 83 93 93 93 93 73 73 32 Greatest Overweight (x) 24 | . . . . . . 1 . . . . . 1 1 24 17 Average Overweight (x) 1 | . . . . . . . . . . . . . 1 21 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 8 15 18 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 8 9 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 6 8 15 19 19 20 18 16 17 17 19 20 19 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 8 9 20 20 20 20 18 18 17 19 20 20 19 19 5 Class Distribution -------------------- 88% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Matter Collected 3579 | 221 117 63 613 111 50 76 284 315 505 . 89 138 . 237 760 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4658 | . 169 82 598 72 . 37 153 435 745 . 64 130 . 83 2090 Parts 312 | . 16 7 65 6 . 12 20 16 56 . 3 8 . 2 101 Haulers Intercepted 6 | . . . 1 . . . 2 2 . . . . . . 1 Recyclers Shooed 7 | . . . 1 . . . 1 . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . 3 7 . 7 . Prevented 1 | . . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 125 | . 5 5 23 7 . 10 8 7 25 . 2 7 . 5 21 Melee 5 | . . . . . . . . 2 1 . 1 . . . 1 Guns 19 | . 5 . 5 1 . . . 1 1 . . . . . 6 Cannons 6 | . . . . . . . . . . . . . . 1 5 AOE 80 | . . 5 18 6 . 10 8 1 22 . . 5 . 2 3 Classes Destroyed 16 | . 3 . 5 . . . . 1 4 . . 1 . . 2 Worker 19 | . . . 4 . . . 2 . . . . . . . 13 Builder 5 | . . . 2 . . . . . . . . . . . 3 Tunneler 1 | . . . . . . . . . . . . . . . 1 Hauler 6 | . . . 1 . . . 2 2 . . . . . . 1 Recycler 2 | . . . . . . . . . . . . . . . 2 Mechanic 1 | . . . . . . . . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 11 | . 2 . 3 . . . 2 . 1 . . . . . 3 Swarmer 62 | . 3 3 14 6 . 10 6 . 14 . . 3 . 3 . Grunt 39 | . 2 2 4 1 . . 3 7 5 . . 3 . . 12 Brawler 1 | . . . . . . . . . . . . 1 . . . Sentry 10 | . . . 5 . . . . . 3 . . . . . 2 Specialist 3 | . . . . . . . . . 2 . 1 . . . . Hunter 6 | . . . . . . . . . 1 . . . . 1 4 Programmer 5 | . . . . . . . . . 1 . 1 . . . 3 Behemoth 2 | . . . . . . . . . 1 . . . . 1 . Best Kill Streak 23 | . 3 3 9 5 . 4 9 4 6 . 1 3 . 3 23 Combat Bots Only 8 | . 3 3 8 5 . 4 5 4 6 . 1 3 . 3 5 Max Kills in Single Turn 4 | . 1 3 3 3 . 3 2 1 4 . 1 2 . 2 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 3 2 3 . 3 2 1 4 . . 2 . 2 1 Melee 1 | . . . . . . . . 1 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Hostile Shots Fired 670 | . 21 6 42 18 . 13 23 14 30 9 18 11 . 93 372 Missed 212 | . 5 5 16 4 . 4 9 4 10 3 5 2 . 27 118 Damage Taken 6973 | . 167 7 335 125 . 81 175 119 267 156 215 357 . 1121 3848 Core 1475 | . 21 . 33 15 . . 25 . . 74 13 31 . 408 855 Absorbed by Shields 491 | . . . 129 49 . 39 66 50 101 57 . . . . . Regen/Repaired (Parts) 121 | . 64 . 20 . . . 37 . . . . . . . . Core Remaining (%) 79 | 100 . 91 . . . 88 . . 95 . . . . 24 . Volleys Fired 298 | . 17 5 47 12 . 9 27 15 44 . 7 7 . 20 88 Largest 3 | . 2 2 2 1 . 1 2 1 2 . 1 2 . 1 3 Hottest 130 | . 85 95 130 56 . 33 122 61 122 . . 39 . 81 120 Shots Fired 369 | . 34 6 69 12 . 9 30 15 50 . 7 9 . 20 108 Gun 162 | . 34 3 47 6 . . 9 5 12 . . . . . 46 Cannon 48 | . . . . . . . . . 6 . . . . 1 41 Launcher 136 | . . 3 22 6 . 8 17 10 32 . . 5 . 12 21 Special 23 | . . . . . . 1 4 . . . 7 4 . 7 . Kinetic 83 | . 28 . 9 . . . . . . . . . . . 46 Thermal 117 | . 6 3 38 6 . . 9 5 12 . . . . . 38 Explosive 79 | . . 3 22 6 . 8 17 . 17 . . 5 . 1 . Electromagnetic 67 | . . . . . . . . 10 21 . . . . 12 24 Robot Hit Streak 22 | . 11 4 8 2 . 2 5 4 9 . 3 3 . 4 22 Robot Miss Streak 7 | . 7 2 4 3 . 2 5 2 2 . 1 2 . 1 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 212 | . 17 4 34 5 . 2 17 13 22 . 7 4 . 7 80 Core Hits 240 | . 12 7 46 8 . 10 34 9 36 . 1 9 . 5 63 Critical Kills 1 | . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . . . 3 1 . . . . . 1 Critical Strikes 11 | . 1 . 1 . . . 2 3 1 . . . . . 3 Burn 4 | . 1 . 1 . . . 2 . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . 2 Smash 4 | . . . . . . . . 3 1 . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 44 | . . . 2 . . . 2 15 3 1 4 . . . 17 Impact 20 | . . . 2 . . . 2 15 1 . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 24 | . . . . . . . . . 2 1 4 . . . 17 Sneak Attacks 17 | . . . 1 . . . 2 3 1 . . . . . 10 Combat Hostiles 2 | . . . . . . . . 1 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13488 | . 158 301 1714 450 . 528 1367 937 2208 . 111 748 . 392 4574 Guns 1825 | . 158 27 368 43 . . 100 40 214 . . . . . 875 Cannons 880 | . . . . . . . . . 107 . . . . 29 744 Explosions 8906 | . . 274 1280 407 . 528 1148 357 1752 . . 748 . 363 2049 Melee 1876 | . . . 66 . . . 119 540 134 . 111 . . . 906 Ramming 1 | . . . . . . . . . 1 . . . . . . Kinetic 1025 | . 107 . 43 . . . . . . . . . . . 875 Thermal 1632 | . 51 27 325 43 . . 100 40 214 . . . . . 832 Explosive 6238 | . . 274 1280 407 . 528 1148 . 1265 . . 748 . 215 373 Electromagnetic 2716 | . . . . . . . . 357 594 . . . . 177 1588 Impact 766 | . . . 66 . . . 119 540 41 . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1110 | . . . . . . . . . 93 . 111 . . . 906 Highest Corruption 3 | . . . . . . . . . . 2 3 3 3 3 1 Average Corruption 2 | . . . . . . . . . . 2 2 3 3 3 1 Corruption Purged 1 | . . . . . . . . . . . . . . . 1 Corruption Blocked 1 | . . . . . . . . . . . . . . . 1 Effects 95 | . . . . . . . . . . 2 10 8 4 71 . Message Errors 21 | . . . . . . . . . . 1 1 1 1 17 . Matter Fused 34 | . . . . . . . . . . 1 4 2 2 25 . Heat Flow Errors 11 | . . . . . . . . . . . 1 1 . 9 . Energy Discharges 8 | . . . . . . . . . . . 2 . . 6 . Parts Fused 2 | . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 10 | . . . . . . . . . . . 1 2 1 6 . Data Loss (major) 7 | . . . . . . . . . . . 1 . . 6 . Misfires 1 | . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . 1 . Overload Shots 1 | . . . . . . . . . . . . . . . 1 Effects 1 | . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . 1 Overflow Damage 892 | . . . 79 39 . 5 56 208 132 . . 32 . 27 314 Projectiles 12 | . . . . . . . . . . . . . . . 12 Explosions 351 | . . . 43 39 . 5 31 18 78 . . 32 . 27 78 Melee 529 | . . . 36 . . . 25 190 54 . . . . . 224 Knockbacks 3 | . . . . . . . . 3 . . . . . . . Impact 3 | . . . . . . . . 3 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 615 | . . . 122 35 . 39 16 . 126 . . 186 . 52 39 Shots 19 | . . . 5 1 . 3 1 . 4 . . 3 . 1 1 Rammed 1 | . . . . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 282 | . 32 . 282 90 . . 27 98 60 . 106 152 . 282 212 Average Temperature 62 | . 12 . 71 35 . . 15 33 14 . 58 45 . 86 58 Received Heat Transfer 1184 | . 45 . 56 28 . . 66 60 9 8 . 27 . 72 813 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . 1 . . . . . 6 Combat Hostiles 7 | . . . . . . . . . 1 . . . . . 6 Parts Fried 22 | . . . . . . . . 7 4 . . . . . 11 Impact Corruptions 10 | . . . 1 . . . 1 7 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 3 . . . . . 2 . . . . . 5 Heat Transferred 3122 | . 185 74 851 111 . . 333 74 332 . . . . . 1162 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 1 . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Peak Influence 1039 | . 162 99 750 328 . 212 380 488 1039 578 . . . . 612 Initial 545 | . . 10 38 274 . . 39 160 307 545 . . . . 69 Average 315 | . 52 62 511 289 . 129 179 321 799 507 . . . . 125 Maximum Alert Level 3 | . . . 3 1 . 1 1 2 3 2 . . . . 2 Low Security (%) 43 | 100 100 100 5 12 . 59 52 15 . . . . . . 89 Level 1 26 | . . . 28 87 . 40 47 60 3 28 . . . . 4 Level 2 18 | . . . 48 . . . . 24 29 71 . . . . 6 Level 3 10 | . . . 17 . . . . . 67 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . 1 . . . 5 5 . . . . . . 10 Investigation 2 | . . . . . . . . 1 . . . . . . 1 Extermination 2 | . . . . . . . . . . . . . . . 2 Reinforcement 15 | . . . 1 . . . 4 3 . . . . . . 7 Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 1 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Distress Signals 12 | . . . 4 . . . 4 . 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 173 | . 8 4 36 9 . 9 12 12 25 1 2 7 . 9 39 Peak Tracking Total 10 | . 3 3 5 4 . 4 6 2 10 1 1 4 . 4 9 Tactical Retreats 8 | . . . 1 . . . . 2 1 . . 1 . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Traps Triggered 12 | . . . . . . . . . 2 2 . . . . 8 Indirectly 8 | . . . . . . . . . 2 . . . . . 6 Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Machines Disabled 24 | . . 1 8 . . . 4 2 3 . 1 . . . 5 Max in Single Turn 2 | . . 1 2 . . . 2 1 1 . 1 . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Machines Accessed 44 | . 7 1 10 . 2 . 3 3 2 5 . . 3 . 8 Terminals 30 | . 6 1 8 . . . 3 2 2 3 . . . . 5 Fabricators 2 | . . . . . . . . . . 1 . . . . 1 Repair Stations 3 | . 1 . 1 . . . . . . . . . . . 1 Recycling Units 2 | . . . 1 . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . Total Hacks 150 | . 22 1 26 . 2 . 12 7 3 29 . . 22 . 26 Successful 84 | . 11 . 18 . 2 . 5 2 2 12 . . 22 . 10 Failed 66 | . 11 1 8 . . . 7 5 1 17 . . . . 16 Catastrophic 11 | . . 1 2 . . . . . . 4 . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 85 | . 15 1 17 . 1 . 6 . . 24 1 . . . 20 Terminals 103 | . 19 1 21 . . . 12 4 3 25 . . . . 18 Fabricators 7 | . . . . . . . . . . 3 . . . . 4 Repair Stations 8 | . 3 . 3 . . . . . . . . . . . 2 Recycling Units 4 | . . . 2 . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 3 . 1 . . . . . Terminal Hacks 42 | . 2 . 5 . 2 . 1 1 2 6 . . 22 . 1 Record 3 | . . . . . 1 . . . . . . . 2 . . Part Schematic 12 | . . . . . . . . . . . . . 11 . 1 Robot Schematic 6 | . . . . . . . . . . . . . 6 . . Prototype ID Bank 6 | . 1 . 1 . . . . . . 1 . . 3 . . Open Door 1 | . . . . . . . . 1 . . . . . . . Level Access Points 2 | . . . . . . . 1 . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . 1 . . . . . Zone Layout 2 | . . . 1 . . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 6 | . 2 . 2 . . . . . . . . . . . 2 Scan Component 3 | . 1 . 1 . . . . . . . . . . . 1 Repair 3 | . 1 . 1 . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 32 | . 7 . 11 . . . 4 . . 5 . . . . 5 Terminals 29 | . 7 . 9 . . . 4 . . 5 . . . . 4 Assimilate 1 | . . . 1 . . . . . . . . . . . . Botnet 21 | . 6 . 6 . . . 3 . . 3 . . . . 3 Operators 7 | . 1 . 2 . . . 1 . . 2 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . . . . . . . . . 1 Monitor 1 | . . . 1 . . . . . . . . . . . . Recyclers 2 | . . . 1 . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 34 | . 7 1 9 . . . 3 2 1 4 . . . . 7 Full Trace Events 2 | . . . . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . 11 . 1 Parts Built 2 | . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . . . . . . . . . 12 Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . Time 101 | . 26 . 19 . . . . . . . . . . . 56 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . 4 . . . . . 3 Programmers 7 | . . . . . . . . . 4 . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Total Allies 19 | . . 2 . 1 . 1 4 10 . . . . . 1 . Largest Group 10 | . . 2 2 1 1 1 5 10 6 . . . . 1 . Highest-Rated Group 173 | . . 43 43 31 31 21 77 173 106 . . . . 96 . Highest-Rated Ally 96 | . . 31 31 31 31 21 21 29 29 . . . . 96 . Total Orders 10 | . . . . . . . 7 3 . . . . . . . STAY 2 | . . . . . . . 2 . . . . . . . . FOLLOW 4 | . . . . . . . 3 1 . . . . . . . AID 4 | . . . . . . . 2 2 . . . . . . . Ally Attacks 131 | . . . 25 4 . . 26 46 18 . . . . 12 . Total Damage 1944 | . . . 272 63 . . 492 713 183 . . . . 221 . Kills 31 | . . . 6 1 . . 6 10 4 . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . 1 4 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . 1 . . . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 76 | . . . . . . . . . . . . . . . 76 Items 76 | . . . . . . . . . . . . . . . 76 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Turns Passed 14439 | 63 740 593 1376 861 462 622 652 525 1047 558 684 372 194 4134 1556 Spaces Moved 5751 | 34 377 364 710 516 281 355 324 199 528 338 398 215 80 353 679 Core 364 | 3 . . . . . . . . . . . . . 325 36 Treads 4744 | 31 377 364 710 516 281 355 324 199 528 338 398 215 80 28 . Legs . | . . . . . . . . . . . . . . . . Wheels 504 | . . . . . . . . . . . . . . . 504 Hover 139 | . . . . . . . . . . . . . . . 139 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 162 243 243 50 Average Speed 223 | 150 160 160 160 160 160 165 160 160 160 160 161 163 243 1156 167 Slowest Speed 1250 | 160 160 160 160 160 160 240 160 160 160 160 162 243 243 1250 900 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 61 75 82 92 69 70 30 33 59 10 63 50 70 55 18 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 4 | . . . . 1 1 . . . . . 1 . 1 . . Known Exits Taken 7 | . 1 . . . . 1 1 1 . 1 1 . . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . . . . . 1 1 . . Scrap Searched 5 | . . 1 . 1 . 1 . . . . 1 . . 1 . Spaces Dug 35 | . . . 7 . . 18 . 1 7 . . . . . 2 Terrain Destroyed 591 | . . 23 122 41 . 82 77 1 82 . . 73 . 14 76 Melee 3 | . . . . . . . . 1 . . . . . . 2 Projectile 7 | . . . . . . . . . . . . . . . 7 AOE 581 | . . 23 122 41 . 82 77 . 82 . . 73 . 14 67 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Total 6860 | 43 485 369 875 540 297 378 419 348 678 356 422 222 82 385 961 Wait 453 | . 77 . 58 10 . 11 49 68 67 6 5 . . 1 101 Move 5735 | 33 376 363 709 515 280 354 323 199 525 337 397 214 79 352 679 Hop . | . . . . . . . . . . . . . . . . Pick Up 65 | 4 5 1 19 1 3 . 3 5 4 5 1 . . 4 10 Fast Attach 60 | 6 4 . 5 . . . 2 8 3 . 2 . . 2 28 Attach 32 | . . . . . 1 . 2 5 4 3 . . . 4 13 Detach 22 | . . . . . . . 1 9 5 1 1 . 1 . 4 Swap 53 | . 2 . 18 1 4 4 5 4 10 . 1 1 . . 3 Drop 88 | . 4 . 17 1 9 . 5 11 12 3 4 . 2 2 18 Fire 298 | . 17 5 47 12 . 9 27 15 44 . 7 7 . 20 88 Melee 44 | . . . 2 . . . 2 15 3 1 4 . . . 17 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 64 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Identified exit to Mines 331 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 15) 591 | -10/Materials | Discovered new exit (range 15) 665 | -10/Materials | Repaired Lgt. Treads 764 | -10/Materials | Derelicts attacked the area 804 | -10/Materials | Entered Mines 955 | -10/Mines | Assembled infested the area 1029 | -10/Mines | Learned Materials emergency access door positions 1296 | -10/Mines | Learned 4 Materials zone layouts 1362 | -10/Mines | Learned Materials stockpile data 1383 | -10/Mines | Discovered new exit (range 8) 1397 | -10/Mines | Entered Materials 1397 | -9/Materials | Accompanied by 2 allies 1397 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1398 | -9/Materials | Identified exit to Materials 1402 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2079 | -9/Materials | Repaired Imp. Heat Sink 2236 | -9/Materials | Destroyed 8 combat bots 2735 | -9/Materials | Discovered new exit (range 13) 2773 | -9/Materials | Entered Mines 2790 | -9/Mines | Met a Derelict bent on vengeance 2863 | -9/Mines | Escorted by a lone wolf Derelict 2886 | -9/Mines | Learned location of Storage (-8) 2933 | -9/Mines | Learned 8 Materials zone layouts 2976 | -9/Mines | Discovered exit to Materials (range 12) 3319 | -9/Mines | Discovered exit to Materials (range 13) 3606 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3628 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3628 | -9/Mines | Discovered new exit (range 5) 3634 | -9/Mines | Entered Exiles 3634 | -9/Exiles | Accompanied by 1 ally 3671 | -9/Exiles | Met 8R-AWN 3702 | -9/Exiles | Met EX-HEX 3750 | -9/Exiles | Met EX-BIN 3769 | -9/Exiles | Aligned with FarCom system 3770 | -9/Exiles | Given EX-Vault access code 3807 | -9/Exiles | Opened EX-Vault 3820 | -9/Exiles | Found Modified TNC 3826 | -9/Exiles | Found Field Lobotomy Kit 3835 | -9/Exiles | Found Army-in-a-Box 3868 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3911 | -9/Exiles | Met EX-DEC 3922 | -9/Exiles | Learned location of Zion (-6) 4078 | -9/Exiles | Discovered new exit (range 14) 4096 | -9/Exiles | Stole three prototypes: Modified TNC, Army-in-a-Box, Field Lobotomy Kit 4096 | -9/Exiles | Entered Mines 4149 | -8/Mines | Discovered exit to Materials (range 8) 4527 | -8/Mines | Assimilated H-55 Commando with FLK Orb 4680 | -8/Mines | Discovered exit to Materials (range 8) 4718 | -8/Mines | Entered Materials 4718 | -8/Materials | Accompanied by 1 ally 4718 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4719 | -8/Materials | Identified exit to Storage 4719 | -8/Materials | Identified exit to Factory 4722 | -8/Materials | Assimilated M-13 Machinist with FLK Orb 4795 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 4798 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 4800 | -8/Materials | Garrison activated, responded to threat 4802 | -8/Materials | Assimilated O-16 Technician with FLK Orb 5370 | -8/Materials | Entered Storage 5370 | -8/Storage | Accompanied by 3 allies 5748 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5867 | -8/Storage | Garrison activated, responded to threat 5895 | -8/Storage | Identified exit to Garrison 5895 | -8/Storage | Entered Garrison 5895 | -8/Garrison | Accompanied by 6 allies 5906 | -8/Garrison | Lost 3 allies 5919 | -8/Garrison | Triggered checkpoint 5940 | -8/Garrison | Discovered exit to Factory (range 51) 5940 | -8/Garrison | Discovered exit to Factory (range 80) 5940 | -8/Garrison | Discovered exit to Factory (range 95) 5957 | -8/Garrison | Lost 5 allies 5989 | -8/Garrison | Triggered checkpoint 6036 | -8/Garrison | Spotted B-75 Beast 6049 | -8/Garrison | Destroyed B-75 Beast 6232 | -8/Garrison | Triggered checkpoint 6293 | -8/Garrison | Triggered checkpoint 6459 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6557 | -8/Garrison | Triggered checkpoint 6764 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6840 | -8/Garrison | Triggered checkpoint 6917 | -8/Garrison | Triggered checkpoint 6942 | -8/Garrison | Entered Factory 6942 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 6944 | -7/Factory | FarCom data flow suspended 7127 | -7/Factory | Identified exit to Lower Caves 7127 | -7/Factory | Identified exit to Factory 7500 | -7/Factory | Entered Lower Caves 7506 | -7/Lower Caves | Met a Warlord Commander 7507 | -7/Lower Caves | Learned location of Warlord (-5) 7508 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7514 | -7/Lower Caves | Found Encrypted Comm Array 7778 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7790 | -7/Lower Caves | Found Prototype Special Weapon 7790 | -7/Lower Caves | Identified Molecular Deconstructor 8043 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 8149 | -7/Lower Caves | Identified exit to Lower Caves 8184 | -7/Lower Caves | Entered another Lower Caves area 8360 | -7/Lower Caves | Learned 8 Factory zone layouts 8490 | -7/Lower Caves | Build established: Skirmisher 8541 | -7/Lower Caves | Discovered new exit (range 5) 8556 | -7/Lower Caves | Entered Data Miner 8556 | -7/Data Miner | Discovered new exit (range 6) 8603 | -7/Data Miner | Met Data Miner 8653 | -7/Data Miner | Learned location of Section 7 (-2) 8653 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8694 | -7/Data Miner | Received God Mode back door access code from Data Miner 8750 | -7/Data Miner | Entered Proximity Caves 8774 | -6/Proximity Caves | Spotted B-75 Beast 8866 | -6/Proximity Caves | Destroyed B-75 Beast 8883 | -6/Proximity Caves | Lost 3 parts (3n) 8893 | -6/Proximity Caves | Build established: Mutant 11579 | -6/Proximity Caves | Learned Factory stockpile data 12643 | -6/Proximity Caves | Escorted by Enhanced Grunt 12760 | -6/Proximity Caves | Discovered exit to Factory (range 11) 12787 | -6/Proximity Caves | Core integrity fell below 50% 12840 | -6/Proximity Caves | Lost 4 parts (3p1w) 12884 | -6/Proximity Caves | Entered Factory 12884 | -6/Factory | Evolved 2 slots: Utility x2 12885 | -6/Factory | Identified exit to Factory 13674 | -6/Factory | Fabricated Imp. Corruption Screen? 14307 | -6/Factory | Build established: Scavenger-Mutant 14397 | -6/Factory | Core integrity fell below 50% 14424 | -6/Factory | Core integrity fell below 20% 14436 | -6/Factory | Released all parts (6) 14440 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14432_ G-50 Soldier destroyed. 14433_ Penetrated by Slug. 14434_ U-05 Engineer lays Concrete. 14436_ >> DECODED: Magnetic Acceleration Cannon location. 14436_ U-05 Engineer builds a Wall. 14436_ Penetrated by Slug. 14436_ Cld. Particle Cannon destroyed. 14436_ Released Cold Fusion Reactor. 14436_ Released Modified TNC. 14436_ Released Hcp. Storage Unit. 14436_ Released 0b10 Decoder Chip [Looter]. 14436_ Released Imp. Corruption Screen. 14436_ Released Hrd. Heavy Armor Plating. 14436_ Hrd. Heavy Armor Plating crushed and broken. 14437_ Acquired Prototype Impact Weapon. 14437_ Identified Impact Mace. 14439_ Acquired Unknown Processor. 14439_ Identified Transport Network Coupler. Map ----- +----------------------------------------------------+ | ?# ## ???????????????????????????????????????? | | ?# ## ???????????????????????????????????????? | | ## #######???????????????????????????????????????? | | # ######???????????????????????????????????????? | | ?????????????????[?????????????????????? | | # # ???????????????????????]???????????????? | | ##+## ???????????????????????????????????????? | | # ???????????????????????????????????????? | | ! # ???????????????"#""????????????????????? | | # ?????????????? = ????????????????????? | | # ?????????=???? %= #??!????????????????? | | # ?????????????? #???????????????????? | | + ??????????RA?R = %#???????????????????? | | # ??????????????#=[==#?????????!?????????? | | ### #????????????#==%[#???????????????????? | | ##### # +????????????#[%=%%???????????????????? | | ?#### # #???????????##h%==##??????????????????? | | ## # #???????????##ggg!##??????????????????? | | * # ????????????##=|!g##??????????????????? | | # ?????????????#=|!%!???????????????????? | | # ??[???????????#==%[#???????????????????? | | [/= ???????????????#[=%!#???????????????????? | | %% ##????########??#%=!=#????[??????????????? | | " #????# #??#//[!#???????????????????? | | " #????#! #??#= =[#???????????????????? | | " # ?????# /** #??#@#*!####??!?????????????? | | ## ########?# /** #??#|#%=!! #????????????????? | | #[ #?# /** #??#!#/!%!!#????????????????? | | # """"" ### #??# #!*| #????????????????? | | ??# ""T"" #####+###### # % # ????????!?????? | | ??# #??# ! # = # ?????????????? | | ??#+##+### #### ! # ????????????? | | ??# *^ ^ ^ = # ""??????????? | | ??# ^ # ""??????????? | | ??# " " """" """" # ???????????? | | ??# " R" =" """" """" # ??????????? | | ??# """" """" """" """" # ###????????????? | | ??# #?#??????????????? | | ??# ####+#????????????????? | | ###o############## ????????????????????? | | # #????# ###???????????[????????? | | + #????# #??????????????????????? | | "" # ! #????# ??????????????????????? | | "" #########????# #??????????????????????? | | #?########???# T?????????!??*?????????? | | # #???? ???????????????????????? | | #""" #???????#### ???????????????????????? | | #""" #??????????? ???????????????????????? | | #""" #???????????????????????????????????? | | # #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 35 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Corruption Block 29 Armor Coverage 600 Evasion (%) 41 Recoil Reduction 4 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Fusion Compressor | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Com. Wheel | -6/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Imp. Corruption Screen | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveTacticalPurifier Manual? 0 Play Time 01:24:14 Cumulative 176.3 hours Start 2024.05.14 @ 12:50:15 End 2024.05.14 @ 14:28:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 167 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be31fbb3-0438-416f-a80e-94742c33b019