Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.28 @ 02:15:41 // Winter2022/Polymind Player: lyrabold Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (99) 495 Value Destroyed (3983) 3983 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (12154) 12154 TOTAL SCORE: 24072 Bonus ------- Polymind Skill 10851 High Alert Combat Kills 71 Follower Combat Kills 1385 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -1053 Cogmind --------- Core Integrity 0/1300 Matter 0/0 Energy 9/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Advanced Visual Processing Unit Active Sensor Suite Improved Targeting Computer Kinecellerator Improved Weapon Cycler Improved Transmission Jammer Improved Heavy Armor Plating Graphene Brace EM Disruption Field Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- (None) [Rating: 119] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Compact Particle Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Flight Unit Utility EX Chip 2 Device Improved Cooling System Storage Advanced Energy Well Processor Advanced Launcher Guidance Computer Hackware EX Chip 2 Protection Improved Heavy Armor Plating Weapon Nova Cannon Energy Gun Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Mass Driver Special Weapon Advanced Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . Parts Lost 62 | . 3 8 3 . . . 3 . 1 . . 1 12 . . . 1 3 . 27 Power 8 | . 1 1 . . . . . . . . . . 2 . . . . . . 4 Propulsion 17 | . 1 2 2 . . . . . . . . . 2 . . . . . . 10 Utility 24 | . . 3 1 . . . 2 . 1 . . 1 4 . . . 1 2 . 9 Weapon 13 | . 1 2 . . . . 1 . . . . . 4 . . . . 1 . 4 Highest Loss Streak 15 | . 2 4 1 . . . 2 . 1 . . 1 5 . . . 1 3 . 15 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 41 88 72 79 96 96 89 84 82 80 77 62 88 80 80 78 98 75 60 77 Engine 5 | . 3 11 15 9 3 3 3 3 3 3 2 . 12 . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . 1 . . . 10 10 10 7 Treads 5 | . . 19 . . . . . . . . . . 1 14 14 12 . . . 1 Leg 6 | . . . 6 . . . . . . . . . 24 . . 1 20 20 20 13 Device 17 | . . 24 . . . . . . . . . . 19 42 42 39 28 14 10 20 Processor 9 | . . . 15 15 15 15 15 15 15 15 15 15 4 9 9 8 10 10 10 4 Hackware 16 | . . . . 34 69 69 64 61 59 57 55 47 4 . . . . . . . Protection 4 | . . 8 15 7 . . . . . . . . 1 4 4 4 10 5 . 2 Energy Gun 3 | . . 10 . 1 3 3 1 . . . . . 15 . . . . . . 3 Energy Cannon 2 | . . . . . . . . . . . . . . . . 1 20 15 10 5 Ballistic Gun 1 | . 16 11 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 15 7 . . . . . . . . . . . . . . . . Naked Turns 127 | . 85 5 1 5 . . . . . . . . 2 . . 12 . . . 17 Heaviest Build 74 | . 4 18 10 21 21 21 21 11 11 11 11 . 74 74 74 74 60 55 26 46 Greatest Support 81 | 3 8 40 26 16 16 16 16 16 16 16 16 3 81 81 81 81 60 60 60 64 Greatest Overweight (x) 4 | . . 4 3 3 1 1 1 . . . . . . . . . . . . 1 Average Overweight (x) . | . . . 2 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 6 Average Capacity 1 | . . . . . 1 1 1 1 1 1 1 1 . 1 1 . 1 1 1 1 Most Carried 6 | . . 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . 6 Average Carried . | . . . . . 1 . . . 1 1 1 . . . 1 . . . . . Final Capacity 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Final Carried 1 | . . . . 1 1 . . 1 1 1 1 . . 1 1 . . . . . Class Distribution -------------------- 27% | Tinkerer 21% | Heavy 15% | Svarog 11% | Sentry 10% | Duelist 7% | Grunt Dominant Class ---------------- Swarmer | -10/Materials Sentry | -9/Materials Duelist | -9/Mines Tinkerer | -9/Exiles Tinkerer | -8/Mines Tinkerer | -8/Materials Tinkerer | -7/Factory Tinkerer | -7/Lower Caves Tinkerer | -7/Lower Caves Tinkerer | -7/Zion Tinkerer | -6/Proximity Caves Tinkerer | -6/Factory Grunt | -5/Factory Heavy | -5/Upper Caves Heavy | -5/Upper Caves Heavy | -5/Zhirov Svarog | -4/Proximity Caves Svarog | -4/Factory Svarog | -3/Research Svarog | -3/Quarantine Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Matter Collected 637 | . 41 222 . . . . . . . . . . . 287 67 . 5 15 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4163 | . 220 536 435 . . 686 . . . . . . 686 201 107 . 290 360 . 642 Parts 238 | . 19 36 33 . . 27 . . . . . . 38 16 . . 20 24 . 25 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 2 . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . 7 . 13 . . 13 . . 22 . . . Prevented 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Combat Hostiles Destroyed 84 | . 7 13 11 . . 9 . . . . . . 15 8 . . 8 5 . 8 Melee 10 | . . . 10 . . . . . . . . . . . . . . . . . Guns 48 | . 7 13 1 . . 8 . . . . . . 14 . . . . . . 5 Cannons 24 | . . . . . . . . . . . . . 1 8 . . 7 5 . 3 Classes Destroyed 15 | . 2 4 2 . . . . . . . . . 3 2 1 . 1 . . . Worker 4 | . . 1 2 . . 1 . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . 1 . . . . . . . Tunneler 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Watcher 5 | . . 2 . . . 3 . . . . . . . . . . . . . . Swarmer 18 | . 2 . 4 . . . . . . . . . . 5 . . 5 . . 2 Grunt 38 | . 5 8 4 . . 7 . . . . . . 13 . . . 1 . . . Brawler 2 | . . 1 1 . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 11 | . . 4 1 . . 2 . . . . . . . . . . 1 1 . 2 Hunter 6 | . . . . . . . . . . . . . . 2 . . . 2 . 2 Programmer 7 | . . . . . . . . . . . . . 2 . . . 1 2 . 2 Z-Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . Packrat 2 | . . . . . . . . . . . . . . . 2 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 14 | . 4 4 4 . . 14 . . . . . . 5 5 . . 7 5 . 5 Combat Bots Only 7 | . 4 3 4 . . 6 . . . . . . 4 5 . . 7 5 . 5 Max Kills in Single Turn 2 | . 1 2 1 . . 2 . . . . . . 1 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . EX-DEC (-5/Factory) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Damage Taken 12978 | . 296 1088 554 . . 303 107 . 23 . 247 96 1889 920 . 140 976 570 125 5644 Core 3068 | . 126 224 155 . . 33 39 . 9 . 124 78 616 59 . 140 63 96 23 1283 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 171 | . . . 16 . . . . . . . . . 155 . . . . . . . Core Remaining (%) 64 | 100 49 . . . 5 94 . . . . 75 90 . . . . 12 91 . . Volleys Fired 311 | . 48 61 6 . . . . . . . . . 71 18 4 . 36 16 3 48 Largest 3 | . 1 2 2 . . . . . . . . . 3 1 1 . 2 2 1 2 Hottest 226 | . 20 79 79 . . . . . . . . . 180 75 75 . 226 226 113 150 Shots Fired 525 | . 48 115 11 . . 29 3 . . . . . 126 19 5 1 70 31 3 64 Gun 366 | . 48 115 11 . . 29 3 . . . . . 125 . . . . . . 35 Cannon 159 | . . . . . . . . . . . . . 1 19 5 1 70 31 3 29 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 153 | . 48 61 5 . . . . . . . . . 1 19 5 1 . . . 13 Thermal 283 | . . 54 6 . . . . . . . . . 70 . . . 70 31 3 49 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 34 | . . . . . . 29 3 . . . . . . . . . . . . 2 Phasic 55 | . . . . . . . . . . . . . 55 . . . . . . . Robot Hit Streak 27 | . 8 11 8 . . 27 9 . . . . . 12 8 3 . 8 7 . 12 Robot Miss Streak 4 | . 2 3 1 . . 2 . . . . . . 3 2 1 . 3 4 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . 1 Secondary Targets 6 | . . 1 . . . . . . . . . . 4 . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . 1 . . . . . . 1 Autonomous 32 | . . . . . . 29 3 . . . . . . . . . . . . . Shots Hit Robots 382 | . 36 84 35 . . 28 3 . . . . . 92 9 3 . 25 21 . 46 Core Hits 168 | . 17 27 15 . . 23 1 . . . . . 39 7 1 . 9 8 . 21 Critical Kills 2 | . . 1 . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 22 | . . 5 3 . . 5 . . . . . . 5 2 1 . 1 . . . Burn 8 | . . 4 1 . . . . . . . . . 3 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . . 2 1 . . . . . Corrupt 5 | . . . . . . 5 . . . . . . . . . . . . . . Sever 2 | . . . 2 . . . . . . . . . . . . . . . . . Intensify 2 | . . . . . . . . . . . . . 2 . . . . . . . Melee Attacks 29 | . . . 29 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 29 | . . . 29 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . 7 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11357 | . 276 1357 1178 . . 1003 64 . . . . . 2626 662 297 . 1137 961 . 1796 Guns 6040 | . 276 1357 143 . . 889 64 . . . . . 2548 . . . . . . 763 Cannons 4057 | . . . . . . . . . . . . . 78 662 297 . 1137 961 . 922 Explosions 225 | . . . . . . 114 . . . . . . . . . . . . . 111 Melee 1035 | . . . 1035 . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2436 | . 276 715 69 . . . . . . . . . 78 662 297 . . . . 339 Thermal 5653 | . . 642 74 . . 114 . . . . . . 1291 . . . 1137 961 . 1434 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 976 | . . . . . . 889 64 . . . . . . . . . . . . 23 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1035 | . . . 1035 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Phasic 1257 | . . . . . . . . . . . . . 1257 . . . . . . . Highest Corruption 11 | . . . 2 2 2 . . . . . . . 3 3 3 3 6 1 . 11 Average Corruption 2 | . . . 2 2 2 . . . . . . . 2 3 3 3 3 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 27 | . . . . . . . . . . . . . . . . . . 27 . . Effects 89 | . . . 5 4 2 . . . . . . . 10 22 13 5 19 2 . 7 Message Errors 27 | . . . 1 1 1 . . . . . . . 3 8 5 . 5 1 . 2 Matter Fused 17 | . . . . . . . . . . . . . 1 6 3 1 5 . . 1 Heat Flow Errors 9 | . . . 1 . . . . . . . . . . 4 1 1 . . . 2 Energy Discharges 9 | . . . . . . . . . . . . . 3 . 2 2 1 . . 1 Data Loss (minor) 11 | . . . 3 3 . . . . . . . . . 3 . . 2 . . . Data Loss (major) 4 | . . . . . 1 . . . . . . . 1 . 1 . 1 . . . Misfires 6 | . . . . . . . . . . . . . 1 1 1 1 1 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 5 | . . . . . . . . . . . . . 1 . . . 3 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 485 | . . . 126 . . . . . . . . . . 64 128 . 106 51 . 10 Projectiles 359 | . . . . . . . . . . . . . . 64 128 . 106 51 . 10 Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 126 | . . . 126 . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 50 | . . . . . . 50 . . . . . . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 224 | . 36 38 120 . . 7 4 . . . 2 3 199 213 57 95 . 20 34 224 Average Temperature 29 | . 12 11 35 . . 3 3 . . . 1 3 48 97 35 57 . 7 23 107 Received Heat Transfer 2062 | . 150 426 126 . . 117 30 . . . 51 63 717 66 . . 48 30 46 192 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 10 | . . 4 . . . . . . . . . . 3 . . . 2 1 . . Heat Transferred 6973 | . . 1887 259 . . 100 . . . . . . 2257 . . . 925 814 . 731 Parts Sabotaged 4 | . . . . . . . . . . . 4 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Peak Influence 535 | . 246 298 341 . . 424 257 . . . . 310 535 . . . . 414 372 488 Initial 216 | . . 103 81 . . . 192 . . . . 59 151 . . . . 6 216 209 Average 212 | . 124 183 156 . . 154 219 . . . . 156 315 . . . . 148 275 314 Maximum Alert Level 2 | . 1 1 1 . . 2 1 . . . . 1 2 . . . . 2 1 2 Low Security (%) 43 | . 79 54 69 . 100 66 14 . . . . 71 12 . . . . 69 . . Level 1 49 | . 20 45 30 . . 15 85 . . . . 28 68 . . . . 27 100 76 Level 2 7 | . . . . . . 18 . . . . . . 19 . . . . 3 . 23 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 4 . . . 3 2 . . . 1 2 2 . . . . . 1 5 Investigation 9 | . 2 2 . . . . 1 . . . . 1 . . . . . . 1 2 Extermination 3 | . . . . . . . . . . . . . 1 . . . . . . 2 Reinforcement 8 | . . 2 . . . 2 1 . . . . 1 1 . . . . . . 1 Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Distress Signals 7 | . 1 1 . . . . . . . . . . 3 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 244 | . 16 25 15 1 . 15 3 . 1 . 23 9 44 9 . 1 10 10 6 56 Peak Tracking Total 10 | . 5 6 5 . . 7 2 . 1 . 9 4 7 3 . 1 5 7 7 10 Tactical Retreats 29 | . . 1 2 . . 2 2 . . . 6 1 7 1 . . . 3 1 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Traps Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . 1 2 . . . . . . . . . 5 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Machines Disabled 5 | . . 1 . . . . . . . . . . . 1 . . . 1 . 2 Max in Single Turn 1 | . . 1 . . . . . . . . . . . 1 . . . 1 . 1 Garrison Access 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Machines Accessed 39 | . 8 6 . . . 4 2 . . . . 3 1 . 1 9 . . 1 4 Terminals 16 | . 5 4 . . . 3 1 . . . . 1 . . . . . . . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 3 | . 1 1 . . . . . . . . . . . . . . . . . 1 Recycling Units 4 | . 2 1 . . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . . 1 1 . . . . 1 . . . . . . . 1 Total Hacks 149 | . 19 16 . . . 27 16 . . . . 4 1 . 1 48 . . 4 13 Successful 115 | . 11 7 . . . 26 14 . . . . 4 . . 1 48 . . 2 2 Failed 34 | . 8 9 . . . 1 2 . . . . . 1 . . . . . 2 11 Catastrophic 7 | . 1 3 . . . . . . . . . . . . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 127 | . 16 16 . . . 26 11 . . 2 . 7 9 . . . . 10 17 13 Terminals 79 | . 16 14 . . . 26 14 . . . . 1 . . . . . . . 8 Fabricators 4 | . . . . . . . . . . . . . . . . . . . 4 . Repair Stations 5 | . 1 1 . . . . . . . . . . . . . . . . . 3 Recycling Units 4 | . 2 1 . . . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . . . . . . Garrison Access 6 | . . . . . . 1 2 . . . . 1 . . . . . . . 2 Terminal Hacks 92 | . 6 2 . . . 23 9 . . . . 1 . . 1 48 . . . 2 Record 39 | . . . . . . 1 . . . . . . . . . 36 . . . 2 Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 16 | . 1 . . . . 11 . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . Level Access Points 3 | . . . . . . 2 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 4 | . 2 . . . . 1 1 . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . 1 1 . . . . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Coupling Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 7 | . 2 2 . . . 3 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . Seal Access 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . Unauthorized Hacks 16 | . 5 5 . . . 2 4 . . . . . . . . . . . . . Terminals 12 | . 3 3 . . . 2 4 . . . . . . . . . . . . . Track 4 | . 1 1 . . . 1 1 . . . . . . . . . . . . . Assimilate 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Botnet 2 | . . 1 . . . . 1 . . . . . . . . . . . . . Operators 4 | . 1 1 . . . 1 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . . Mechanics 1 | . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 5 4 . . . 3 1 . . . . . 1 . . . . . 1 4 Full Trace Events 4 | . 1 1 . . . . . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 3 . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . 13 . 1 . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . 1 2 1 . . . . . . . . . 2 . . . . . . 4 Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 10 | . 1 2 1 . . . . . . . . . 2 . . . . . . 4 Robot Hacks Applied 16 | . 1 2 1 . . . . . . . . . 4 . . . . . . 8 find_shortcuts 10 | . 1 2 1 . . . . . . . . . 2 . . . . . . 4 find_garrison 6 | . . . . . . . . . . . . . 2 . . . . . . 4 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Total Allies 23 | . 1 . 3 . . . . . . 4 . 6 3 . . . . 3 . 3 Largest Group 6 | . 1 . 3 3 2 2 . . . 4 4 6 3 . . . . 3 . 2 Highest-Rated Group 420 | . 10 . 40 40 24 24 . . . 158 158 420 210 . . . . 243 . 192 Highest-Rated Ally 96 | . 10 . 16 16 16 16 . . . 41 41 70 85 . . . . 81 . 96 Zionite Dispatches 5 | . . . . . . . . . . . . 2 1 . . . . 1 1 . Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . Light 2 | . . . . . . . . . . . . 2 . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 182 | . . . . 1 . 8 . . . . 24 84 22 . . . . 21 . 22 Total Damage 5183 | . . . . 18 . 81 . . . . 482 1636 849 . . . . 748 . 1369 Kills 35 | . . . . 1 . 2 . . . . 6 8 3 . . . . 6 . 9 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Robot Analysis Total 26 | . 2 1 1 . . 11 . . . . . . 2 . . 4 . . . 5 Derelict Logs Recovered 6 | . . . 2 . . . . 1 1 . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . 1 . . . . . 1 3 1 Main Access 1 | . . . . . . . . . . . . 1 . . . . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Turns Passed 11675 | . 285 1304 1013 537 143 376 236 253 204 929 417 259 1117 1350 787 245 870 339 330 681 Spaces Moved 8962 | 1 380 603 526 321 96 212 191 315 253 1005 546 440 849 677 459 169 743 284 324 568 Core 1672 | 1 156 100 360 141 . . . . . . 166 440 229 . . 23 . . . 56 Treads 1731 | . . 403 . . . . . . . . . . 67 677 459 125 . . . . Legs 2450 | . . . 166 . . . . . . . . . 553 . . 21 743 284 324 359 Wheels 70 | . . . . . . . . . . . . . . . . . . . . 70 Hover 2715 | . . . . 180 96 212 191 315 253 1005 380 . . . . . . . . 83 Flight 324 | . 224 100 . . . . . . . . . . . . . . . . . . Fastest Speed 37 | 50 37 40 50 50 150 150 80 80 80 80 50 50 50 170 170 50 100 100 100 50 Average Speed 111 | 50 43 144 174 167 150 150 106 80 80 80 70 50 104 170 170 144 100 100 100 92 Slowest Speed 250 | 50 50 250 200 200 150 150 150 80 80 80 80 50 170 170 170 170 100 100 100 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . 4 . . . . 5 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 55 51 77 82 34 34 9 60 35 89 66 10 24 79 67 62 72 9 13 62 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 18 | . 2 1 . . . . . . . 2 . . . . . 3 . 10 . . Known Exits Taken 9 | . . . . . . 1 1 . . . 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 . . . . . 1 . 1 . . Scrap Searched 12 | . . . 1 . 1 . . . 1 2 2 . . 2 . . 3 . . . Spaces Dug 35 | . . . . . . . . . . . . . . 1 . . 31 . 3 . Terrain Destroyed 109 | . . . . . . 3 . . . . . . 20 13 2 2 45 8 3 13 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 99 | . . . . . . . . . . . . . 20 13 2 2 45 8 3 6 AOE 10 | . . . . . . 3 . . . . . . . . . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Total 10158 | . 454 923 567 320 95 266 223 315 254 1129 575 478 976 858 462 168 798 309 327 661 Wait 855 | . 31 259 7 . . 59 33 . 2 125 30 38 56 163 . . 20 10 1 21 Move 8925 | . 371 602 525 320 95 202 190 314 252 1004 545 439 848 676 458 168 742 283 323 568 Hop 8 | . 4 . . . . 4 . . . . . . . . . . . . . . Pick Up 16 | . . 1 . . . . . 1 . . . . 1 1 . . . . . 12 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . Drop 14 | . . . . . . 1 . . . . . 1 . . . . . . . 12 Fire 311 | . 48 61 6 . . . . . . . . . 71 18 4 . 36 16 3 48 Melee 29 | . . . 29 . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 5) 184 | -10/Materials | Discovered new exit (range 5) 274 | -10/Materials | Core integrity fell below 50% 286 | -10/Materials | Entered another Materials area 319 | -9/Materials | Discovered new exit (range 13) 492 | -9/Materials | Discovered new exit (range 3) 847 | -9/Materials | Discovered new exit (range 5) 1238 | -9/Materials | Discovered new exit (range 15) 1361 | -9/Materials | Discovered new exit (range 15) 1365 | -9/Materials | Core integrity fell below 50% 1393 | -9/Materials | Lost 4 parts (1p2u1w) 1590 | -9/Materials | Entered Mines 1610 | -9/Mines | Core integrity fell below 20% 1727 | -9/Mines | Discovered new exit (range 5) 1728 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1730 | -9/Mines | Discovered new exit (range 10) 1780 | -9/Mines | Learned Materials garrison access intel 1787 | -9/Mines | Received a Mining Laser from a helpful Derelict 2227 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2258 | -9/Mines | Learned Materials stockpile data 2314 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2591 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2593 | -9/Mines | Discovered new exit (range 5) 2603 | -9/Mines | Entered Exiles 2603 | -9/Exiles | Accompanied by 3 allies 2629 | -9/Exiles | Discovered new exit (range 15) 2653 | -9/Exiles | Met 8R-AWN 2685 | -9/Exiles | Met EX-HEX 2739 | -9/Exiles | Met EX-BIN 2845 | -9/Exiles | Met EX-DEC 2872 | -9/Exiles | Took control of EX-DEC (ally) 2916 | -9/Exiles | Visited The Gauntlet 3128 | -9/Exiles | Discovered new exit (range 10) 3140 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 3140 | -9/Exiles | Entered Mines 3140 | -8/Mines | Accompanied by 2 allies 3278 | -8/Mines | Discovered new exit (range 3) 3283 | -8/Mines | Entered Materials 3283 | -8/Materials | Accompanied by 2 allies 3285 | -8/Materials | Loaded intel: 1 garrison access location 3331 | -8/Materials | Identified exit to Factory 3377 | -8/Materials | DAS Turret deployed 3542 | -8/Materials | Garrison activated, responded to threat 3659 | -8/Materials | Entered Factory 3855 | -7/Factory | Identified exit to Factory 3855 | -7/Factory | Identified exit to Lower Caves 3895 | -7/Factory | Entered Lower Caves 3942 | -7/Lower Caves | Encountered a Warlord checkpoint 4042 | -7/Lower Caves | Discovered new exit (range 6) 4111 | -7/Lower Caves | Learned Factory terminal intel 4148 | -7/Lower Caves | Entered another Lower Caves area 4200 | -7/Lower Caves | Encountered a Warlord checkpoint 4208 | -7/Lower Caves | Learned Factory garrison access intel 4346 | -7/Lower Caves | Discovered new exit (range 8) 4352 | -7/Lower Caves | Entered Zion 4408 | -7/Zion | Discovered new exit (range 16) 4453 | -7/Zion | Learned location of Warlord (-4) 4602 | -7/Zion | Given A8's code to call for help 4772 | -7/Zion | Learned Factory scanalyzer intel 4815 | -7/Zion | Learned Factory emergency access door positions 4822 | -7/Zion | Given the Hacking Drone Bay 4867 | -7/Zion | Received a hallucinogenic algorithm 4995 | -7/Zion | Imprinted 4997 | -7/Zion | Declared Zion's savior 5281 | -7/Zion | Entered Proximity Caves 5281 | -6/Proximity Caves | Accompanied by 4 allies 5431 | -6/Proximity Caves | Learned Factory garrison access intel 5542 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5692 | -6/Proximity Caves | Discovered exit to Factory (range 13) 5698 | -6/Proximity Caves | Entered Factory 5700 | -6/Factory | Loaded intel: 26 terminal locations 5701 | -6/Factory | Loaded intel: 4 scanalyzer locations 5701 | -6/Factory | Identified exit to DSF 5702 | -6/Factory | Loaded intel: 4 garrison access locations 5809 | -6/Factory | Zion Light squad teleported in 5812 | -6/Factory | Discovered new exit (range 8) 5845 | -6/Factory | Retrieved Zion intel report: Main Access 5845 | -6/Factory | Identified exit to Factory 5846 | -6/Factory | Zion Light squad teleported in 5957 | -6/Factory | Entered another Factory area 5957 | -5/Factory | Accompanied by 3 allies 5958 | -5/Factory | Loaded intel: 4 garrison access locations 6070 | -5/Factory | Zion Heavy squad teleported in 6076 | -5/Factory | Destroyed EX-DEC 6273 | -5/Factory | Lost 5 parts (1p1u3w) 6328 | -5/Factory | Spotted B-75 Beast 6880 | -5/Factory | Discovered new exit (range 15) 6927 | -5/Factory | Core integrity fell below 50% 6957 | -5/Factory | Lost 3 parts (1p1n1w) 7074 | -5/Factory | Identified exit to Upper Caves 7074 | -5/Factory | Entered Upper Caves 7081 | -5/Upper Caves | Spotted B-75 Beast 7348 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8119 | -5/Upper Caves | Learned Factory interactive machine intel 8128 | -5/Upper Caves | Discovered new exit (range 20) 8419 | -5/Upper Caves | Identified exit to Upper Caves 8424 | -5/Upper Caves | Entered another Upper Caves area 8445 | -5/Upper Caves | Discovered new exit (range 11) 8460 | -5/Upper Caves | Identified exit to Factory 8497 | -5/Upper Caves | Encountered a Warlord checkpoint 9186 | -5/Upper Caves | Discovered new exit (range 11) 9209 | -5/Upper Caves | Identified exit to Zhirov 9211 | -5/Upper Caves | Entered Zhirov 9211 | -5/Zhirov | Discovered new exit (range 3) 9242 | -5/Zhirov | Met Zhirov 9273 | -5/Zhirov | Learned location of Quarantine (-3) 9273 | -5/Zhirov | Learned location of Testing (-2) 9273 | -5/Zhirov | Learned location of Command (-1) 9307 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9427 | -5/Zhirov | Core integrity fell below 20% 9436 | -5/Zhirov | Took control of Svarog (ally) 9456 | -5/Zhirov | Entered Proximity Caves 9498 | -4/Proximity Caves | Spotted B-86 Titan 10108 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10154 | -4/Proximity Caves | Destroyed 7 combat bots 10317 | -4/Proximity Caves | Discovered exit to Factory (range 10) 10326 | -4/Proximity Caves | Entered Factory 10327 | -4/Factory | Loaded intel: 54 interactive machine locations 10535 | -4/Factory | Discovered new exit (range 4) 10544 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 10545 | -4/Factory | Zion Hacker squad teleported in 10547 | -4/Factory | Lost 3 parts (2u1w) 10665 | -4/Factory | Entered Research 10745 | -3/Research | Retrieved Zion intel report: Branch Access 10745 | -3/Research | Identified exit to Quarantine 10746 | -3/Research | Zion Recon squad teleported in 10812 | -3/Research | Retrieved Zion intel report: Emergency Access 10828 | -3/Research | Retrieved Zion intel report: Unaware Schematics 10995 | -3/Research | Entered Quarantine 11027 | -3/Quarantine | Retrieved Zion intel report: Branch Access 11171 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 11173 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 11586 | -3/Quarantine | Lost 9 parts (2p1n5u1w) 11618 | -3/Quarantine | Core integrity fell below 50% 11632 | -3/Quarantine | System corruption reached 10% 11636 | -3/Quarantine | Core integrity fell below 20% 11676 | -3/Quarantine | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 11657_ Penetrated by Slug. 11658_ Slug penetrates Wall. 11659_ Y-72 Warden destroyed. 11660_ Penetrated by Slug. 11660_ Slug penetrates Wall. 11661_ Penetrated by Slug. 11661_ Slug penetrates Wall. 11663_ Wall collapses. 11663_ Penetrated by Slug. 11663_ Slug penetrates Earth. 11663_ Penetrated by Slug. 11665_ Slug penetrates H-77 Assassin. 11665_ H-77 Assassin destroyed. 11666_ Hvy. Armor Plating destroyed. 11666_ Penetrated by Slug. 11671_ Slug penetrates H-77 Assassin. 11672_ Penetrated by Slug. 11673_ Railgun destroyed. 11673_ Med. Treads destroyed. 11676_ Released control of Y-72 Warden. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????###########???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# """ #???????????????????? | | ???????????????????# """ ""#???????????????????? | | ???????????????????# """ ! T"#???????????????????? | | ???????????????????# ""#???????????????????? | | ???????????????????# = #???????????????????? | | ??????????##############;###+############????????? | | ??????????" % + #????????? | | ??????????" *!!% h##### """ #????????? | | ??????????" !%[*% #???# "R !#????????? | | ??????????#T###########=%h #???# """ #????????? | | ??????????###?????????#=Y #???# "" #????????? | | ????????????????????###! #???# !#????????? | | ????????????????????# ; @ #######+####????????? | | ???????????????????# # #????????? | | ??????????????????# ## +????????? | | ?????????????????# #?# #????????? | | ?????????????????# #??#!! ############# #????????? | | ?????????????????######!%|# #?? #????????? | | ???????????????????# ! # ! #???########?? | | ???????????????????# + #??? ?? | | ???????????????????# # """ #??? ? | | ???????????????????#### # """" #?? ][ ?? | | ??????????????????????# # """" #?? [[ ??? | | ??????????????????????# # """ #?? [ ??? | | ??????????????????????# # ??? #?? ???? | | ????????????????####### h######??????? """ ???? | | ????????????????#""" + h############# """ ""?? | | ????????????????#""" # """ """ | | ????????????????#""! # | | ????????????????#""" ?# | | ????????????????#""" ?# ########### #""T""#??? | | ????????????????####??# #?????????# #????????? | | ??????????????????????# #??######## #????????? | | ??????????????????????# #??#!!"" + #######??? | | ??????????????????????# #??#!"" # # #??? | | ??????????????????????# #??#"" # # ""#??? | | ??????????????????????# #??#" # # ""#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 40 Energy Capacity 1050 Matter Stores 250 Matter Capacity 250 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 EM Shielding 3 Armor Coverage 1200 Resistance: TH 30 Resistance: EX 50 Resistance: EM 90 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 20 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 10 Melee Accuracy 5 Launcher Accuracy 40 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Particle Charging 25 Kinecelleration 30 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- Angular Momentum Engine | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Tactical Coordination Suite | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Y-72 Warden | -3/Research | Z-intel G-67 Veteran | -3/Research | Z-intel A-27 Freighter | -3/Research | Z-intel R-06 Scavenger | -3/Research | Z-intel B-74 Champion | -3/Research | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Robots Controlled 16 | . 1 2 1 1 . . . . . . . . 3 . . 1 . . . 7 Combat Hostiles 10 | . 1 2 1 . . . . . . . . . 2 . . . . . . 4 Allies 3 | . . . . 1 . . . . . . . . 1 . . . . . . 1 Classes Controlled 11 | . 1 1 1 1 . . . . . . . . 3 . . 1 . . . 3 Average Host Suspicion 63 | . 100 92 99 . 18 72 73 . 65 5 44 84 93 86 4 29 55 87 69 74 Unsuspicious Activity 659 | . . 257 10 16 . . . . . . . . 82 10 40 160 30 10 . 44 Returns to Shadow 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Fuzzy Dispatches . | . . . . . . . . . . . . . . . . . . . . . Protomatter Created 1596 | . 15 65 45 23 . 68 . . 43 . 192 170 358 122 . . 128 143 . 224 Used 1017 | . 6 46 29 33 . . . . . . . . 213 . . 320 . . . 370 Decayed 384 | . . . . . . 13 . . . . 99 . 196 19 . . 57 . . . Highest Spend 320 | . 6 23 29 33 . . . . . . . . 144 . . 320 . . . 97 Top 5 Hosts by Kills: Svarog (-5/Zhirov: 13) L-31 Rogue (-9/Mines: 10) Y-45 Defender (-9/Materials: 9) EX-DEC (-9/Exiles: 9) RA-HJN(Z) (-5/Factory: 9) Game ------ Seed NovaBattleBoosters Manual? 0 Play Time 02:35:31 Cumulative 120.1 hours Start 2022.12.27 @ 20:38:22 End 2022.12.28 @ 02:15:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 53 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a990e797-fcb8-43b3-a017-bd2caa034dde