Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 15:36:06 Player: WitherScout Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (543) 543 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1728 Bonus ------- None Cogmind --------- Core Integrity 155/400 Matter 174/300 Energy 51/100 System Corruption 0% Temperature Critical (535) Movement Flying (37) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Seismic Detector Targeting Computer Shield Generator Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flight Unit Improved Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Beam Rifle Plasma Flamer > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Flight Unit Flight Unit Seismic Detector Improved Targeting Computer Improved Targeting Computer Shield Generator [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Plasma Flamer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 33 | 7 13 1 12 Power 5 | 2 1 . 2 Engine 4 | 2 1 . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 6 . 2 Treads . | . . . . Leg 5 | . 4 . 1 Wheel 2 | 2 . . . Hover . | . . . . Flight 3 | . 2 . 1 Utility 9 | 1 3 . 5 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware 1 | . . . 1 Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 9 | 2 3 1 3 Energy Gun 7 | 1 3 . 3 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 . 3 Power 1 | . 1 . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Backups 9 | . 8 10 9 Power 1 | . 1 1 1 Propulsion 2 | . 2 4 3 Utility 3 | . 3 3 3 Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 7 | . 2 . 5 Power 1 | . . . 1 Propulsion . | . . . . Utility 6 | . 2 . 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 98 | . 98 100 98 Engine 12 | . 12 14 10 Leg 21 | . 19 28 21 Wheel 1 | . 4 . . Flight 1 | . 4 . . Storage 12 | . 13 14 10 Processor 12 | . 13 14 11 Protection 9 | . . . 21 Energy Gun 18 | . 25 16 13 Special Weapon 5 | . . 11 8 Peak Build Rating 19 | 6 9 13 19 Average Rating 11 | 4 8 12 14 On Entrance 7 | . 6 9 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 31 | 14 18 19 31 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 2 . 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 9 Most Carried 10 | 2 10 10 10 Average Carried 9 | . 9 10 9 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 1 10 10 2 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 587 | 215 187 . 185 Remotely . | . . . . Salvage Created 645 | . 304 . 341 Parts 32 | . 12 . 20 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 15 | . 7 . 8 Guns 13 | . 7 . 6 Cannons 1 | . . . 1 Classes Destroyed 5 | . 3 . 2 Recycler 1 | . 1 . . Operator 1 | . . . 1 Swarmer 2 | . 2 . . Grunt 10 | . 5 . 5 Sentry 3 | . . . 3 Best Kill Streak 5 | . 2 . 5 Combat Bots Only 4 | . 2 . 4 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 96 | . 38 . 58 Missed 15 | . 10 . 5 Hits 81 | . 28 . 53 Projectile 81 | . 28 . 53 Critical Strikes 3 | . . . 3 Damage Taken 1155 | . 327 . 828 Core 296 | . 51 . 245 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 . 79 . Volleys Fired 55 | . 22 . 33 Largest 2 | . 2 . 2 Hottest 165 | . 115 . 165 Shots Fired 101 | . 44 . 57 Gun 93 | . 44 . 49 Cannon . | . . . . Launcher . | . . . . Special 8 | . . . 8 Kinetic 4 | . 4 . . Thermal 97 | . 40 . 57 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 10 . 13 Robot Miss Streak 3 | . 2 . 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 67 | . 30 . 37 Core Hits 30 | . 15 . 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 . 2 Burn 4 | . 2 . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 950 | . 429 . 521 Guns 883 | . 429 . 454 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 38 | . 38 . . Thermal 912 | . 391 . 521 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 1 1 . Message Errors 1 | . 1 . . Matter Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 908 | . 396 . 908 Average Temperature 248 | . 126 . 312 Received Heat Transfer 486 | . 144 . 342 Effects 48 | . 1 . 47 Shutdowns 8 | . 1 . 7 Energy Bleed 5 | . . . 5 Interference 11 | . . . 11 Matter Decay 3 | . . . 3 Short Circuit 2 | . . . 2 Damage (minor) 7 | . . . 7 Damage (major) 9 | . . . 9 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . 3 . 1 Heat Transferred 2953 | . 1184 . 1769 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 85 | . 85 16 79 Initial 16 | . . 16 . Average 20 | . 28 2 20 Influence Increases 434 | . 200 . 234 Destroy 0b10 Robot/C 300 | . 140 . 160 Destroy 0b10 Robot/NC 10 | . 5 . 5 Destroy Leader 80 | . 40 . 40 Successful Hack 26 | . . . 26 Destroy Structure 3 | . . . 3 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 381 | . 157 43 181 Entered New Map 27 | . . 27 . Time Decay 314 | . 147 16 151 Lost Part 40 | . 10 . 30 Squads Dispatched 4 | . 2 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 19 . 18 Peak Tracking Total 5 | . 5 . 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 2 . 4 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 4 . 14 Successful 11 | . 3 . 8 Failed 7 | . 1 . 6 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 4 | . . . 4 Terminals 10 | . . . 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . 4 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . . 5 Record 1 | . . . 1 Branch Access Points 1 | . . . 1 Locate Traps 1 | . . . 1 Registered Prototypes 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . 3 . 3 Process 1 | . . . 1 Report Inventory 4 | . 3 . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 . 3 Full Trace Events 4 | . 1 . 3 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 59 | . . . 59 Retrieved Matter 59 | . . . 59 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1 | . . . 1 Seismic 1 | . . . 1 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1266 | 39 491 191 545 Spaces Moved 651 | 36 255 158 202 Core 3 | 3 . . . Treads . | . . . . Legs 531 | . 173 158 200 Wheels 83 | 33 50 . . Hover . | . . . . Flight 34 | . 32 . 2 Fastest Speed 37 | 50 37 120 37 Average Speed 137 | 77 116 120 189 Slowest Speed 200 | 80 197 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 42 36 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 921 | 43 410 159 309 Wait 123 | . 87 . 36 Move 648 | 35 254 157 202 Hop . | . . . . Pick Up 26 | 1 18 . 7 Fast Attach 12 | 5 4 1 2 Attach 12 | 1 3 . 8 Detach . | . . . . Swap 14 | 1 7 . 6 Drop 31 | . 15 1 15 Fire 55 | . 22 . 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 11) 384 | -10/Materials | Discovered new exit (range 11) 497 | -10/Materials | Discovered new exit (range 6) 531 | -10/Materials | Entered Mines 559 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 595 | -10/Mines | Met a Derelict bent on vengeance 713 | -10/Mines | Discovered new exit (range 8) 722 | -10/Mines | Entered Materials 722 | -9/Materials | Evolved 2 slots: Utility x2 782 | -9/Materials | Build established: Mutant 967 | -9/Materials | Discovered new exit (range 16) 1004 | -9/Materials | Identified exit to Mines 1004 | -9/Materials | Identified exit to Storage 1251 | -9/Materials | Core integrity fell below 50% 1267 | -9/Materials | Self-destructed Last Messages --------------- Dropped Med. Storage Unit. Power failure, Imp. Ion Engine shutdown. Dropped Imp. Ion Engine. Dropped Beam Rifle. Overheating: Hrd. Light Armor Plating damaged (-4). Dropped Plasma Flamer. Dropped Aluminum Leg. Overheating: Energy bleed (-9). Acquired Flight Unit. Hrd. Light Armor Plating destroyed. Lgt. Nuclear Core broken. Overheating: Short circuit. Acquired Flight Unit. R-06 Scavenger collects Ion Engine. Overheating: System interference. Seismic Detector temporarily disabled. Dropped Broken Lgt. Nuclear Core. Overheating: System interference. Shield Generator temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###########??????????????????? | | ????????????????????? #??????????????????? | | ????????????????????##] #??????????????????? | | ??????????????###### # #??????????????????? | | ??????????????# """ # |!= #??????????????????? | | ??????????????# "T" # =*!= #??????????????????? | | ??????????????# " " # [*@!! #??????????????????? | | ??????????????# [ # !!! #??????????????????? | | ??????????????# # *=!! #??????????????????? | | ??????????????# = *# =!= #??????????????????? | | +#########+#######+####g#######??????????????????? | | ^ [ [ g% #??????????????????????? | | r %[ #??????????????????????? | | [ #?????? ??????????????? | | ??# ####### ##+#### #???? ???????????????? | | ?????????#### ## ## #??""""????????????????? | | ?????????#" # ## # """" ???????????????? | | ?????????#"" # / + """" ???????????????? | | ?????????#!! # ## # #????>???????? | | ? ## ##??#"" > # #### # #????????????? | | ? ## #???#!! # #??# # #????????????? | | ? ## #???#"" # #??# ######?####????????????? | | ? ## #???#" #####??# #?####?????????????????? | | ?###+######## ######### #?# ?????????????????? | | ? # # ## #?# ?????????????????? | | ? """ " " # + """ ## #?# ?????????????????? | | ? """ "R" # # "T" ## ### ?????????????????? | | ? """ """ # # ## + ?????????????????? | | ? # # ! ##+### ?????????????????? | | ?#########+## # #????# ?????????????????? | | ??# ###/####????# ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightPlatingCyclogen Manual? 0 Play Time 00:22:05 Cumulative 50.9 hours Start 2025.11.01 @ 15:13:33 End 2025.11.01 @ 15:36:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: c7656442-4799-4c0e-84c2-b8563f3e2941