Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.03 @ 22:28:47 Player: alice_fexa Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (116) 580 Value Destroyed (3026) 3026 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (3800) 3800 TOTAL SCORE: 15546 Bonus ------- Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 90/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite System Mapper > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Experimental Heat Sink Long-range Sensor Array Phase Shifter Improved Propulsion Shielding Quantum Router Precision Shock Rifle Precision Shock Rifle Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite System Mapper > --- WEAPON ----------- Plasma Sword Spear > --- INVENTORY -------- Advanced Weight Redist. System Phase Shifter Improved Propulsion Shielding Quantum Router Precision Shock Rifle Precision Shock Rifle Advanced EMP Blaster [Rating: 71] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Cesium-ion Thruster Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Hardened Medium Armor Plating Weapon Spear Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . Propulsion 3 | . . 1 . 1 . . . . 1 Utility 4 | . . 1 2 . . . . . 1 Weapon . | . . . . . . . . . . Parts Attached 150 | 6 10 31 20 50 4 . 3 6 20 Power 27 | 1 3 6 1 7 . . 1 2 6 Engine 25 | 1 3 6 1 7 . . 1 2 4 Core 2 | . . . . . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 32 | 2 . 9 5 13 . . 1 1 1 Treads 8 | 2 . 5 . 1 . . . . . Leg . | . . . . . . . . . . Wheel 13 | . . 3 4 6 . . . . . Hover 1 | . . . 1 . . . . . . Flight 10 | . . 1 . 6 . . 1 1 1 Utility 50 | 1 4 6 8 17 . . 1 2 11 Device 23 | . . 2 3 10 . . . 2 6 Storage 8 | 1 1 2 1 2 . . . . 1 Processor 5 | . . . 1 1 . . . . 3 Hackware 1 | . . . . . . . . . 1 Protection 13 | . 3 2 3 4 . . 1 . . Artifact . | . . . . . . . . . . Weapon 41 | 2 3 10 6 13 4 . . 1 2 Energy Gun 10 | 1 2 4 . 3 . . . . . Energy Cannon 3 | . . 1 1 1 . . . . . Ballistic Gun 13 | 1 1 4 3 4 . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 4 | . . . 2 . 2 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 7 | . . . . 4 2 . . . 1 Piercing Weapon 3 | . . . . 1 . . . 1 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 2 2 3 . . . . 1 Parts Lost 37 | . 1 10 3 3 . . 3 . 17 Power 7 | . . 2 . . . . 1 . 4 Propulsion 12 | . . 3 2 2 . . . . 5 Utility 8 | . . . . 1 . . 2 . 5 Weapon 10 | . 1 5 1 . . . . . 3 Highest Loss Streak 10 | . 1 7 1 2 . . 3 . 10 Average Slot Usage (%) 95 | . 96 97 98 98 100 100 96 85 83 Engine 11 | . 14 10 9 14 15 15 13 8 6 Treads 12 | . 28 27 2 4 . . . . . Wheel 6 | . . 3 23 13 . . . . . Flight 9 | . . . . 10 30 30 30 30 27 Device 8 | . . 5 9 11 23 23 19 7 10 Storage 14 | . 14 22 18 12 7 7 7 7 6 Processor 3 | . . . 1 7 7 7 7 7 10 Protection 6 | . 10 5 16 5 . . 1 7 . Energy Gun 4 | . 14 7 . . . . . . . Energy Cannon 2 | . . . 7 4 . . . . . Ballistic Gun 6 | . 14 11 9 2 . . . . . Slashing Weapon 2 | . . . . 5 6 7 7 7 3 Piercing Weapon 1 | . . . . . 7 7 7 6 5 Naked Turns . | . . . . . . . . . . Heaviest Build 99 | 11 50 85 97 99 33 33 33 32 34 Greatest Support 60 | 40 40 60 42 36 33 33 40 32 38 Greatest Overweight (x) 5 | 3 1 4 5 5 . . . 1 2 Average Overweight (x) . | . . 1 2 . . . . . . Largest Inventory Capacity 20 | 6 12 20 20 20 8 8 8 8 12 Average Capacity 14 | 5 9 20 20 15 8 8 8 8 8 Most Carried 20 | 2 12 20 20 20 8 8 8 8 8 Average Carried 13 | . 7 18 19 15 8 8 7 7 7 Final Capacity 20 | 6 12 20 20 8 8 8 8 8 8 Final Carried 20 | 2 12 20 20 8 8 8 8 8 8 Class Distribution -------------------- 36% | Hauler-Mutant 23% | Sprinter 17% | Mutant 13% | Scavenger-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 2522 | 211 274 666 430 631 40 50 10 65 145 Remotely . | . . . . . . . . . . Salvage Created 4248 | . 539 1171 938 823 112 . 23 118 524 Parts 256 | . 42 75 64 41 6 . 2 . 26 Haulers Intercepted 8 | . 1 2 2 3 . . . . . Recyclers Shooed 9 | . 1 6 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . 1 3 . . . Prevented 2 | . . . . . 2 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 69 | . 11 27 17 6 4 . . . 4 Melee 4 | . . . . . . . . . 4 Guns 40 | . 10 22 5 3 . . . . . Cannons 14 | . . 4 7 3 . . . . . AOE 11 | . 1 1 5 . 4 . . . . Classes Destroyed 12 | . 7 3 . 2 . . . . . Worker 8 | . . 1 3 3 . . . . 1 Builder 6 | . 1 3 . . . . . . 2 Hauler 8 | . 1 2 2 3 . . . . . Recycler 8 | . 1 2 1 3 . . . . 1 Operator 4 | . 1 1 1 1 . . . . . Watcher 12 | . 2 4 3 1 . . . . 2 Swarmer 24 | . 6 10 4 . 4 . . . . Grunt 27 | . 5 9 11 2 . . . . . Brawler 1 | . . 1 . . . . . . . Sentry 10 | . . 7 2 1 . . . . . Hunter 1 | . . . . 1 . . . . . Programmer 3 | . . . . 2 . . . . 1 Tracker 2 | . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . 1 Best Kill Streak 8 | . 5 7 8 3 4 . 1 . 2 Combat Bots Only 5 | . 5 3 5 2 4 . . . 1 Max Kills in Single Turn 3 | . 1 2 3 1 2 . 1 . 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . 1 1 2 . 2 . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . 1 . . Data Miner (-7/Data Miner) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Damage Taken 6153 | . 379 1680 864 554 233 . 278 . 2165 Core 1566 | . 87 308 94 103 31 . 86 . 857 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 67 | 100 65 23 82 . . . . 68 . Volleys Fired 283 | . 48 125 63 40 7 . . . . Largest 2 | . 2 2 2 2 1 . . . . Hottest 123 | . 70 85 98 123 36 . . . . Shots Fired 533 | . 95 240 122 71 5 . . . . Gun 399 | . 95 206 61 37 . . . . . Cannon 125 | . . 34 57 34 . . . . . Launcher 9 | . . . 4 . 5 . . . . Special . | . . . . . . . . . . Kinetic 312 | . 48 174 61 29 . . . . . Thermal 140 | . 7 42 57 34 . . . . . Explosive 4 | . . . 4 . . . . . . Electromagnetic 77 | . 40 24 . 8 5 . . . . Robot Hit Streak 19 | . 5 19 17 9 1 . . . . Robot Miss Streak 7 | . 3 7 3 3 2 . . . . Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 9 | . 4 5 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 404 | . 57 172 81 58 1 . 2 4 29 Core Hits 204 | . 21 92 46 23 4 . 1 1 16 Critical Hits 14 | . 1 2 6 5 . . . . . Critical Kills 7 | . 1 . 2 4 . . . . . Critical Parts Destroyed 7 | . . 2 4 1 . . . . . Melee Attacks 178 | . . . . 64 22 5 2 9 76 Impact . | . . . . . . . . . . Slashing 123 | . . . . 55 19 4 1 9 35 Piercing 55 | . . . . 9 3 1 1 . 41 Sneak Attacks 14 | . . . . 7 . . 2 . 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 6 | . . . . 4 . . 1 . 1 Damage Inflicted 9462 | . 856 2337 2114 1928 317 . 201 347 1362 Guns 3586 | . 729 1837 577 443 . . . . . Cannons 1624 | . . 353 823 448 . . . . . Explosions 1341 | . 127 147 714 36 317 . . . . Melee 2911 | . . . . 1001 . . 201 347 1362 Ramming . | . . . . . . . . . . Kinetic 2565 | . 293 1314 577 381 . . . . . Thermal 2219 | . 164 704 823 484 44 . . . . Explosive 714 | . . . 714 . . . . . . Electromagnetic 1053 | . 399 319 . 62 273 . . . . Impact . | . . . . . . . . . . Slashing 1823 | . . . . 857 . . 102 347 517 Piercing 1088 | . . . . 144 . . 99 . 845 Highest Corruption 6 | . . . 3 6 4 3 3 3 2 Average Corruption 3 | . . . 3 3 3 3 3 3 1 Corruption Purged 3 | . . . . 2 1 . . . . Effects 70 | . . . 9 37 7 4 . 8 5 Message Errors 20 | . . . 2 11 1 2 . 1 3 Matter Fused 10 | . . . 3 4 1 2 . . . Heat Flow Errors 7 | . . . 2 2 1 . . 2 . Energy Discharges 9 | . . . . 7 1 . . 1 . Data Loss (minor) 12 | . . . 1 7 . . . 3 1 Targeting Errors 7 | . . . . 4 1 . . 1 1 Weapon Failures 5 | . . . 1 2 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 705 | . 10 . 7 189 2 . 89 189 219 Projectiles 44 | . . . 7 37 . . . . . Explosions 12 | . 10 . . . 2 . . . . Melee 649 | . . . . 152 . . 89 189 219 Knockbacks 1 | . . 1 . . . . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 218 | . 57 99 39 . 23 . . . . Shots 8 | . 2 3 2 . 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 459 | . 168 459 308 234 149 . 50 270 12 Average Temperature 64 | . 45 76 68 56 37 . 30 130 7 Received Heat Transfer 1281 | . 84 597 378 60 18 . 36 . 108 Effects 2 | . . . 2 . . . . . . Interference 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . 1 . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 3438 | . 261 857 1480 790 50 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . 2 3 . 1 2 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Peak Influence 479 | . 337 384 339 479 . . . . 197 Average Influence 113 | . 67 147 95 137 . . . . 74 Maximum Alert Level 2 | . 1 1 1 2 . . . . . Low Security (%) 83 | 100 90 67 97 80 . . . . 100 Level 1 15 | . 9 32 2 13 . . . . . Level 2 1 | . . . . 6 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 1 3 2 6 . . . . 7 Investigation 5 | . 1 2 . 1 . . . . 1 Extermination 3 | . . . . 2 . . . . 1 Reinforcement 5 | . . 1 1 3 . . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . Intercept 5 | . . . . . . . . . 5 Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 3 | . . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 133 | . 17 38 28 16 9 . 4 2 19 Peak Tracking Total 12 | . 6 6 8 3 5 . 4 2 12 Tactical Retreats 12 | . 2 3 3 2 . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 6 | . 1 2 . 2 1 . . . . Indirectly 1 | . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 6 | . 2 1 1 2 . . . . . Max in Single Turn 1 | . 1 1 1 1 . . . . . Garrison Access 2 | . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 43 | . 7 7 1 13 . 1 4 . 10 Terminals 31 | . 7 7 1 8 . 1 . . 7 Fabricators 6 | . . . . 3 . . . . 3 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . Total Hacks 126 | . 15 24 2 28 . 1 29 . 27 Successful 88 | . 9 16 2 13 . 1 29 . 18 Failed 38 | . 6 8 . 15 . . . . 9 Catastrophic 4 | . . 1 . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 52 | . 11 19 2 8 . . . . 12 Terminals 76 | . 15 24 2 17 . 1 . . 17 Fabricators 17 | . . . . 7 . . . . 10 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . . Terminal Hacks 51 | . 3 7 1 2 . 1 29 . 8 Record 12 | . . . . . . 1 11 . . Part Schematic 11 | . . . 1 . . . 8 . 2 Robot Schematic 7 | . . . . . . . 7 . . Prototype ID Bank 7 | . 1 2 . . . . 3 . 1 Branch Access Points 2 | . . . . 1 . . . . 1 Terminal Index 1 | . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . 1 Unreport Threat 5 | . 1 3 . 1 . . . . . Locate Traps 3 | . 1 1 . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . 1 Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks 11 | . . . . 6 . . . . 5 Load Schematic 5 | . . . . 2 . . . . 3 Build 6 | . . . . 4 . . . . 2 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . Seal Access 2 | . . . . 2 . . . . . Unauthorized Hacks 55 | . 13 21 2 9 . . . . 10 Terminals 23 | . 6 9 1 3 . . . . 4 Track 14 | . 6 5 1 1 . . . . 1 Botnet 9 | . . 4 . 2 . . . . 3 Fabricators 1 | . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 31 | . 5 5 1 11 . 1 . . 8 Full Trace Events 2 | . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . 8 . 2 Parts Built 6 | . . . . 4 . . . . 2 Matter 822 | . . . . 336 . . . . 486 Time 209 | . . . . 83 . . . . 126 Total Part Build Rating 26 | . . . . 16 . . . . 10 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total 115 | . . . . . . . 115 . . Derelict Logs Recovered 4 | . . . . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 7026 | 55 1173 1631 762 1707 444 160 39 404 651 Spaces Moved 5968 | 32 549 642 411 1688 484 420 104 575 1063 Core 26 | 12 . . . . . . . . 14 Treads 1066 | 20 549 497 . . . . . . . Legs . | . . . . . . . . . . Wheels 1278 | . . 145 411 722 . . . . . Hover . | . . . . . . . . . . Flight 3598 | . . . . 966 484 420 104 575 1049 Fastest Speed 23 | 50 160 110 106 29 29 29 23 26 26 Average Speed 72 | 140 170 165 115 62 29 29 27 28 27 Slowest Speed 220 | 200 180 220 150 150 29 29 29 97 150 Overloaded Moves 22 | . . . . . . . 22 . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . 1 . . . . 3 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 4 62 54 24 43 71 70 78 60 31 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 29 | . . . . . 2 . 27 . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 4 | . . . . . . 2 . 2 . Spaces Dug 102 | . . . . 38 19 4 . 5 36 Terrain Destroyed 174 | . 7 17 34 42 29 4 . 5 36 Melee 102 | . . . . 38 19 4 . 5 36 Projectile 1 | . . . . 1 . . . . . AOE 71 | . 7 17 34 3 10 . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Total 7906 | 39 698 986 578 2183 748 451 111 799 1313 Wait 1160 | . 62 151 57 283 235 26 . 204 142 Move 5952 | 31 548 641 410 1685 483 419 103 574 1058 Hop 3 | . . . . 1 . . . . 2 Pick Up 84 | 2 17 19 11 21 . 1 2 2 9 Fast Attach 57 | 6 2 9 7 22 . . . 2 9 Attach 29 | . 1 8 3 7 . . . 3 7 Detach 5 | . . . . 2 . . . 2 1 Swap 64 | . 7 14 10 21 4 . 3 1 4 Drop 108 | . 13 19 17 44 . 1 2 2 10 Fire 283 | . 48 125 63 40 7 . . . . Melee 161 | . . . . 57 19 4 1 9 71 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 12) 131 | -10/Materials | Met 8R-AWN 304 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 16) 518 | -10/Materials | Discovered new exit (range 13) 1229 | -10/Materials | Entered another Materials area 1229 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1524 | -9/Materials | Build established: Hauler-Mutant 2449 | -9/Materials | Discovered new exit (range 4) 2483 | -9/Materials | Core integrity fell below 50% 2536 | -9/Materials | Lost 7 parts (1p3n3w) 2860 | -9/Materials | Entered another Materials area 2860 | -8/Materials | Evolved 2 slots: Utility x2 3097 | -8/Materials | Discovered new exit (range 10) 3392 | -8/Materials | Discovered new exit (range 6) 3404 | -8/Materials | Discovered new exit (range 15) 3546 | -8/Materials | Identified exit to Factory 3603 | -8/Materials | Garrison activated, responded to threat 3622 | -8/Materials | Entered Factory 3622 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4217 | -7/Factory | Build established: Scavenger-Mutant 4757 | -7/Factory | Discovered new exit (range 5) 4758 | -7/Factory | Identified exit to Factory 4923 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 4959 | -7/Factory | Fabricated Katana (x2) 5012 | -7/Factory | Build established: Sprinter 5067 | -7/Factory | Identified exit to Lower Caves 5119 | -7/Factory | Local fabrication network quarantined 5329 | -7/Factory | Entered Lower Caves 5352 | -7/Lower Caves | Learned location of Extension (-5) 5726 | -7/Lower Caves | Learned location of Zion (-6) 5770 | -7/Lower Caves | Discovered new exit (range 10) 5773 | -7/Lower Caves | Identified exit to Lower Caves 5773 | -7/Lower Caves | Entered another Lower Caves area 5773 | -7/Lower Caves | Spotted B-75 Beast 5931 | -7/Lower Caves | Discovered new exit (range 7) 5932 | -7/Lower Caves | Identified exit to Data Miner 5933 | -7/Lower Caves | Entered Data Miner 5933 | -7/Data Miner | Discovered new exit (range 6) 5939 | -7/Data Miner | Met Data Miner 5945 | -7/Data Miner | Learned location of Section 7 (-2) 5945 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5949 | -7/Data Miner | Received God Mode back door access code from Data Miner 5956 | -7/Data Miner | Destroyed Data Miner 5959 | -7/Data Miner | Interfaced with the Data Conduit 5962 | -7/Data Miner | Found Prototype Hackware 5965 | -7/Data Miner | Found Prototype Hackware 5972 | -7/Data Miner | Identified exit to Proximity Caves 5972 | -7/Data Miner | Entered Proximity Caves 5979 | -6/Proximity Caves | Spotted B-75 Beast 6002 | -6/Proximity Caves | Lost 3 parts (1p2u) 6376 | -6/Proximity Caves | Entered Factory 6376 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6377 | -6/Factory | Loaded intel: 262 machine locations 6377 | -6/Factory | Identified System Mapper 6452 | -6/Factory | Identified exit to Lower Caves 6562 | -6/Factory | Intercept squad dispatched 6573 | -6/Factory | Spotted Tracker 6595 | -6/Factory | Destroyed Tracker 6611 | -6/Factory | Spotted Combat Programmer 6619 | -6/Factory | Fabricated Plasma Sword? 6633 | -6/Factory | Destroyed Combat Programmer 6661 | -6/Factory | Lost 7 parts (2p1n3u1w) 6914 | -6/Factory | Discovered new exit (range 11) 6969 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 6979 | -6/Factory | Spotted B-75 Beast 6984 | -6/Factory | Intercept squad dispatched 6998 | -6/Factory | Spotted Tracker 6999 | -6/Factory | Spotted Tracker 7005 | -6/Factory | Spotted Combat Programmer 7007 | -6/Factory | Core integrity fell below 50% 7010 | -6/Factory | Destroyed Tracker 7018 | -6/Factory | Core integrity fell below 20% 7027 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 06999_ Imp. Cesium-ion Thruster temporarily disabled. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 07001_ Imp. Cesium-ion Thruster destroyed. 07001_ Imp. Cesium-ion Thruster temporarily disabled. 07002_ 9V=PUSULQKLZ%XPI=EKKUO6 TTCZ68T3=MKC/D 07002_ Microactuators destroyed. 07002_ Lgt. Angular Momentum Engine destroyed. 07002_ Cld. VTOL Module temporarily disabled. 07006_ Imp. Cesium-ion Thruster destroyed. 07006_ K-01 Serf cleans the Assembly Bed. 07008_ Imp. Cesium-ion Thruster destroyed. 07008_ Spear destroyed. 07010_ Cld. VTOL Module destroyed. 07010_ Tracker destroyed. 07011_ Fission Core destroyed. 07012_ K-01 Serf cleans the Assembly Bed. 07015_ Plasma Sword destroyed. 07018_ K-01 Serf cleans the Assembly Bed. 07022_ Adv. Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | ?# # ###### "" #???????# | | ## #" ################ [#???????# | | #""# # ###### #?# "########+##+### | | # = # #?# [### # | | # # #?# #?# # | | # # #?# #?# """ """ # | | # # ### """" #?# """ """ # | | # !! =# #?"""" #?# """ """ # | | # !! # #?"""" #?# + | | # / #?"""" ! ### """ """ # | | # "" # +?"""" ## """ """ # | | # """ # # """" " " [### """ """ # | | #^ """ F" # # ""G""%#?# !%! # | | # """ """ # # ! !#?# = # | | # """ "" # #####/####"###?# * # | | # # # ] #?#####+######## | | #### ######## # #?????# #??????# | | ???###??????# # """ """ #?????# #??????# | | ????????????# # """Y""" #?????#%#??????# | | ????????????# # """ """ #?????#=#??????# | | ????????????# #! #???### ###????# | | ????????????# # """ """ #???# #????# | | ?????##????## # """ """ ##### "" =#????# | | ######"#####" # s""" """ + T #????# | | # # + sY s ##### !#????# | | # # # @ s #???# #????# | | # * # # [ #???### ###????? | | # # ##########;######### #??????? | | # # ## ## ##?????? | | # """" """" # ## """ # #?????? | | # """" """" + < ## """"" + T #????????? | | # """" """" # ## """"" # #?"""????? | | # """" """" # ## ## ##?"""????? | | # """" """" # ########### #??"""????? | | # """" """" # #?????????# #?????????? | | # # #??????# #??"""????? | | # ! # #??????# #??"""????? | | ####+#####+## #??????# #??"""????? | | ???# ##### ????? #?????????? | | ???# ###########+##?????# #?????????? | | ???# #####+####+#######??????????????# #?????????? | | ???# #??# #??????"""?????? ??????????? | | ??## ##?# #??????"""?????? ??????""""" | | ??# #?# #??????"""?????? ??????????? | | ??# #?# #??????????????? ??????""""" | | ??# #?# #??????????????? ??????????? | | ??## ##?# #??????????????? ??????""""" | | ???# #### +??????????????? ??????????? | | ???# + #???????????????#??????""""" | | ???###### #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 31 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Power Shielding 33 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Katana | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Imp. Maneuvering Thrusters | -6/Factory | Hacked Lrn. Sensor Array | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nuclear Pulse Thruster | x2 | -7/Factory | Preloaded Katana | x2 | -7/Factory Plasma Sword | x1 | -6/Factory Lrn. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassActuatorFlakker Manual? 0 Play Time 01:07:39 Cumulative 688.9 hours Start 2020.02.03 @ 21:18:59 End 2020.02.03 @ 22:28:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 631 Rogue 591 Adventurer 40 Explorer 0 Win Type - Total 60 Types 44/0/14/2/0/0/0 Lore% 89 Gallery% 92 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8023fb91-ea3d-495b-817a-e8dd886080f4