Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 08:29:42 Player: Gabe+Kate4EVR Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (142) 710 Value Destroyed (5607) 5607 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (635) 635 TOTAL SCORE: 10732 Bonus ------- High Alert Combat Kills 635 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 9% Temperature Cool (6) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Target Analyzer Core Analyzer Armor Integrity Analyzer Improved Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Heat Sink Advanced Cooling System Improved Weapon Shielding Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Fission Core Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Core Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Heavy Laser Heavy Laser Plasma Cannon High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Fission Core Fission Core Flexi-carbon Leg Armored Leg Improved VSS Leg Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Matter Compressor Improved Particle Charger Transmission Jammer Improved Reaction Control System Improved Weapon Shielding Improved Hacking Suite Improved Hacking Suite Improved Trap Extractor Improved Field Recycling Unit Heavy Laser Proton Cannon Power Maul [Rating: 81] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Improved Carbon-fiber Leg Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Armor Integrity Analyzer Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Compact Ion Cannon Ballistic Gun High-powered Shotgun Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility 4 | . . . 1 2 1 . Weapon 3 | . . . 1 . 1 1 Parts Attached 211 | 6 11 11 34 38 97 14 Power 26 | 1 2 2 5 1 11 4 Engine 12 | 1 2 1 3 1 4 . Core 12 | . . 1 2 . 5 4 Reactor 2 | . . . . . 2 . Propulsion 69 | 2 3 7 13 14 26 4 Treads 11 | . . . 11 . . . Leg 49 | 2 3 3 2 12 23 4 Wheel 5 | . . . . 2 3 . Hover . | . . . . . . . Flight 4 | . . 4 . . . . Utility 48 | 1 3 1 6 10 24 3 Device 21 | . . . 3 5 13 . Storage 3 | 1 . . 1 1 . . Processor 9 | . . . 2 3 3 1 Hackware 2 | . . . . . . 2 Protection 13 | . 3 1 . 1 8 . Artifact . | . . . . . . . Weapon 68 | 2 3 1 10 13 36 3 Energy Gun 34 | 1 2 . 10 3 16 2 Energy Cannon 7 | . 1 . . . 6 . Ballistic Gun 13 | 1 . 1 . . 11 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 1 . Special Weapon . | . . . . . . . Impact Weapon 10 | . . . . 7 2 1 Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 1 2 . Corrupted Parts 3 | . 1 . . . 2 . System Corruption 8 | . 1 . . . 7 . Parts Lost 72 | . 1 4 1 13 31 22 Power 8 | . . 1 . 1 2 4 Propulsion 26 | . . 2 . 6 11 7 Utility 16 | . . 1 . 4 7 4 Weapon 22 | . 1 . 1 2 11 7 Highest Loss Streak 19 | . 1 3 1 9 10 19 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 98 84 98 95 82 88 Engine 4 | . 14 4 4 6 1 . Core 2 | . . 5 4 . 2 4 Reactor 1 | . . . . . 1 4 Treads 5 | . . . 31 1 . . Leg 18 | . 28 31 1 28 12 21 Wheel 1 | . . . . . 5 . Device 10 | . . . 5 14 12 15 Storage 7 | . 14 11 9 7 6 4 Processor 7 | . . . 11 8 6 11 Protection 4 | . 12 9 . 5 5 . Energy Gun 13 | . 14 11 26 13 9 7 Energy Cannon 2 | . 3 . . . 5 4 Ballistic Gun 4 | . 9 9 . . 5 7 Impact Weapon 2 | . . . . 5 2 . Peak Build Rating 81 | 6 7 11 39 54 75 81 Average Rating 48 | 5 6 8 32 45 67 73 On Entrance 21 | . 6 6 7 30 26 75 Naked Turns . | . . . . . . . Heaviest Build 134 | 13 16 15 39 110 134 127 Greatest Support 112 | 20 20 40 112 92 76 68 Greatest Overweight (x) 6 | 2 . 1 1 2 6 1 Average Overweight (x) . | . . . . . 2 . Largest Inventory Capacity 25 | 8 8 8 15 25 25 25 Average Capacity 18 | 7 8 8 13 16 25 23 Most Carried 25 | 2 8 8 15 25 25 23 Average Carried 17 | . 7 7 12 16 23 20 Final Capacity 25 | 8 8 8 15 25 25 5 Final Carried 23 | 2 8 8 15 21 23 5 Class Distribution -------------------- 31% | Mutant 27% | Scavenger-Gunner 17% | Gunner 9% | Skirmisher 5% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 3616 | 227 308 119 417 314 2132 99 Remotely . | . . . . . . . Salvage Created 6179 | . 430 350 1436 646 3165 152 Parts 340 | . 27 28 72 42 163 8 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 9 | . . 2 . . 7 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 109 | . 13 8 24 13 48 3 Melee 4 | . 1 . . 2 1 . Guns 69 | . 9 8 23 6 21 2 Cannons 25 | . 3 . . . 21 1 AOE 6 | . . . . 5 1 . Classes Destroyed 17 | . 3 2 5 3 4 . Worker 11 | . . . 3 4 4 . Builder 5 | . . . 2 . 3 . Hauler 1 | . . . . 1 . . Recycler 7 | . . 1 1 1 4 . Mechanic 1 | . . . . . 1 . Watcher 8 | . 3 1 1 2 1 . Swarmer 19 | . 6 4 . 6 3 . Grunt 37 | . 7 3 13 1 13 . Brawler 1 | . . . 1 . . . Duelist 4 | . . . 1 1 2 . Protector 2 | . . . . . 2 . Sentry 10 | . . 1 6 1 2 . Specialist 11 | . . . . 2 8 1 Hunter 11 | . . . 3 . 8 . Programmer 11 | . . . . 2 7 2 Heavy 2 | . . . . . 2 . Behemoth 1 | . . . . . 1 . Best Kill Streak 13 | . 4 4 8 9 13 2 Combat Bots Only 6 | . 3 4 5 5 6 2 Max Kills in Single Turn 5 | . 1 1 2 5 2 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 1 . Melee 1 | . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 1436 | . 53 103 103 293 651 233 Missed 421 | . 15 30 31 94 195 56 Damage Taken 16405 | . 354 746 1157 2981 8225 2942 Core 2698 | . 21 116 143 573 833 1012 Absorbed by Shields 8 | . . . . 8 . . Redirected to Shielding 62 | . 37 25 . . . . Regen/Repaired (Parts) 15 | . 15 . . . . . Core Remaining (%) 59 | 100 91 71 74 18 2 . Volleys Fired 352 | . 41 41 73 22 158 17 Largest 5 | . 2 2 3 3 4 5 Hottest 287 | . 100 60 189 195 287 271 Shots Fired 932 | . 74 74 212 54 466 52 Gun 766 | . 61 74 212 53 331 35 Cannon 160 | . 13 . . . 130 17 Launcher 6 | . . . . 1 5 . Special . | . . . . . . . Kinetic 255 | . 19 41 1 . 179 15 Thermal 604 | . 22 33 211 53 248 37 Explosive 6 | . . . . 1 5 . Electromagnetic 67 | . 33 . . . 34 . Robot Hit Streak 16 | . 7 8 11 16 14 8 Robot Miss Streak 6 | . 4 5 3 2 6 4 Penetration Max 1 | . . . . . 1 . Secondary Targets 6 | . . 1 3 . 2 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 566 | . 45 42 127 40 279 33 Core Hits 322 | . 25 21 56 34 175 11 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 7 | . . . . . 7 . Critical Strikes 32 | . . . 14 3 14 1 Burn 22 | . . . 14 2 5 1 Destroy 5 | . . . . . 5 . Smash 4 | . . . . . 4 . Sever 1 | . . . . 1 . . Melee Attacks 21 | . . . . 11 9 1 Impact 14 | . . . . 4 9 1 Slashing 7 | . . . . 7 . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . 2 . . Damage Inflicted 14403 | . 634 401 2287 1820 8391 870 Guns 8315 | . 474 401 2287 594 4067 492 Cannons 2647 | . 106 . . . 2232 309 Explosions 2494 | . 28 . . 866 1600 . Melee 873 | . . . . 360 473 40 Ramming 74 | . 26 . . . 19 29 Kinetic 2930 | . 83 178 10 . 2412 247 Thermal 7492 | . 200 223 2277 594 3644 554 Explosive 2183 | . . . . 866 1317 . Electromagnetic 851 | . 325 . . . 526 . Impact 549 | . . . . 36 473 40 Slashing 324 | . . . . 324 . . Piercing . | . . . . . . . Highest Corruption 11 | . 1 . . 3 11 9 Average Corruption 5 | . 1 . . 2 8 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 99 | . 1 . . 14 78 6 Message Errors 24 | . . . . 3 19 2 Matter Fused 23 | . 1 . . 2 18 2 Heat Flow Errors 12 | . . . . 3 9 . Energy Discharges 9 | . . . . 4 4 1 Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 8 | . . . . 1 6 1 Data Loss (major) 3 | . . . . 1 2 . Misfires 6 | . . . . . 6 . Alerts 2 | . . . . . 2 . Misdirections 2 | . . . . . 2 . Weapon Failures 8 | . . . . . 8 . Overload Shots . | . . . . . . . Overflow Damage 442 | . . . . 57 369 16 Projectiles 40 | . . . . . 24 16 Explosions 178 | . . . . 48 130 . Melee 224 | . . . . 9 215 . Knockbacks 4 | . . . . . 4 . Impact 4 | . . . . . 4 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 384 | . . . . 90 291 3 Shots 6 | . . . . 2 4 . Rammed 2 | . . . . . 1 1 Targets Rammed 21 | . 14 . . . 2 5 Kicked 19 | . 14 . . . 1 4 Crushed . | . . . . . . . Highest Temperature 686 | . 234 75 456 346 686 22 Average Temperature 124 | . 60 25 140 118 149 8 Received Heat Transfer 2616 | . 102 171 513 372 1212 246 Effects 45 | . . . 12 2 31 . Shutdowns 3 | . . . 1 . 2 . Energy Bleed 5 | . . . 2 . 3 . Interference 15 | . . . 6 2 7 . Matter Decay 4 | . . . 2 . 2 . Short Circuit 6 | . . . 1 . 5 . Damage (minor) 4 | . . . . . 4 . Damage (major) 7 | . . . . . 7 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 5 | . . . . . 5 . Impact Corruptions 7 | . . . . . 6 1 Robots Melted 3 | . . . 1 . 2 . Combat Hostiles 3 | . . . 1 . 2 . Parts Melted 29 | . . . 12 9 8 . Heat Transferred 15378 | . 422 500 6068 1406 6149 833 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 868 | . 202 362 576 334 868 424 Initial 424 | . . 85 148 217 93 424 Average 267 | . 96 231 322 116 420 267 Maximum Alert Level 3 | . 1 1 2 1 3 2 Low Security (%) 42 | 100 98 41 13 67 22 26 Level 1 28 | . 1 58 63 32 13 36 Level 2 27 | . . . 23 . 60 36 Level 3 1 | . . . . . 3 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 33 | . 2 . 5 9 16 1 Investigation 4 | . 1 . 1 1 1 . Extermination 9 | . . . . 4 4 1 Reinforcement 14 | . 1 . 3 4 6 . Assault 3 | . . . . . 3 . Garrison 3 | . . . 1 . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . 1 . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 12 | . 2 1 4 . 5 . Communications Jammed 63 | . . . . . 63 . Distress Signals 60 | . . . . . 60 . Times Spotted 211 | . 19 21 35 28 86 22 Peak Tracking Total 13 | . 3 6 5 11 13 9 Tactical Retreats 14 | . 2 3 1 2 5 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 9 | . . . 3 4 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 19 | . . . 1 4 12 2 Max in Single Turn 6 | . . . 1 3 6 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 13 | . 2 . 2 5 1 3 Terminals 10 | . 1 . 1 5 1 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . . . 1 . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 3 . 3 8 2 4 Successful 9 | . 2 . 1 3 1 2 Failed 11 | . 1 . 2 5 1 2 Catastrophic 4 | . . . 1 2 1 . Database Lockouts . | . . . . . . . Manual 11 | . 1 . . 5 2 3 Terminals 15 | . 1 . 1 8 2 3 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 3 | . . . 2 . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . . 1 3 1 1 Robot Analysis 2 | . . . 1 1 . . Open DSF 1 | . . . . 1 . . Level Access Points 1 | . . . . . . 1 Zone Layout 2 | . . . . 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . 2 3 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total 2 | . . . 1 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 8722 | 74 991 341 1338 2048 2836 1094 Spaces Moved 3761 | 54 343 169 667 984 1245 299 Core 119 | 7 . . . . . 112 Treads 569 | . . . 513 56 . . Legs 2114 | 47 343 150 80 921 386 187 Wheels 866 | . . . . 7 859 . Hover . | . . . . . . . Flight 93 | . . 19 74 . . . Fastest Speed 31 | 50 120 31 31 115 115 50 Average Speed 139 | 118 120 111 137 130 157 137 Slowest Speed 540 | 190 120 120 180 260 540 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 48 16 43 33 30 7 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 130 | . 4 . . 46 80 . Melee 1 | . . . . . 1 . Projectile 13 | . . . . 1 12 . AOE 116 | . 4 . . 45 67 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 6536 | 61 856 253 944 1711 1773 938 Wait 1934 | . 425 28 102 598 184 597 Move 3755 | 53 342 168 666 983 1244 299 Hop . | . . . . . . . Pick Up 96 | 2 10 . 25 23 33 3 Fast Attach 81 | 6 5 7 15 14 34 . Attach 50 | . . 1 5 5 27 12 Detach 16 | . 1 . 3 1 11 . Swap 80 | . 6 3 14 19 36 2 Drop 133 | . 12 5 41 38 35 2 Fire 352 | . 41 41 73 22 158 17 Melee 18 | . . . . 8 9 1 Ram 2 | . . . . . 1 1 Kick 19 | . 14 . . . 1 4 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 722 | -10/Materials | Repaired Propulsion Shielding 1003 | -10/Materials | Discovered new exit (range 15) 1066 | -10/Materials | Entered another Materials area 1066 | -9/Materials | Evolved 2 slots: Propulsion x2 1384 | -9/Materials | Lost 3 parts (2n1u) 1399 | -9/Materials | Discovered new exit (range 16) 1407 | -9/Materials | Entered another Materials area 1407 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1826 | -8/Materials | Build established: Gunner 2346 | -8/Materials | Garrison activated, responded to threat 2725 | -8/Materials | Discovered new exit (range 14) 2745 | -8/Materials | Entered Factory 2745 | -7/Factory | Evolved 2 slots: Utility x2 3056 | -7/Factory | Build established: Skirmisher 3859 | -7/Factory | Build established: Mutant 4441 | -7/Factory | Discovered new exit (range 12) 4467 | -7/Factory | Identified exit to Lower Caves 4766 | -7/Factory | Discovered new exit (range 12) 4782 | -7/Factory | Core integrity fell below 50% 4792 | -7/Factory | Core integrity fell below 20% 4793 | -7/Factory | Entered another Factory area 4793 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4819 | -6/Factory | Lost 9 parts (1p5n2u1w) 5678 | -6/Factory | Build established: Gunner 5849 | -6/Factory | Cargo convoy interrupted 5942 | -6/Factory | Lost 10 parts (5n1u4w) 5955 | -6/Factory | System corruption reached 10% 6246 | -6/Factory | Core integrity fell below 50% 6512 | -6/Factory | Spotted B-75 Beast 6543 | -6/Factory | First assault squad dispatched 6545 | -6/Factory | Destroyed B-75 Beast 6574 | -6/Factory | Build established: Scavenger-Gunner 6648 | -6/Factory | Lost 5 parts (2n1u2w) 7096 | -6/Factory | Core integrity fell below 20% 7126 | -6/Factory | Lost 5 parts (1p2n2w) 7507 | -6/Factory | Garrison activated, responded to threat 7619 | -6/Factory | Discovered new exit (range 6) 7629 | -6/Factory | Entered another Factory area 7629 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8199 | -5/Factory | Lost 3 parts (3w) 8581 | -5/Factory | Cargo convoy interrupted 8650 | -5/Factory | Core integrity fell below 50% 8675 | -5/Factory | Identified exit to Factory 8683 | -5/Factory | Core integrity fell below 20% 8714 | -5/Factory | Lost 19 parts (4p7n4u4w) 8723 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 08675_ Connecting with Terminal... >>Access(Main) Found 4 level access points to Factory: (131,18) (23,183) (14,42) (94,120) Map updated. 08675_ K-01 Serf cleans the Nuclear Reactor. 08678_ System corrupted: Matter fused (-5). 08679_ K-01 Serf cleans the Nuclear Reactor. 08680_ Slug penetrates Wall. 08682_ Slammed into Y-64 Sentinel. 08682_ Critical hit (Burn: +37). 08682_ Penetrated by Slug. 08683_ Imp. Hacking Suite destroyed. 08683_ Slug penetrates Wall. 08685_ Penetrated by Slug. 08689_ Slug penetrates Wall. 08690_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????############?????????????????? | | ????????????????????# + #????????????????? | | ????????????????????# """ #### #????????????????? | | ????????????????????# """ #?????????????????????? | | ????????????????????# """ x#?????????????????????? | | ????????????????????# x #?????????????????????? | | ????????????????????# """ #?????????????????????? | | ????????????????????# """Y[#?????????????????????? | | ????????????????????# """ #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????#h""" #?????????????????????? | | ????????????????????# """@ #?????????????????????? | | ???????????????? /x""" #?????????????????????? | | ????????????????? # #?????????????????????? | | ???????????????? ###Y####?????????????????????? | | ???????????????? ??# #### "R ?????????????? | | ???????????????" ??# / """ ???????????????? | | ???????????????" ???# #### "" ?????????????? | | ???????????????" ????## ##???????????????????????? | | ??????????????? ?????# #?????####+####??????????? | | ??????????????#+????### ###???# #?????#####? | | ????????????????????# !##### #?????# = ## | | ????????????????????# #?????#! | | ????????????? ! #?????# ## | | ??????????? ### ######## ##? | | ???????????? """????# ##### # #?? | | ????????????????????## ##???# #?? | | ?????????????????????# #????######### #?? | | ?????????????????????# #????????????# #?? | | ?????????????????????# #????????????# #?? | | ?????????????????????# #????????????# #?? | | ?????????????????????# #??????####### #?? | | ?????????????????????# #??????# """ #?? | | ?????????????????????# ???????# "T" #?? | | ?????????????????????# ???????# #?? | | ?????????????????????# ???????## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 750 Resistance: EM 15 Power Shielding 33 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 10 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveDecoyThruster Manual? 0 Play Time 01:02:00 Cumulative 198.6 hours Start 2024.10.30 @ 07:29:11 End 2024.10.30 @ 08:29:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 386 Rogue 386 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 64 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 213c7873-a3af-4ef2-9347-1a2479738c0b