Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 21:27:14 // Halloween2020/ForbiddenLore Player: blelm Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (78) 390 Value Destroyed (1882) 1882 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (122) 122 TOTAL SCORE: 3574 Bonus ------- High Alert Combat Kills 122 Cogmind --------- Core Integrity 220/400 Matter 299/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Treading (170) Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- High-powered Shotgun Light Cannon > --- INVENTORY (16) --- Cooled Ion Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Large Storage Unit High-capacity Matter Pod (200) Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Autogun High-powered Shotgun Grenade Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon High-powered Shotgun > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Armored Treads Large Storage Unit High-capacity Matter Pod Light Armor Plating Hacking Suite High-powered Shotgun High-powered Shotgun High-powered Shotgun Light Cannon Grenade Launcher Rocket Launcher Rocket Launcher Mining Laser [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 60 | 2 18 6 34 Power 5 | . 2 1 2 Engine 4 | . 1 1 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 16 | 2 1 1 12 Treads 14 | 1 . 1 12 Leg . | . . . . Wheel 2 | 1 1 . . Hover . | . . . . Flight . | . . . . Utility 10 | . 3 . 7 Device . | . . . . Storage 5 | . 3 . 2 Processor . | . . . . Hackware . | . . . . Protection 5 | . . . 5 Artifact . | . . . . Weapon 29 | . 12 4 13 Energy Gun 6 | . 3 2 1 Energy Cannon 3 | . . . 3 Ballistic Gun 3 | . 1 . 2 Ballistic Cannon 4 | . 1 . 3 Launcher 11 | . 6 2 3 Special Weapon 2 | . 1 . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 6 | . . 2 4 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 2 | . . 2 2 Average Slot Usage (%) 95 | . 94 98 96 Engine 8 | . 9 1 10 Core 3 | . 5 12 . Treads 23 | . 14 19 29 Wheel 4 | . 14 7 . Storage 23 | . 22 28 22 Protection 6 | . . . 10 Energy Gun 1 | . 3 1 . Energy Cannon 3 | . . . 6 Ballistic Gun 9 | . 12 . 10 Ballistic Cannon 7 | . 9 14 4 Launcher 3 | . 3 12 . Naked Turns . | . . . . Heaviest Build 51 | 11 43 43 51 Greatest Support 63 | 16 16 40 63 Greatest Overweight (x) 2 | . 2 2 2 Average Overweight (x) . | . 1 1 . Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 14 | 6 11 16 16 Most Carried 16 | 6 11 13 16 Average Carried 12 | 4 7 11 15 Final Capacity 16 | 6 16 16 16 Final Carried 16 | 4 10 11 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1748 | 220 338 146 1044 Remotely . | . . . . Salvage Created 1833 | . 367 61 1405 Parts 142 | . 24 13 105 Haulers Intercepted 7 | . 2 . 5 Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 59 | . 13 12 34 Guns 16 | . 3 . 13 Cannons 17 | . . 1 16 AOE 26 | . 10 11 5 Classes Destroyed 11 | . 6 . 5 Worker 2 | . 1 . 1 Builder 1 | . . . 1 Tunneler 1 | . . . 1 Hauler 7 | . 2 . 5 Recycler 1 | . . . 1 Operator 4 | . 1 . 3 Watcher 3 | . 1 . 2 Swarmer 21 | . 3 12 6 Grunt 28 | . 10 . 18 Duelist 1 | . . . 1 Sentry 9 | . . . 9 Best Kill Streak 5 | . 5 3 5 Combat Bots Only 5 | . 5 3 3 Max Kills in Single Turn 3 | . 3 2 3 Gunslinging . | . . . . Exploded 3 | . 2 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2421 | . 509 199 1713 Core 292 | . 91 21 180 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 . 55 . Volleys Fired 152 | . 44 11 97 Largest 2 | . 2 2 2 Hottest 103 | . 100 91 103 Shots Fired 273 | . 73 13 187 Gun 156 | . 44 2 110 Cannon 87 | . 14 2 71 Launcher 28 | . 14 9 5 Special 2 | . 1 . 1 Kinetic 187 | . 46 2 139 Thermal 58 | . 13 2 43 Explosive 28 | . 14 9 5 Electromagnetic . | . . . . Robot Hit Streak 11 | . 8 3 11 Robot Miss Streak 5 | . 5 2 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 184 | . 45 7 132 Core Hits 113 | . 35 13 65 Critical Hits 5 | . . . 5 Critical Kills 2 | . . . 2 Critical Parts Destroyed 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4807 | . 1496 631 2680 Guns 1679 | . 267 . 1412 Cannons 1042 | . 158 16 868 Explosions 2060 | . 1071 615 374 Melee . | . . . . Ramming 26 | . . . 26 Kinetic 2150 | . 336 16 1798 Thermal 571 | . 89 . 482 Explosive 2060 | . 1071 615 374 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 1 1 3 Average Corruption 1 | . 1 1 2 Corruption Purged . | . . . . Effects 15 | . 4 2 9 Message Errors 8 | . 2 1 5 Energy Discharges 4 | . . 1 3 Data Loss (minor) 2 | . 1 . 1 Targeting Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 63 | . 2 39 22 Projectiles 2 | . . . 2 Explosions 61 | . 2 39 20 Melee . | . . . . Knockbacks 6 | . 3 . 3 Impact . | . . . . Kinetic 6 | . 3 . 3 Secondary . | . . . . Self-Inflicted Damage 349 | . 76 93 180 Shots 10 | . 4 4 2 Rammed 1 | . . . 1 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 242 | . 210 72 242 Average Temperature 58 | . 66 37 56 Received Heat Transfer 672 | . 171 . 501 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1073 | . 222 . 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 554 | . 248 260 554 Initial 101 | . . 67 101 Average 235 | . 85 111 342 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 43 | 100 92 74 11 Level 1 36 | . 7 25 53 Level 2 20 | . . . 35 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 . 7 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 7 | . 2 . 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 8 | . 3 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 101 | . 26 12 63 Peak Tracking Total 5 | . 5 3 4 Tactical Retreats 7 | . . . 7 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 7 | . 2 . 5 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 9 | . 3 . 6 Max in Single Turn 2 | . 2 . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 12 | . 7 . 5 Terminals 9 | . 5 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 19 . 15 Successful 20 | . 12 . 8 Failed 13 | . 6 . 7 Catastrophic 4 | . 2 . 2 Database Lockouts 1 | . 1 . . Manual 27 | . 14 . 13 Terminals 31 | . 17 . 14 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 8 . 5 Robot Analysis 2 | . 1 . 1 Prototype ID Bank 1 | . 1 . . Branch Access Points 2 | . 1 . 1 Alert Level 1 | . 1 . . Unreport Threat 2 | . . . 2 Locate Traps 2 | . 2 . . Recall Reinforcements 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 4 . 2 Terminals 6 | . 4 . 2 Track 2 | . 2 . . Botnet 3 | . 1 . 2 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 . 4 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . . 9 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3770 | 9 981 640 2140 Spaces Moved 2114 | 7 722 425 960 Core . | . . . . Treads 1106 | . . 146 960 Legs . | . . . . Wheels 1008 | 7 722 279 . Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 100 100 120 160 Average Speed 144 | 100 111 141 171 Slowest Speed 200 | 100 120 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 69 | 3 94 95 84 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 2 | . 1 . 1 Terrain Destroyed 199 | . 48 60 91 Melee . | . . . . Projectile 2 | . 1 . 1 AOE 197 | . 47 60 90 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2565 | 10 828 448 1279 Wait 156 | . 28 4 124 Move 2111 | 6 721 424 960 Hop . | . . . . Pick Up 39 | . 8 2 29 Fast Attach 8 | . 3 . 5 Attach 11 | 2 . 2 7 Detach 2 | . 1 1 . Swap 41 | . 15 4 22 Drop 43 | 2 8 . 33 Fire 152 | . 44 11 97 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 14 | -10/Materials | Identified exit to Mines 31 | -10/Materials | Central database locked down 317 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 11) 528 | -10/Materials | Discovered new exit (range 12) 708 | -10/Materials | Discovered new exit (range 16) 991 | -10/Materials | Entered Mines 1043 | -10/Mines | Learned Materials terminal intel 1154 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1230 | -10/Mines | Learned location of Zion (-7) 1263 | -10/Mines | Discovered new exit (range 11) 1591 | -10/Mines | Discovered new exit (range 8) 1631 | -10/Mines | Entered Materials 1631 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1632 | -9/Materials | Loaded intel: 12 terminal locations 2164 | -9/Materials | Discovered new exit (range 16) 2214 | -9/Materials | Identified exit to Mines 3237 | -9/Materials | Discovered new exit (range 5) 3771 | -9/Materials | Self-destructed Last Messages --------------- 03747_ U-05 Engineer builds a Wall. 03751_ Dropped Lgt. Armor Plating. 03751_ Acquired Lgt. Armor Plating. 03752_ K-01 Serf collects debris. 03755_ U-05 Engineer lays Concrete. 03757_ K-01 Serf collects debris. 03758_ U-05 Engineer lays Concrete. 03759_ Dropped Lgt. Armor Plating. 03759_ U-05 Engineer lays Concrete. 03760_ K-01 Serf collects debris. 03760_ U-05 Engineer lays Concrete. 03762_ XS3L=FWMOPCVE96IZ#L= 03762_ G-34 Mercenary destroyed. 03762_ U-05 Engineer destroyed. 03763_ K-01 Serf collects debris. 03765_ G-34 Mercenary destroyed. 03766_ K-01 Serf collects debris. 03768_ Acquired 30 matter. 03769_ K-01 Serf collects debris. 03770_ Acquired 37 matter. Map ----- +----------------------------------------------------+ | ??########### ### # #?? | | ?# # # ## % # """ """ #?? | | ???""" "" # # ## [ # """ """ #?? | | ???""" ""S # #### +=""" """ #?? | | #???""" 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""""" ### //= #??????????? | | ?# """"" #?# //= #??????????? | | ?# """" !#?# /== #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseExplosiveModule Manual? 0 Play Time 00:36:45 Cumulative 30.6 hours Start 2020.11.01 @ 19:55:02 End 2020.11.01 @ 21:27:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 996c04b1-0a44-464a-8f9e-3db7b83b1279