Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 17:00:51 Player: CSF Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (177) 885 Value Destroyed (4139) 4139 Prototype IDs (45) 900 Alien Tech Used (10) 2000 Bonus (18512) 18512 TOTAL SCORE: 36536 Bonus ------- Triggered Max Security 2000 Follower Combat Kills 912 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Win 3000 Cogmind --------- Core Integrity 1465/1600 Matter 184/300 Energy 248/250 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Large Storage Unit Spacefold Activator Microwarp Drive > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (15) --- Micro Nuclear Core Electron Diverter Medium Storage Unit Transdimensional Reconstructor Subatomic Replicator Sigix Sheargun Sigix Sheargun Heavy Gauss Cannon Vortex Lance (40) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Spacefold Activator Microwarp Drive > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Electron Diverter Medium Storage Unit Transdimensional Reconstructor Subatomic Replicator Sigix Sheargun Sigix Sheargun Heavy Gauss Cannon Vortex Lance [Rating: 260] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Artifact Spacefold Activator Weapon Improved Light Cannon Energy Gun Sigix Sheargun Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 2 . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . . Utility 11 | . . . 2 . . 3 . . . . 2 . . . . . . 1 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 168 | 1 16 5 34 21 12 9 . 1 3 . 7 . 6 . 1 4 1 10 2 2 11 . 5 4 4 5 4 . Power 18 | . 2 1 4 2 2 . . . . . 1 . . . . . . . . . . . . 1 3 1 1 . Engine 10 | . 2 1 2 1 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . Core 6 | . . . 2 1 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Propulsion 52 | . 4 2 12 10 5 4 . . . . 1 . . . 1 . . 5 . . 4 . 3 . 1 . . . Treads 12 | . 2 1 2 7 . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 18 | . 2 1 8 1 4 . . . . . . . . . 1 . . 1 . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Flight 18 | . . . 1 2 1 4 . . . . 1 . . . . . . 1 . . 4 . 3 . 1 . . . Utility 65 | 1 3 1 12 4 3 5 . . 1 . 4 . 6 . . 4 1 5 1 1 4 . 2 1 . 3 3 . Device 28 | 1 1 . 4 . 3 2 . . 1 . 1 . 3 . . . . 4 1 1 3 . 1 . . 1 1 . Storage 8 | . 2 . 1 . . 1 . . . . . . 2 . . 1 . . . . . . . . . 1 . . Processor 4 | . . . 1 . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Hackware 11 | . . . 1 . . . . . . . 2 . 1 . . 2 1 . . . 1 . 1 1 . 1 . . Protection 12 | . . 1 5 4 . 1 . . . . . . . . . 1 . . . . . . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 33 | . 7 1 6 5 2 . . 1 2 . 1 . . . . . . . 1 1 3 . . 2 . 1 . . Energy Gun 4 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Energy Cannon 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Ballistic Gun 11 | . 2 . 4 4 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 3 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Launcher 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Piercing Weapon 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 1 1 . . . 1 . . . . . . 3 . . . . 6 . 1 2 . 1 1 . Parts Lost 33 | . 1 5 9 4 . . . . . . 1 . 1 . 4 . 4 1 . . . . . . . . 3 . Power 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 13 | . . 2 4 1 . . . . . . 1 . 1 . 2 . 2 . . . . . . . . . . . Utility 11 | . . . 4 . . . . . . . . . . . 1 . 2 1 . . . . . . . . 3 . Weapon 5 | . . 2 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Highest Loss Streak 7 | . 1 2 7 3 . . . . . . 1 . 1 . 4 . 2 1 . . . . . . . . 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 6 10 14 14 14 14 10 9 8 9 9 11 14 13 9 9 9 4 5 10 10 9 8 9 9 9 9 12 10 Power . | 1 1 . 1 . . . 2 2 1 1 1 1 1 1 1 1 1 1 2 2 1 1 1 . . . 1 2 Propulsion 2 | 4 2 1 5 7 5 2 . . . . 1 2 2 1 . . . . 2 1 . . . 3 3 3 3 1 Utility 4 | . 1 6 3 5 6 6 6 6 6 6 5 9 8 5 5 4 1 1 2 4 4 4 4 . . . 2 1 Weapon 2 | 1 4 5 3 1 2 1 1 . 1 2 3 2 2 2 2 1 1 1 2 1 1 2 2 3 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 62 | 6 11 . 8 1 2 2 . . 2 . 2 . 6 . . 3 . 1 1 . 4 . 1 3 1 . 5 3 Power 7 | 1 2 . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Propulsion 17 | 2 2 . . . 2 1 . . . . . . 2 . . . . . 1 . 1 . . . 1 . 4 1 Utility 23 | 1 3 . 3 1 . 1 . . 1 . . . 4 . . 2 . 1 . . 2 . 1 2 . . 1 . Weapon 11 | 2 4 . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . Tool/Special 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 Average Slot Usage (%) 85 | . 98 98 92 97 95 70 70 74 75 80 76 76 75 76 75 72 68 64 84 84 80 89 88 90 90 90 75 54 Engine 4 | . 13 13 5 2 3 . . . . . . . . . . . . . . . . . . . 1 4 6 9 Core 3 | . . . 3 5 5 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 2 . Treads 5 | . 15 24 6 20 1 . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . 9 2 24 13 16 . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 6 15 15 6 . . . . . . . Flight 9 | . . . . 1 18 19 17 17 15 20 11 11 11 11 11 11 7 . 5 5 11 26 25 28 30 30 17 . Device 12 | . 13 9 9 10 9 17 20 19 17 19 17 17 17 23 21 17 11 11 10 10 7 10 14 14 13 13 4 . Storage 7 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 4 . 1 5 5 5 5 4 4 4 4 6 9 Processor 2 | . . . . . . 5 6 6 6 6 4 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 . . Hackware 11 | . . . 2 9 9 6 6 6 6 6 16 17 16 11 11 13 28 26 26 26 28 26 23 27 26 26 13 . Protection 2 | . . 4 12 7 5 1 . . 2 . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 14 . 7 12 10 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 11 28 9 4 5 . . . . . . . . . 1 4 . . . . . 5 4 . . . . . Impact Weapon 2 | . . . . . 2 4 6 6 6 6 5 5 5 5 5 3 5 5 4 . . . . . . . . . Peak Build Rating 260 | 7 10 12 27 33 46 54 53 55 63 58 77 75 80 75 75 78 80 97 102 104 116 116 137 148 157 160 218 260 Average Rating 59 | 6 8 10 22 25 34 46 49 52 54 55 70 75 76 74 72 72 74 70 97 100 105 115 124 140 151 151 190 259 On Entrance 76 | 6 7 10 11 26 31 43 48 50 55 55 56 75 75 74 75 69 77 54 97 102 101 116 116 132 142 150 160 218 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 11 34 34 48 36 37 32 21 24 43 24 32 32 32 24 25 24 15 23 27 27 34 36 40 40 50 54 57 46 Greatest Support 66 | 20 40 40 52 66 36 27 26 29 29 29 32 32 32 25 25 19 19 30 30 30 38 38 50 50 50 57 60 60 Greatest Overweight (x) 10 | . 2 1 3 2 3 3 . . 1 . 10 . 1 . 1 1 3 4 . . 1 . . . . . . . Average Overweight (x) . | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 15 10 15 15 15 10 10 10 5 10 10 10 10 10 10 10 10 15 15 15 Average Capacity 12 | 8 10 15 15 15 15 10 10 10 10 10 13 15 13 10 10 9 5 6 10 10 10 10 10 10 10 10 14 14 Most Carried 15 | 7 15 15 15 15 15 15 10 10 10 10 15 15 15 10 10 10 5 10 10 10 10 9 10 10 10 14 15 13 Average Carried 11 | 6 10 14 14 14 14 10 9 8 9 9 11 14 13 9 9 9 4 5 9 9 9 8 9 9 9 9 13 10 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 15 15 10 10 10 5 5 10 10 10 10 10 10 10 10 15 15 15 Final Carried 15 | 7 15 13 15 14 15 10 10 8 9 10 15 15 9 10 9 5 5 10 10 10 8 9 10 10 10 14 14 9 Scrap Engine Consumption 60 | . . . . . 11 13 1 . 2 . 6 7 4 1 1 2 . . . 1 6 1 4 . . . . . Constructs Created 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Constructs Modified 8 | . . . . . . 3 1 1 1 . . . . . . 2 . . . . . . . . . . . . Class Distribution -------------------- 23% | Mutant 21% | Scavenger-Mutant 13% | Hacker-Mutant 11% | Hacker-Scout 10% | Scout 8% | Wizard-Scout 4% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 5975 | 232 537 506 1428 681 426 150 . 30 54 70 191 60 70 20 . 85 32 126 39 38 218 39 158 96 160 265 124 140 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7812 | 120 565 230 1696 974 303 378 . . . 17 433 . 601 73 35 166 81 786 185 . . . 158 155 152 289 161 254 Parts 387 | 6 53 16 109 46 30 4 . . . 2 8 . 14 . 5 2 1 28 2 . . . 7 1 9 19 14 11 Haulers Intercepted 23 | . 2 . 4 4 . 2 . . . . 1 . 5 . . . . 3 . . . . 1 . . 1 . . Recyclers Shooed 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 3 . 2 . . . . 6 2 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 77 | . 12 12 28 14 6 . . . . 1 . . . . 3 . . 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guns 36 | . 11 . 15 5 5 . . . . . . . . . . . . . . . . . . . . . . . Cannons 36 | . 1 12 13 9 1 . . . . . . . . . . . . . . . . . . . . . . . AOE 4 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . Classes Destroyed 14 | 2 7 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . Worker 16 | . 1 . 5 . . . . . . . . . 2 . . . . 3 . . . . 1 . . 2 1 1 Builder 25 | . 5 . 9 1 2 . . . . . . . . . . . . 3 . . . . . . 1 1 2 1 Tunneler 4 | 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hauler 23 | . 2 . 4 4 . 2 . . . . 1 . 5 . . . . 3 . . . . 1 . . 1 . . Recycler 16 | 1 . . 3 2 . 1 . . . . 2 . 1 . . . . 2 . . . . . 1 1 . . 2 Operator 5 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . 2 . . Watcher 10 | . 3 . 2 . . 2 . . . . . . . . . . . . . . . . 1 . . 1 1 . Swarmer 16 | . 6 . 6 . . . . . . 1 . . . . 3 . . . . . . . . . . . . . Grunt 28 | . 6 . 14 7 . . . . . . . . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . . 8 6 3 . . . . . . . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 15 | . . 12 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . Best Kill Streak 10 | 2 5 3 10 5 2 1 . . . 1 2 . 3 . 3 . . 3 . . . . 2 1 1 3 2 2 Combat Bots Only 5 | . 5 3 5 4 2 . . . . 1 . . . . 3 . . 1 . . . . . . . . . . Max Kills in Single Turn 2 | 1 2 1 2 2 1 1 . . . 1 1 . 1 1 1 . 1 1 1 . . . 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 1035 | . 62 64 191 74 36 60 . 8 . 14 5 . 8 . 31 . 71 63 . 7 . 12 5 2 13 2 285 22 Missed 389 | . 11 16 54 22 12 36 . 3 . 5 3 . 4 . 7 . 37 36 . 4 . 11 2 2 6 2 108 8 Hits 646 | . 51 48 137 52 24 24 . 5 . 9 2 . 4 . 24 . 34 27 . 3 . 1 3 . 7 . 177 14 Melee 14 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 12 . Projectile 632 | . 51 48 137 50 24 24 . 5 . 9 2 . 4 . 24 . 34 27 . 3 . 1 3 . 7 . 165 14 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 28 | . 1 2 8 4 . . . . . . . . 1 . . . . 1 . . . . 1 . . . 9 1 Damage Taken 9482 | . 530 1018 2123 821 406 206 . 78 . 173 48 . 127 . 540 . 506 508 . 72 . 36 86 . 153 . 1760 291 Core 2125 | . 80 162 240 105 100 36 . . . 53 23 . 42 . 71 . 133 225 . 20 . . . . . . 700 135 Absorbed by Shields 776 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 776 . Redirected to Shielding 60 | . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 2226 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1992 234 Regen/Repaired (Parts) 1598 | . 282 . 237 . 10 11 . . 401 . . . 43 . 18 64 . . . . 300 . . 41 132 . 59 . Core Remaining (%) 67 | 100 . 3 . . 19 . . . . 89 . . . . . . 73 . . . . 78 . 100 . . 51 91 Volleys Fired 480 | 11 92 47 154 54 37 . . . . 5 11 . 2 . 4 . . . . 8 . 4 4 1 10 9 27 . Largest 2 | 2 2 2 2 2 2 . . . . 1 1 . 1 . 1 . . . . 1 . 1 1 1 1 1 2 . Hottest 200 | 40 100 66 68 56 56 . . . . 90 98 . 30 . 30 . . . . 51 . 51 51 51 51 51 200 . Shots Fired 801 | 22 167 93 271 102 53 . . . . 5 11 . 2 . 4 . . . . 8 . 4 4 1 10 9 35 . Gun 437 | 22 141 . 146 64 48 . . . . . . . . . . . . . . . . . . . . . 16 . Cannon 353 | . 23 93 125 38 5 . . . . 3 11 . . . . . . . . 8 . 4 4 1 10 9 19 . Launcher 8 | . . . . . . . . . . 2 . . 2 . 4 . . . . . . . . . . . . . Special 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 733 | 22 141 93 267 102 53 . . . . . . . . . . . . . . 8 . 4 4 1 10 9 19 . Thermal 40 | . 26 . . . . . . . . 3 11 . . . . . . . . . . . . . . . . . Explosive 8 | . . . . . . . . . . 2 . . 2 . 4 . . . . . . . . . . . . . Electromagnetic 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Robot Hit Streak 19 | 5 14 19 14 13 17 . . . . . . . . . . . . . . . . . . . . . 5 . Robot Miss Streak 7 | 2 7 3 3 4 1 . . . . . . . . . . . . . . . . . . . . . 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 6 | . 4 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 588 | 15 109 72 180 72 42 6 . . . . 5 . 21 1 . 3 3 21 5 . . . 7 1 2 8 11 4 Core Hits 241 | 5 43 23 83 33 12 . . . . 1 1 . 4 . 6 1 1 10 . . . . 2 . 2 3 9 2 Critical Kills 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | 1 1 . . 1 . 2 . . . . 1 . 4 . . . . . . . . . . . . . . . Critical Strikes 25 | 1 2 2 4 4 . 2 . . . . 1 . 7 . . . . 1 . . . . . . . . 1 . Destroy 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Blast 10 | . 1 2 4 3 . . . . . . . . . . . . . . . . . . . . . . . . Smash 10 | . . . . . . 2 . . . . 1 . 7 . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 337 | . . . 2 3 4 31 . 6 17 5 32 . 47 2 1 3 5 47 10 1 5 2 19 20 17 30 20 8 Impact 166 | . . . . 3 4 31 . 6 17 5 32 . 47 2 1 . 3 14 1 . . . . . . . . . Slashing 123 | . . . . . . . . . . . . . . . . . . . 2 1 4 2 19 20 17 30 20 8 Piercing 45 | . . . . . . . . . . . . . . . . 3 2 33 7 . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sneak Attacks 56 | . . . 2 . . 3 . . . . 4 . 8 1 . . 3 14 3 . . . 2 1 2 6 3 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Damage Inflicted 18435 | 143 1112 1466 3253 1299 659 535 . . . 47 471 . 1280 104 381 205 305 1532 355 . . . 414 220 308 1436 1442 1468 Guns 4602 | 143 878 . 1511 663 614 . . . . . . . . . . . . . . . . . . . . . 793 . Cannons 4108 | . 234 1466 1727 636 45 . . . . . . . . . . . . . . . . . . . . . . . Explosions 428 | . . . . . . . . . . 47 . . . . 381 . . . . . . . . . . . . . Melee 9223 | . . . . . . 535 . . . . 471 . 1280 104 . 205 305 1532 355 . . . 414 220 308 1436 590 1468 Ramming 74 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . 59 . Kinetic 7718 | 143 956 1466 3195 1299 659 . . . . . . . . . . . . . . . . . . . . . . . Thermal 156 | . 156 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 428 | . . . . . . . . . . 47 . . . . 381 . . . . . . . . . . . . . Electromagnetic 43 | . . . 43 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3240 | . . . . . . 535 . . . . 471 . 1280 104 . . 144 657 49 . . . . . . . . . Slashing 5427 | . . . . . . . . . . . . . . . . . . . 198 . . . 414 220 308 1436 1383 1468 Piercing 1349 | . . . . . . . . . . . . . . . . 205 161 875 108 . . . . . . . . . Highest Corruption 8 | . . . 3 3 3 . . . . . . . . . . . . . . . . . . . . . 8 . Average Corruption 3 | . . . 2 3 3 . . . . . . . . . . . . . . . . . . . . . 8 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 73 | . . . 21 16 24 . . . . . . . . . . . . . . . . . . . . . 12 . Message Errors 14 | . . . 3 1 8 . . . . . . . . . . . . . . . . . . . . . 2 . Matter Fused 18 | . . . 3 6 5 . . . . . . . . . . . . . . . . . . . . . 4 . Heat Flow Errors 13 | . . . 2 5 4 . . . . . . . . . . . . . . . . . . . . . 2 . Energy Discharges 7 | . . . 4 1 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . 5 1 2 . . . . . . . . . . . . . . . . . . . . . 3 . Data Loss (major) 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Misfires 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3943 | . 5 . 5 12 . 377 . . . . 249 . 335 101 23 120 156 586 269 . . . 37 190 . 631 175 672 Projectiles 22 | . 5 . 5 12 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 23 | . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . Melee 3898 | . . . . . . 377 . . . . 249 . 335 101 . 120 156 586 269 . . . 37 190 . 631 175 672 Knockbacks 37 | . 4 12 11 5 . 2 . . . . 1 . . . . . 1 1 . . . . . . . . . . Impact 5 | . . . . . . 2 . . . . 1 . . . . . 1 1 . . . . . . . . . . Kinetic 32 | . 4 12 11 5 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . 7 . . . . . . 46 . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 347 | . 70 . 337 272 252 1 . . . 80 176 . . . . . . 14 . . . 20 347 . 300 102 247 . Average Temperature 92 | . 16 . 149 72 95 1 . . . 34 66 . . . . . . 14 . . . 14 149 . 87 34 59 . Received Heat Transfer 2974 | . 225 150 1017 405 111 69 . . . 27 9 . . . 180 . 9 130 . 9 . 9 369 . . . 246 9 Effects 8 | . . . 2 . . . . . . . . . . . . . . . . . . . 3 . 3 . . . Shutdowns 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . 3 . . . . 1 . 2 . . . 1 4 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 24 | . . . . . . 6 . . . . 4 . 6 . . . . 8 . . . . . . . . . . Impact Corruptions 54 | . . . . . . 10 . . . . 6 . 8 4 . . 15 9 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 350 | . 350 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Maximum Alert Level 5 | . . . 1 2 1 . . . . . 2 . 3 . . . . 1 . . . . 2 . 1 . 5 5 Low Security (%) 65 | 100 100 . 58 11 94 100 . . . . . 100 25 . . . . 84 . . . . . 100 77 100 62 . Level 1 19 | . . . 41 71 5 . . . . . 30 . 10 . . . . 15 . . . . 26 . 22 . . . Level 2 11 | . . . . 17 . . . . . . 69 . 44 . . . . . . . . . 73 . . . . . Level 3 1 | . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . 37 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 47 Peak Influence 1744 | 5 145 . 393 625 243 172 . . . . 512 79 845 . . . . 268 . . . . 467 172 210 147 1744 1626 Initial 1100 | . . . . 163 243 1 . . . . 500 79 7 . . . . 6 . . . . 309 139 81 111 65 1100 Average 197 | 1 13 . 170 319 24 27 . . . . 418 48 417 . . . . 69 . . . . 404 151 159 129 664 1335 Influence Increases 7049 | 15 475 . 909 962 76 313 . . . 155 667 32 1197 . 60 5 90 478 . 45 30 15 519 125 258 204 372 47 Destroy 0b10 Robot/C 1820 | . 240 . 560 500 60 . . . . 20 . . 340 . 60 . . 20 . . . . . . . . 20 . Destroy 0b10 Robot/NC 535 | 15 60 . 115 45 10 25 . . . . 20 . 70 . . 5 . 65 . . . . 15 5 10 35 20 20 Destroy Leader 464 | . 40 . 152 160 . 8 . . . . 2 . 86 . . . . 6 . . . . 4 . . 4 2 . Allied During Kill 497 | . . . . 181 . . . . . . . . 316 . . . . . . . . . . . . . . . Successful Hack 174 | . 27 . 10 13 . 20 . . . . 28 . 16 . . . . 10 . . . . . . 38 6 6 . Disable Machine 360 | . 45 . 30 45 . . . . . . 15 . 30 . . . . 15 . . . . 15 60 15 45 45 . Destroy Structure 754 | . 3 . 12 3 6 20 . . . . 62 32 294 . . . . 32 . . . . 20 30 60 84 84 12 Advance Influence 750 | . . . . . . . . . . . 450 . . . . . . . . . . . 300 . . . . . Partial Spotted 195 | . . . . . . 105 . . . . 15 . . . . . . . . . . . 15 . 30 15 15 . Lose Combat Pursuer 1500 | . 60 . 30 15 . 135 . . . 135 75 . 45 . . . 90 330 . 45 30 15 150 30 105 15 180 15 Influence Decreases 7513 | 15 466 9 520 726 697 153 102 62 . 75 520 248 439 325 195 314 80 242 172 115 28 6 286 229 203 286 212 788 Entered New Map 2689 | . . 5 . 226 382 3 62 13 . . 30 148 4 285 85 309 . 4 92 15 4 6 6 109 63 88 52 698 Time Decay 3646 | 15 318 4 440 380 195 150 40 49 . 75 310 80 275 40 60 5 50 218 80 100 24 . 130 120 140 198 120 30 Search Patrol Dispatched 300 | . . . . . . . . . . . 150 . . . . . . . . . . . 150 . . . . . Lost Part 250 | . 10 . 80 40 . . . . . . 10 . 10 . 40 . 20 10 . . . . . . . . 30 . Lost Ally 490 | . . . . 80 120 . . . . . 20 20 150 . 10 . 10 10 . . . . . . . . 10 60 Purge Threat 138 | . 138 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . . . 8 4 . 2 . . . . 3 . 11 . 1 . . 3 . . . . 3 3 2 5 18 9 Investigation 8 | . . . 3 . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . 1 Extermination 11 | . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . 1 2 . 2 1 . Reinforcement 20 | . . . 2 2 . 1 . . . . 2 . 4 . . . . 1 . . . . 1 . 2 3 1 1 Assault 23 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 13 7 Garrison 7 | . . . 3 2 . . . . . . . . 2 . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Searches Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Construction Impeded 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 25 | . 1 . 3 2 1 1 . . . . 2 . 1 . . . . . . . 3 . . 1 3 . 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 377 | . 27 12 38 26 9 19 . 4 . 15 8 6 12 . 11 . 14 25 . 4 44 11 9 8 11 4 52 8 Peak Tracking Total 35 | . 6 3 5 5 4 6 . 6 . 10 3 6 4 . 11 . 10 8 . 3 11 9 5 8 7 2 35 12 Tactical Retreats 43 | . 2 . 2 1 1 5 . . . 4 4 . 1 . . . 2 7 . 1 1 1 2 1 2 1 4 1 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 10 | . . . 2 . . . . . . . 1 . . . . . . 1 . . . . 1 1 . 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 25 | . 3 . 2 3 . . . . . . 1 . 2 . . . . 1 . . . . 1 4 1 3 4 . Max in Single Turn 1 | . 1 . 1 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 1 1 1 1 . Garrison Access 7 | . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 1 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 112 | . 10 . 11 7 4 6 1 . 1 . 13 . 7 1 . 9 . 6 1 1 7 . 3 9 4 5 5 1 Terminals 58 | . 7 . 8 5 1 3 . . . . 9 . 1 . . . . 2 . 1 . . 1 7 2 5 5 1 Fabricators 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 15 | . 2 . 1 1 1 1 . . . . 3 . 3 . . . . 2 . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 1 2 . . . Total Hacks 370 | . 29 . 26 17 33 13 1 . 7 . 38 . 25 1 . 48 . 20 1 1 21 . 9 33 12 19 14 2 Successful 231 | . 16 . 7 8 28 6 1 . 7 . 18 . 20 1 . 48 . 6 1 1 21 . 3 18 9 8 4 . Failed 138 | . 12 . 19 9 5 7 . . . . 20 . 5 . . . . 14 . . . . 6 15 3 11 10 2 Catastrophic 32 | . 3 . 8 1 . 2 . . . . 3 . 1 . . . . 3 . . . . . 4 . 4 2 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 113 | . 16 . 14 10 . 1 . . 1 . 15 . 5 . . . . 8 . . 1 . . 20 1 12 9 . Terminals 172 | . 15 . 15 12 3 7 . . . . 28 . 4 . . . . 11 . 1 . . 3 29 9 19 14 2 Fabricators 4 | . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 20 | . 10 . 5 . . 2 . . . . . . . . . . . . . . . . . 3 . . . . Recycling Units 40 | . 4 . 3 2 3 1 . . . . 8 . 7 . . . . 7 . . . . 5 . . . . . Scanalyzers 13 | . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . Garrison Access 15 | . . . 3 3 . . . . . . 2 . 1 . . . . 1 . . . . 1 1 3 . . . Terminal Hacks 176 | . 5 . 2 5 28 5 1 . 7 . 12 . 4 1 . 48 . 2 1 1 21 . . 15 7 8 3 . Record 84 | . . . . . 26 . . . . . 5 . . . . 36 . 1 . 1 10 . . 4 . 1 . . Part Schematic 11 | . . . . . . . . . 7 . . . . . . 4 . . . . . . . . . . . . Robot Analysis 8 | . 3 . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . Prototype ID Bank 14 | . . . . . . . . . . . . . 1 . . 4 . . . . 9 . . . . . . . Open Door 11 | . . . . 2 . . 1 . . . 1 . . 1 . . . . 1 . 2 . . 1 . 1 1 . Level Access Points 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . Branch Access Points 8 | . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 1 . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Recall Extermination 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 . . Recall Reinforcements 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 . . Hauler Manifests 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 15 | . 8 . 4 . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 8 | . 4 . 2 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Repair 7 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 11 | . 2 . 1 1 . . . . . . 2 . 2 . . . . 1 . . . . 2 . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Retrieve Components 9 | . 2 . 1 1 . . . . . . 2 . 2 . . . . 1 . . . . . . . . . . Scanalyzer 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . Insert Component 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Analyze 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 1 2 . . . Seal Access 7 | . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 1 2 . . . Unauthorized Hacks 9 | . 1 . . 1 . . . . . . 4 . 1 . . . . 1 . . . . . . . . 1 . Terminals 4 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . 1 . Assimilate 4 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . Reject 5 | . 1 . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 9 . 11 5 2 5 . . . . 10 . 4 . . . . 4 . . . . 2 5 1 3 2 1 Full Trace Events 6 | . 1 . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . 7 . . . 6 . . 4 . . . . . . . . . 1 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . 69 . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . Parts Repaired 7 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 196 | . 104 . 64 . . . . . . . . . . . . . . . . . . . . 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . 11 . 9 10 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 53 | . . . . 10 . . . . . . 2 18 . . . . . 1 . . . . . . . . 1 21 Largest Group 18 | . . . . 10 6 . . . . . 1 18 10 . . . . 1 . . . . . . . . 1 4 Highest-Rated Group 656 | . . . . 173 109 . . . . . 26 656 406 . . . . 26 . . . . . . . . 26 57 Highest-Rated Ally 50 | . . . . 29 29 . . . . . 26 50 50 . . . . 26 . . . . . . . . 26 15 Total Orders 10 | . . . . . . . . . . . 2 . . . 4 . 4 . . . . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . RETURN 4 | . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . Ally Attacks 259 | . . . . 56 18 . . . . . . 83 86 . . . . . . . . . . . . . . 16 Total Damage 8157 | . . . . 670 209 . . . . . . 3710 3146 . . . . . . . . . . . . . . 422 Kills 49 | . . . . 12 1 . . . . . . 13 23 . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Active Infowar (turns) 11075 | 7 1501 716 644 897 712 563 89 196 711 278 686 160 672 87 124 218 21 611 171 200 295 78 266 240 292 405 235 . Sensors 5760 | . . . . . . 560 89 184 710 278 686 160 670 87 82 . . 216 171 177 291 65 264 240 224 405 201 . Structural 8627 | . 466 716 644 897 712 440 89 196 475 265 686 160 672 87 124 218 21 395 . 23 . 13 264 240 292 368 164 . Seismic 1042 | 7 1035 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 15 | . . . . . . . . . . . . . . . . . . . . . 4 . 11 . . . . . Robot Analysis Total 8 | . 3 . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . Derelict Logs Recovered 12 | . . . . . . . 1 2 2 2 . . . . 1 . 1 . 2 1 . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . 3 . 3 . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 13894 | 65 1527 1102 1487 897 1124 622 89 196 715 278 686 160 672 87 124 218 218 728 172 200 698 89 266 240 292 405 406 131 Spaces Moved 17800 | 29 905 569 732 457 868 1214 250 375 1386 652 1234 268 1040 223 205 186 461 716 297 373 1157 268 575 650 815 795 826 274 Core 166 | . . . . . . . . . . . 1 . . . . . 10 155 . . . . . . . . . . Treads 790 | . 79 445 19 247 . . . . . . . . . . . . . . . . . . . . . . . . Legs 756 | 29 94 . 11 . . . . . . . . . . . . . . . . . . . . . . . 352 270 Wheels 2640 | . 732 124 702 210 868 4 . . . . . . . . . . . . . . . . . . . . . . Hover 1833 | . . . . . . . . . . . . . . . . . . 561 297 373 602 . . . . . . . Flight 11591 | . . . . . . 1210 250 375 1386 652 1233 268 1040 223 205 186 451 . . . 555 268 575 650 815 795 454 . Fastest Speed 20 | 120 95 120 80 82 95 29 32 33 33 33 33 36 36 36 36 36 36 45 45 45 24 24 20 23 23 21 21 30 Average Speed 53 | 120 119 153 107 132 108 36 34 36 39 33 36 36 36 36 53 103 40 80 45 45 37 24 22 23 23 22 24 30 Slowest Speed 550 | 120 160 240 330 240 130 166 39 39 103 33 550 36 111 36 116 111 200 250 45 45 104 24 25 23 23 23 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . 3 . . . . 6 . 3 . 1 . . . . . . 3 1 1 2 3 1 . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Spacefolds 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 Exploration Rate (%) 53 | 3 97 14 56 60 98 33 51 56 88 79 32 89 33 37 55 62 66 16 50 59 94 44 17 68 28 82 63 11 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 5 | . . . . . . . . . 1 . . . . . 1 3 . . . . . . . . . . . . Known Exits Taken 22 | . . . 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 6 . . . . . 1 1 1 . . . 1 1 . 1 . 2 4 . 2 . . . . . . Spaces Dug 269 | . 3 . . . 5 20 . 6 . 17 36 . 20 1 1 . 2 16 3 11 3 7 10 15 24 29 36 4 Terrain Destroyed 318 | . 3 . 6 . 6 20 . 6 . 24 36 . 30 1 17 . 2 16 3 11 3 7 10 15 24 29 45 4 Melee 180 | . . . . . 4 20 . 6 . 5 25 . 20 1 1 . 2 16 3 1 3 2 6 14 14 20 13 4 Projectile 96 | . 3 . 6 . 2 . . . . 3 11 . . . . . . . . 10 . 5 4 1 10 9 32 . AOE 42 | . . . . . . . . . . 16 . . 10 . 16 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 20741 | 41 1198 701 1158 641 989 1343 252 424 1523 699 1411 331 1265 226 213 204 483 785 318 391 1422 278 679 703 873 948 939 303 Wait 1500 | . 129 72 162 76 43 61 1 40 94 32 105 62 157 1 4 . 17 5 5 . 229 1 61 12 11 76 27 17 Move 17714 | 28 904 568 731 456 867 1207 249 374 1385 651 1222 267 1035 222 202 185 460 715 296 372 1156 263 572 647 810 788 812 270 Hop 20 | . . . . . . 3 . . . . 6 . 1 . 1 . . . . . . 1 1 1 2 3 1 . Pick Up 131 | 1 24 3 22 5 4 8 . . 3 1 12 1 4 1 . 2 . 6 2 1 2 1 5 6 2 7 8 . Fast Attach 129 | 1 5 1 28 14 8 2 . . 3 . 3 . . . . 7 . 11 2 . 10 . 6 4 8 9 7 . Attach 76 | . 4 4 7 5 2 9 . 2 4 . 3 . 3 . 1 . 1 2 . . 3 . 3 2 3 5 10 3 Detach 33 | . . . . . . 4 1 . 4 . . . . . . . 1 2 . . 4 . . . 2 6 7 2 Swap 117 | . 21 5 15 10 8 4 . 2 8 5 9 . 4 . . 1 . 2 . 8 . 6 1 . . 4 2 2 Drop 198 | . 19 1 36 18 16 14 1 . 5 . 8 1 12 . . 6 . 2 4 1 13 . 7 10 8 11 4 1 Fire 480 | 11 92 47 154 54 37 . . . . 5 11 . 2 . 4 . . . . 8 . 4 4 1 10 9 27 . Melee 328 | . . . 2 3 4 31 . 6 17 5 32 . 47 2 1 3 4 40 9 1 5 2 19 20 17 30 20 8 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 66 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 441 | -10/Materials | Repaired Lgt. Treads 469 | -10/Materials | Repaired Lgt. Treads 496 | -10/Materials | Repaired Lgt. Assault Rifle 524 | -10/Materials | Repaired Seismic Detector 547 | -10/Materials | Discovered new exit (range 15) 722 | -10/Materials | Central database locked down 898 | -10/Materials | Discovered new exit (range 9) 1063 | -10/Materials | Discovered new exit (range 16) 1198 | -10/Materials | Discovered new exit (range 7) 1406 | -10/Materials | Discovered new exit (range 14) 1580 | -10/Materials | Discovered new exit (range 10) 1593 | -10/Materials | Entered Subcaves 1594 | -10/Subcaves | Approached by a straggling Scientist 1664 | -10/Subcaves | Core integrity fell below 50% 1774 | -10/Subcaves | Discovered new exit (range 8) 2001 | -10/Subcaves | Disturbed a concealed Subdweller 2270 | -10/Subcaves | Disturbed a concealed Subdweller 2452 | -10/Subcaves | Core integrity fell below 20% 2608 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2695 | -10/Subcaves | Entered Materials 2695 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2998 | -8/Materials | Build established: Scavenger-Mutant 3396 | -8/Materials | Lost 7 parts (1p3n3u) 3634 | -8/Materials | Discovered new exit (range 16) 3711 | -8/Materials | Repaired Imp. Light Cannon 3747 | -8/Materials | Repaired Imp. Light Cannon 3849 | -8/Materials | Garrison activated, responded to threat 4053 | -8/Materials | Identified exit to Storage 4182 | -8/Materials | Entered Storage 4241 | -8/Storage | Garrison activated, responded to threat 4250 | -8/Storage | Core integrity fell below 50% 4288 | -8/Storage | Lost 3 parts (1p1n1w) 4847 | -8/Storage | Identified exit to Recycling 4867 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4878 | -8/Storage | Discovered new exit (range 9) 5001 | -8/Storage | Lost 3 allies 5020 | -8/Storage | Used back door to open Recycling access 5079 | -8/Storage | Entered Recycling 5079 | -8/Recycling | Accompanied by 6 allies 5141 | -8/Recycling | Build established: Commander-Mutant 5196 | -8/Recycling | Lost 6 allies 5377 | -8/Recycling | Core integrity fell below 20% 5451 | -8/Recycling | Build established: Scavenger-Mutant 5576 | -8/Recycling | Discovered new exit (range 15) 5769 | -8/Recycling | Entered Scraplab 5792 | -8/Recycling | Found Prototype Device 5792 | -8/Recycling | Identified Scrap Engine 6203 | -8/Recycling | Entered Factory 6203 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6386 | -6/Factory | Discovered new exit (range 7) 6389 | -6/Factory | Identified exit to Factory 6431 | -6/Factory | Identified exit to Lower Caves 6825 | -6/Factory | Entered Lower Caves 6863 | -6/Lower Caves | Learned Factory non-interactive machine intel 6910 | -6/Lower Caves | Discovered new exit (range 12) 6914 | -6/Lower Caves | Identified exit to Lower Caves 6914 | -6/Lower Caves | Entered another Lower Caves area 6917 | -6/Lower Caves | Learned Factory garrison access intel 6938 | -6/Lower Caves | Build established: Scout 7027 | -6/Lower Caves | Learned Factory terminal intel 7027 | -6/Lower Caves | Spotted B-75 Beast 7109 | -6/Lower Caves | Discovered new exit (range 6) 7110 | -6/Lower Caves | Identified exit to Zion 7110 | -6/Lower Caves | Entered Zion 7124 | -6/Zion | Discovered new exit (range 16) 7127 | -6/Zion | Found CR-A16's Pointy Stick 7141 | -6/Zion | Received a hallucinogenic algorithm 7141 | -6/Zion | Ran a hallucination algorithm 7209 | -6/Zion | Learned location of 1 exit from Factory 7242 | -6/Zion | Learned location of 1 exit from Factory 7248 | -6/Zion | Visited the Megawrench Repair Shop 7322 | -6/Zion | Learned Factory emergency access door positions 7330 | -6/Zion | Met Imprinter 7359 | -6/Zion | Found Prototype Device 7359 | -6/Zion | Identified Bomb Factory No. 2 7683 | -6/Zion | Megawrench repaired 8 parts 7825 | -6/Zion | Identified exit to Proximity Caves 7825 | -6/Zion | Entered Proximity Caves 7860 | -5/Proximity Caves | Learned Factory trap positions 7985 | -5/Proximity Caves | Spotter reported a threat 8020 | -5/Proximity Caves | Spotted B-75 Beast 8051 | -5/Proximity Caves | Spotter reported a threat 8058 | -5/Proximity Caves | Spotter reported a threat 8098 | -5/Proximity Caves | Learned Factory trap positions 8098 | -5/Proximity Caves | Discovered exit to Factory (range 8) 8103 | -5/Proximity Caves | Entered Factory 8103 | -5/Factory | Evolved 2 slots: Utility x2 8104 | -5/Factory | Identified exit to Upper Caves 8104 | -5/Factory | Identified exit to Factory 8105 | -5/Factory | Loaded intel: 114 trap records 8107 | -5/Factory | Loaded intel: 246 non-interactive machine locations 8108 | -5/Factory | Loaded intel: 28 terminal locations 8109 | -5/Factory | Loaded intel: 4 garrison access locations 8122 | -5/Factory | Identified exit to Extension 8404 | -5/Factory | Build established: Hacker-Scout 8703 | -5/Factory | Search patrols dispatched 8789 | -5/Factory | Sucked down chute 8789 | -5/Factory | Entered Waste 8815 | -5/Waste | Spotted C-40 Crusher 8828 | -5/Waste | Spotted C-40 Crusher 8828 | -5/Waste | Spotted C-40 Crusher 8833 | -5/Waste | Spotted C-40 Crusher 8835 | -5/Waste | Spotted C-40 Crusher 8837 | -5/Waste | Spotted C-40 Crusher 8843 | -5/Waste | Discovered new exit (range 11) 8848 | -5/Waste | Warlord forces began an assault 8851 | -5/Waste | Identified exit to Factory 8860 | -5/Waste | Allies destroyed C-40 Crusher 8869 | -5/Waste | Allies destroyed C-40 Crusher 8877 | -5/Waste | Allies destroyed C-40 Crusher 8878 | -5/Waste | Allies destroyed C-40 Crusher 8880 | -5/Waste | Allies destroyed C-40 Crusher 8881 | -5/Waste | Allies destroyed C-40 Crusher 8912 | -5/Waste | Lost 8 allies 8949 | -5/Waste | Entered Factory 8949 | -5/Factory | Accompanied by 10 allies 8950 | -5/Factory | Loaded intel: 93 trap records 9512 | -5/Factory | Garrison activated, responded to threat 9549 | -5/Factory | First assault squad dispatched 9621 | -5/Factory | Entered Upper Caves 9696 | -5/Upper Caves | Discovered new exit (range 15) 9708 | -5/Upper Caves | Identified exit to Upper Caves 9708 | -5/Upper Caves | Entered another Upper Caves area 9734 | -5/Upper Caves | Encountered a Warlord checkpoint 9769 | -5/Upper Caves | Ambushed by wild Derelicts 9773 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9821 | -5/Upper Caves | Lost 4 parts (2n1u1w) 9822 | -5/Upper Caves | Discovered new exit (range 10) 9830 | -5/Upper Caves | Identified exit to Zhirov 9832 | -5/Upper Caves | Entered Zhirov 9832 | -5/Zhirov | Discovered new exit (range 3) 9852 | -5/Zhirov | Met Zhirov 9872 | -5/Zhirov | Learned location of Quarantine (-3) 9872 | -5/Zhirov | Learned location of Testing (-2) 9872 | -5/Zhirov | Learned location of Command (-1) 9895 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9921 | -5/Zhirov | Found Alien Artifact 9921 | -5/Zhirov | Identified Integrated Reactor 9921 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9935 | -5/Zhirov | Found Alien Artifact 10044 | -5/Zhirov | Identified exit to Proximity Caves 10050 | -5/Zhirov | Entered Proximity Caves 10068 | -4/Proximity Caves | Build established: Hacker-Mutant 10108 | -4/Proximity Caves | Learned Research terminal intel 10128 | -4/Proximity Caves | Spotted B-86 Titan 10252 | -4/Proximity Caves | Discovered exit to Factory (range 10) 10268 | -4/Proximity Caves | Entered Factory 10268 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10422 | -4/Factory | Identified exit to Upper Caves 10653 | -4/Factory | Discovered new exit (range 7) 10992 | -4/Factory | Fabricated Quantum Reactor? 10996 | -4/Factory | Entered Upper Caves 11082 | -4/Upper Caves | Encountered a Warlord checkpoint 11085 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 11125 | -4/Upper Caves | Discovered new exit (range 15) 11148 | -4/Upper Caves | Identified exit to Upper Caves 11168 | -4/Upper Caves | Entered another Upper Caves area 11174 | -4/Upper Caves | Discovered new exit (range 11) 11236 | -4/Upper Caves | Learned Research terminal intel 11346 | -4/Upper Caves | Spotted B-86 Titan 11351 | -4/Upper Caves | Discovered new exit (range 15) 11358 | -4/Upper Caves | Identified exit to Warlord 11368 | -4/Upper Caves | Entered Warlord 11584 | -4/Warlord | Warlord's base attacked by MAIN.C 11586 | -4/Warlord | Met Warlord 11620 | -4/Warlord | Found Prototype Piercing Weapon 11620 | -4/Warlord | Identified Vortex Lance 11623 | -4/Warlord | Found Vortex Lance 11628 | -4/Warlord | Found Prototype Energy Gun 11628 | -4/Warlord | Identified Vortex Shotgun 11659 | -4/Warlord | Found Prototype Device 11659 | -4/Warlord | Identified Exp. Cloaking Device 11667 | -4/Warlord | Found Prototype Device 11667 | -4/Warlord | Identified Thermal Barrier 11670 | -4/Warlord | Found Prototype Hackware 11670 | -4/Warlord | Identified Ghost Barrier 11676 | -4/Warlord | Found Prototype Processor 11912 | -4/Warlord | Build established: Wizard-Sprinter 11934 | -4/Warlord | Warlord forces counterattacked 11994 | -4/Warlord | Spotted Executioner 12014 | -4/Warlord | Spotted B-90 Cyclops 12023 | -4/Warlord | Spotted B-90 Cyclops 12049 | -4/Warlord | Opened side exit 12053 | -4/Warlord | Discovered new exit (range 9) 12054 | -4/Warlord | Spotted B-86 Titan 12056 | -4/Warlord | Identified exit to Proximity Caves 12058 | -4/Warlord | Lost 16 allies 12066 | -4/Warlord | Entered Proximity Caves 12067 | -3/Proximity Caves | Identified exit to Research 12068 | -3/Proximity Caves | Spotter reported a threat 12069 | -3/Proximity Caves | Spotter reported a threat 12087 | -3/Proximity Caves | Spotted B-86 Titan 12155 | -3/Proximity Caves | Entered Research 12155 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12156 | -3/Research | Identified exit to Quarantine 12157 | -3/Research | Loaded intel: 23 terminal locations 12165 | -3/Research | Discovered new exit (range 8) 12167 | -3/Research | Identified exit to Research 12368 | -3/Research | Spotted B-86 Titan 12405 | -3/Research | Search patrols dispatched 12421 | -3/Research | Entered Quarantine 12421 | -3/Quarantine | Spotted Alpha 7 12433 | -3/Quarantine | Found Alien Launcher 12433 | -3/Quarantine | Identified Sigix Terminator 12456 | -3/Quarantine | Found Alien Slashing Weapon 12456 | -3/Quarantine | Identified Sigix Broadsword 12468 | -3/Quarantine | Found Alien Artifact 12520 | -3/Quarantine | Repaired Mic. Fission Core? 12544 | -3/Quarantine | Found Alien Artifact 12615 | -3/Quarantine | Found Alien Artifact 12661 | -3/Quarantine | Entered Research 12661 | -2/Research | Warlord forces began assault on 0b10 12661 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 12662 | -2/Research | Loaded intel: 22 terminal locations 12698 | -2/Research | Met up with Warlord 12698 | -2/Research | Discovered new exit (range 9) 12700 | -2/Research | Identified exit to Access 12722 | -2/Research | Identified exit to Testing 12731 | -2/Research | Build established: Wizard-Scout 12771 | -2/Research | Research machine network offline 12953 | -2/Research | Entered Testing 13238 | -2/Testing | Found Prototype Energy Gun 13238 | -2/Testing | Identified Tachyon Dispersion Ray 13323 | -2/Testing | Spotted Fortress 13354 | -2/Testing | Discovered new exit (range 6) 13354 | -2/Testing | Discovered new exit (range 6) 13355 | -2/Testing | Identified exit to Protoforge 13356 | -2/Testing | Identified exit to Section 7 13358 | -2/Testing | Entered Section 7 13359 | -2/Section 7 | Identified Core Reset Matrix 13359 | -2/Section 7 | Identified Transdimensional Reconstructor 13359 | -2/Section 7 | Identified Subatomic Replicator 13359 | -2/Section 7 | Used Core Reset Matrix 13363 | -2/Section 7 | Detected hypermatrix surge 13363 | -2/Section 7 | Sensed 17 artifacts in vicinity 13429 | -2/Section 7 | Crushed by falling debris 13439 | -2/Section 7 | Found Microwarp Drive 13460 | -2/Section 7 | Lost 3 parts (3u) 13473 | -2/Section 7 | Found Spacefold Activator 13511 | -2/Section 7 | Found Integrated Dissipator 13525 | -2/Section 7 | Spotted Alpha 7 13555 | -2/Section 7 | Spotted Alpha 7 13566 | -2/Section 7 | Spotted B-99 Colossus 13593 | -2/Section 7 | Integrated with Sigix Exoskeleton 13732 | -2/Section 7 | Scanned by Researcher 13733 | -2/Section 7 | Intercept squad dispatched 13735 | -2/Section 7 | Spotted Investigator 13738 | -2/Section 7 | Destroyed Investigator 13745 | -2/Section 7 | Spotted Tracker 13748 | -2/Section 7 | Spotted Tracker 13752 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 13764 | -2/Section 7 | Entered Access 13764 | -1/Access | Evolved 2 slots: Utility x2 13764 | -1/Access | Installed Integrated Dissipator, increased core heat dissipation (+20) 13769 | -1/Access | Emitted hypermatrix ping 13774 | -1/Access | Assembled emerged from beneath the floor 13822 | -1/Access | Assembled emerged from beneath the floor 13866 | -1/Access | Assembled emerged from beneath the floor 13887 | -1/Access | Build established: Alien-Sigix 13887 | -1/Access | Discovered new exit (range 17) 13894 | -1/Access | Spotted B-99 Colossus 13894 | -1/Access | Spotted B-99 Colossus 13895 | *** | Heading to fleet! Last Messages --------------- dispatched. 13866_ Assembled emerge from beneath the floor. as-79736 melds with Sigix Exoskeleton. as-80718 melds with Sigix Exoskeleton. as-48259 melds with Sigix Exoskeleton. 13879_ The unstable cave ceiling collapses. 13885_ W-44 Eye sends out distress signal. 13886_ Sneak attack on R-10 Processor. 13886_ R-10 Processor destroyed. 13887_ EXIT=FOUND 13889_ K-01 Serf collects debris. 13892_ Spacefolded through Wall. Sealed Barrier opened remotely. 13894_ Penetrated by Slug. 13894_ Slug penetrates Reinforced Barrier. 13894_ Dropped Lgt. Ion Engine. 13894_ Penetrated by Slug. [Achievement: 30k Club] [Achievement: Home At Last?] [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | ????????????????????????## * / # # | | ??????????????????????#### + + | | ?????????????????????##### # # | | ???????????????????##########+######## #######+## | | ??????????????????########### ######## # | | ?????????????????############+######## # | | ????????????????######### # # " | | ???????????????? ######## # # """ | | ??????????????? ######## # + """ | | ??????????????] ######## # # " | | ?????????????? ######## # # | | ????????????? ######## # # | | ????????????? ######## # ########## | | ????????????# ######## # ########## | | ???????????## ######## # ########## | | ???????????## ######## +! ########## | | ??????????#####+######### #w!########## | | ?????????? ######### #=!########## | | ??????????############################k ########## | | ?????????############################# ########## | | ?????????##################### ####### ########## | | ?????????# ########## | | ?????????# BB % ########## | | ?????????# BB % h ########## | | ???????? * p ########## | | ????????? "X % ########## | | ????????? "" ########## | | ????????? ########## | | ?????????# BB ## | | ?????????# BB """ """h ## | | ?????????? """T""" ## ?? | | ??????????#################### ####### ## ??? | | ??????????############################w ## ?????? | | ???????????########################### ##=??????? | | ???????????? ######################## #????????? | | ???????????? !######################## #????????? | | ????????????? ######################## ?????????? | | ??????????????############# ####### ??????????? | | ???????????????############ " R???????????? | | ?????????????????u u ?????????????? | | ??????????????????######### ####??????????????? | | ?????????????????????####### ##?????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 70 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 325 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Evasion (%) 77 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 46 Defensive Hacking 46 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 24% | -10/Materials Lgt. Treads | 32% | -10/Materials Lgt. Assault Rifle | 12% | -10/Materials Seismic Detector | 45% | -10/Materials Imp. Light Cannon | 2% | -8/Materials Imp. Light Cannon | 21% | -8/Materials Mic. Fission Core | 31% | -3/Quarantine Alien Tech Used ----------------- Integrated Reactor Sigix Terminator Sigix Broadsword Core Reset Matrix Microwarp Drive Spacefold Activator Sigix Exoskeleton Sigix Sheargun Subatomic Replicator Integrated Dissipator Achievements -------------- 30k Club Alien Roots All-out Warlord Close Call Home At Last? I Spy Nope Rockin' Loadout Signature Confirmed Turtlemind Ultimate Loadout Universal Adapter Winner's Signature Challenges ------------ None Game ------ Seed LayeredMasterTrident Manual? 0 Play Time 09:32:06 Cumulative 25.1 hours Start 2025.07.08 @ 12:22:38 End 2025.07.09 @ 17:00:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type 2 Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 29 Gallery% 15 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9cc7418-d615-4b2f-abda-07ccc543d74b