Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.17 @ 15:37:40 Player: ClassActJerk Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2663) 2663 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 6163 Bonus ------- High Alert Combat Kills 45 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (24) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Faulty F-cell Engine Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Battery Advanced Visual Processing Unit Armor Integrity Analyzer Thermal Shield > --- WEAPON ----------- Heavy Particle Cannon Assault Rifle Precision Assault Rifle Heavy Rocket Launcher > --- INVENTORY -------- Shock Rifle Heavy Ion Cannon Gauss Rifle Flak Gun Flak Gun Flak Gun [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Medium Treads Leg Improved Carbon-fiber Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 5 | . . . 2 2 1 Weapon 2 | . . 2 . . . Parts Attached 80 | 6 4 14 13 29 14 Power 12 | 1 2 2 1 4 2 Engine 9 | 1 2 2 1 2 1 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 18 | 2 . 4 5 4 3 Treads 1 | . . . . . 1 Leg 17 | 2 . 4 5 4 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 . 1 4 10 1 Device 5 | . . . . 4 1 Storage 4 | 1 . . 1 2 . Processor 5 | . . 1 2 2 . Hackware . | . . . . . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 33 | 2 2 7 3 11 8 Energy Gun 6 | . . 2 1 2 1 Energy Cannon 4 | . . . . 3 1 Ballistic Gun 19 | 2 2 5 1 4 5 Ballistic Cannon . | . . . . . . Launcher 4 | . . . 1 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 41 | . . 1 2 13 25 Power 5 | . . . . 2 3 Propulsion 8 | . . 1 1 1 5 Utility 10 | . . . 1 3 6 Weapon 18 | . . . . 7 11 Highest Loss Streak 10 | . . 1 2 3 10 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 91 | . 85 89 94 97 72 Engine 5 | . 14 11 9 4 . Core 1 | . . . . 2 5 Leg 16 | . 28 21 17 15 11 Device 4 | . . . . 7 4 Storage 12 | . 14 11 9 14 11 Processor 13 | . . 7 18 14 13 Protection 3 | . . . 4 5 . Energy Gun 4 | . . 4 9 5 2 Energy Cannon 2 | . . . . 3 5 Ballistic Gun 17 | . 28 33 22 12 11 Launcher 4 | . . . 4 7 2 Naked Turns . | . . . . . . Heaviest Build 49 | 13 13 14 24 49 49 Greatest Support 48 | 20 20 20 36 38 48 Greatest Overweight (x) 9 | . . . 1 1 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 6 8 8 9 10 9 Most Carried 10 | 5 8 8 10 10 10 Average Carried 6 | 2 3 5 6 8 5 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 9 | 2 4 8 7 9 1 Class Distribution -------------------- 44% | Gunner 41% | Scavenger-Gunner 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2212 | 65 84 436 216 897 514 Remotely . | . . . . . . Salvage Created 3021 | . 103 387 429 1376 726 Parts 190 | . 15 29 17 89 40 Haulers Intercepted 3 | . . . . 1 2 Recyclers Shooed 4 | . . . . 3 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 58 | . 6 10 6 23 13 Guns 40 | . 6 10 5 13 6 Cannons 7 | . . . . 3 4 AOE 9 | . . . . 7 2 Classes Destroyed 15 | . 1 4 4 4 2 Worker 8 | . . 3 2 2 1 Builder 7 | . . . 1 6 . Tunneler 1 | . . . . 1 . Hauler 3 | . . . . 1 2 Recycler 2 | . . . 1 1 . Watcher 4 | . . 1 . 2 1 Swarmer 11 | . 6 4 . 1 . Cutter 3 | . . . . . 3 Grunt 23 | . . 5 2 13 3 Brawler 3 | . . . 1 2 . Duelist 1 | . . . . 1 . Sentry 3 | . . 1 1 1 . Hunter 8 | . . . 2 1 5 Programmer 5 | . . . . 4 1 Heavy 1 | . . . . . 1 Best Kill Streak 11 | . 6 7 4 11 6 Combat Bots Only 6 | . 6 4 3 6 3 Max Kills in Single Turn 2 | . 1 2 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 6341 | . 224 436 595 1889 3197 Core 1285 | . 8 57 121 194 905 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 63 | . . . 63 . . Core Remaining (%) 86 | 100 96 85 78 72 . Volleys Fired 186 | . 17 31 24 71 43 Largest 4 | . 2 4 4 4 4 Hottest 196 | . 40 125 126 173 196 Shots Fired 565 | . 34 98 91 205 137 Gun 455 | . 34 98 87 149 87 Cannon 80 | . . . . 39 41 Launcher 30 | . . . 4 17 9 Special . | . . . . . . Kinetic 365 | . 34 84 63 119 65 Thermal 105 | . . 14 21 29 41 Explosive 30 | . . . 4 17 9 Electromagnetic 65 | . . . 3 40 22 Robot Hit Streak 20 | . 4 7 10 20 9 Robot Miss Streak 17 | . 8 6 2 3 17 Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . . 2 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 350 | . 13 57 56 137 87 Core Hits 220 | . 8 36 24 80 72 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 7 | . . . 5 1 1 Burn 5 | . . . 5 . . Meltdown 1 | . . . . . 1 Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6854 | . 131 529 672 3225 2297 Guns 3666 | . 131 529 533 1601 872 Cannons 1318 | . . . . 612 706 Explosions 1864 | . . . 139 1010 715 Melee . | . . . . . . Ramming 6 | . . . . 2 4 Kinetic 2947 | . 131 390 294 1412 720 Thermal 1576 | . . 139 217 514 706 Explosive 1816 | . . . 139 962 715 Electromagnetic 509 | . . . 22 335 152 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . 3 9 1 Average Corruption 3 | . . . 2 4 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 66 | . . . 14 40 12 Message Errors 19 | . . . 5 13 1 Matter Fused 17 | . . . 2 11 4 Heat Flow Errors 6 | . . . 3 2 1 Energy Discharges 7 | . . . 1 6 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 8 | . . . 2 2 4 Data Loss (major) 5 | . . . 1 3 1 Misfires 2 | . . . . 1 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 130 | . . . . 8 122 Projectiles 12 | . . . . . 12 Explosions 118 | . . . . 8 110 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 520 | . . . 70 93 357 Shots 13 | . . . 2 5 6 Rammed . | . . . . . . Targets Rammed 4 | . . 1 . 2 1 Kicked 4 | . . 1 . 2 1 Crushed . | . . . . . . Highest Temperature 586 | . . 353 586 393 475 Average Temperature 134 | . . 135 164 100 162 Received Heat Transfer 810 | . . 198 162 306 144 Effects 14 | . . . 4 2 8 Shutdowns 4 | . . . 1 . 3 Energy Bleed 3 | . . . 2 . 1 Interference 4 | . . . . 2 2 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 . 1 Combat Hostiles 2 | . . . 1 . 1 Parts Melted 7 | . . . 3 1 3 Heat Transferred 2871 | . . 170 925 777 999 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 461 | . 155 217 217 434 461 Initial 198 | . . 65 74 30 198 Average 189 | . 112 97 112 216 286 Maximum Alert Level 2 | . . 1 1 2 2 Low Security (%) 56 | 100 100 98 83 45 15 Level 1 38 | . . 1 16 45 82 Level 2 4 | . . . . 8 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . . 3 . 10 4 Investigation 2 | . . 1 . 1 . Extermination 5 | . . . . 4 1 Reinforcement 7 | . . 2 . 2 3 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 4 | . . 3 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 7 15 6 44 25 Peak Tracking Total 6 | . 6 4 3 5 4 Tactical Retreats 6 | . . 1 . 5 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 8 | . 1 2 2 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 9 | . . . 1 4 4 Max in Single Turn 4 | . . . 1 2 4 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 12 | . . 3 2 6 1 Terminals 8 | . . 1 1 5 1 Fabricators . | . . . . . . Repair Stations 3 | . . 2 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 18 | . . 5 6 6 1 Successful 12 | . . 2 4 5 1 Failed 6 | . . 3 2 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 10 | . . 2 2 5 1 Fabricators . | . . . . . . Repair Stations 7 | . . 3 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . . 1 . 4 1 Record 3 | . . 1 . 2 . Open DSF 3 | . . . . 2 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 1 3 . . Scan Component 3 | . . 1 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 3 1 1 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 5502 | 43 273 655 904 2760 867 Spaces Moved 2773 | 35 175 399 425 1365 374 Core 39 | 16 . . . . 23 Treads 28 | . . . . . 28 Legs 2706 | 19 175 399 425 1365 323 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 151 | 88 120 120 172 159 148 Slowest Speed 500 | 120 120 120 190 195 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 29 38 20 25 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 207 | . . . 44 75 88 Melee . | . . . . . . Projectile 5 | . . . . 3 2 AOE 202 | . . . 44 72 86 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3723 | 45 209 525 553 1802 589 Wait 578 | . 3 57 69 300 149 Move 2768 | 34 174 398 424 1364 374 Hop . | . . . . . . Pick Up 74 | 5 7 15 13 27 7 Fast Attach 9 | 3 . . 1 5 . Attach 63 | 3 4 10 10 22 14 Detach . | . . . . . . Swap 8 | . . 4 2 2 . Drop 33 | . 4 9 10 9 1 Fire 186 | . 17 31 24 71 43 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . 1 . 2 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Weapon x2 685 | -9/Materials | Discovered new exit (range 8) 809 | -9/Materials | Build established: Scavenger-Gunner 948 | -9/Materials | Discovered new exit (range 15) 972 | -9/Materials | Entered another Materials area 972 | -8/Materials | Evolved 2 slots: Utility x2 1306 | -8/Materials | Repaired Lgt. Assault Rifle 1606 | -8/Materials | Discovered new exit (range 8) 1876 | -8/Materials | Entered Factory 1876 | -7/Factory | Evolved 2 slots: Utility x2 2798 | -7/Factory | Build established: Gunner 3675 | -7/Factory | Identified exit to Garrison 4095 | -7/Factory | Garrison activated, responded to threat 4144 | -7/Factory | Lost 3 parts (2u1w) 4583 | -7/Factory | Discovered new exit (range 6) 4636 | -7/Factory | Entered another Factory area 4636 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5054 | -6/Factory | Lost 3 parts (1u2w) 5425 | -6/Factory | Core integrity fell below 50% 5465 | -6/Factory | Core integrity fell below 20% 5480 | -6/Factory | Lost 10 parts (2p2u6w) 5503 | -6/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 05466_ R-10 Processor collects F-cell Engine. 05466_ R-10 Processor collects Adv. Weight Redist. System. 05467_ Slug penetrates Wall. 05472_ Acquired 157 matter. 05482_ Penetrated by Slug. 05491_ Slug penetrates Fusion Modulator. 05491_ Penetrated by Slug. 05494_ Slug penetrates Fusion Modulator. 05495_ System corrupted: Matter fused (-6). 05498_ Slug penetrates Fusion Modulator. 05501_ Med. Treads destroyed. 05501_ Slug penetrates Fusion Modulator. 05503_ Fusion Modulator explodes. 05503_ H-66 Slayer destroyed. 05503_ Fusion Modulator explodes. 05503_ P-60 Hacker destroyed. 05503_ Fusion Modulator explodes. 05503_ Armor Integrity Analyzer destroyed. 05503_ F-cell Engine destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | # ###########???????????????????????????????????? | | % #???????????????????????????????????? | | #???????????????????????????????????? | | ##############??????????????????????? | | # ! ###????????????????????? | | %*! #"" ; ????????????????????? | | ########^^ ^ #"" h !; #????????????????????? | | ##??#^** ^#"T !%| ##???????????????????? | | ##??#** #"" [; #???????????????????? | | ##??# #"" ; ????????????????????? | | ##??# + = ; ##???????????????????? | | ##??# # % ; #???????????????????? | | ##??# # ; #???????????????????? | | #???# # @; #???????????????????? | | #???# # ;###???????????????????? | | #???# # ##?????????????????????? | | #???# ##############??????????????????????? | | #???# #???????????????????????????????????? | | #???# #???????????????????????????????????? | | ####???# #???????????????????????????????????? | | ??????? ???????????????????????????????????? | | ?????? ???????????????????????????????????? | | ?????? ???????????????????????????????????? | | ????? ??????????????????????????????????? | | ????? ??????????????????????????????????? | | ???? ??????????????????????????????????? | | ???? ??????????????????????????????????? | | ????? ??????????????????????????????????? | | ???????? ???????????????????????????????????? | | ??????????####???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 1 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Maybe Next Time I'll Detach My Launcher More Dakka Please Please Form A Line Remodeling Challenges ------------ None Game ------ Seed RemoteGrenadeRedirector Manual? 0 Play Time 01:02:16 Cumulative 6.9 hours Start 2022.09.17 @ 14:23:58 End 2022.09.17 @ 15:37:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fabab917-60bf-47d4-9a2d-96d7a3193b04