Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 20:20:14 Player: stevie364 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (97) 485 Value Destroyed (2727) 2727 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 5919 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 25 Cogmind --------- Core Integrity 379/550 Matter 152/300 Energy 160/160 System Corruption 2% Temperature Hot (212) Movement Walking (245) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Seismic Detector Sensor Drone Bay (20/20) > --- WEAPON (2) ------- Heavy Laser Enhanced Autogun > --- INVENTORY (15) --- Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Hover Unit Airjet Hacking Suite EM Pulse Cannon Enhanced Autogun Enhanced Autogun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Rocket Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Hardened Light Armor Plating Sensor Drone Bay > --- WEAPON ----------- Heavy Laser Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Aluminum Leg Improved Hover Unit Airjet Hacking Suite EM Pulse Cannon Enhanced Autogun Enhanced Autogun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Rocket Launcher Powered Hammer [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 64 | 7 . 2 16 4 . 10 25 Power 6 | 1 . . 2 . . 1 2 Engine 5 | 1 . . 2 . . 1 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 22 | 2 . 1 4 2 . 5 8 Treads . | . . . . . . . . Leg 22 | 2 . 1 4 2 . 5 8 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 2 . 1 4 2 . 2 3 Device 6 | 1 . 1 1 1 . 1 1 Storage 2 | 1 . . 1 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 6 | . . . 2 1 . 1 2 Artifact . | . . . . . . . . Weapon 22 | 2 . . 6 . . 2 12 Energy Gun 5 | 1 . . . . . . 4 Energy Cannon 5 | . . . 3 . . 1 1 Ballistic Gun 6 | 1 . . 2 . . . 3 Ballistic Cannon 3 | . . . . . . . 3 Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 1 3 . . . 4 Parts Lost 10 | . . . . 1 . 2 7 Power . | . . . . . . . . Propulsion 5 | . . . . . . 2 3 Utility 4 | . . . . 1 . . 3 Weapon 1 | . . . . . . . 1 Highest Loss Streak 3 | . . . . 1 . 2 3 To Critical Strikes . | . . . . . . . . Average Backups 12 | 1 4 6 8 12 15 14 14 Power . | . 1 1 1 1 1 1 1 Propulsion 1 | . . . . 1 2 1 3 Utility 2 | . 1 2 2 2 4 4 2 Weapon 6 | . 1 2 4 7 8 8 7 Tool/Special . | . . . . . . . . Unused Backups 20 | . . 1 3 . . 3 13 Power 2 | . . . 1 . . . 1 Propulsion 4 | . . . . . . 1 3 Utility 1 | . . . . . . . 1 Weapon 13 | . . 1 2 . . 2 8 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 100 100 99 100 100 99 98 Engine 10 | . 14 14 11 11 11 11 7 Leg 33 | . 28 28 33 33 33 32 35 Device 14 | . 14 14 16 14 11 14 14 Storage 10 | . 14 14 11 11 11 11 9 Protection 7 | . . . 5 7 11 7 11 Energy Gun 1 | . 14 14 1 . . . . Energy Cannon 8 | . . . 9 11 11 10 6 Ballistic Gun 8 | . 14 14 10 11 11 11 . Ballistic Cannon 2 | . . . . . . . 8 Peak Build Rating 35 | 7 7 14 20 24 21 26 35 Average Rating 21 | 4 7 7 15 21 21 22 30 On Entrance 13 | . 7 7 8 18 21 21 25 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 52 | 14 14 14 39 50 43 43 52 Greatest Support 50 | 20 20 20 30 33 33 35 50 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 8 9 15 15 15 15 Most Carried 15 | 2 5 8 11 15 15 15 15 Average Carried 12 | 1 4 7 8 12 15 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 Final Carried 15 | 2 5 8 11 15 15 15 15 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2287 | 285 27 43 380 152 . 321 1079 Remotely . | . . . . . . . . Salvage Created 3815 | 107 133 85 900 185 . 654 1751 Parts 167 | 8 8 2 47 9 . 23 70 Haulers Intercepted 10 | . 2 . 3 . . . 5 Recyclers Shooed 4 | 1 . . 1 . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 70 | . 2 2 20 5 . 13 28 Melee 2 | . . . 1 . . . 1 Guns 14 | . 2 2 7 1 . 1 1 Cannons 43 | . . . 9 3 . 6 25 AOE 6 | . . . . . . 6 . Classes Destroyed 11 | 2 2 1 2 2 . 1 1 Worker 3 | . . . . 1 . 1 1 Tunneler 2 | 1 . . . 1 . . . Hauler 10 | . 2 . 3 . . . 5 Recycler 10 | 1 . . . . . 3 6 Operator 2 | . . . 1 . . . 1 Swarmer 15 | . 2 . 4 3 . 6 . Grunt 42 | . . 2 12 1 . 6 21 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . 1 . . . Sentry 10 | . . . 4 . . . 6 Hunter 1 | . . . . . . 1 . Best Kill Streak 7 | 2 2 2 5 3 . 4 7 Combat Bots Only 5 | . 2 2 4 3 . 3 5 Max Kills in Single Turn 2 | 1 1 1 1 2 . 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 . Melee 1 | . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 351 | . 8 14 103 26 . 62 138 Missed 92 | . 5 2 31 9 . 16 29 Hits 259 | . 3 12 72 17 . 46 109 Melee 1 | . . . . 1 . . . Projectile 258 | . 3 12 72 16 . 46 109 Critical Strikes 11 | . . . 3 2 . . 6 Damage Taken 3693 | . 24 175 963 183 . 704 1644 Core 566 | . 7 44 209 41 . 94 171 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 77 | . . . . . . . 77 Core Remaining (%) 64 | 100 . 79 . . . 14 . Volleys Fired 254 | 5 9 7 47 20 . 56 110 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 108 | 60 60 60 91 91 . 91 108 Shots Fired 477 | 10 17 14 93 40 . 93 210 Gun 170 | 10 17 14 47 20 . 42 20 Cannon 300 | . . . 46 20 . 44 190 Launcher 7 | . . . . . . 7 . Special . | . . . . . . . . Kinetic 252 | 5 9 7 47 20 . 42 122 Thermal 218 | 5 8 7 46 20 . 44 88 Explosive 7 | . . . . . . 7 . Electromagnetic . | . . . . . . . . Robot Hit Streak 25 | 4 5 4 13 4 . 13 25 Robot Miss Streak 6 | 2 3 1 6 3 . 3 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 313 | 6 9 10 65 21 . 60 142 Core Hits 137 | 3 6 5 27 9 . 26 61 Critical Kills 2 | . . . . 1 . . 1 Critical Parts Destroyed 3 | . . . 3 . . . . Critical Strikes 10 | . . . 3 1 . . 6 Meltdown 2 | . . . . 1 . . 1 Blast 5 | . . . . . . . 5 Smash 3 | . . . 3 . . . . Melee Attacks 31 | . . . 17 . . . 14 Impact 31 | . . . 17 . . . 14 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7254 | 71 129 117 1385 446 . 1476 3630 Guns 1550 | 71 129 117 406 170 . 419 238 Cannons 4528 | . . . 573 267 . 594 3094 Explosions 463 | . . . . . . 463 . Melee 660 | . . . 391 . . . 269 Ramming 53 | . . . 15 9 . . 29 Kinetic 3298 | 26 84 63 406 170 . 419 2130 Thermal 2780 | 45 45 54 573 267 . 594 1202 Explosive 463 | . . . . . . 463 . Electromagnetic . | . . . . . . . . Impact 660 | . . . 391 . . . 269 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 25 | . . . . . . . 25 Message Errors 7 | . . . . . . . 7 Matter Fused 5 | . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 4 | . . . . . . . 4 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . . . . . . . 2 Alerts 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 253 | . . . 125 1 . 55 72 Projectiles 15 | . . . . 1 . 14 . Explosions 41 | . . . . . . 41 . Melee 197 | . . . 125 . . . 72 Knockbacks 18 | . . . . . . . 18 Impact . | . . . . . . . . Kinetic 15 | . . . . . . . 15 Secondary 3 | . . . . . . . 3 Self-Inflicted Damage 18 | . . . . . . 18 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed 7 | . . . 2 2 . . 3 Kicked 7 | . . . 2 2 . . 3 Crushed . | . . . . . . . . Highest Temperature 516 | . . 96 498 225 . 516 283 Average Temperature 116 | . . 58 153 83 . 137 96 Received Heat Transfer 1818 | . . 96 447 33 . 279 963 Effects 14 | . . . 2 . . 3 9 Shutdowns 2 | . . . 1 . . 1 . Energy Bleed 4 | . . . 1 . . 2 1 Interference 8 | . . . . . . . 8 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . . 3 . . . 1 Combat Hostiles 3 | . . . 3 . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions 9 | . . . 5 . . . 4 Robots Melted 2 | . . . . 1 . . 1 Combat Hostiles 2 | . . . . 1 . . 1 Parts Melted 5 | . . . . 2 . 1 2 Heat Transferred 5098 | 100 100 125 1036 481 . 1073 2183 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 2 | . . . 1 . . . 2 Low Security (%) 77 | 100 100 100 59 100 . 100 56 Level 1 22 | . . . 40 . . . 41 Level 2 . | . . . . . . . 1 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 404 | 5 45 51 398 138 . 104 404 Initial 138 | . . 1 . 138 . . 25 Average 96 | 1 10 9 149 30 . 29 164 Influence Increases 2352 | 10 113 50 647 176 . 384 972 Destroy 0b10 Robot/C 1420 | . 40 40 400 120 . 260 560 Destroy 0b10 Robot/NC 135 | 10 10 . 20 10 . 20 65 Destroy Leader 320 | . 4 10 96 20 . 50 140 Allied During Kill 3 | . . . . 3 . . . Trap Triggered on 0b10 10 | . . . 10 . . . . Successful Hack 34 | . 14 . 10 8 . . 2 Select Force Hacks 30 | . . . . . . . 30 Disable Machine 30 | . . . 15 . . . 15 Destroy Structure 100 | . . . 6 . . 54 40 Partial Spotted 30 | . . . 15 . . . 15 Lose Combat Pursuer 240 | . 45 . 75 15 . . 105 Influence Decreases 2076 | 10 108 55 292 497 34 318 762 Entered New Map 296 | . . 4 . 217 34 . 41 Time Decay 1527 | 10 108 51 292 250 . 315 501 Lost Part 83 | . . . . 10 . 3 70 Lost Ally 20 | . . . . 20 . . . Purge Threat 150 | . . . . . . . 150 Squads Dispatched 14 | . 2 . 2 2 . . 8 Investigation 6 | . 1 . 2 . . . 3 Extermination . | . . . . . . . . Reinforcement 6 | . 1 . . . . . 5 Assault 2 | . . . . 2 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 17 | . 1 1 9 . . . 6 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 127 | . 14 2 36 7 . 13 55 Peak Tracking Total 9 | . 6 2 9 3 . 4 6 Tactical Retreats 13 | . 3 . 3 1 . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 1 . 2 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 3 | . . . 3 . . . . Reused 1 | . . . 1 . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . 1 . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 16 | . 2 1 5 1 1 . 6 Terminals 11 | . 2 . 4 1 . . 4 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 30 | . 2 1 10 1 1 . 15 Successful 20 | . 1 1 8 1 1 . 8 Failed 10 | . 1 . 2 . . . 7 Catastrophic 3 | . 1 . . . . . 2 Database Lockouts . | . . . . . . . . Manual 2 | . . . . . . . 2 Terminals 23 | . 2 . 8 1 . . 12 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units 1 | . . . . . . . 1 Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 1 1 7 1 1 . 5 Record 1 | . . . . . 1 . . Prototype ID Bank 3 | . . . 2 . . . 1 Open Door 1 | . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 Reprogram Traps 1 | . . . 1 . . . . Reinforcement Status 1 | . . . . . . . 1 Hauler Manifests 3 | . 1 . 2 . . . . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . 1 . . . . Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Tunnel 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . 3 1 . . 5 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired 1 | . . . . . . . 1 Time 38 | . . . . . . . 38 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 2 | . . . . 2 1 . . Highest-Rated Group 45 | . . . . 45 31 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders 3 | . . . 2 1 . . . EXPLORE 1 | . . . 1 . . . . RETURN 2 | . . . 1 1 . . . Ally Attacks 11 | . . . . 11 . . . Total Damage 208 | . . . . 208 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 5805 | 29 360 251 1477 1182 296 836 1374 Seismic 5805 | 29 360 251 1477 1182 296 836 1374 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches 8 | . . . 7 1 . . . Drone Recoveries 8 | . . . 7 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 6687 | 85 360 252 1477 1182 296 1080 1955 Spaces Moved 3448 | 53 274 187 653 609 165 494 1013 Core 7 | 7 . . . . . . . Treads . | . . . . . . . . Legs 3441 | 46 274 187 653 609 165 494 1013 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 105 175 180 175 108 Average Speed 144 | 110 120 120 136 176 180 179 121 Slowest Speed 190 | 120 120 120 190 180 180 180 182 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 3 58 41 60 92 40 75 66 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . . . 2 1 . 1 Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 2 | . . . . 1 . 1 . Spaces Dug 11 | . . . 3 . . . 8 Terrain Destroyed 117 | . . . 3 . . 78 36 Melee 11 | . . . 3 . . . 8 Projectile 28 | . . . . . . . 28 AOE 78 | . . . . . . 78 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4635 | 66 288 200 1134 675 164 594 1514 Wait 699 | . 3 . 366 34 . 13 283 Move 3441 | 52 273 186 652 608 164 493 1013 Hop . | . . . . . . . . Pick Up 42 | 2 3 3 11 3 . 6 14 Fast Attach 16 | 7 . . 3 1 . . 5 Attach 10 | . . . 1 1 . 2 6 Detach 3 | . . . . 1 . . 2 Swap 79 | . . 3 20 3 . 15 38 Drop 53 | . . 1 15 2 . 9 26 Fire 254 | 5 9 7 47 20 . 56 110 Melee 31 | . . . 17 . . . 14 Ram . | . . . . . . . . Kick 7 | . . . 2 2 . . 3 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 11) 213 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 446 | -10/Materials | Entered Mines 516 | -10/Mines | Assembled infested the area 521 | -10/Mines | Assisted by a Guerilla fighting off Assembled 522 | -10/Mines | Found the Drone Emporium 528 | -10/Mines | Found Prototype Device 552 | -10/Mines | Identified Sensor Drone Bay 574 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 643 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 683 | -10/Mines | Discovered new exit (range 13) 698 | -10/Mines | Entered Materials 698 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 783 | -9/Materials | Discovered new exit (range 16) 855 | -9/Materials | Identified exit to Mines 1788 | -9/Materials | Discovered new exit (range 5) 1881 | -9/Materials | Build established: Scavenger-Mutant 2065 | -9/Materials | Discovered new exit (range 11) 2173 | -9/Materials | Core integrity fell below 50% 2175 | -9/Materials | Entered Mines 2176 | -9/Mines | Met a Derelict testing a Signal Generator 2343 | -9/Mines | Learned location of Zion (-7) 2355 | -9/Mines | Discovered new exit (range 13) 2384 | -9/Mines | Identified exit to Materials 2609 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2789 | -9/Mines | Learned location of Storage (-7) 3348 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3349 | -9/Mines | Discovered new exit (range 5) 3357 | -9/Mines | Entered Exiles 3357 | -9/Exiles | Accompanied by 1 ally 3387 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3406 | -9/Exiles | Met 8R-AWN 3433 | -9/Exiles | Met EX-HEX 3505 | -9/Exiles | Met EX-DEC 3631 | -9/Exiles | Discovered new exit (range 14) 3653 | -9/Exiles | Entered Mines 4380 | -8/Mines | Core integrity fell below 20% 4452 | -8/Mines | Discovered exit to Materials (range 10) 4597 | -8/Mines | Discovered exit to Materials (range 11) 4733 | -8/Mines | Entered Materials 4733 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5568 | -8/Materials | Repaired Carbon-fiber Leg 6084 | -8/Materials | Discovered new exit (range 7) 6688 | -8/Materials | Self-destructed Last Messages --------------- 06537_ Acquired Enh. Autogun. 06539_ Dropped Hvy. Laser. 06540_ Acquired Enh. Autogun. 06542_ Acquired Hvy. Laser. 06585_ W4&TCXF4U<3NWCJ,R5XSRYWNWUS6EJ111MGWX0 Map ----- +----------------------------------------------------+ | # """ ## ## #???????????##########?? | | # + ## #??????????????????????? | | # ## ## #??????????????????????? | | ###########+### ## #????????##?????????##?? | | ??# #= ## #????????#############?? | | ??# """ ]# ! ## #?????????#| #??? | | ???""""" #% !## #?????????# #??? | | ???""""" # =##!= #?????????# """ """ #??? | | ????"""" #! !%+%! #?????????# """ """ #??? | | ????""" # ##[% #?????????# "" """ #??? | | ???? # ##! #?????????# ! == #??? | | ????########### ## #?????##### %% *% #??? | | ??????????????# ## *= ##?#### # %[%![= #??? | | ??????????????# #####+#################/######## | | ????????????? # ]! %%!!%!= | | ??????????????+ ]]! % % *[*=*% | | ????????????? # ]!! %**= % | | ????????????? # ######################## | | ???????????? ?# ! 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[=! ?# """]""" """ #??????? | | #! ##?????????????##+#### """ """ """ #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 30% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterBraceHarness Manual? 0 Play Time 00:46:02 Cumulative 48.5 hours Start 2026.04.17 @ 13:32:50 End 2026.04.18 @ 20:20:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 43 Gallery% 41 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8f0fa4f-5435-4fd8-910d-192eab8cd4aa