Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 10:05:59 Player: sentrybuster Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (108) 540 Value Destroyed (3743) 3743 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (584) 584 TOTAL SCORE: 10447 Bonus ------- High Alert Combat Kills 156 Follower Combat Kills 870 Friendly Fire -442 Cogmind --------- Core Integrity 0/1300 Matter 119/300 Energy 99/100 System Corruption 7% Temperature Cool (21) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Advanced Heat Sink Recalibrator Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Heavy Siege Treads Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Improved Target Analyzer Improved Target Analyzer Reaction Control System System Guard > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Plasma Rifle Phase Gun Compact HERF Cannon Hardcell Cannon > --- INVENTORY -------- Advanced Heat Sink Recalibrator Wave Gun [Rating: 112] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Slots Evolved 14 | . . 2 . 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . . . . 2 1 . . . Utility 6 | . . 2 . . 2 . . . . 2 Weapon 4 | . . . . 2 . . 1 . 1 . Parts Attached 132 | 6 1 18 5 11 7 13 16 20 23 12 Power 12 | 1 . 3 . . . 1 2 1 2 2 Engine 6 | 1 . 3 . . . . 1 1 . . Core 4 | . . . . . . 1 1 . 2 . Reactor 2 | . . . . . . . . . . 2 Propulsion 29 | 2 . 1 2 1 . 3 6 5 7 2 Treads 10 | . . 1 2 1 . 1 . 4 1 . Leg 6 | . . . . . . . . . 6 . Wheel 4 | 2 . . . . . . . . . 2 Hover 1 | . . . . . . 1 . . . . Flight 8 | . . . . . . 1 6 1 . . Utility 34 | 1 1 7 . 1 4 2 1 6 7 4 Device 18 | . . 2 . . 2 2 1 4 4 3 Storage 4 | 1 1 2 . . . . . . . . Processor 7 | . . 2 . 1 1 . . . 3 . Hackware 2 | . . . . . 1 . . . . 1 Protection 3 | . . 1 . . . . . 2 . . Artifact . | . . . . . . . . . . . Weapon 57 | 2 . 7 3 9 3 7 7 8 7 4 Energy Gun 21 | 1 . 2 1 6 1 1 . 3 4 2 Energy Cannon 2 | . . . . . . 1 . . . 1 Ballistic Gun 16 | 1 . 1 1 2 1 3 3 3 . 1 Ballistic Cannon 3 | . . . . . . . . 1 2 . Launcher 11 | . . 4 1 1 1 1 2 . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 2 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 . 1 . . . . Parts Lost 67 | . . 3 2 2 7 6 4 11 17 15 Power 4 | . . . . . 1 1 . . 1 1 Propulsion 24 | . . 1 2 . 1 2 1 5 7 5 Utility 12 | . . 2 . . 1 1 1 1 4 2 Weapon 27 | . . . . 2 4 2 2 5 5 7 Highest Loss Streak 13 | . . 2 2 2 7 4 2 9 13 8 Average Slot Usage (%) 70 | . 88 96 98 98 89 34 41 51 66 62 Engine 4 | . 14 10 11 9 6 . . 3 . . Core 2 | . . . . . . 3 3 1 5 5 Treads 7 | . . 4 17 18 13 4 . 11 5 3 Leg 2 | . . . . . . . . . 12 5 Wheel 3 | . 28 17 2 . . . . . . . Flight 1 | . . . . . . . 13 5 . . Device 8 | . . 8 11 9 11 4 2 3 14 13 Storage 6 | . 17 22 22 9 6 . . . . . Processor 8 | . . 8 11 17 20 . . . 7 12 Energy Gun 10 | . 14 7 1 18 22 4 . 4 8 10 Ballistic Gun 6 | . 14 10 10 14 4 5 5 10 . 1 Ballistic Cannon 1 | . . . . . . . . . 7 3 Launcher 1 | . . 3 10 2 . 2 . . . . Slashing Weapon 1 | . . . . . . 4 10 2 . . Naked Turns 234 | . . . . . 83 96 . 29 . 26 Heaviest Build 57 | 13 16 36 34 40 42 28 26 41 57 54 Greatest Support 92 | 26 26 26 40 40 40 20 41 92 92 45 Greatest Overweight (x) 6 | . . 3 3 . 1 6 6 3 3 1 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 4 4 4 4 4 Average Capacity 6 | 5 6 9 10 10 9 4 4 4 4 4 Most Carried 10 | 4 6 9 8 10 10 4 4 4 4 4 Average Carried 4 | 2 4 6 6 8 8 . 3 2 3 3 Final Capacity 10 | 6 6 10 10 10 4 4 4 4 4 4 Final Carried 10 | 4 6 8 6 10 4 4 4 2 3 3 Class Distribution -------------------- 33% | Mutant 18% | Gunner 13% | Skirmisher 9% | Scavenger-Gunner 7% | Scavenger-Tank 6% | Scavenger-Mutant 5% | Scavenger-Executioner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Matter Collected 2634 | 198 83 523 66 263 63 62 74 647 463 192 Remotely . | . . . . . . . . . . . Salvage Created 3799 | . 102 931 89 685 239 65 74 790 515 309 Parts 209 | . 2 52 6 52 15 4 4 30 28 16 Haulers Intercepted 3 | . . 2 . . 1 . . . . . Recyclers Shooed 6 | . . 1 . 2 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Combat Hostiles Destroyed 78 | . 2 23 7 11 2 2 4 10 10 7 Melee 3 | . . . . . . . 3 . . . Guns 48 | . 2 15 1 10 . 1 . 9 4 6 Cannons 8 | . . . . . . . . 1 6 1 AOE 18 | . . 7 6 1 2 1 1 . . . Classes Destroyed 13 | . 1 6 . 3 1 . . 2 . . Worker 8 | . . 5 . . . . . . 2 1 Builder 6 | . . . . 2 3 . . 1 . . Hauler 3 | . . 2 . . 1 . . . . . Recycler 3 | . . . . 2 1 . . . . . Mechanic 1 | . . . . . . . . 1 . . Operator 3 | . . 2 . . . 1 . . . . Watcher 5 | . . 1 . 2 1 . . 1 . . Swarmer 22 | . . 5 4 4 . . 4 . . 5 Grunt 36 | . 2 15 3 4 . . . 7 3 2 Sentry 8 | . . 3 . 2 1 . . 1 1 . Hunter 5 | . . . . 1 . 2 . 2 . . Programmer 7 | . . . . . 1 . . . 6 . Butcher 1 | . . . . . . . . 1 . . Best Kill Streak 14 | . 2 7 14 7 6 1 3 3 3 4 Combat Bots Only 9 | . 2 6 9 5 1 1 3 3 2 3 Max Kills in Single Turn 4 | . 1 4 2 3 3 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 2 1 1 1 1 . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Damage Taken 10694 | . 79 735 145 312 1530 1147 598 995 2307 2846 Core 3435 | . 45 138 48 36 686 717 116 196 131 1322 Absorbed by Shields 177 | . . . . . . . . 177 . . Core Remaining (%) 62 | 100 82 . 53 93 2 15 . 68 88 . Volleys Fired 228 | . 7 61 6 24 18 13 7 32 41 19 Largest 6 | . 2 2 2 4 4 3 2 5 5 6 Hottest 447 | . 70 73 73 178 210 143 58 241 335 447 Shots Fired 557 | . 14 121 12 84 43 38 8 85 96 56 Gun 441 | . 14 110 7 73 39 25 7 82 48 36 Cannon 77 | . . . . . . 10 . 3 44 20 Launcher 39 | . . 11 5 11 4 3 1 . 4 . Special . | . . . . . . . . . . . Kinetic 272 | . 7 58 5 26 6 19 7 56 58 30 Thermal 131 | . 7 52 2 2 12 . . 29 14 13 Explosive 39 | . . 11 5 11 4 3 1 . 4 . Electromagnetic 115 | . . . . 45 21 16 . . 20 13 Robot Hit Streak 20 | . 10 20 4 18 9 9 3 17 9 4 Robot Miss Streak 7 | . 1 3 2 7 3 4 2 5 3 4 Penetration Max 1 | . . . . . . . . 1 1 . Secondary Targets 2 | . . 1 . . . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . Shots Hit Robots 387 | . 13 89 7 55 34 32 14 58 60 25 Core Hits 227 | . 5 63 13 34 22 14 6 31 23 16 Critical Hits 15 | . . 1 . 1 . . . 5 6 2 Critical Kills 5 | . . . . 1 . . . 1 2 1 Critical Parts Destroyed 9 | . . 1 . . . . . 3 4 1 Melee Attacks 18 | . . . . . . . 17 1 . . Impact . | . . . . . . . . . . . Slashing 18 | . . . . . . . 17 1 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 . . . Damage Inflicted 10733 | . 165 1909 592 1165 1077 691 523 1580 2167 864 Guns 5280 | . 165 1051 45 793 412 190 63 1377 682 502 Cannons 1634 | . . . . . . 82 . 89 1111 352 Explosions 3356 | . . 858 547 371 636 400 176 . 368 . Melee 316 | . . . . . . . 284 32 . . Ramming 147 | . . . . 1 29 19 . 82 6 10 Kinetic 3952 | . 91 501 32 126 92 166 63 940 1433 508 Thermal 2151 | . 74 550 125 . 210 197 . 526 302 167 Explosive 2904 | . . 858 435 371 554 203 176 . 307 . Electromagnetic 1263 | . . . . 667 192 106 . . 119 179 Impact . | . . . . . . . . . . . Slashing 316 | . . . . . . . 284 32 . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . 2 . . . 5 1 . . 8 7 Average Corruption 3 | . 2 . . . 4 1 . . 3 5 Corruption Purged . | . . . . . . . . . . . Effects 34 | . 1 . . . 4 . . . 29 . Message Errors 3 | . . . . . . . . . 3 . Matter Fused 7 | . . . . . . . . . 7 . Heat Flow Errors 3 | . . . . . 1 . . . 2 . Energy Discharges 9 | . 1 . . . 1 . . . 7 . Data Loss (minor) 4 | . . . . . 2 . . . 2 . Data Loss (major) 2 | . . . . . . . . . 2 . Misfires 1 | . . . . . . . . . 1 . Targeting Errors 5 | . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . Overflow Damage 511 | . . 39 57 9 15 164 23 . 204 . Projectiles 105 | . . . . . . . . . 105 . Explosions 383 | . . 39 57 9 15 164 . . 99 . Melee 23 | . . . . . . . 23 . . . Knockbacks 18 | . . . . . 2 . . 3 11 2 Impact 2 | . . . . . 2 . . . . . Kinetic 15 | . . . . . . . . 3 10 2 Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 465 | . . 19 38 . 152 106 . 31 114 5 Shots 12 | . . 1 2 . 5 2 . . 2 . Rammed 21 | . . . . 1 5 6 . 7 1 1 Targets Rammed 21 | . . . . 1 5 6 . 7 1 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 428 | . 90 428 . 124 341 139 9 311 333 319 Average Temperature 86 | . 46 71 . 41 133 65 4 95 107 131 Received Heat Transfer 1686 | . 45 309 24 54 294 150 48 231 213 318 Effects 7 | . . 2 . . 2 . . . 1 2 Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 2 | . . 1 . . 1 . . . . . Interference 2 | . . . . . . . . . . 2 Short Circuit 2 | . . 1 . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . . . 1 5 1 . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 11 | . . 6 . . 2 . . 2 . 1 Heat Transferred 3957 | . 222 1628 137 . 309 100 . 930 346 285 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Peak Influence 524 | . 62 445 328 445 170 524 249 519 516 326 Initial 254 | . . 26 173 127 154 35 200 39 254 181 Average 220 | . 37 226 306 323 85 231 178 168 351 201 Maximum Alert Level 2 | . . 2 1 2 . 2 1 2 2 1 Low Security (%) 44 | 100 100 31 2 11 100 56 32 62 . 55 Level 1 40 | . . 63 97 58 . 4 67 25 73 44 Level 2 14 | . . 5 . 29 . 38 . 11 26 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 31 | . . 5 . 3 4 5 2 6 4 2 Investigation 9 | . . 2 . 1 . 2 1 2 . 1 Extermination 4 | . . . . . 1 1 . . 2 . Reinforcement 15 | . . 3 . 2 1 1 1 4 2 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 2 1 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 6 | . . 1 . 1 1 1 . 1 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Distress Signals 14 | . . . . 2 1 1 1 4 4 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 203 | . 4 34 7 19 14 19 19 39 17 31 Peak Tracking Total 22 | . 2 5 4 5 6 10 9 7 4 22 Tactical Retreats 20 | . . . . 1 3 3 3 4 4 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Traps Triggered 4 | . 1 1 . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . 1 . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Machines Disabled 21 | . . 3 1 1 3 3 . . 10 . Max in Single Turn 3 | . . 2 1 1 2 3 . . 1 . Machines Sabotaged 1 | . . . . . . . . . . 1 Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Machines Accessed 31 | . 3 2 . 3 4 3 5 9 . 2 Terminals 20 | . 2 1 . 2 3 . 2 9 . 1 Fabricators 3 | . . . . . 1 2 . . . . Repair Stations 4 | . . 1 . 1 . 1 1 . . . Recycling Units 2 | . 1 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 Total Hacks 74 | . 7 5 . 10 10 11 9 20 . 2 Successful 44 | . 5 4 . 8 7 3 4 12 . 1 Failed 30 | . 2 1 . 2 3 8 5 8 . 1 Catastrophic 6 | . . 1 . . 2 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 30 | . 5 3 . 3 6 . 4 8 . 1 Terminals 44 | . 5 3 . 5 7 . 3 20 . 1 Fabricators 9 | . . . . . 3 6 . . . . Repair Stations 15 | . . 2 . 5 . 5 3 . . . Recycling Units 3 | . 2 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . . 1 Terminal Hacks 12 | . 1 . . 1 1 . 1 8 . . Robot Schematic 1 | . 1 . . . . . . . . . Open Door 4 | . . . . . . . . 4 . . Unreport Threat 2 | . . . . . . . 1 1 . . Dispatch Records 1 | . . . . . . . . 1 . . Zone Layout 4 | . . . . 1 1 . . 2 . . Fabricator Hacks 5 | . . . . . 3 2 . . . . Load Schematic 2 | . . . . . 1 1 . . . . Build 3 | . . . . . 2 1 . . . . Repair Station Hacks 9 | . . 2 . 4 . 1 2 . . . Scan Component 5 | . . 1 . 2 . 1 1 . . . Repair 4 | . . 1 . 2 . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 16 | . 2 2 . 3 3 . 1 4 . 1 Terminals 15 | . 2 2 . 3 3 . . 4 . 1 Track 4 | . . 1 . 1 1 . . 1 . . Botnet 10 | . 2 1 . 2 2 . . 3 . . Sabotage 1 | . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Monitor 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 1 1 . 2 4 2 5 4 . 1 Full Trace Events 7 | . . 1 . 1 . 2 1 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . Robots Built 3 | . . . . . 2 1 . . . . Matter 459 | . . . . . 306 153 . . . . Time 243 | . . . . . 162 81 . . . . Total Robot Build Rating 3 | . . . . . 2 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . 1 . 2 . . 1 . . . Time 140 | . . 26 . 86 . . 28 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . 15 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Total Allies 23 | . . . . . 2 1 . 20 . . Largest Group 8 | . . . . . 2 1 . 8 4 . Highest-Rated Group 367 | . . . . . 20 10 . 367 261 . Highest-Rated Ally 156 | . . . . . 10 10 . 156 156 . Total Orders 11 | . . . . . 7 . . . 4 . STAY 4 | . . . . . 4 . . . . . ROAM 4 | . . . . . . . . . 4 . FOLLOW 3 | . . . . . 3 . . . . . Ally Attacks 130 | . . . . . . . . 127 3 . Total Damage 4029 | . . . . . . . . 3206 823 . Kills 24 | . . . . . . . . 21 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . 4 . Drone Recoveries 4 | . . . . . . . . . 4 . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Turns Passed 6340 | 48 185 883 149 628 993 862 441 676 1124 351 Spaces Moved 4139 | 39 157 344 84 237 537 551 817 487 648 238 Core 533 | 1 . . . . 157 243 1 44 5 82 Treads 1170 | . . . 66 237 380 278 . 179 30 . Legs 769 | . . . . . . . . . 613 156 Wheels 557 | 38 157 344 18 . . . . . . . Hover 25 | . . . . . . . 25 . . . Flight 1085 | . . . . . . 30 791 264 . . Fastest Speed 31 | 50 90 90 110 160 50 32 31 31 50 50 Average Speed 101 | 90 90 100 149 163 132 120 36 80 127 113 Slowest Speed 350 | 100 90 110 160 165 190 350 350 200 200 150 Overloaded Moves 17 | . . . . . . 17 . . . . Propulsion Burnouts 1 | . . . . . . 1 . . . . Robots Hopped 17 | . . . . . . . 5 12 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 3 30 29 28 24 19 24 21 69 20 11 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 3 | . . . . . . . 3 . . . Terrain Destroyed 314 | . . 60 40 72 28 27 18 3 56 10 Melee 3 | . . . . . . . 3 . . . Projectile 30 | . . . . . . . . 3 17 10 AOE 281 | . . 60 40 72 28 27 15 . 39 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Total 5759 | 48 186 755 94 422 785 720 918 693 863 275 Wait 1067 | . 18 322 . 136 212 134 64 38 141 2 Move 4095 | 38 156 343 83 236 536 550 806 462 647 238 Hop 17 | . . . . . . . 5 12 . . Pick Up 26 | 4 3 3 . 6 2 2 . 1 5 . Fast Attach 93 | 6 1 6 . 7 4 7 13 18 20 11 Attach 26 | . . 4 2 3 3 5 3 2 3 1 Detach 17 | . . 4 . 4 2 2 3 . 1 1 Swap 13 | . . 8 3 1 . 1 . . . . Drop 20 | . 1 4 . 4 3 . 2 1 3 2 Fire 228 | . 7 61 6 24 18 13 7 32 41 19 Melee 15 | . . . . . . . 14 1 . . Ram 17 | . . . . . 5 6 . 5 . 1 Kick 1 | . . . . . . . . . 1 . Crush 3 | . . . . 1 . . . 2 . . Escape Stasis . | . . . . . . . . . . . Rewire 121 | . . . . . . . 1 119 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Extension (discovered 2 exits: [*Fac] / [*Cet]) -4/Factory -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 13) 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 828 | -9/Materials | Repaired Med. Laser 1089 | -9/Materials | Discovered new exit (range 9) 1117 | -9/Materials | Entered Mines 1178 | -9/Mines | Destroyed 9 combat bots 1243 | -9/Mines | Discovered new exit (range 15) 1266 | -9/Mines | Entered Materials 1266 | -8/Materials | Evolved 2 slots: Weapon x2 1537 | -8/Materials | Repaired Lrg. Matter Pod 1572 | -8/Materials | Build established: Gunner 1598 | -8/Materials | Repaired Hvy. EM Shotgun 1703 | -8/Materials | Discovered new exit (range 13) 1894 | -8/Materials | Entered Factory 1894 | -7/Factory | Evolved 2 slots: Utility x2 2006 | -7/Factory | Fabricated O-16 Technician (x1) 2087 | -7/Factory | Fabricated O-16 Technician (x1) 2201 | -7/Factory | Build established: Skirmisher 2764 | -7/Factory | Garrison activated, responded to threat 2792 | -7/Factory | Released all parts (5) 2799 | -7/Factory | Core integrity fell below 50% 2823 | -7/Factory | Lost 7 parts (1p1n1u4w) 2840 | -7/Factory | Core integrity fell below 20% 2879 | -7/Factory | Discovered new exit (range 15) 2887 | -7/Factory | Entered another Factory area 2887 | -6/Factory | Evolved 2 slots: Propulsion x2 3176 | -6/Factory | Build established: Gunner 3185 | -6/Factory | Fabricated O-16 Technician (x1) 3377 | -6/Factory | Local fabrication network quarantined 3579 | -6/Factory | Garrison activated, responded to threat 3583 | -6/Factory | Lost 4 parts (1p1n1u1w) 3593 | -6/Factory | Released all parts (3) 3628 | -6/Factory | Core integrity fell below 50% 3742 | -6/Factory | Core integrity fell below 20% 3743 | -6/Factory | Discovered new exit (range 12) 3749 | -6/Factory | Entered another Factory area 3749 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3887 | -5/Factory | Build established: Mutant 4101 | -5/Factory | Repaired Nuclear Pulse Array 4164 | -5/Factory | Spotted B-75 Beast 4185 | -5/Factory | Discovered new exit (range 16) 4190 | -5/Factory | Entered Extension 4208 | -5/Extension | Rescued a captive Derelict 4210 | -5/Extension | Rescued a captive Derelict 4360 | -5/Extension | Spotted B-75 Beast 4362 | -5/Extension | Spotted B-75 Beast 4366 | -5/Extension | Released all parts (4) 4395 | -5/Extension | Rescued A7 4395 | -5/Extension | Lost 9 parts (4n1u4w) 4423 | -5/Extension | Rescued a captive Derelict 4428 | -5/Extension | Rescued a captive Derelict 4755 | -5/Extension | Build established: Scavenger-Tank 4849 | -5/Extension | Discovered new exit (range 10) 4850 | -5/Extension | Discovered new exit (range 6) 4866 | -5/Extension | Entered Factory 4866 | -4/Factory | Accompanied by 4 allies (A7) 4866 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4995 | -4/Factory | Lost 13 parts (1p5n2u5w) 5209 | -4/Factory | Build established: Scavenger-Mutant 5985 | -4/Factory | Discovered new exit (range 4) 5990 | -4/Factory | Identified exit to Research 5990 | -4/Factory | Entered Research 5990 | -3/Research | Evolved 2 slots: Utility x2 6212 | -3/Research | Lost 6 parts (1n1u4w) 6295 | -3/Research | Released all parts (10) 6311 | -3/Research | Spotted B-86 Titan 6313 | -3/Research | Core integrity fell below 50% 6322 | -3/Research | Core integrity fell below 20% 6339 | -3/Research | Discovered new exit (range 13) 6341 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06303_ Wheel destroyed. 06305_ Acquired Imp. Terrain Scanner. 06305_ Wheel destroyed. 06305_ R-10 Processor collects Xenon Bombardment Thruster. 06314_ Knocked back. 06314_ Penetrated by Slug. 06314_ Slug penetrates Wall. 06317_ T-07 Excavator destroyed. 06317_ Penetrated by Slug. 06321_ Imp. Terrain Scanner destroyed. 06323_ Penetrated by Slug. 06323_ Slug penetrates Wall. 06326_ Connecting with Terminal... >>Force(Sabotage) SYSTEM_VULNERABLE[Vacuum Chamber] NETWORK_OVERLOAD COORDINATES_RETRIEVED 06326_ ALERT: Suspicious activity at Terminal R016. Dispatching Investigation squad. 06339_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????? ##+##+#??????????????????????? | | ?????????????????? #??????????????????????? | | ???????????????????? #??????????????????????? | | ?????????????????????# ####???????????????????? | | ???????????????#####?# #???????????????????? | | ???????????????# ! #R @ #???????????????????? | | ???????????????# # g ### ???????????? | | ???????????????# + g t < ????????????? | | ???????????????# # gg###### ???????????? | | ???????????????# # s #??????? #???????????? | | ???##??????????# | ?#s #??????????#???????????? | | ? ??????????#######/##s######?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# """""" #?????????????????? | | ?###########?# """""" #?????????????????? | | ?# #?# """""" #?????????????????? | | ## #?#! #?????????????????? | | # #?# #?????????????????? | | # #?# """""" #?????????????????? | | # ! #?# """""" #?????????????????? | | # ??# """""" #?????????????????? | | ?# # ????# #?????????????????? | | ?# # ??????# #?????????????????? | | ?# ###+###############/######?????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# #####"T########?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 37 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Corruption Prevention 12 Armor Coverage 450 Resistance: TH 20 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ O-16 Technician | x1 | -7/Factory O-16 Technician | x1 | -7/Factory O-16 Technician | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Prison Break Challenges ------------ None Game ------ Seed CoilRocketSink Manual? 0 Play Time 01:15:36 Cumulative 55.8 hours Start 2020.09.21 @ 15:32:58 End 2020.09.22 @ 10:05:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 53 Achievement% 38 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3118f996-ebb4-47d6-9b2c-14e6279ef1cf