Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 21:19:38 Player: ArabianSandBoa Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (97) 485 Value Destroyed (3304) 3304 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (970) 970 TOTAL SCORE: 9979 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 168 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -255 Cogmind --------- Core Integrity 0/850 Matter 129/300 Energy 12/100 System Corruption 0% Temperature Cool (0) Movement Core (1500) Ox29 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Phase Shifter > --- WEAPON (2) ------- Magnetic Acceleration Cannon > --- INVENTORY (25) --- Cooled Ion Engine Reinforced Deuterium Engine Micro Nuclear Core Improved Heat Sink Large Storage Unit Humpback Energy Well (350) Encrypted Comm Array Force Field Makeshift Hacking Suite System Restoration Module Spread Laser Gatling Laser Heavy Particle Cannon Heavy Assault Cannon Longsword +1 Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Drone Bay Drone Bay > --- WEAPON ----------- Heavy Particle Cannon Longsword +1 > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Reinforced Deuterium Engine Micro Nuclear Core Improved Heat Sink Cooling System Large Storage Unit Humpback Energy Well Advanced Sensor Array Weapon Cycler Phase Shifter Force Field Spread Laser Gatling Laser Gatling Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Cannon Flak Cannon Bore Cannon Bore Cannon Mini Grenade Launcher [Rating: 54] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . 2 . 2 . . Utility 2 | . . . 1 . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 96 | . 7 . 34 2 . 3 1 12 . 4 17 8 8 Power 8 | . 1 . 5 . . . . 1 . . 1 . . Engine 6 | . 1 . 3 . . . . 1 . . 1 . . Core 2 | . . . 2 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 25 | . 2 . 11 . . 1 . 5 . 1 4 1 . Treads 17 | . 2 . 3 . . 1 . 5 . 1 4 1 . Leg . | . . . . . . . . . . . . . . Wheel 8 | . . . 8 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 23 | . 2 . 5 1 . 1 1 2 . . 8 1 2 Device 16 | . . . 2 1 . . 1 1 . . 8 1 2 Storage 2 | . 1 . 1 . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . . . . Hackware 1 | . 1 . . . . . . . . . . . . Protection 3 | . . . 2 . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 40 | . 2 . 13 1 . 1 . 4 . 3 4 6 6 Energy Gun 9 | . 1 . 4 . . . . 1 . . . 3 . Energy Cannon 14 | . 1 . 6 . . 1 . 1 . 1 2 1 1 Ballistic Gun 2 | . . . 1 . . . . . . . . . 1 Ballistic Cannon 5 | . . . . . . . . . . . . 1 4 Launcher 6 | . . . 2 1 . . . 2 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 2 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . . . . . 2 . . Parts Lost 41 | . 2 . 10 1 . 1 . 4 . 1 3 1 18 Power 7 | . 1 . 3 . . . . 1 . . 1 . 1 Propulsion 16 | . . . 4 1 . . . 2 . . 1 1 7 Utility 9 | . . . 2 . . 1 . 1 . 1 . . 4 Weapon 9 | . 1 . 1 . . . . . . . 1 . 6 Highest Loss Streak 18 | . 1 . 6 1 . 1 . 3 . 1 2 1 18 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 90 100 96 88 88 96 87 94 84 86 89 98 80 Engine 8 | . 13 14 7 11 11 11 9 8 7 7 6 6 5 Treads 24 | . 9 28 6 . . 8 9 32 30 32 45 51 37 Leg 1 | . 18 . . . . . . . . . . . . Wheel 8 | . . . 24 22 22 22 18 1 . . . . . Device 10 | . . . 8 22 22 13 15 9 7 7 10 13 11 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 6 6 6 Processor 4 | . . . . . . 8 9 9 7 7 6 6 4 Hackware 1 | . 5 14 5 . . . . . . . . . . Protection 3 | . . . 7 . . . . 6 7 7 . . . Energy Gun 5 | . 23 14 5 . . . . 5 . . . 4 4 Energy Cannon 10 | . 4 14 13 11 11 19 18 11 15 11 6 4 5 Launcher 1 | . . . 1 11 11 2 . 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 110 | 12 28 28 101 99 99 100 102 106 106 106 110 109 105 Greatest Support 146 | 20 40 40 54 38 38 38 38 88 86 106 146 144 144 Greatest Overweight (x) 4 | . 1 . 3 2 2 2 2 4 1 1 . . . Average Overweight (x) 1 | . . . 1 2 2 2 2 1 1 . . . . Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 14 15 23 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 10 11 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | . 8 10 19 24 24 24 24 24 25 21 24 23 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 10 11 25 25 25 25 25 25 25 25 22 25 18 Class Distribution -------------------- 64% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Matter Collected 1423 | 192 40 . 310 33 . 70 . 411 . . 235 132 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3136 | . 470 . 1319 47 . 121 56 308 . 62 235 122 396 Parts 187 | . 33 . 93 10 . 10 . 12 . 7 14 2 6 Haulers Intercepted 6 | . 1 . 4 . . . 1 . . . . . . Recyclers Shooed 3 | . 2 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . 2 7 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Combat Hostiles Destroyed 76 | . 10 . 23 6 . 9 . 12 . 1 6 1 8 Melee 2 | . . . . . . . . . . . 2 . . Guns 20 | . 8 . 10 . . . . 2 . . . . . Cannons 28 | . 1 . 7 . . 3 . 4 . 1 4 1 7 AOE 25 | . 1 . 6 6 . 6 . 6 . . . . . Classes Destroyed 14 | . 6 . 3 . . . . 1 . 1 . 2 1 Builder 3 | . . . 3 . . . . . . . . . . Hauler 6 | . 1 . 4 . . . 1 . . . . . . Recycler 4 | . 2 . 2 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 6 | . 2 . 4 . . . . . . . . . . Swarmer 33 | . 6 . 5 6 . 6 . 5 . . 4 . 1 Cutter 2 | . . . . . . . . 2 . . . . . Grunt 25 | . 4 . 10 . . 3 . 4 . . . . 4 Brawler 2 | . . . . . . . . . . . . . 2 Duelist 1 | . . . 1 . . . . . . . . . . Sentry 11 | . . . 7 . . . . 1 . . 2 . 1 Heavy 1 | . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . 1 . Thug 1 | . . . . 1 . . . . . . . . . Best Kill Streak 6 | . 5 . 6 6 . 3 1 5 . 1 4 1 5 Combat Bots Only 6 | . 5 . 4 6 . 3 . 5 . 1 4 1 5 Max Kills in Single Turn 4 | . 1 . 3 4 . 2 1 2 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 . 2 3 . 2 . 2 . . . . . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Damage Taken 6236 | . 410 . 1089 107 . 219 28 783 . 223 411 431 2535 Core 1485 | . 117 . 233 16 . 39 . 178 . 42 12 22 826 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 34 | . . . 34 . . . . . . . . . . Core Remaining (%) 68 | 100 . 53 . . . 28 . 67 . 94 . . . Volleys Fired 231 | . 42 . 65 4 . 18 2 58 . 3 7 7 25 Largest 2 | . 2 . 2 1 . 2 2 2 . 2 2 2 2 Hottest 180 | . 100 . 150 33 . 150 150 150 . 150 150 180 180 Shots Fired 393 | . 81 . 120 4 . 24 4 87 . 6 14 11 42 Gun 171 | . 78 . 52 . . . . 26 . . . 4 11 Cannon 189 | . 3 . 61 . . 12 4 51 . 6 14 7 31 Launcher 33 | . . . 7 4 . 12 . 10 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 28 | . . . 4 . . . . . . . . 3 21 Thermal 270 | . 41 . 87 . . 12 4 77 . 6 14 8 21 Explosive 33 | . . . 7 4 . 12 . 10 . . . . . Electromagnetic 62 | . 40 . 22 . . . . . . . . . . Robot Hit Streak 21 | . 7 . 16 1 . 7 11 15 . 4 5 8 21 Robot Miss Streak 6 | . 3 . 6 1 . 3 . 3 . 1 1 3 6 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 249 | . 46 . 87 1 . 13 4 36 . 6 14 8 34 Core Hits 183 | . 23 . 74 9 . 14 1 19 . 3 7 7 26 Critical Kills 2 | . . . . . . . . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . . . . . . . . 3 Critical Strikes 12 | . 3 . . . . . . 3 . . 1 . 5 Burn 5 | . 2 . . . . . . 3 . . . . . Destroy 5 | . . . . . . . . . . . . . 5 Corrupt 1 | . 1 . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . Melee Attacks 17 | . . . . . . . . . . 8 7 2 . Impact . | . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . 8 7 2 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7835 | . 685 . 2120 506 . 824 100 1361 . 201 504 438 1096 Guns 1975 | . 569 . 723 . . . . 318 . . . 97 268 Cannons 3131 | . 36 . 880 . . 200 100 431 . 150 275 231 828 Explosions 2339 | . 80 . 517 506 . 624 . 612 . . . . . Melee 390 | . . . . . . . . . . 51 229 110 . Ramming . | . . . . . . . . . . . . . . Kinetic 389 | . . . 56 . . . . . . . . . 333 Thermal 4142 | . 402 . 1175 . . 200 100 749 . 150 275 328 763 Explosive 2259 | . . . 517 506 . 624 . 612 . . . . . Electromagnetic 655 | . 283 . 372 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 390 | . . . . . . . . . . 51 229 110 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 . . . . . Average Corruption 5 | . . . . . . . . 5 . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 38 | . . . . . . . . 38 . . . . . Message Errors 8 | . . . . . . . . 8 . . . . . Matter Fused 9 | . . . . . . . . 9 . . . . . Heat Flow Errors 6 | . . . . . . . . 6 . . . . . Energy Discharges 5 | . . . . . . . . 5 . . . . . Data Loss (minor) 4 | . . . . . . . . 4 . . . . . Data Loss (major) 2 | . . . . . . . . 2 . . . . . Misfires 2 | . . . . . . . . 2 . . . . . Weapon Failures 2 | . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 130 | . . . 6 50 . 13 15 46 . . . . . Projectiles 23 | . . . 6 . . . 15 2 . . . . . Explosions 107 | . . . . 50 . 13 . 44 . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . 9 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 358 | . 11 . 18 77 . 28 . 224 . . . . . Shots 11 | . 1 . 1 2 . 1 . 6 . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 408 | . 256 . 408 . . 200 66 247 . . 279 60 245 Average Temperature 103 | . 91 . 118 . . 110 36 70 . . 161 32 127 Received Heat Transfer 1575 | . 60 . 420 . . 72 . 207 . 72 36 60 648 Effects 6 | . 1 . 2 . . . . . . . . . 3 Energy Bleed 3 | . . . 2 . . . . . . . . . 1 Interference 3 | . 1 . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 12 | . 1 . 5 . . . 2 4 . . . . . Heat Transferred 7117 | . 1173 . 1840 . . 296 148 1406 . 222 407 450 1175 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Peak Influence 810 | . 282 34 488 339 . 276 40 810 429 348 247 . . Initial 424 | . . 34 13 178 . . 29 26 424 300 167 . . Average 296 | . 140 34 306 316 . 169 32 446 425 330 190 . . Maximum Alert Level 3 | . 1 . 2 1 . 1 . 3 2 1 1 . . Low Security (%) 31 | . 60 100 26 5 . 51 100 10 . . 41 . . Level 1 43 | . 39 . 46 94 . 48 . 34 . 100 58 . . Level 2 18 | . . . 27 . . . . 34 100 . . . . Level 3 6 | . . . . . . . . 20 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . 3 . 3 . . . . . . 1 2 . 1 Investigation 4 | . 1 . 2 . . . . . . . 1 . . Extermination . | . . . . . . . . . . . . . . Reinforcement 5 | . 2 . 1 . . . . . . 1 1 . . Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Distress Signals 4 | . . . 3 . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 110 | . 14 . 32 7 . 8 4 13 . 6 7 1 18 Peak Tracking Total 10 | . 3 . 5 5 . 3 3 4 . 4 4 1 10 Tactical Retreats 3 | . . . 1 . . . . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Traps Triggered 4 | . 2 . 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Machines Disabled 7 | . . . 1 . . . . 6 . . . . . Max in Single Turn 1 | . . . 1 . . . . 1 . . . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Machines Accessed 12 | . 1 . 4 . 1 . 2 3 1 . . . . Terminals 8 | . . . 3 . . . 1 3 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 27 | . 3 . 13 . 1 . 3 5 2 . . . . Successful 14 | . 2 . 6 . 1 . 1 3 1 . . . . Failed 13 | . 1 . 7 . . . 2 2 1 . . . . Catastrophic 2 | . . . . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 6 | . 3 . . . 1 . 2 . . . . . . Terminals 19 | . . . 10 . . . 2 5 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . 3 . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 9 | . . . 4 . 1 . . 3 1 . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . 4 . . . 1 1 1 . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . . . 23 . . . . . Machine Destruction 19 | . . . . . . . . 19 . . . . . Programmers 4 | . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Total Allies 4 | . . . . . . . . 3 . . . . 1 Largest Group 3 | . . . . . . . . 3 1 1 . . 1 Highest-Rated Group 167 | . . . . . . . . 98 20 20 . . 167 Highest-Rated Ally 167 | . . . . . . . . 39 20 20 . . 167 Total Orders 4 | . . . . . . . . . . . 4 . . EXPLORE 4 | . . . . . . . . . . . 4 . . Ally Attacks 11 | . . . . . . . . 10 . 1 . . . Total Damage 231 | . . . . . . . . 193 . 38 . . . Kills 6 | . . . . . . . . 5 . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 1 2 Drone Launches 8 | . . . . . . . . . . . 8 . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Turns Passed 5783 | . 512 53 1049 36 308 554 113 1510 7 172 464 716 289 Spaces Moved 2898 | 1 193 30 565 17 235 367 81 588 4 65 213 412 127 Core . | . . . . . . . . . . . . . . Treads 1545 | . 102 30 84 . . . . 508 4 65 213 412 127 Legs 92 | 1 91 . . . . . . . . . . . . Wheels 1261 | . . . 481 17 235 367 81 80 . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 115 | 120 120 160 115 130 130 130 130 130 228 153 153 156 157 Average Speed 158 | 120 169 160 127 130 130 130 130 215 228 201 155 156 157 Slowest Speed 228 | 120 190 160 160 130 130 130 130 228 228 228 157 157 157 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 56 13 71 6 60 68 8 82 . 87 8 62 22 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . . 1 1 . Scrap Searched 6 | . . . . . . 1 . . . . . 2 3 Spaces Dug 23 | . . . . 12 . . . . . 7 2 2 . Terrain Destroyed 305 | . 2 . 64 51 . 112 . 56 . 7 2 4 7 Melee 10 | . . . . . . . . . . 7 2 1 . Projectile 18 | . . . 3 . . 4 . 1 . . . 3 7 AOE 277 | . 2 . 61 51 . 108 . 55 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Total 3674 | . 294 35 775 28 239 420 85 746 3 93 325 461 170 Wait 281 | . 46 5 59 1 . 29 . 37 . 5 64 30 5 Move 2884 | . 192 29 564 16 234 366 80 586 3 64 212 411 127 Hop . | . . . . . . . . . . . . . . Pick Up 70 | . 6 1 33 2 2 3 1 8 . 4 5 3 2 Fast Attach 23 | . 2 . 7 . . . 1 1 . 1 10 1 . Attach 35 | . 2 . 13 . . 2 . 6 . . 4 . 8 Detach 9 | . . . 5 . . . . 1 . . 2 . 1 Swap 38 | . 3 . 14 2 . 1 . 5 . 3 3 7 . Drop 45 | . 1 . 15 3 3 1 1 3 . 5 11 . 2 Fire 231 | . 42 . 65 4 . 18 2 58 . 3 7 7 25 Melee 17 | . . . . . . . . . . 8 7 2 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . Rewire 39 | . . . . . . . . 39 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / Dat) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 13) 495 | -10/Materials | Discovered new exit (range 11) 513 | -10/Materials | Entered Mines 533 | -10/Mines | Discovered new exit (range 13) 540 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 566 | -10/Mines | Entered Materials 566 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 583 | -9/Materials | Identified exit to Mines 1128 | -9/Materials | Lost 6 parts (1p3n1u1w) 1179 | -9/Materials | Discovered new exit (range 10) 1270 | -9/Materials | Core integrity fell below 50% 1615 | -9/Materials | Entered Mines 1619 | -9/Mines | Discovered new exit (range 15) 1645 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1645 | -9/Mines | Discovered new exit (range 5) 1651 | -9/Mines | Entered Exiles 1683 | -9/Exiles | Met 8R-AWN 1705 | -9/Exiles | Met EX-HEX 1744 | -9/Exiles | Met EX-BIN 1759 | -9/Exiles | Aligned with FarCom system 1761 | -9/Exiles | Given EX-Vault access code 1791 | -9/Exiles | Opened EX-Vault 1799 | -9/Exiles | Found Longsword +1 1828 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1864 | -9/Exiles | Met EX-DEC 1942 | -9/Exiles | Discovered new exit (range 14) 1959 | -9/Exiles | Left Exiles lab with Longsword +1 1959 | -9/Exiles | Entered Mines 2504 | -8/Mines | Discovered new exit (range 7) 2513 | -8/Mines | Entered Materials 2513 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2564 | -8/Materials | Identified exit to Garrison 2626 | -8/Materials | Entered Garrison 2724 | -8/Garrison | Lost 3 parts (1p1n1u) 2836 | -8/Garrison | Triggered checkpoint 2859 | -8/Garrison | Garrison Relay disabled 3054 | -8/Garrison | Triggered checkpoint 3170 | -8/Garrison | Garrison Relay disabled 3259 | -8/Garrison | Discovered new exit (range 15) 3416 | -8/Garrison | Build established: Scavenger-Mutant 3480 | -8/Garrison | Triggered checkpoint 3558 | -8/Garrison | Triggered checkpoint 3642 | -8/Garrison | Garrison Relay disabled 3680 | -8/Garrison | Triggered checkpoint 3695 | -8/Garrison | Discovered new exit (range 60) 3695 | -8/Garrison | Discovered new exit (range 45) 3695 | -8/Garrison | Discovered new exit (range 14) 3709 | -8/Garrison | Garrison Relay disabled 3945 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3970 | -8/Garrison | Build established: Mutant 4136 | -8/Garrison | Entered Factory 4136 | -7/Factory | Accompanied by 1 ally 4136 | -7/Factory | Evolved 2 slots: Propulsion x2 4141 | -7/Factory | Identified exit to DSF 4143 | -7/Factory | Entered DSF 4143 | -7/DSF | Accompanied by 1 ally 4208 | -7/DSF | Additional patrols routed to DSF 4303 | -7/DSF | Discovered new exit (range 8) 4315 | -7/DSF | Entered Factory 4315 | -6/Factory | Evolved 2 slots: Propulsion x2 4623 | -6/Factory | Discovered new exit (range 42) 4779 | -6/Factory | Entered Lower Caves 4847 | -6/Lower Caves | Build established: Scavenger-Mutant 4877 | -6/Lower Caves | Learned Factory terminal intel 4921 | -6/Lower Caves | Encountered a Warlord checkpoint 5067 | -6/Lower Caves | Met a Warlord Commander 5068 | -6/Lower Caves | Learned location of Warlord (-5) 5078 | -6/Lower Caves | Found Encrypted Comm Array 5324 | -6/Lower Caves | Spotted B-75 Beast 5345 | -6/Lower Caves | Destroyed B-75 Beast 5469 | -6/Lower Caves | Discovered new exit (range 13) 5495 | -6/Lower Caves | Entered another Lower Caves area 5535 | -6/Lower Caves | Identified exit to Data Miner 5541 | -6/Lower Caves | Discovered new exit (range 10) 5571 | -6/Lower Caves | Learned 8 Factory zone layouts 5696 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5758 | -6/Lower Caves | Core integrity fell below 50% 5769 | -6/Lower Caves | Core integrity fell below 20% 5784 | -6/Lower Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05766_ Penetrated by Slug. 05766_ Coil Gun destroyed. A strange signal echoes through the caves. 05768_ Penetrated by Slug. 05768_ G-50 Soldier knocked back. 05768_ G-50 Soldier destroyed. 05769_ Penetrated by Slug. 05771_ G-50 Soldier knocked back. 05771_ Flak Cannon destroyed. 05773_ Penetrated by Slug. 05776_ Slug penetrates Wall. 05776_ Penetrated by Slug. 05777_ Wall collapses. 05778_ Ion Burst Cannon destroyed. 05778_ H-66 Slayer knocked back. 05779_ Penetrated by Slug. 05781_ H-66 Slayer knocked back. 05782_ Mace fries itself beyond repair. 05782_ Penetrated by Slug. 05784_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##??????????????? | | ??????????????????????????????### ##????????###### | | ?????????????????????????????? #???###??# # | | ??????????????????????????????? ##?## ??# | | ??????????????????????????????? ### #??# | | ?????????????# ????????????????# ## #???# | | ?????????# ## #########??????# #?# ##??# | | ???????????? $ #???#### #??# #### | | ???????????????? #???## #### | | ???????????????????# ##?## | | ???????????????????## ### | | ????????????????????## % ### ### # | | ??????????????#??????### ## ### #?## ##### | | ??????????????# ########% ###### ##??###???# | | ??????????????# g ##????# ###????# | | ??????????????# %g #?????# #??????# | | ??????????????##### %###????? ???????# | | ??????????????????# %%##????? ???????# | | ??????????????????## @;#???? ????????### | | ???????????????????#; %%;;; ## #??????????## | | ???????????????????###%%%#; # #????????????# # | | ?????????????????????#;h % ##?????????????###? | | ????????????????????# # %h ????????????????? | | ????????????????????### ####### #???????????????? | | ?????????????????????? %*???????#???????????????? | | ?????????????????????? = ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ??????????????????? #???????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????### #????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthPulseMatrix Manual? 0 Play Time 00:44:08 Cumulative 454.5 hours Start 2023.03.12 @ 20:38:45 End 2023.03.12 @ 21:19:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 510 Rogue 510 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 79 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2eccc7b-5930-4611-b668-06cc3e4e3952