Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.01 @ 07:20:55 Player: LameThyst Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (73) 365 Value Destroyed (2205) 2205 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (915) 915 TOTAL SCORE: 9825 Bonus ------- Follower Combat Kills 115 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Improved Salvage Targeting Computer Hacking Suite A0-MCA's Component Scanner Improved Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Deep Structural Scanner Experimental Sensor Array Improved Signal Interpreter A0-MCA's Component Scanner Mapping Drone Bay > --- WEAPON ----------- Improved Heavy Machine Gun Great Maul > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Improved VTOL Module Advanced Beam Rifle Advanced EMP Blaster Vortex Trap DRS Beacon Botcube [Rating: 92] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Flexi-carbon Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device Deep Structural Scanner Storage Small Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Improved Power Shielding Weapon Great Maul Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Slots Evolved 14 | . . 2 2 . . . 4 2 . 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 5 | . . 1 1 . . . 2 1 . . . Utility 6 | . . 1 1 . . . 1 1 . 1 1 Weapon 2 | . . . . . . . . . . 1 1 Parts Attached 107 | 7 17 11 11 6 . 5 7 6 17 5 15 Power 15 | 1 4 . 2 . . 1 3 2 1 . 1 Engine 9 | 1 4 . 1 . . . 2 . 1 . . Core 4 | . . . 1 . . 1 . 2 . . . Reactor 2 | . . . . . . . 1 . . . 1 Propulsion 26 | 2 2 4 2 . . . 2 3 5 2 4 Treads 2 | 2 . . . . . . . . . . . Leg 8 | . 2 1 . . . . . . 4 1 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 16 | . . 3 2 . . . 2 3 1 1 4 Utility 34 | 2 8 2 2 3 . 3 2 . 6 1 5 Device 15 | 1 4 1 1 . . 2 1 . 3 . 2 Storage 6 | 1 4 . . . . 1 . . . . . Processor 5 | . . . . 1 . . 1 . 2 . 1 Hackware 3 | . . . . . . . . . . 1 2 Protection 5 | . . 1 1 2 . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 32 | 2 3 5 5 3 . 1 . 1 5 2 5 Energy Gun 8 | . 1 1 2 1 . . . . . 1 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 15 | 2 1 2 1 1 . 1 . 1 3 1 2 Ballistic Cannon 2 | . . . . . . . . . 1 . 1 Launcher 3 | . . 1 1 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 4 2 . . . . . . . Parts Lost 44 | . 2 . 1 1 . . . . 21 1 18 Power 1 | . . . . . . . . . . . 1 Propulsion 17 | . 1 . . . . . . . 9 1 6 Utility 14 | . 1 . 1 1 . . . . 7 . 4 Weapon 12 | . . . . . . . . . 5 . 7 Highest Loss Streak 12 | . 1 . 1 1 . . . . 12 1 10 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 2 5 5 4 5 5 6 3 4 5 4 3 Power . | . . . . 1 1 . . 1 1 2 . Propulsion . | . . . . 1 1 1 . . . . . Utility 1 | . 2 2 1 . . 1 1 . 1 1 1 Weapon 2 | 1 1 2 2 2 3 2 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 21 | . 3 2 3 . . 2 1 . 9 . 1 Power 3 | . 1 . . . . . . . 2 . . Propulsion 4 | . . . 1 . . . . . 3 . . Utility 8 | . 1 1 1 . . 2 . . 2 . 1 Weapon 6 | . 1 1 1 . . . 1 . 2 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 99 97 93 100 99 89 93 87 35 41 Engine 5 | . 14 11 3 9 9 4 1 3 2 . . Core 3 | . . . 5 . . 4 5 6 7 . 1 Treads 3 | . 16 . . . . . . . . . . Leg 5 | . 10 13 . . . . . . 11 4 1 Flight 20 | . . 18 36 36 36 36 34 36 18 7 6 Device 15 | . 15 26 25 18 18 18 13 14 15 . 1 Storage 6 | . 12 5 . . . 8 6 5 4 . . Processor 6 | . . . . 4 9 9 12 11 8 10 9 Protection 1 | . . . 8 7 9 . . . 2 . . Energy Gun 3 | . 10 5 . 4 . 4 . . 1 . . Ballistic Gun 8 | . 17 10 7 9 9 4 5 4 7 3 1 Impact Weapon 3 | . . 5 9 4 9 9 6 4 . . . Peak Build Rating 92 | 7 10 21 32 36 35 47 65 92 92 50 66 Average Rating 44 | 6 8 16 28 31 35 37 58 77 83 37 47 On Entrance 33 | . 7 8 20 29 35 35 47 64 92 23 41 Naked Turns . | . . . . . . . . . . . . Heaviest Build 88 | 13 88 22 23 19 19 20 30 31 33 6 28 Greatest Support 80 | 40 40 30 20 20 20 20 30 41 80 25 25 Greatest Overweight (x) 6 | . 2 5 1 . . . . . 6 . 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 5 5 5 8 8 8 8 5 5 Average Capacity 8 | 7 11 6 5 5 5 7 8 8 7 5 5 Most Carried 8 | 4 8 8 5 5 5 8 8 8 8 5 5 Average Carried 5 | 2 5 5 4 4 5 7 6 7 6 4 3 Final Capacity 8 | 8 8 5 5 5 5 8 8 8 5 5 5 Final Carried 8 | 4 7 5 5 5 5 8 8 7 5 5 . Class Distribution -------------------- 43% | Scout 28% | Mutant 14% | Scavenger-Mutant 6% | Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Scout | -8/Recycling Scout | -8/Scraptown Scout | -6/Factory Scout | -5/Factory Scavenger-Mutant | -5/Extension Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Matter Collected 2684 | 366 439 93 168 307 . 90 70 167 661 . 323 Remotely . | . . . . . . . . . . . . Salvage Created 2486 | 184 588 99 280 140 . . . 213 727 . 255 Parts 155 | 15 61 5 20 4 . . . 5 35 . 10 Haulers Intercepted 3 | . 1 . 1 1 . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Combat Hostiles Destroyed 56 | . 20 2 9 2 . . . 3 13 . 7 Melee 3 | . . . . . . . . . 1 . 2 Guns 32 | . 20 2 1 1 . . . . 5 . 3 Cannons 1 | . . . . . . . . . 1 . . AOE 15 | . . . 7 . . . . 2 6 . . Classes Destroyed 12 | 2 6 1 2 1 . . . . . . . Builder 1 | . 1 . . . . . . . . . . Tunneler 5 | 4 . . 1 . . . . . . . . Hauler 3 | . 1 . 1 1 . . . . . . . Recycler 3 | 1 . . . . . . . . 2 . . Operator 1 | . . . 1 . . . . . . . . Watcher 4 | . 3 . . . . . . . 1 . . Swarmer 29 | . 12 . 3 . . . . . 8 . 6 Grunt 15 | . 7 . 4 1 . . . 3 . . . Brawler 1 | . . . 1 . . . . . . . . Sentry 6 | . . 2 1 . . . . . 2 . 1 Hunter 4 | . . . . 1 . . . . 3 . . Subdweller 1 | . 1 . . . . . . . . . . Best Kill Streak 9 | 2 9 1 4 2 . . . 3 6 . 3 Combat Bots Only 8 | . 8 1 4 1 . . . 3 5 . 3 Max Kills in Single Turn 5 | 1 1 1 3 1 . . . 1 5 . 1 Gunslinging 1 | . . . . . . . . . 1 . . Exploded 4 | . . . 3 . . . . 1 4 . . Melee 1 | . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Hostile Shots Fired 648 | . 95 10 33 23 . . 18 15 226 13 215 Missed 263 | . 23 2 16 11 . . 13 9 99 8 82 Hits 385 | . 72 8 17 12 . . 5 6 127 5 133 Projectile 385 | . 72 8 17 12 . . 5 6 127 5 133 Critical Strikes 16 | . 1 1 1 . . . . . 5 1 7 Damage Taken 7317 | . 780 166 247 186 . . 38 111 2697 99 2993 Core 2365 | . 104 . 63 39 . . . . 833 20 1306 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 51 | . . . . . . . . . 51 . . Regen/Repaired (Parts) 94 | . 94 . . . . . . . . . . Core Remaining (%) 79 | 100 58 100 . . . 81 100 . 16 98 . Volleys Fired 164 | 16 56 8 22 8 . . 1 7 36 . 10 Largest 3 | 2 2 2 1 2 . . 1 1 2 . 3 Hottest 150 | 40 100 88 36 84 . . 25 36 78 . 150 Shots Fired 280 | 32 109 16 22 16 . . 1 7 56 . 21 Gun 244 | 32 106 14 18 16 . . 1 2 38 . 17 Cannon 8 | . . . . . . . . . 4 . 4 Launcher 25 | . . 2 4 . . . . 5 14 . . Special 3 | . 3 . . . . . . . . . . Kinetic 187 | 32 71 6 18 8 . . 1 2 36 . 13 Thermal 64 | . 38 6 . 8 . . . . 6 . 6 Explosive 6 | . . 2 4 . . . . . . . . Electromagnetic 23 | . . 2 . . . . . 5 14 . 2 Robot Hit Streak 12 | 4 7 12 9 8 . . . 4 8 . 2 Robot Miss Streak 3 | 3 3 1 2 2 . . 1 2 2 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 5 . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . Shots Hit Robots 195 | 18 64 12 21 14 . . . 5 40 . 21 Core Hits 104 | 6 34 4 16 3 . . . 4 27 . 10 Critical Kills 3 | . . . 1 . . . . . 1 . 1 Critical Parts Destroyed 7 | . . . 1 1 . . . . 1 . 4 Critical Strikes 17 | . 3 . 2 2 . . . . 4 . 6 Burn 6 | . 3 . . 1 . . . . 2 . . Destroy 3 | . . . 1 . . . . . 1 . 1 Smash 7 | . . . 1 1 . . . . 1 . 4 Sever 1 | . . . . . . . . . . . 1 Melee Attacks 105 | . . 3 7 6 . . 24 22 3 9 31 Impact 82 | . . 3 7 6 . . 24 22 3 . 17 Slashing 23 | . . . . . . . . . . 9 14 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . 1 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 Damage Inflicted 5286 | 247 888 189 968 322 . . . 452 1449 . 771 Guns 2547 | 247 884 162 207 188 . . . 25 639 . 195 Cannons 134 | . . . . . . . . . 9 . 125 Explosions 1727 | . . 27 536 . . . . 427 737 . . Melee 862 | . . . 225 134 . . . . 64 . 439 Ramming 16 | . 4 . . . . . . . . . 12 Kinetic 1922 | 247 517 92 207 68 . . . 25 548 . 218 Thermal 1082 | . 367 58 . 120 . . . 99 349 . 89 Explosive 563 | . . 27 536 . . . . . . . . Electromagnetic 841 | . . 12 . . . . . 328 488 . 13 Impact 824 | . . . 225 134 . . . . 64 . 401 Slashing 38 | . . . . . . . . . . . 38 Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . Overflow Damage 390 | . . . 32 114 . . . 8 72 . 164 Projectiles 9 | . . . . . . . . . . . 9 Explosions 45 | . . . . . . . . 8 37 . . Melee 336 | . . . 32 114 . . . . 35 . 155 Knockbacks 4 | . . . 1 . . . . . 1 . 2 Impact 2 | . . . 1 . . . . . 1 . . Kinetic 2 | . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 85 | . . 45 . . . . . . 34 . 6 Shots 3 | . . 1 . . . . . . 2 . . Rammed 2 | . 1 . . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 316 | . 296 99 256 195 . . 312 307 316 . 180 Average Temperature 83 | . 89 38 54 97 . . 102 120 47 . 87 Received Heat Transfer 1314 | . 219 33 135 18 . . 12 45 650 . 202 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . 1 . . . 1 . . 2 Combat Hostiles 4 | . . . . 1 . . . 1 . . 2 Parts Fried 9 | . . . 2 . . . . 2 2 . 3 Impact Corruptions 10 | . . . 1 2 . . . . 1 . 6 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . 3 1 . . . . . . . . . Heat Transferred 2211 | . 1073 148 . 296 . . . 100 483 . 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 1 3 . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Maximum Alert Level 1 | . . . 1 1 . . . . . . . Low Security (%) 98 | 100 100 100 75 76 100 . 100 100 100 100 100 Level 1 1 | . . . 24 23 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 290 | 5 195 65 290 214 142 . 86 84 194 29 80 Initial 122 | . . 13 24 122 82 . . 16 . 21 . Average 34 | . 41 12 93 161 110 . 18 22 49 6 27 Influence Increases 2640 | 25 595 180 428 149 60 . 177 165 526 42 293 Destroy 0b10 Robot/C 1160 | . 380 40 180 80 . . . 60 280 . 140 Destroy 0b10 Robot/NC 95 | 25 25 . 15 5 . . . . 25 . . Destroy Leader 254 | . 88 20 32 32 . . . 10 52 . 20 Allied During Kill 29 | . . . . 10 . . . . 19 . . Trap Triggered on 0b10 10 | . . . . . . . . . 10 . . Successful Hack 141 | . 24 . 26 7 . . 35 . 25 24 . Select Force Hacks 90 | . 30 . . . 60 . . . . . . Disable Machine 135 | . 15 30 30 15 . . 15 . 30 . . Destroy Structure 186 | . 3 15 40 . . . 22 50 10 18 28 Partial Spotted 195 | . . 30 60 . . . 45 45 15 . . Lose Combat Pursuer 345 | . 30 45 45 . . . 60 . 60 . 105 Influence Decreases 2640 | 25 563 155 195 228 139 132 144 196 483 87 293 Entered New Map 524 | . . 19 33 168 129 132 . 17 2 24 . Time Decay 1619 | 25 393 136 93 50 10 . 144 179 375 61 153 Lost Part 239 | . 20 . 10 10 . . . . 57 2 140 Lost Ally 49 | . . . . . . . . . 49 . . Purge Threat 209 | . 150 . 59 . . . . . . . . Squads Dispatched 26 | . 3 3 . 2 . . 6 3 2 4 3 Investigation 11 | . 2 . . . . . 4 1 . 3 1 Extermination 6 | . . . . . . . 2 2 . 1 1 Reinforcement 7 | . 1 3 . . . . . . 2 . 1 Assault 2 | . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Distress Signals 11 | . 2 1 1 . . . . . 3 2 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 147 | . 30 11 22 3 . . 4 7 31 10 29 Peak Tracking Total 17 | . 5 7 7 2 . . 3 4 17 9 14 Tactical Retreats 13 | . 2 1 2 . . . 2 . 2 . 4 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Traps Triggered 5 | . 1 . . . . . . . 4 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . Reused 1 | . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . Triggered 1 | . . . . . . . . . 1 . . Most Traps Carried 1 | . . . . . . 1 1 1 1 . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Machines Disabled 9 | . 1 2 2 1 . . 1 . 2 . . Max in Single Turn 1 | . 1 1 1 1 . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Machines Accessed 55 | . 8 1 5 4 2 7 15 2 5 5 1 Terminals 32 | . 6 1 5 4 . . 7 2 5 1 1 Fabricators 3 | . . . . . . . 2 . . 1 . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 10 | . 1 . . . 2 . 4 . . 3 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . Total Hacks 144 | . 21 2 13 7 2 35 32 6 10 14 2 Successful 89 | . 11 1 8 4 2 35 15 1 6 5 1 Failed 55 | . 10 1 5 3 . . 17 5 4 9 1 Catastrophic 12 | . 1 . 1 2 . . 5 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 75 | . 15 2 11 4 2 . 21 . 6 13 1 Terminals 76 | . 15 2 13 7 . . 19 6 10 2 2 Fabricators 7 | . . . . . . . 5 . . 2 . Repair Stations 5 | . 5 . . . . . . . . . . Recycling Units 18 | . 1 . . . 2 . 5 . . 10 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . Terminal Hacks 53 | . 1 . 3 3 . 35 5 1 2 2 1 Record 36 | . . . . . . 34 1 . . 1 . Prototype ID Bank 1 | . . . . . . . 1 . . . . Open Door 6 | . . . . 3 . . . 1 2 . . Unreport Threat 3 | . 1 . 2 . . . . . . . . Locate Traps 4 | . . . 1 . . . 1 . . 1 1 Reprogram Traps 1 | . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 32 | . 6 1 5 1 2 . 10 . 4 3 . Terminals 21 | . 5 1 5 1 . . 5 . 4 . . Track 1 | . . . . . . . 1 . . . . Assimilate 1 | . . . 1 . . . . . . . . Botnet 3 | . . . . . . . 2 . 1 . . Disrupt 1 | . . . . . . . 1 . . . . Operators 1 | . . . . . . . 1 . . . . Skim 14 | . 5 1 4 1 . . . . 3 . . Fabricators 2 | . . . . . . . 1 . . 1 . Fabnet 2 | . . . . . . . 1 . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 9 | . 1 . . . 2 . 4 . . 2 . Tunnel 3 | . 1 . . . 2 . . . . . . Fedlink 6 | . . . . . . . 4 . . 2 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 34 | . 6 1 4 3 . . 10 2 2 5 1 Full Trace Events 4 | . . . . 1 . . . 1 . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . Time 58 | . 58 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 1 3 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Total Allies 8 | . . . 1 2 . . . . 5 . . Largest Group 4 | . . . 1 2 . . . . 4 . . Highest-Rated Group 141 | . . . 10 62 . . . . 141 . . Highest-Rated Ally 52 | . . . 10 31 . . . . 52 . . Total Orders 14 | . . . . . . . 3 8 3 . . ROAM 2 | . . . . . . . 1 . 1 . . EXPLORE 6 | . . . . . . . 1 4 1 . . RETURN 6 | . . . . . . . 1 4 1 . . Ally Attacks 23 | . . . . 7 . . . . 16 . . Total Damage 291 | . . . . 124 . . . . 167 . . Kills 3 | . . . . 2 . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Active Infowar (turns) 6535 | 214 1440 538 297 117 28 710 1194 636 1361 . . Sensors 3886 | . . 298 297 117 28 710 1194 636 606 . . Structural 4774 | . 118 500 297 117 28 604 1133 616 1361 . . Seismic 2428 | 214 1435 538 241 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 6 | . . . . . . . 1 4 1 . . Drone Recoveries 4 | . . . . . . . 1 3 . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Turns Passed 7493 | 419 1440 538 297 117 28 710 1194 636 1419 248 447 Spaces Moved 8550 | 224 704 376 500 155 106 1938 1265 835 1521 398 528 Core 108 | 3 . 1 . . . . . . 92 . 12 Treads 552 | 221 331 . . . . . . . . . . Legs 1176 | . 373 144 . . . . . . 561 52 46 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6714 | . . 231 500 155 106 1938 1265 835 868 346 470 Fastest Speed 19 | 50 120 29 26 26 26 26 20 19 23 35 32 Average Speed 50 | 158 152 65 26 26 26 26 22 20 62 54 51 Slowest Speed 370 | 160 320 300 99 26 26 26 24 23 350 140 370 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 10 | . . 1 3 . . . 4 1 . . 1 Potential Cave-ins 5 | . . . 2 . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 12 96 31 35 24 20 94 31 23 68 14 14 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 7 | . 1 . . . 2 3 1 . . . . Known Exits Taken 7 | . 1 1 . 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 . . 1 . . . . . 1 1 . Scrap Searched 7 | . . . . . . 7 . . . . . Spaces Dug 70 | . 2 2 1 . . . 23 20 . 9 13 Terrain Destroyed 136 | . 2 15 48 . . . 23 24 1 9 14 Melee 68 | . . 2 1 . . . 23 20 . 9 13 Projectile 4 | . 2 . . . . . . . 1 . 1 AOE 64 | . . 13 47 . . . . 4 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Total 11280 | 253 957 646 626 201 105 2145 2117 1246 1942 412 630 Wait 2030 | 3 140 225 62 15 . 178 813 350 220 . 24 Move 8519 | 223 703 373 493 154 105 1937 1256 832 1520 397 526 Hop 10 | . . 1 3 . . . 4 1 . . 1 Pick Up 84 | 4 13 8 6 1 . 10 3 5 32 . 2 Fast Attach 66 | 7 6 3 7 6 . 2 3 3 12 4 13 Attach 37 | . 2 4 2 1 . . 5 3 7 1 12 Detach 24 | . 2 . 2 2 . . 4 2 4 1 7 Swap 66 | . 16 10 8 3 . 7 2 10 9 . 1 Drop 112 | . 18 11 14 5 . 11 2 11 35 . 5 Fire 164 | 16 56 8 22 8 . . 1 7 36 . 10 Melee 102 | . . 3 7 6 . . 24 22 3 9 28 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . Escape Stasis 63 | . . . . . . . . . 63 . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 4 exits: *Fac / *Upp x2 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory -3/Research (discovered 1 exit: *Arm) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 420 | -11/Scrapyard | Entered Materials 421 | -10/Materials | Build established: Mutant 796 | -10/Materials | Destroyed 8 combat bots 816 | -10/Materials | Discovered new exit (range 11) 1023 | -10/Materials | Repaired Particle Gun 1051 | -10/Materials | Repaired Lgt. Treads 1120 | -10/Materials | Derelicts attacked the area 1462 | -10/Materials | Discovered new exit (range 15) 1531 | -10/Materials | Discovered new exit (range 15) 1588 | -10/Materials | Learned location of 1 exit from Recycling 1626 | -10/Materials | Identified exit to Subcaves 1656 | -10/Materials | Identified exit to Materials 1656 | -10/Materials | Learned location of 1 exit from Materials 1675 | -10/Materials | Learned Storage machine intel 1689 | -10/Materials | Learned location of 2 exits from Mines 1691 | -10/Materials | Learned 2 Materials zone layouts 1702 | -10/Materials | Learned Storage trap positions 1721 | -10/Materials | Learned 4 Recycling zone layouts 1860 | -10/Materials | Entered another Materials area 1860 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1861 | -9/Materials | Identified exit to Materials 1862 | -9/Materials | Identified exit to Mines 2377 | -9/Materials | Build established: Sprinter 2398 | -9/Materials | Entered another Materials area 2398 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2473 | -8/Materials | Discovered new exit (range 3) 2695 | -8/Materials | Entered Storage 2696 | -8/Storage | Loaded intel: 13 trap records 2697 | -8/Storage | Loaded intel: 46 machine locations 2768 | -8/Storage | Met a pair of Derelict thieves 2811 | -8/Storage | Used back door to open Recycling access 2811 | -8/Storage | Discovered new exit (range 5) 2811 | -8/Storage | Identified exit to Recycling 2812 | -8/Storage | Entered Recycling 2813 | -8/Recycling | Identified exit to Scraptown 2833 | -8/Recycling | Scanned before Scraplab entrance 2837 | -8/Recycling | Entered Scraplab 2840 | -8/Recycling | Entered Scraptown 2878 | -8/Scraptown | Received an X-ray algorithm 2895 | -8/Scraptown | Visited Junk Repository 2907 | -8/Scraptown | Visited Red Mages 3040 | -8/Scraptown | Visited Science Testing Area 3043 | -8/Scraptown | Visited Cyclists 3053 | -8/Scraptown | Build established: Scout 3058 | -8/Scraptown | Visited IN-MT5's Study 3062 | -8/Scraptown | Visited Fellowship of the Rings 3112 | -8/Scraptown | Discovered new exit (range 3) 3210 | -8/Scraptown | Visited UFD Registry 3210 | -8/Scraptown | Registered with UFD as "Fiberpod" 3223 | -8/Scraptown | Entered Cyclist Reading Room 3239 | -8/Scraptown | Visited Science Guys 3250 | -8/Scraptown | Visited Research Penetration Think Tank 3256 | -8/Scraptown | Visited Chapter 10 3264 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3266 | -8/Scraptown | Found DCF Scrap (28 items) 3276 | -8/Scraptown | Visited Botcube Research 3281 | -8/Scraptown | Found Botcube 3298 | -8/Scraptown | Visited Scrap Suit Storage 3304 | -8/Scraptown | Visited Cartography Club 3327 | -8/Scraptown | Learned location of Proximity Caves (-5) 3327 | -8/Scraptown | Learned 16 Factory zone layouts 3327 | -8/Scraptown | Learned 8 Research zone layouts 3327 | -8/Scraptown | Learned 8 Access zone layouts 3327 | -8/Scraptown | Learned 4 Mines zone layouts 3327 | -8/Scraptown | Learned 4 Storage zone layouts 3327 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 3327 | -8/Scraptown | Learned Storage emergency access door positions 3327 | -8/Scraptown | Learned location of 3 exits from Factory 3327 | -8/Scraptown | Learned location of 1 exit from Upper Caves 3327 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 3327 | -8/Scraptown | Identified exit to Factory 3338 | -8/Scraptown | Found Deep Structural Scanner 3451 | -8/Scraptown | Visited Derelict Rescue Squad 3454 | -8/Scraptown | Found DRS Beacon 3461 | -8/Scraptown | Visited Infowarlord's Domain 3463 | -8/Scraptown | Found Exp. Sensor Array 3471 | -8/Scraptown | Visited A0-MCA Data Center 3473 | -8/Scraptown | Given a B rating by A0-MCA 3478 | -8/Scraptown | Found A0-MCA's Component Scanner 3532 | -8/Scraptown | Met Optimus 3532 | -8/Scraptown | Accepted into 0bPrime 3550 | -8/Scraptown | Entered Factory 3550 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3551 | -6/Factory | Identified exit to Factory 3552 | -6/Factory | Identified exit to Lower Caves 3619 | -6/Factory | Loaded intel: 8 recycling unit locations 4383 | -6/Factory | Ran an X-ray algorithm 4410 | -6/Factory | Learned location of Protoforge (-2) 4744 | -6/Factory | Entered another Factory area 4744 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4745 | -5/Factory | Identified exit to Upper Caves 4746 | -5/Factory | Identified exit to Extension 5032 | -5/Factory | Discovered new exit (range 18) 5219 | -5/Factory | Discovered exit to Upper Caves (range 4) 5380 | -5/Factory | Entered Extension 5608 | -5/Extension | Rescued a captive Derelict 5661 | -5/Extension | Rescued a captive Derelict 5662 | -5/Extension | Rescued a captive Derelict 5805 | -5/Extension | Botcube activated 5805 | -5/Extension | Disrupted transfer network 5813 | -5/Extension | Botcube completed mutation into legged form (unarmed). 5865 | -5/Extension | Disrupted transfer network 6000 | -5/Extension | Lost 3 allies 6017 | -5/Extension | Lost 4 parts (1n2u1w) 6098 | -5/Extension | Spotted B-75 Beast 6277 | -5/Extension | Build established: Scavenger-Mutant 6343 | -5/Extension | Found Botcube 6622 | -5/Extension | Botcube activated 6636 | -5/Extension | Botcube completed mutation into flying form, armed with 2 guns. 6716 | -5/Extension | Discovered new exit (range 18) 6720 | -5/Extension | Spotted B-75 Beast 6764 | -5/Extension | Core integrity fell below 50% 6786 | -5/Extension | Discovered new exit (range 16) 6787 | -5/Extension | Discovered new exit (range 15) 6794 | -5/Extension | Lost 12 parts (6n3u3w) 6797 | -5/Extension | Core integrity fell below 20% 6799 | -5/Extension | Entered Factory 6799 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6820 | -4/Factory | Loaded intel: 8 recycling unit locations 6835 | -4/Factory | Ran an X-ray algorithm 7042 | -4/Factory | Build established: Mutant 7042 | -4/Factory | Discovered new exit (range 10) 7047 | -4/Factory | Entered Research 7047 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7048 | -3/Research | Identified exit to Armory 7235 | -3/Research | Lost 3 parts (3n) 7405 | -3/Research | Core integrity fell below 50% 7489 | -3/Research | Core integrity fell below 20% 7494 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 07487_ Imp. Arc Projector destroyed. 07488_ Extracted 11 matter. 07488_ Hvy. Machine Gun destroyed. 07488_ Slug penetrates Wall. 07488_ Penetrated by Slug. 07489_ Slug penetrates Wall. 07489_ Slug penetrates S-43 Plague. 07489_ S-43 Plague destroyed. 07490_ Critical hit (Burn: +50). 07490_ Lgt. Antimatter Reactor destroyed. 07491_ Extracted 2 matter. 07492_ P-80 Master resets P-80 Master, system corruption cleaned. 07492_ Hardcell Cannon destroyed. 07493_ Imp. Corruption Screen intercepted 1% system corruption. 07493_ Slammed into G-67 Veteran. 07494_ Slug penetrates Wall. 07494_ Penetrated by Slug. 07494_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ???????????# # #?????????????????????????? | | ???????????# # #?????????????????????????? | | ???????????# #################????????????????? | | ???????????# #?# #????????????????? | | ???????????# #?# !][ #????????????????? | | ???????????# #?# !! #????????????????? | | ???????????# #?# ] [ g # ""????????????? | | ???????????# #?# %=p " ""????????????# | | ???????????# #?# *%s # ""????????????# | | ???????????# #?#######@#####+#????????????????# | | ??????????## ##???# ggY #####????????????# | | ??????????# ##### h #????????????# | | ??????????# h ##???????????# | | ??????????# > / ??????????# | | ??????????# ## ??????????# | | ??????????# ##### #????????????# | | ??????????###;###???# w###????????????# | | ????????????##"######## #??????????????# | | ?????????????# """ # !! w######?######### | | ?????????????# """ # !! # ]/ =# ##" | | ?????????????#! """ + ! + ]/ # "" ##" | | ?????????????# # ######## + T" | | ?????????????# # #???????? # ### | | ?????????????# # #?????????????# ! #?? | | ?????????????# # +?????????????## ##?? | | ?????????????# # #??????????????# #??? | | ?????????????# # #??????????????# #??? | | ?????????????########### ##??????????????# #??? | | ???????????????????????# #???????????????# #??? | | ???????????????????????# #???????????????# #??? | | ???????????????????????# #???????????????# #??? | | ???????????????????????# #??????########## +??? | | ???????????????????#####/#####??# !! # #??? | | ???????????????????# #??# !! # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 29 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 150 Resistance: TH 10 Power Shielding 66 Phase Shifting 5 Evasion (%) 69 Melee Accuracy 8 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Gun | 50% | -10/Materials Lgt. Treads | 59% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingLobotomyCyclogen Manual? 0 Play Time 02:27:48 Cumulative 109.9 hours Start 2025.08.01 @ 01:12:16 End 2025.08.01 @ 07:20:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 07d3f2c4-c28c-4d0c-ac39-1978c9bd3836