Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 16:25:17 Player: ForestDarkPsy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (1890) 1890 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 4694 Bonus ------- Follower Combat Kills 289 Cogmind --------- Core Integrity 420/550 Matter 133/300 Energy 238/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit Structural Scanner Sensor Array Improved Signal Interpreter System Shield > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (20) --- Cooled Ion Engine Light Treads Improved Heat Sink Advanced Heat Sink Improved Terrain Scan Processor Advanced Targeting Computer Melee Analysis Suite Hardened Light Armor Plating System Shield Drone Bay (2/2) Faulty Advanced Beam Cannon Gauss Rifle Assault Cannon Assault Cannon Rocket Launcher Improved Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Sensor Array Improved Signal Interpreter System Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Improved Terrain Scan Processor Advanced Targeting Computer Melee Analysis Suite Hardened Light Armor Plating System Shield Drone Bay Beam Cannon Beam Cannon Advanced Beam Cannon Assault Cannon Assault Cannon Rocket Launcher Improved Datajack Heavy Flail [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 65 | 6 14 6 9 14 16 Power 8 | 1 1 1 3 1 1 Engine 8 | 1 1 1 3 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 2 . 3 3 5 Treads 15 | 2 2 . 3 3 5 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 1 5 4 2 6 6 Device 8 | 1 3 2 . 1 1 Storage 3 | . 1 . 2 . . Processor 6 | . 1 1 . 1 3 Hackware 3 | . . . . 2 1 Protection 4 | . . 1 . 2 1 Artifact . | . . . . . . Weapon 18 | 2 6 1 1 4 4 Energy Gun 1 | 1 . . . . . Energy Cannon 3 | . 2 . 1 . . Ballistic Gun 11 | 1 3 . . 3 4 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 6 | . . . 2 . 4 Power 2 | . . . 1 . 1 Propulsion 2 | . . . . . 2 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Highest Loss Streak 3 | . . . 2 . 3 To Critical Strikes . | . . . . . . Average Backups 11 | . 5 10 12 19 19 Power . | . . . 1 2 1 Propulsion 1 | . . 2 1 2 2 Utility 4 | . 1 5 4 8 7 Weapon 3 | . 2 2 4 5 6 Tool/Special . | . . . . . . Unused Backups 22 | . 1 2 2 1 16 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 8 | . . 1 . . 7 Weapon 11 | . 1 1 2 1 6 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 98 | . 97 100 98 99 99 Engine 12 | . 14 14 10 11 8 Treads 29 | . 28 28 33 33 26 Device 14 | . 16 10 18 8 16 Storage 9 | . 5 14 11 11 9 Processor 4 | . 4 3 2 . 11 Hackware 1 | . . . . 7 2 Protection 2 | . . . . 6 5 Energy Gun 1 | . 3 . . . . Energy Cannon 14 | . 9 26 20 14 . Ballistic Gun 6 | . 9 . . 5 17 Special Melee Weapon 1 | . 4 . . . . Peak Build Rating 28 | 6 9 11 17 22 28 Average Rating 13 | 4 7 8 13 19 23 On Entrance 9 | . 6 8 8 17 16 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 63 | 6 22 25 56 61 63 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 5 10 10 20 20 20 Average Capacity 13 | 5 6 10 19 20 20 Most Carried 20 | . 10 10 18 20 20 Average Carried 11 | . 5 9 12 19 19 Final Capacity 20 | 5 10 10 20 20 20 Final Carried 20 | . 10 10 17 20 17 Class Distribution -------------------- 54% | Mutant 20% | Scavenger-Mutant 10% | Commander-Mutant 8% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1814 | 271 230 190 164 277 682 Remotely . | . . . . . . Salvage Created 2537 | 135 369 416 290 276 1051 Parts 163 | 10 27 24 38 18 46 Haulers Intercepted 5 | . 2 . 1 2 . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 50 | . 8 11 10 5 16 Guns 27 | . 8 . . 3 16 Cannons 15 | . . 8 5 2 . AOE 8 | . . 3 5 . . Classes Destroyed 10 | 2 4 . 2 . 2 Worker 3 | . . . . . 3 Builder 2 | . . . 1 . 1 Tunneler 8 | 3 . 3 . . 2 Hauler 5 | . 2 . 1 2 . Recycler 2 | 1 1 . . . . Watcher 9 | . 2 . 3 1 3 Swarmer 17 | . 6 3 7 1 . Grunt 25 | . 2 8 1 4 10 Sentry 5 | . . . 2 . 3 Hunter 3 | . . . . . 3 Best Kill Streak 9 | 2 3 3 9 2 6 Combat Bots Only 8 | . 3 3 8 2 4 Max Kills in Single Turn 3 | 1 2 2 3 1 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 290 | . 54 26 64 25 121 Missed 92 | . 19 7 23 6 37 Hits 198 | . 35 19 41 19 84 Projectile 198 | . 35 19 41 19 84 Critical Strikes 7 | . 1 . 2 2 2 Damage Taken 2537 | . 384 258 371 221 1303 Core 290 | . 30 64 58 8 130 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 73 | . . . . 59 14 Core Remaining (%) 81 | 100 . 62 . 83 . Volleys Fired 240 | 11 49 30 39 25 86 Largest 2 | 2 2 2 2 2 2 Hottest 120 | 60 120 120 120 120 56 Shots Fired 443 | 22 90 48 66 45 172 Gun 292 | 22 78 . . 20 172 Cannon 142 | . 12 45 62 23 . Launcher 7 | . . 3 4 . . Special 2 | . . . . 2 . Kinetic 270 | 11 67 . . 20 172 Thermal 166 | 11 23 45 62 25 . Explosive 7 | . . 3 4 . . Electromagnetic . | . . . . . . Robot Hit Streak 27 | 4 10 11 9 10 27 Robot Miss Streak 6 | 5 3 2 4 5 6 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 302 | 10 57 33 44 30 128 Core Hits 121 | 6 20 16 19 10 50 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Destroy 2 | . . . . . 2 Melee Attacks 5 | . 5 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . 3 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5424 | 106 517 740 1156 577 2328 Guns 3096 | 106 446 . . 248 2296 Cannons 1637 | . 71 542 719 305 . Explosions 635 | . . 198 437 . . Melee . | . . . . . . Ramming 32 | . . . . . 32 Kinetic 2952 | 39 369 . . 248 2296 Thermal 1805 | 67 148 542 719 329 . Explosive 635 | . . 198 437 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 25 | . . 19 6 . . Projectiles 15 | . . 9 6 . . Explosions 10 | . . 10 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 47 | . . 47 . . . Shots 1 | . . 1 . . . Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 210 | 20 120 192 210 84 19 Average Temperature 39 | 13 24 57 55 28 5 Received Heat Transfer 1065 | . 168 102 102 99 594 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 3816 | 150 323 1147 1517 679 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 93 | 100 100 100 97 71 87 Level 1 6 | . . . 2 28 12 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 322 | 10 110 107 210 307 322 Initial 104 | . . . 19 . 104 Average 59 | 2 24 32 80 92 103 Influence Increases 2166 | 20 280 283 336 611 636 Destroy 0b10 Robot/C 1220 | . 160 220 200 300 340 Destroy 0b10 Robot/NC 145 | 20 25 15 25 15 45 Destroy Leader 308 | . 38 30 48 86 106 Allied During Kill 141 | . . . . 131 10 Successful Hack 81 | . 27 . 17 16 21 Disable Machine 45 | . . . . 15 30 Destroy Structure 76 | . . 18 31 3 24 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 135 | . 30 . 15 45 45 Influence Decreases 1844 | 20 280 232 387 363 562 Entered New Map 176 | . . . 32 . 144 Time Decay 1448 | 20 280 232 335 203 378 Lost Part 60 | . . . 20 . 40 Lost Ally 160 | . . . . 160 . Squads Dispatched 4 | . . . . 1 3 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 6 | . . . 2 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 14 11 18 14 30 Peak Tracking Total 6 | . 4 3 6 3 4 Tactical Retreats 8 | . 1 . 1 3 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 3 | . . . . 1 2 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 26 | . 9 . 6 7 4 Terminals 21 | . 8 . 5 6 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 91 | . 29 . 29 23 10 Successful 46 | . 10 . 17 13 6 Failed 45 | . 19 . 12 10 4 Catastrophic 3 | . 2 . 1 . . Database Lockouts . | . . . . . . Manual 19 | . 2 . 11 5 1 Terminals 75 | . 27 . 27 16 5 Fabricators . | . . . . . . Repair Stations 10 | . . . . 7 3 Recycling Units 4 | . 2 . . . 2 Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 30 | . 9 . 12 6 3 Record 6 | . 1 . 5 . . Part Schematic 1 | . . . . 1 . Robot Schematic 1 | . . . . 1 . Robot Analysis 3 | . 2 . . 1 . Prototype ID Bank 3 | . 1 . 2 . . Open Door 1 | . . . . 1 . Branch Access Points 2 | . . . 1 . 1 Terminal Index 1 | . . . . 1 . Alert Level 2 | . . . 1 . 1 Locate Traps 3 | . 1 . 2 . . Maintenance Status 1 | . 1 . . . . Reinforcement Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 4 | . 1 . 1 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . . . 6 2 Scan Component 4 | . . . . 3 1 Repair 4 | . . . . 3 1 Recycling Unit Hacks 2 | . 1 . . . 1 Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . . . . . 1 Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . . 4 1 . Terminals 5 | . . . 4 1 . Botnet 4 | . . . 3 1 . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 25 | . 9 . 6 7 3 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 4 | . . . . 3 1 Time 116 | . . . . 90 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . . 10 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . 2 . . . . Non-combat 2 | . 2 . . . . Combat . | . . . . . . Robot Hacks Applied 2 | . 2 . . . . parse_system 2 | . 2 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 2 Highest-Rated Group 88 | . . . . 88 24 Highest-Rated Ally 16 | . . . . 16 16 Total Orders 2 | . . . . 2 . EXPLORE 2 | . . . . 2 . Ally Attacks 104 | . . . . 79 25 Total Damage 903 | . . . . 651 252 Kills 11 | . . . . 10 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) 3810 | 23 1437 425 847 105 973 Optics 463 | . 435 . . 28 . Sensors 933 | . . . . . 933 Terrain 50 | . . 50 . . . Structural 2088 | . 345 56 847 57 783 Seismic 1463 | 23 1092 319 . 20 9 Robot Analysis Total 3 | . 2 . . 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 2 | . . . . 2 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 5503 | 129 1437 1232 970 762 973 Spaces Moved 2502 | 59 725 612 488 326 292 Core 4 | 4 . . . . . Treads 2498 | 55 725 612 488 326 292 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 163 | 152 160 160 160 161 187 Slowest Speed 240 | 160 160 160 160 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 5 97 99 41 59 37 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 92 | . . 25 34 . 33 Melee . | . . . . . . Projectile 7 | . . . . . 7 AOE 85 | . . 25 34 . 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 3484 | 75 924 815 611 516 543 Wait 532 | . 105 150 46 122 109 Move 2495 | 58 724 611 487 325 290 Hop 1 | . . . . . 1 Pick Up 55 | . 13 5 14 10 13 Fast Attach 16 | 6 4 . 1 2 3 Attach 20 | . 2 . 4 5 9 Detach 4 | . . . . 2 2 Swap 59 | . 11 12 10 14 12 Drop 53 | . 11 7 10 11 14 Fire 240 | 11 49 30 39 25 86 Melee 5 | . 5 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . . . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 17) 487 | -10/Materials | Discovered new exit (range 17) 804 | -10/Materials | Discovered new exit (range 16) 1090 | -10/Materials | Discovered new exit (range 8) 1441 | -10/Materials | Discovered new exit (range 8) 1567 | -10/Materials | Entered Mines 1576 | -10/Mines | Met a Derelict bent on vengeance 1652 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1889 | -10/Mines | Learned location of Zion (-7) 1897 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1976 | -10/Mines | Discovered new exit (range 6) 2236 | -10/Mines | Build established: Scavenger-Mutant 2385 | -10/Mines | Excavation squad dispatched 2385 | -10/Mines | A large section of the Mines collapsed 2502 | -10/Mines | Discovered new exit (range 7) 2520 | -10/Mines | Identified exit to Materials 2799 | -10/Mines | Entered Materials 2799 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3038 | -9/Materials | Discovered new exit (range 10) 3052 | -9/Materials | Destroyed 8 combat bots 3329 | -9/Materials | Identified exit to Mines 3329 | -9/Materials | Identified exit to Storage 3425 | -9/Materials | Discovered new exit (range 3) 3538 | -9/Materials | Build established: Mutant 3769 | -9/Materials | Entered Storage 3873 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3890 | -9/Storage | Repaired Rocket Launcher 3916 | -9/Storage | Repaired Beam Cannon+ 3950 | -9/Storage | Repaired Rocket Launcher 4138 | -9/Storage | Build established: Commander-Mutant 4498 | -9/Storage | Discovered new exit (range 15) 4531 | -9/Storage | Entered Materials 4531 | -8/Materials | Accompanied by 2 allies 4531 | -8/Materials | Evolved 2 slots: Utility x2 4534 | -8/Materials | Lost 4 allies 5078 | -8/Materials | Build established: Skirmisher 5259 | -8/Materials | Repaired Sensor Array 5504 | -8/Materials | Self-destructed Last Messages --------------- 05467_ Slug penetrates G-47 Trooper. 05469_ Lgt. Treads destroyed. 05470_ Slug penetrates G-47 Trooper. 05474_ G-47 Trooper destroyed. 05477_ Slug penetrates T-07 Excavator. 05477_ T-07 Excavator destroyed. 05477_ Slug penetrates Wall. 05480_ Slug penetrates G-47 Trooper. 05488_ Cld. Ion Engine destroyed. 05490_ Slug penetrates G-47 Trooper. 05490_ G-47 Trooper suffers critical hit (Destroy). 05490_ G-47 Trooper destroyed. 05493_ K-01 Serf collects debris. 05493_ Slug penetrates Wall. 05493_ Slug penetrates G-47 Trooper. 05495_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 05496_ Slug penetrates G-47 Trooper. 05499_ G-47 Trooper destroyed. 05501_ K-01 Serf collects debris. 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Terrain Scan Processor | -9/Storage | Hacked Robot Schematics ------------------ Y-45 Defender | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 74% | -9/Storage Rocket Launcher | 52% | -9/Storage Sensor Array | 30% | -8/Materials Studied --------- Beam Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Junior Dev Challenges ------------ None Game ------ Seed HugeThunderShovel Manual? 0 Play Time 01:31:21 Cumulative 209.0 hours Start 2026.09.25 @ 14:40:58 End 2026.09.25 @ 16:25:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df2d9031-b4b3-426e-820d-0d9720cc8ee6