Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.15 @ 06:57:20 Player: Togure Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (120) 600 Value Destroyed (3888) 3888 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 7832 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/850 Matter 279/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- High-capacity Storage Unit Enhanced Optical Array IFF Parser Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Matter Filter Kinecellerator Reactive Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Light Treads High-capacity Storage Unit Trap Scanner Machine Analyzer Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Recoil Stabilizer Recoil Stabilizer Hacking Suite Hacking Suite Dynamic Insulation System Improved EM Shotgun Improved Medium Laser Heavy Ion Cannon Gauss Rifle Advanced Assault Cannon [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Trap Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Protection Reactive Plating Weapon Flak Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . 2 . . . 2 Weapon 2 | . . . . 2 . . Parts Attached 96 | 6 13 22 23 20 3 9 Power 15 | 1 3 3 3 3 . 2 Engine 11 | 1 3 3 3 1 . . Core 4 | . . . . 2 . 2 Reactor . | . . . . . . . Propulsion 20 | 2 2 7 8 1 . . Treads 6 | . . . 5 1 . . Leg 14 | 2 2 7 3 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 4 4 3 8 1 4 Device 9 | . . . . 6 1 2 Storage 3 | 1 1 1 . . . . Processor 3 | . . 1 . . . 2 Hackware 1 | . . . 1 . . . Protection 9 | . 3 2 2 2 . . Artifact . | . . . . . . . Weapon 36 | 2 4 8 9 8 2 3 Energy Gun 10 | 2 3 2 . 2 . 1 Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 10 | . 1 2 2 4 1 . Ballistic Cannon 13 | . . 4 6 1 1 1 Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 Parts Lost 52 | . 2 6 11 18 3 12 Power 8 | . . 2 2 1 1 2 Propulsion 9 | . . . 3 5 1 . Utility 16 | . 1 2 2 7 . 4 Weapon 19 | . 1 2 4 5 1 6 Highest Loss Streak 10 | . 1 4 4 10 2 9 To Critical Strikes . | . . . . . . . Average Backups 15 | 2 8 17 19 18 12 10 Power . | . . 1 . 1 . . Propulsion 1 | . 1 2 1 1 . . Utility 8 | . 3 5 11 12 9 6 Weapon 4 | 1 3 6 6 4 3 2 Tool/Special . | . . . . . . . Unused Backups 32 | . 3 5 10 7 . 7 Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 16 | . 1 . 6 2 . 7 Weapon 12 | . 2 4 4 2 . . Tool/Special 2 | . . 1 . 1 . . Average Slot Usage (%) 84 | . 99 97 81 95 45 49 Engine 7 | . 14 11 8 2 7 . Core 1 | . . . . 4 . 4 Treads 9 | . . . 11 29 . . Leg 10 | . 28 22 7 . . . Device 4 | . . . . 8 14 16 Storage 11 | . 14 15 15 7 7 6 Processor 7 | . . 11 9 4 . 9 Hackware 1 | . . . 3 1 . . Protection 8 | . 13 14 6 6 . . Energy Gun 5 | . 16 9 . 4 . . Ballistic Gun 6 | . 11 4 4 13 6 . Ballistic Cannon 6 | . . 7 13 5 6 4 Peak Build Rating 48 | 6 8 16 32 48 24 33 Average Rating 22 | 4 7 13 22 40 20 27 On Entrance 12 | . 6 8 15 32 9 14 Naked Turns . | . . . . . . . Heaviest Build 86 | 13 50 59 68 86 58 66 Greatest Support 86 | 20 20 20 86 86 22 3 Greatest Overweight (x) 22 | . 2 2 22 13 19 21 Average Overweight (x) 1 | . . 2 2 . 14 19 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 12 20 20 20 20 20 Most Carried 20 | 5 17 20 20 20 16 14 Average Carried 15 | 2 9 17 19 18 12 10 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 2 15 20 19 17 12 7 Class Distribution -------------------- 75% | Mutant 17% | Tank 3% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Fac Matter Collected 2740 | 208 363 492 797 730 62 88 Remotely . | . . . . . . . Salvage Created 3503 | . 543 1059 711 1019 54 117 Parts 230 | . 32 74 57 50 2 15 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . 6 . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Fac Combat Hostiles Destroyed 103 | . 15 32 28 22 1 5 Guns 42 | . 14 16 6 6 . . Cannons 51 | . . 13 22 11 1 4 AOE 8 | . 1 2 . 4 . 1 Classes Destroyed 11 | . 3 4 2 2 . . Worker 6 | . . 2 2 2 . . Builder 3 | . 1 1 . . . 1 Recycler 2 | . . . 1 1 . . Operator 2 | . . 2 . . . . Watcher 4 | . . . 3 1 . . Swarmer 30 | . 6 10 11 . . 3 Grunt 47 | . 9 15 10 12 1 . Brawler 1 | . . 1 . . . . Sentry 17 | . . 6 7 4 . . Hunter 2 | . . . . 2 . . Programmer 6 | . . . . 4 . 2 Best Kill Streak 8 | . 6 7 6 8 1 3 Combat Bots Only 6 | . 6 6 4 4 1 3 Max Kills in Single Turn 3 | . 2 2 2 3 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 1 . 3 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Fac Hostile Shots Fired 991 | . 69 205 207 348 34 128 Missed 267 | . 18 61 54 97 6 31 Hits 724 | . 51 144 153 251 28 97 Projectile 724 | . 51 144 153 251 28 97 Critical Strikes 17 | . 1 3 6 4 . 3 Damage Taken 9302 | . 648 1712 1813 2698 625 1806 Core 2219 | . 132 310 308 411 199 859 Absorbed by Shields . | . . . . . . . Redirected to Shielding 102 | . 11 76 15 . . . Ignored by Resistances 237 | . . . 79 158 . . Regen/Repaired (Parts) 33 | . 33 . . . . . Core Remaining (%) 45 | 100 47 22 44 . 12 . Volleys Fired 339 | . 44 90 86 90 2 27 Largest 2 | . 2 2 2 2 2 1 Hottest 90 | . 80 90 74 74 68 65 Shots Fired 564 | . 88 177 154 113 5 27 Gun 288 | . 88 109 23 53 3 12 Cannon 276 | . . 68 131 60 2 15 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 381 | . 31 80 154 102 5 9 Thermal 29 | . 13 . . . . 16 Explosive . | . . . . . . . Electromagnetic 154 | . 44 97 . 11 . 2 Robot Hit Streak 16 | . 9 11 8 16 1 5 Robot Miss Streak 14 | . 6 12 14 5 1 3 Penetration Max 1 | . . . . 1 . . Secondary Targets 5 | . 2 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 412 | . 53 124 123 92 2 18 Core Hits 263 | . 27 72 110 44 2 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . . . . 8 . 2 Burn 1 | . . . . . . 1 Blast 9 | . . . . 8 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8218 | . 667 2132 1955 2767 77 620 Guns 2958 | . 573 1032 306 840 23 184 Cannons 4235 | . . 670 1649 1516 54 346 Explosions 1018 | . 87 430 . 411 . 90 Melee . | . . . . . . . Ramming 7 | . 7 . . . . . Kinetic 5407 | . 206 815 1955 2144 77 210 Thermal 1352 | . 152 430 . 411 . 359 Explosive . | . . . . . . . Electromagnetic 1452 | . 302 887 . 212 . 51 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 . . 1 1 . Average Corruption 1 | . 2 . . 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . 3 . . 15 3 . Message Errors 4 | . 2 . . 2 . . Matter Fused 6 | . 1 . . 4 1 . Heat Flow Errors 5 | . . . . 4 1 . Energy Discharges 2 | . . . . 2 . . Data Loss (major) 2 | . . . . 2 . . Misfires 1 | . . . . . 1 . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 286 | . . 69 . 217 . . Projectiles 8 | . . . . 8 . . Explosions 278 | . . 69 . 209 . . Melee . | . . . . . . . Knockbacks 109 | . . 21 68 17 1 2 Impact . | . . . . . . . Kinetic 100 | . . 18 65 14 1 2 Secondary 9 | . . 3 3 3 . . Self-Inflicted Damage 623 | . 72 107 . 300 . 144 Shots 10 | . 2 2 . 4 . 2 Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 404 | . 263 279 87 404 112 12 Average Temperature 67 | . 98 51 27 99 48 6 Received Heat Transfer 2505 | . 228 540 702 894 141 . Effects 3 | . . . . 3 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Matter Decay 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . 1 . 1 . . Combat Hostiles 2 | . . 1 . 1 . . Parts Fried 5 | . . 3 . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1605 | . 200 550 . 250 . 605 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . 2 4 . 1 . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Fac Maximum Alert Level 2 | . . 2 1 2 . . Low Security (%) 77 | 100 100 51 88 56 . 100 Level 1 13 | . . 10 11 37 . . Level 2 8 | . . 38 . 5 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 449 | . 113 449 334 416 . 96 Initial 167 | . . . 167 151 . 83 Average 115 | . 25 237 98 164 . 14 Influence Increases 3184 | . 417 975 773 732 82 205 Destroy 0b10 Robot/C 2080 | . 300 640 560 440 40 100 Destroy 0b10 Robot/NC 85 | . 5 25 30 20 . 5 Destroy Leader 518 | . 60 140 146 132 10 30 Allied During Kill 2 | . . . . . 2 . Successful Hack 7 | . . . 7 . . . Disable Machine 180 | . . 60 . 75 . 45 Destroy Structure 102 | . 7 35 . 35 . 25 Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 195 | . 45 75 30 15 30 . Influence Decreases 3184 | . 417 577 837 792 223 338 Entered New Map 567 | . . . 231 183 103 50 Time Decay 2197 | . 397 517 511 429 90 253 Lost Part 420 | . 20 60 95 180 30 35 Squads Dispatched 21 | . 2 3 6 7 . 3 Investigation 2 | . 2 . . . . . Extermination 6 | . . . . 4 . 2 Reinforcement 10 | . . 3 3 3 . 1 Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Fac Distress Signals 14 | . 2 5 5 1 . 1 Communications Jammed 3 | . . . . 3 . . Distress Signals 3 | . . . . 3 . . Times Spotted 183 | . 31 55 52 31 4 10 Peak Tracking Total 8 | . 6 8 6 4 3 4 Tactical Retreats 10 | . 3 3 2 1 1 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Fac Traps Triggered 5 | . 4 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Fac Machines Disabled 12 | . . 4 . 5 . 3 Max in Single Turn 4 | . . 1 . 4 . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Fac Machines Accessed 15 | . 7 2 5 . . 1 Terminals 12 | . 5 2 4 . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 11 2 13 . . 2 Successful 18 | . 9 1 7 . . 1 Failed 10 | . 2 1 6 . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . 6 2 8 . . 2 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 8 | . 3 . 5 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 4 1 4 . . 1 Record 6 | . 2 1 2 . . 1 Alert Level 1 | . 1 . . . . . Zone Layout 3 | . 1 . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 6 | . 3 . 3 . . . Recycle Component 2 | . 1 . 1 . . . Process 2 | . 1 . 1 . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 1 2 . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled 2 | . 1 . 1 . . . Recycled Matter 285 | . 65 . 220 . . . Retrieved Matter 220 | . . . 220 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 138 | . . . . . 138 . Highest-Rated Ally 138 | . . . . . 138 . Total Orders . | . . . . . . . Ally Attacks 1 | . . . . . 1 . Total Damage 100 | . . . . . 100 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Fac Active Infowar (turns) 2920 | . . . . 941 192 1787 Sensors 1039 | . . . . 578 192 269 Traps 1857 | . . . . . 191 1666 Machine Analysis 1338 | . . . . . . 1338 Jamming 363 | . . . . 363 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Fac Turns Passed 10569 | 60 1500 2103 2712 2215 192 1787 Spaces Moved 3746 | 41 787 667 904 1159 21 167 Core 238 | 12 . . 39 4 16 167 Treads 1671 | . . . 511 1155 5 . Legs 1837 | 29 787 667 354 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 260 148 148 305 700 Average Speed 239 | 99 154 260 257 152 822 1027 Slowest Speed 1150 | 120 260 260 1150 700 1000 1100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 97 58 74 33 5 5 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 108 | . 5 31 . 48 . 24 Melee . | . . . . . . . Projectile 16 | . . . . 12 . 4 AOE 92 | . 5 31 . 36 . 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Fac Total 4803 | 60 991 861 1137 1500 43 211 Wait 424 | 6 112 29 68 193 16 . Move 3740 | 40 786 666 903 1158 20 167 Hop . | . . . . . . . Pick Up 122 | 8 26 30 31 21 . 6 Fast Attach 5 | . . . 5 . . . Attach 54 | 6 4 9 10 9 5 11 Detach 1 | . . 1 . . . . Swap 52 | . 10 18 10 14 . . Drop 64 | . 8 18 24 14 . . Fire 339 | . 44 90 86 90 2 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 494 | -10/Materials | Repaired EM Pulse Gun 681 | -10/Materials | Discovered new exit (range 12) 763 | -10/Materials | Discovered new exit (range 14) 972 | -10/Materials | Discovered new exit (range 6) 1094 | -10/Materials | Core integrity fell below 50% 1561 | -10/Materials | Entered another Materials area 1561 | -9/Materials | Evolved 2 slots: Utility x2 2504 | -9/Materials | Lost 4 parts (2u2w) 2520 | -9/Materials | Discovered new exit (range 8) 2558 | -9/Materials | Identified exit to Mines 2751 | -9/Materials | Core integrity fell below 50% 3559 | -9/Materials | Discovered new exit (range 16) 3595 | -9/Materials | Identified exit to Materials 3664 | -9/Materials | Entered another Materials area 3664 | -8/Materials | Evolved 2 slots: Propulsion x2 4301 | -8/Materials | Lost 4 parts (1p1n1u1w) 5182 | -8/Materials | Lost 3 parts (1p1u1w) 5369 | -8/Materials | Core integrity fell below 50% 6016 | -8/Materials | Garrison activated, responded to threat 6363 | -8/Materials | Discovered new exit (range 9) 6375 | -8/Materials | Identified exit to Factory 6376 | -8/Materials | Entered Factory 6376 | -7/Factory | Evolved 2 slots: Weapon x2 6675 | -7/Factory | Build established: Tank 7990 | -7/Factory | Build established: Gunner 8058 | -7/Factory | Lost 3 parts (2u1w) 8319 | -7/Factory | Build established: Tank 8524 | -7/Factory | Discovered new exit (range 16) 8586 | -7/Factory | Core integrity fell below 50% 8591 | -7/Factory | Entered Lower Caves 8598 | -7/Lower Caves | Lost 10 parts (1p4n2u3w) 8753 | -7/Lower Caves | Spotted B-75 Beast 8764 | -7/Lower Caves | 99-TNT showed up to help 8766 | -7/Lower Caves | 99-TNT revealed a hidden path 8771 | -7/Lower Caves | Core integrity fell below 20% 8783 | -7/Lower Caves | Entered Factory 8783 | -6/Factory | Evolved 2 slots: Utility x2 8861 | -6/Factory | Build established: Mutant 10469 | -6/Factory | Core integrity fell below 50% 10524 | -6/Factory | Lost 9 parts (2p2u5w) 10529 | -6/Factory | Core integrity fell below 20% 10570 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10493_ Imp. Medium Laser destroyed. 10494_ H-66 Slayer heat damages Targeting Computer. 10496_ H-66 Slayer heat damages Gauss Rifle. 10497_ H-66 Slayer heat damages Flexi-carbon Leg. 10499_ Slug penetrates Wall. 10504_ Penetrated by Slug. 10504_ Slug penetrates Wall. 10511_ Penetrated by Slug. 10522_ Slug penetrates Wall. 10528_ Penetrated by Slug. 10528_ Dynamic Insulation System destroyed. 10529_ Acquired 6 matter. 10535_ Penetrated by Slug. 10546_ H-66 Slayer IFF system glitched. 10546_ Slug penetrates Wall. 10552_ H-66 Slayer misfires. 10552_ Slug penetrates Wall. 10564_ Acquired 5 matter. 10569_ U-05 Engineer builds a Door. 10570_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # """ #???????????????????????????????????????? | | # """ % #???????????????????????????????????????? | | # """ #???????????????????????????????????????? | | #! #???????????????????????????????????????? | | #####+####???????????????????????????????????????? | | + #???##########?????????????????????????????? | | # #???# #?????????????????????????????? | | # #???# #?????????????????????????????? | | # #???# #?????????????????????????????? | | # #???# #?????????????????????????????? | | # ##### #?????????????????????????????? | | # # #?????????????????????????????? | | # # #?????????????????????????????? | | + # #?????????????????????????????? | | # + #??????????????? ????????????? | | # ###########????????????? ????????????? | | # # """"""" #???????????? ???????????? | | # # """"""" #????????#### ???????????? | | # # """"""" #???????? #??????????? | | # # """"""" #??????? t #??????????? | | # # #??????? ???????????? | | # + ! #?????? ????????????? | | # # #?????? ???????????????? | | ##### # ] ! #????? #?????????????????? | | ????# ################ #?????????????????? | | ????# @%% #?????????????????? | | ????# u #?????????????????? | | ???## k h % % + ?????????????? | | ???## u# ??????????? | | ????# #?? ?????????? | | ######% ### ######### #????? ??????????? | | ! # #?# #????????o #?????????????????? | | *+ %###############?? #?????????????????? | | #%% + #?? #?????????????????? | | # # "" " #?? #?????????????????? | | # # "" T #?? #?????????????????? | | ###### + """ " #?? #?????????????????? | | ?????# ### """ #??? #?????????????????? | | ?????# #?# """ #??? #?????????????????? | | ?????# #?# #??? ???????????????????? | | ????# #?#####+######??? ?????????????????????? | | ????# ???? ?????????????????????????????? | | ????+ ?? ???????????????????????????? | | ????# ?????????????????????????? | | ????# ########????????????????????????? | | ????## != ????????????????????????????????? | | ?????# != ????????????????????????????????? | | ?????# = ????????????????????????????????? | | ?????# ????????????????????????????????? | | ?????# ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 225 Resistance: KI 30 Power Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 8 Matter Filtering 30 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 26% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldAluminumFocus Manual? 0 Play Time 02:12:04 Cumulative 33.9 hours Start 2025.10.08 @ 10:45:18 End 2025.10.15 @ 06:57:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8081b96-8cd5-42cb-9cec-3e02ab0d8835