Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.27 @ 19:38:12 Player: KudzuControl Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (144) 720 Value Destroyed (4833) 4833 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (428) 428 TOTAL SCORE: 9101 Bonus ------- High Alert Combat Kills 438 Friendly Fire -10 Cogmind --------- Core Integrity 0/850 Matter 288/300 Energy 267/290 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (7) ------ Improved Heat Sink Seismic Analyzer Terrain Scan Processor Improved Targeting Computer System Shield Improved Trap Extractor > --- WEAPON (3) ------- Shock Rifle Spear > --- INVENTORY (4) ---- Light Angular Momentum Engine Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Terrain Scanner Seismic Analyzer Terrain Scan Processor Improved Targeting Computer Improved Particle Charger Improved Trap Extractor > --- WEAPON ----------- Proton Cannon Coil Gun Power Sword > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg System Shield Phase Cannon [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Propulsion Shielding Weapon Assault Cannon Energy Gun Precision Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 5 | . . 1 1 2 1 Weapon 1 | . . 1 . . . Parts Attached 146 | 7 16 41 26 24 32 Power 18 | 1 3 4 4 2 4 Engine 17 | 1 2 4 4 2 4 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 30 | 2 5 6 7 4 6 Treads 15 | 2 . 3 7 3 . Leg 11 | . 5 3 . . 3 Wheel 4 | . . . . 1 3 Hover . | . . . . . . Flight . | . . . . . . Utility 43 | 1 2 12 8 7 13 Device 19 | . . 3 5 3 8 Storage 6 | 1 1 1 2 1 . Processor 8 | . . 3 . 2 3 Hackware 1 | . . . . . 1 Protection 9 | . 1 5 1 1 1 Artifact . | . . . . . . Weapon 55 | 3 6 19 7 11 9 Energy Gun 14 | . 3 4 2 3 2 Energy Cannon 5 | . . 2 . 1 2 Ballistic Gun 19 | 3 2 9 . 2 3 Ballistic Cannon 8 | . . 2 4 2 . Launcher 7 | . 1 2 1 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 41 | . 4 7 1 18 11 Power 5 | . 2 . . 1 2 Propulsion 7 | . 1 . . 4 2 Utility 14 | . . 2 1 6 5 Weapon 15 | . 1 5 . 7 2 Highest Loss Streak 14 | . 2 4 1 14 7 Average Slot Usage (%) 91 | . 91 99 99 88 50 Engine 7 | . 3 11 9 6 3 Treads 13 | . 15 10 26 9 . Leg 5 | . 11 11 . . 1 Wheel 2 | . . . . 5 10 Device 8 | . . 1 13 18 11 Storage 13 | . 24 11 13 14 . Processor 5 | . . 6 5 7 8 Protection 6 | . 2 13 3 2 . Energy Gun 4 | . 3 1 5 8 1 Ballistic Gun 12 | . 21 24 . 3 2 Ballistic Cannon 5 | . . 1 18 3 . Launcher 3 | . 2 4 2 4 . Naked Turns 49 | . . . . 48 1 Heaviest Build 53 | 11 17 30 38 53 40 Greatest Support 60 | 40 40 40 60 60 56 Greatest Overweight (x) 10 | 1 . . . 10 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 6 4 8 12 4 Average Capacity 6 | 5 5 4 6 11 4 Most Carried 12 | 5 6 4 8 12 4 Average Carried 5 | 1 3 3 5 10 2 Final Capacity 8 | 6 4 4 8 4 4 Final Carried 8 | 1 4 4 8 4 1 Class Distribution -------------------- 38% | Mutant 16% | Scavenger-Gunner 14% | Gunner 9% | Scavenger-Tank 7% | Scavenger-Skirmisher 5% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 4272 | 188 589 1221 1253 609 412 Remotely . | . . . . . . Salvage Created 5362 | . 689 1517 1298 999 859 Parts 289 | . 45 101 63 41 39 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 10 | . . 1 3 2 4 Parts Field Recycled 6 | . . . . 6 . Retrieved Matter 61 | . . . . 61 . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 111 | . 17 36 27 19 12 Melee 9 | . . . . . 9 Guns 50 | . 11 26 2 9 2 Cannons 27 | . . 7 17 2 1 AOE 25 | . 6 3 8 8 . Classes Destroyed 16 | . 6 1 4 3 2 Worker 5 | . 1 2 1 1 . Builder 3 | . 1 . 1 . 1 Tunneler 1 | . . . . . 1 Hauler 1 | . . . 1 . . Recycler 10 | . . . 5 4 1 Operator 1 | . 1 . . . . Watcher 12 | . 2 5 4 . 1 Swarmer 13 | . 3 4 4 2 . Saboteur 1 | . . . . . 1 Grunt 66 | . 14 25 12 8 7 Brawler 3 | . . . 3 . . Duelist 2 | . . . . 1 1 Protector 1 | . . . 1 . . Sentry 19 | . . 7 7 4 1 Hunter 2 | . . . . 1 1 Programmer 4 | . . . . 3 1 Best Kill Streak 8 | . 7 5 8 5 3 Combat Bots Only 7 | . 3 5 7 3 3 Max Kills in Single Turn 3 | . 2 2 2 3 1 Gunslinging 1 | . . 1 . . . Exploded 3 | . 2 1 2 3 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 8938 | . 873 1323 1480 2984 2278 Core 1855 | . 188 181 92 535 859 Absorbed by Shields 157 | . . . 157 . . Core Remaining (%) 56 | 100 24 54 83 23 . Volleys Fired 357 | . 69 89 99 60 40 Largest 3 | . 2 3 3 3 2 Hottest 177 | . 85 121 153 177 120 Shots Fired 806 | . 132 255 218 139 62 Gun 539 | . 128 223 53 96 39 Cannon 213 | . . 20 149 21 23 Launcher 54 | . 4 12 16 22 . Special . | . . . . . . Kinetic 562 | . 107 220 149 56 30 Thermal 141 | . 10 2 53 61 15 Explosive 54 | . 4 12 16 22 . Electromagnetic 49 | . 11 21 . . 17 Robot Hit Streak 26 | . 8 10 26 13 14 Robot Miss Streak 10 | . 4 10 4 4 3 Penetration Max 1 | . . . . 1 1 Secondary Targets 5 | . 2 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 524 | . 76 140 149 89 70 Core Hits 276 | . 38 70 81 59 28 Critical Hits 5 | . . . 1 3 1 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 3 | . . . . 3 . Melee Attacks 35 | . . . . . 35 Impact . | . . . . . . Slashing 25 | . . . . . 25 Piercing 10 | . . . . . 10 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12362 | . 1387 2470 3526 2719 2260 Guns 5316 | . 965 1626 808 1287 630 Cannons 3396 | . . 364 1977 325 730 Explosions 2724 | . 416 477 729 1102 . Melee 900 | . . . . . 900 Ramming 26 | . 6 3 12 5 . Kinetic 5750 | . 731 1717 1977 784 541 Thermal 2246 | . 129 72 808 828 409 Explosive 2610 | . 363 416 729 1102 . Electromagnetic 830 | . 158 262 . . 410 Impact . | . . . . . . Slashing 715 | . . . . . 715 Piercing 185 | . . . . . 185 Highest Corruption 13 | . 1 1 . 13 . Average Corruption 2 | . 1 1 . 3 . Corruption Purged . | . . . . . . Effects 20 | . 1 . . 19 . Message Errors 6 | . . . . 6 . Matter Fused 3 | . . . . 3 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 3 | . . . . 3 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Misdirections 1 | . . . . 1 . Targeting Errors 2 | . . . . 2 . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 220 | . 15 . 26 70 109 Projectiles 150 | . . . 21 21 108 Explosions 69 | . 15 . 5 49 . Melee 1 | . . . . . 1 Knockbacks 20 | . . . 15 5 . Impact . | . . . . . . Kinetic 18 | . . . 14 4 . Secondary 2 | . . . 1 1 . Self-Inflicted Damage 236 | . 16 29 13 178 . Shots 8 | . 1 2 1 4 . Rammed 8 | . 1 1 4 2 . Targets Rammed 8 | . 1 1 4 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 314 | . 147 314 249 144 6 Average Temperature 55 | . 42 48 100 26 2 Received Heat Transfer 3144 | . 447 579 660 744 714 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 4111 | . 223 75 1602 1730 481 Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 759 | . 266 500 759 729 498 Initial 345 | . . 91 124 345 324 Average 352 | . 133 255 480 530 390 Maximum Alert Level 3 | . 1 2 3 3 2 Low Security (%) 20 | 100 67 26 3 . . Level 1 38 | . 32 63 21 14 61 Level 2 34 | . . 9 56 77 38 Level 3 5 | . . . 17 8 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 42 | . 7 9 5 16 5 Investigation 19 | . 4 8 1 5 1 Extermination 4 | . . . . 3 1 Reinforcement 7 | . 3 1 . 1 2 Assault 4 | . . . 1 2 1 Garrison 8 | . . . 3 5 . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 10 | . 1 7 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 177 | . 28 45 46 35 23 Peak Tracking Total 12 | . 6 5 5 12 6 Tactical Retreats 21 | . 1 4 11 2 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 6 | . 2 1 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . 1 . . . Reprogrammed 6 | . . . . 6 . Reused 1 | . . . . 1 . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 14 | . 1 6 2 5 . Max in Single Turn 2 | . 1 2 1 1 . Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 25 | . 5 9 5 5 1 Terminals 19 | . 5 8 2 4 . Fabricators . | . . . . . . Repair Stations 3 | . . 1 1 . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 2 | . . . 1 1 . Total Hacks 92 | . 18 37 19 15 3 Successful 62 | . 12 25 15 8 2 Failed 30 | . 6 12 4 7 1 Catastrophic 6 | . 2 1 . 3 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 64 | . 18 29 4 13 . Fabricators . | . . . . . . Repair Stations 19 | . . 8 8 . 3 Recycling Units . | . . . . . . Scanalyzers 6 | . . . 6 . . Garrison Access 3 | . . . 1 2 . Terminal Hacks 42 | . 12 20 2 8 . Record 8 | . 3 3 . 2 . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 3 | . 1 1 1 . . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 2 | . 1 1 . . . Terminal Index 1 | . . 1 . . . Repair Station Index 1 | . 1 . . . . Alert Level 2 | . 1 1 . . . Unreport Threat 3 | . . 3 . . . Locate Traps 4 | . 1 1 . 2 . Disarm Traps 2 | . . 2 . . . Reprogram Traps 1 | . . . . 1 . Dispatch Records 1 | . . 1 . . . Recall Investigation 1 | . . 1 . . . Registered Components 2 | . 1 1 . . . Zone Layout 8 | . 2 4 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 13 | . . 5 6 . 2 Scan Component 7 | . . 3 3 . 1 Repair 6 | . . 2 3 . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . 6 . . Insert Component 3 | . . . 3 . . Analyze 3 | . . . 3 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 4 8 4 5 1 Full Trace Events 18 | . 3 8 2 4 1 Feedback Events 3 | . 1 1 . 1 . Corruption 3 | . 1 1 . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . . 2 3 . 1 Time 182 | . . 58 102 . 22 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 6737 | 64 1034 2175 1528 1358 578 Spaces Moved 3624 | 41 557 1202 637 907 280 Core 113 | 14 . . . 98 1 Treads 1654 | 27 260 567 637 163 . Legs 945 | . 297 635 . . 13 Wheels 912 | . . . . 646 266 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 50 50 Average Speed 136 | 123 138 142 169 116 104 Slowest Speed 550 | 160 160 160 170 550 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 84 89 35 24 6 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 8 | . . 8 . . . Terrain Destroyed 408 | . 28 84 118 176 2 Melee . | . . . . . . Projectile 39 | . . . 34 3 2 AOE 369 | . 28 84 84 173 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 4653 | 53 686 1475 903 1087 449 Wait 335 | . 25 94 110 73 33 Move 3619 | 40 556 1201 636 906 280 Hop . | . . . . . . Pick Up 90 | 6 11 24 14 12 23 Fast Attach 30 | 1 2 7 9 4 7 Attach 54 | 5 4 10 2 11 22 Detach . | . . . . . . Swap 62 | 1 10 24 15 9 3 Drop 63 | . 8 25 14 10 6 Fire 357 | . 69 89 99 60 40 Melee 35 | . . . . . 35 Ram 1 | . . . . 1 . Kick 2 | . 1 1 . . . Crush 5 | . . . 4 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 6) 211 | -10/Materials | Core integrity fell below 50% 317 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 16) 1013 | -10/Materials | Discovered new exit (range 15) 1049 | -10/Materials | Identified exit to Mines 1099 | -10/Materials | Entered another Materials area 1099 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1383 | -9/Materials | Lost 4 parts (2u2w) 1664 | -9/Materials | Repaired Med. Armor Plating 1690 | -9/Materials | Repaired Propulsion Shielding 2002 | -9/Materials | Build established: Scavenger-Tank 2118 | -9/Materials | Discovered new exit (range 10) 2414 | -9/Materials | Build established: Scavenger-Gunner 2720 | -9/Materials | Discovered new exit (range 16) 3104 | -9/Materials | Discovered new exit (range 16) 3274 | -9/Materials | Entered another Materials area 3274 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3976 | -8/Materials | Repaired Med. Armor Plating 4009 | -8/Materials | Repaired Rocket Launcher 4048 | -8/Materials | Repaired Arm. Treads 4202 | -8/Materials | Discovered new exit (range 5) 4474 | -8/Materials | First assault squad dispatched 4546 | -8/Materials | Destroyed 7 combat bots 4771 | -8/Materials | Build established: Mutant 4802 | -8/Materials | Entered Factory 4802 | -7/Factory | Evolved 2 slots: Utility x2 4849 | -7/Factory | Discovered new exit (range 7) 4859 | -7/Factory | Identified exit to Lower Caves 5098 | -7/Factory | Build established: Skirmisher 5403 | -7/Factory | Identified exit to Factory 5674 | -7/Factory | Build established: Scavenger-Skirmisher 5846 | -7/Factory | Garrison activated, responded to threat 6002 | -7/Factory | First assault squad dispatched 6017 | -7/Factory | Garrison activated, responded to threat 6103 | -7/Factory | System corruption reached 10% 6104 | -7/Factory | Core integrity fell below 50% 6112 | -7/Factory | Released all parts (2) 6141 | -7/Factory | Lost 14 parts (1p3n4u6w) 6160 | -7/Factory | Entered another Factory area 6160 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6337 | -6/Factory | Build established: Mutant 6510 | -6/Factory | First assault squad dispatched 6570 | -6/Factory | Repaired Arm. Huge Wheel 6595 | -6/Factory | Core integrity fell below 50% 6681 | -6/Factory | Core integrity fell below 20% 6709 | -6/Factory | Lost 7 parts (1p2n4u) 6738 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06692_ Acquired Carbon-fiber Leg. 06692_ R-10 Processor collects Carbon-fiber Leg. 06700_ K-01 Serf collects debris. 06701_ Slug penetrates G-67 Veteran. 06705_ K-01 Serf collects debris. 06709_ Coil Gun destroyed. 06713_ G-50 Soldier destroyed. 06716_ K-01 Serf collects debris. 06718_ G-50 Soldier destroyed. 06721_ P-60 Hacker destroyed. 06721_ K-01 Serf collects debris. 06724_ Acquired Imp. Heat Sink. 06726_ K-01 Serf collects debris. 06727_ Acquired Lgt. Angular Momentum Engine. 06729_ Acquired 46 matter. 06729_ K-01 Serf collects debris. 06730_ Acquired 59 matter. 06730_ R-10 Processor collects Lgt. Angular Momentum Engine. 06732_ Acquired Shock Rifle. 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Beam Rifle | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I Spy Let's See Who's Tougher Made in Tau Ceti IV Omniscient Cartographer Please Form A Line Power Corrupts Serviceable Loadout Significant Disruption System Compromised Troublemaker Challenges ------------ None Game ------ Seed WeldingKineticProcessor Manual? 0 Play Time 03:12:39 Cumulative 10.7 hours Start 2021.01.20 @ 19:44:29 End 2021.01.27 @ 19:38:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7804c2c-6c4e-42d3-a32e-01fcc2571577