Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 16:30:02 Player: Ragonath Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1548) 1548 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3513 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 296/300 Energy 99/100 System Corruption 48% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Heavy Particle Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Hammer > --- INVENTORY -------- Heat Sink Heavy Hammer [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Heavy Hammer Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 38 | 8 4 8 18 Power 7 | 1 1 3 2 Engine 6 | 1 . 3 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 12 | 3 . 1 8 Treads 6 | . . . 6 Leg 2 | . . 1 1 Wheel 3 | 3 . . . Hover . | . . . . Flight 1 | . . . 1 Utility 11 | 2 1 3 5 Device 3 | 1 . . 2 Storage 1 | 1 . . . Processor 4 | . 1 2 1 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 8 | 2 2 1 3 Energy Gun 1 | 1 . . . Energy Cannon 3 | . . 1 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 3 | . 2 . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 7 | . . . 7 System Corruption 48 | . . . 48 Parts Lost 22 | . . 5 17 Power 3 | . . 1 2 Propulsion 11 | . . 2 9 Utility 7 | . . 2 5 Weapon 1 | . . . 1 Highest Loss Streak 7 | . . 2 7 To Critical Strikes . | . . . . Average Backups 2 | . 2 1 2 Power . | . . . . Propulsion . | . 1 . . Utility . | . 1 1 . Weapon 1 | . . . 1 Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 73 | . 100 82 53 Engine 7 | . 9 7 5 Core 1 | . 4 2 . Treads 7 | . . . 16 Leg 2 | . . . 4 Wheel 15 | . 28 25 . Device 3 | . 14 2 . Processor 12 | . 9 16 10 Protection 4 | . . 7 3 Energy Cannon 4 | . . 7 3 Impact Weapon 11 | . 20 11 8 Peak Build Rating 18 | 9 14 18 18 Average Rating 12 | 6 11 13 12 On Entrance 8 | . 9 14 10 Avg Prop Armor Cover (%) 11 | . . 14 10 Naked Turns . | . . . . Heaviest Build 27 | 14 17 19 27 Greatest Support 80 | 26 20 36 80 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 5 5 5 Most Carried 5 | 4 4 3 5 Average Carried 2 | . 2 1 2 Final Capacity 8 | 8 5 5 5 Final Carried 3 | 1 3 2 2 Class Distribution -------------------- 65% | Mutant 21% | Scavenger-Mutant 10% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 631 | 166 154 80 231 Remotely . | . . . . Salvage Created 1728 | 91 265 360 1012 Parts 59 | 9 5 14 31 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 5 12 19 Melee 19 | . 3 9 7 Cannons 1 | . . . 1 Classes Destroyed 11 | 2 3 4 2 Worker 4 | 1 . 1 2 Builder 3 | . . 3 . Tunneler 4 | 3 . . 1 Operator 2 | . 1 . 1 Watcher 4 | . 2 1 1 Swarmer 6 | . . 6 . Grunt 23 | . 5 4 14 Duelist 1 | . . 1 . Sentry 4 | . . 1 3 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 7 | 2 3 5 7 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 285 | . 14 95 176 Missed 74 | . 6 24 44 Hits 211 | . 8 71 132 Melee 3 | . . 3 . Projectile 208 | . 8 68 132 Critical Strikes 10 | . . 3 7 Damage Taken 3328 | . 91 712 2525 Core 798 | . 20 227 551 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 28 | . . . 28 Core Remaining (%) 78 | 100 92 43 . Volleys Fired 26 | 12 4 5 5 Largest 2 | 1 1 1 2 Hottest 150 | 40 40 68 150 Shots Fired 30 | 12 4 5 9 Gun 16 | 12 4 . . Cannon 14 | . . 5 9 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 14 | . . 5 9 Explosive . | . . . . Electromagnetic 16 | 12 4 . . Robot Hit Streak 5 | 5 2 1 3 Robot Miss Streak 2 | 1 2 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 109 | 8 13 32 56 Core Hits 27 | 4 4 9 10 Critical Kills 3 | . 1 1 1 Critical Parts Destroyed 18 | . 2 4 12 Critical Strikes 21 | . 3 5 13 Smash 21 | . 3 5 13 Melee Attacks 117 | . 12 39 66 Impact 117 | . 12 39 66 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 8 | . . 5 3 Combat Hostiles . | . . . . Follow-up Attacks 1 | . 1 . . Damage Inflicted 4239 | 108 511 1505 2115 Guns 139 | 108 31 . . Cannons 196 | . . 21 175 Explosions . | . . . . Melee 3904 | . 480 1484 1940 Ramming . | . . . . Kinetic . | . . . . Thermal 196 | . . 21 175 Explosive . | . . . . Electromagnetic 139 | 108 31 . . Impact 3904 | . 480 1484 1940 Slashing . | . . . . Piercing . | . . . . Highest Corruption 48 | . . . 48 Average Corruption 36 | . . . 36 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 34 | . . . 34 Message Errors 9 | . . . 9 Matter Fused 6 | . . . 6 Heat Flow Errors 3 | . . . 3 Energy Discharges 1 | . . . 1 Parts Rejected 2 | . . . 2 Data Loss (minor) 8 | . . . 8 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Misdirections 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 1420 | . 142 532 746 Projectiles . | . . . . Explosions . | . . . . Melee 1420 | . 142 532 746 Knockbacks 11 | . 3 5 3 Impact 11 | . 3 5 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 207 | 20 . 66 207 Average Temperature 60 | 20 . 33 71 Received Heat Transfer 1065 | . 51 87 927 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 22 | . 4 5 13 Combat Hostiles 16 | . 2 3 11 Parts Fried 30 | . 4 10 16 Impact Corruptions 60 | . 7 21 32 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 296 | . . 37 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 122 | 5 90 74 122 Initial 21 | . 3 . 21 Average 31 | 1 13 26 47 Influence Increases 1091 | 20 183 323 565 Destroy 0b10 Robot/C 720 | . 100 240 380 Destroy 0b10 Robot/NC 85 | 20 15 25 25 Destroy Leader 178 | . 34 32 112 Successful Hack 31 | . 4 11 16 Destroy Structure 2 | . . . 2 Lose Combat Pursuer 75 | . 30 15 30 Influence Decreases 987 | 15 188 271 513 Entered New Map 33 | . 2 . 31 Time Decay 562 | 15 56 193 298 Lost Part 142 | . . 20 122 Purge Threat 250 | . 130 58 62 Squads Dispatched 11 | . 2 2 7 Investigation 5 | . 1 1 3 Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 9 14 31 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 5 | . 2 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 6 5 5 Terminals 12 | . 5 3 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 48 | . 11 19 18 Successful 25 | . 6 14 5 Failed 23 | . 5 5 13 Catastrophic 6 | . 2 . 4 Database Lockouts . | . . . . Manual . | . . . . Terminals 36 | . 10 11 15 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 1 | . 1 . . Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 15 | . 5 7 3 Record 3 | . . 3 . Robot Analysis 1 | . . 1 . Prototype ID Bank 2 | . 1 1 . Emergency Access Points 1 | . 1 . . Unreport Threat 6 | . 3 1 2 Locate Traps 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 7 | . . 7 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 5 | . . 5 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 4 4 5 Full Trace Events 6 | . 1 1 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 4 | . . 4 . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 504 | 54 315 134 1 Terrain 503 | 54 315 134 . Structural 1 | . . . 1 T.N.C. 56 | . . 56 . Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1783 | 110 315 634 724 Spaces Moved 1323 | 82 312 610 319 Core 63 | 5 . . 58 Treads 160 | . . . 160 Legs 61 | . . . 61 Wheels 1028 | 77 312 610 29 Hover . | . . . . Flight 11 | . . . 11 Fastest Speed 35 | 50 80 70 35 Average Speed 90 | 85 80 76 131 Slowest Speed 250 | 90 80 86 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 49 35 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1669 | 110 356 705 498 Wait 106 | . 17 32 57 Move 1320 | 81 311 609 319 Hop . | . . . . Pick Up 41 | 8 6 7 20 Fast Attach . | . . . . Attach 41 | 8 4 7 22 Detach 4 | 1 . . 3 Swap 5 | . . 4 1 Drop 11 | . 4 2 5 Fire 26 | 12 4 5 5 Melee 115 | . 10 39 66 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 12) 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 899 | -9/Materials | Discovered new exit (range 6) 945 | -9/Materials | Core integrity fell below 50% 1060 | -9/Materials | Entered another Materials area 1060 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1108 | -8/Materials | Repaired Wheel+? 1108 | -8/Materials | System corruption reached 10% 1310 | -8/Materials | System corruption reached 30% 1335 | -8/Materials | Lost 3 parts (2n1u) 1489 | -8/Materials | Core integrity fell below 50% 1519 | -8/Materials | Lost 7 parts (1p2n4u) 1759 | -8/Materials | Core integrity fell below 20% 1784 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-50 Soldier system corrupted by crushing effect. G-50 Soldier system terminally corrupted. Adv. Heat Sink fried. System corrupted: Rnf. Deuterium Engine rejected. Lgt. Treads destroyed. Arm. Treads destroyed. G-47 Trooper destroyed. Lgt. Treads destroyed. Arm. Treads destroyed. System corrupted: Substantial component data lost. Hvy. Particle Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???? !?????# ??????????????????????????????????? | | ???? ?????# #?????????????????????????????????? | | ##? ??????# #?????????????????????????????????? | | #? ??????# #?????????????????????????????????? | | ##+###????# #?????????????????????????????????? | | ????? #?????????????????????????????????? | | ######?# #???????????????^#????????????????? | | # #?# #?????????????? #????????????????? | | ^ # ### ###???######## #????????????????? | | # # ] #???# *!@g% +????????????????? | | # #! #####* ==%# #????????????????? | | +% # " +% %=#?? #????????????????? | | # + ##### " "*#????????????????????? | | # #% #???# "T" #????????????????????? | | ###+# ###+###???# """ #????????????????????? | | # #? ?????########????????????????????? | | """ ######? "?????????????????????????????????? | | """ #????? ""????????????????????????????????? | | """ #????? ""????????????????????????????????? | | #????# ???????????????????????????????? | | #????# ???????????????????????????????? | | #????######????????????????????????????????? | | #??????????????????????????????????????????? | | #####??????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Hvy. Hammer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 30% | -8/Materials Studied --------- Hvy. Hammer | -9/Materials | Hacked Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Ghost 'Em Item+ Novice Programmer Overwhelming Power Corrupts System Compromised Challenges ------------ None Game ------ Seed ReinforcedServoMinigun Manual? 0 Play Time 00:35:31 Cumulative 11.2 hours Start 2026.01.17 @ 15:45:31 End 2026.01.17 @ 16:30:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 52169516-d976-4a36-a1b9-cd01f6a52be8