Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.03 @ 16:47:12 // AFD2021/Volatile Player: mrjoebobfred Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (1934) 1934 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (-6) -6 TOTAL SCORE: 5153 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 136 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -709 Cogmind --------- Core Integrity 513/550 Matter 7/300 Energy 154/265 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Advanced Weight Redist. System Light Armor Plating Heavy Armor Plating > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (25) --- Improved Ion Engine Heavy Ion Engine Medium Treads Experimental Sensor Array Hardlight Generator Hacking Suite Hacking Suite Splice Drone Bay (2/6) Faulty Enhanced Autogun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Light Armor Plating Heavy Armor Plating Splice Drone Bay > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Heavy Ion Engine Light Treads Huge Storage Unit Advanced Weight Redist. System Experimental Sensor Array Hardlight Generator Hacking Suite Hacking Suite Autogun Autogun [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 5 | . 1 . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . 1 . . . 3 . Weapon . | . . . . . . . Parts Attached 39 | 7 12 . . 1 18 1 Power 5 | 1 2 . . . 1 1 Engine 5 | 1 2 . . . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 3 . . . 7 . Treads 12 | 2 3 . . . 7 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 4 . . . 7 . Device 5 | . 1 . . . 4 . Storage 2 | 1 . . . . 1 . Processor 1 | 1 . . . . . . Hackware . | . . . . . . . Protection 5 | . 3 . . . 2 . Artifact . | . . . . . . . Weapon 9 | 2 3 . . 1 3 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 2 3 . . 1 3 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 2 | . . . . . 1 1 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . 1 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 95 100 100 87 84 89 Engine 10 | . 11 12 12 12 8 6 Treads 24 | . 24 25 25 25 24 25 Device 10 | . . 12 12 12 14 16 Storage 10 | . 12 12 12 12 8 8 Processor 2 | . 9 . . . . . Protection 12 | . 10 12 12 12 15 16 Ballistic Gun 17 | . 24 25 25 12 10 16 Peak Build Rating 45 | 7 10 12 13 26 45 36 Average Rating 22 | 5 7 10 12 25 37 35 On Entrance 14 | . 7 10 12 13 26 36 Naked Turns . | . . . . . . . Heaviest Build 125 | 18 22 22 22 29 125 113 Greatest Support 93 | 40 40 40 40 40 93 93 Greatest Overweight (x) 3 | . 3 . . . 2 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 25 | 10 10 10 10 10 25 25 Average Capacity 12 | 8 10 10 10 10 16 25 Most Carried 10 | . 5 7 9 10 10 9 Average Carried 6 | . 1 5 7 9 8 8 Final Capacity 25 | 10 10 10 10 10 25 25 Final Carried 9 | . 5 7 9 9 8 9 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 709 | 257 46 134 . 99 115 58 Remotely . | . . . . . . . Salvage Created 2176 | . 498 66 . . 1504 108 Parts 159 | . 42 6 . . 105 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 54 | . 15 3 . . 33 3 Melee 2 | . . . . . . 2 Guns 38 | . 9 3 . . 25 1 AOE 14 | . 6 . . . 8 . Classes Destroyed 14 | . 6 . . . 8 . Worker 5 | . 1 . . . 4 . Builder 5 | . 2 . . . 3 . Tunneler 1 | . . . . . 1 . Recycler 2 | . 1 . . . 1 . Mechanic 1 | . . . . . 1 . Operator 1 | . . . . . 1 . Drone 2 | . . . . . 2 . Watcher 8 | . 3 . . . 5 . Swarmer 23 | . 8 2 . . 13 . Grunt 21 | . 7 1 . . 12 1 Brawler 1 | . . . . . 1 . Duelist 3 | . . . . . 2 1 Sentry 4 | . . . . . 3 1 Hunter 2 | . . . . . 2 . Best Kill Streak 13 | . 4 1 . . 13 2 Combat Bots Only 6 | . 4 1 . . 6 2 Max Kills in Single Turn 6 | . 4 1 . . 6 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . 1 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 162 | . 50 8 . . 62 42 Missed 59 | . 16 3 . . 28 12 Damage Taken 1446 | . 316 34 . . 737 359 Core 179 | . 130 12 . . 14 23 Absorbed by Shields . | . . . . . . . Ignored by Resistances 789 | . 201 22 . . 345 221 Core Remaining (%) 71 | 100 . . . 43 . . Volleys Fired 69 | . 28 7 . . 24 10 Largest 2 | . 2 2 . . 2 2 Hottest 46 | . 40 40 . . 46 46 Shots Fired 202 | . 56 14 . . 112 20 Gun 202 | . 56 14 . . 112 20 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 202 | . 56 14 . . 112 20 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 64 | . 15 3 . . 64 22 Robot Miss Streak 2 | . 1 2 . . 1 . Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . Autonomous 65 | . . . . . 65 . Shots Hit Robots 172 | . 46 8 . . 107 11 Core Hits 118 | . 33 5 . . 74 6 Critical Kills 4 | . . . . . 4 . Critical Parts Destroyed 2 | . 1 . . . 1 . Critical Strikes 6 | . 1 . . . 5 . Destroy 6 | . 1 . . . 5 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6098 | . 1481 220 . . 4071 326 Guns 3277 | . 501 106 . . 2506 164 Cannons . | . . . . . . . Explosions 2784 | . 980 114 . . 1565 125 Melee . | . . . . . . . Ramming 37 | . . . . . . 37 Kinetic 3277 | . 501 106 . . 2506 164 Thermal 1101 | . 415 114 . . 514 58 Explosive 447 | . 92 . . . 355 . Electromagnetic 379 | . 128 . . . 184 67 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Entropic 857 | . 345 . . . 512 . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . 10 1 Message Errors 2 | . . . . . 2 . Matter Fused 3 | . . . . . 3 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 1 | . . . . . 1 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 172 | . 102 24 . . 46 . Projectiles . | . . . . . . . Explosions 172 | . 102 24 . . 46 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 335 | . 124 . . . 142 69 Shots 12 | . 4 . . . 5 3 Rammed 5 | . . 1 . . . 4 Targets Rammed 7 | . . 1 . . . 6 Kicked . | . . . . . . . Crushed 2 | . . . . . . 2 Highest Temperature 252 | . 30 . . . 252 2 Average Temperature 26 | . 8 . . . 51 2 Received Heat Transfer 459 | . 102 9 . . 201 147 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . . 5 . Heat Transferred 1470 | . 350 50 . . 970 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . 2 . . . 4 . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 575 | . 353 87 . . 575 201 Initial 127 | . . . . . . 127 Average 169 | . 136 41 . . 359 175 Maximum Alert Level 2 | . 1 . . . 2 1 Low Security (%) 59 | 100 74 100 . 100 5 45 Level 1 27 | . 25 . . . 57 54 Level 2 12 | . . . . . 36 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . . . 5 . Investigation 4 | . 2 . . . 2 . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 5 | . 1 . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 22 5 . . 41 4 Peak Tracking Total 5 | . 4 2 . . 5 4 Tactical Retreats 6 | . 4 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 9 | . 7 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 5 | . 2 . . . 3 . Max in Single Turn 2 | . 2 . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 22 | . 8 3 1 . 9 1 Terminals 15 | . 6 2 . . 6 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 70 | . 32 9 1 . 27 1 Successful 50 | . 25 5 1 . 19 . Failed 20 | . 7 4 . . 8 1 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 49 | . 22 7 1 . 18 1 Terminals 56 | . 28 8 . . 19 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 4 . . . 1 . Scanalyzers 6 | . . . . . 6 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 24 | . 14 4 1 . 5 . Part Schematic 1 | . 1 . . . . . Robot Analysis 6 | . 5 . . . 1 . Prototype ID Bank 5 | . 3 2 . . . . Open Door 1 | . . 1 . . . . Terminal Index 1 | . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . Zone Layout 6 | . 2 1 . . 3 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . Retrieve Components 3 | . 2 . . . 1 . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 20 | . 9 1 . . 10 . Terminals 17 | . 7 1 . . 9 . Botnet 5 | . 2 . . . 3 . Disrupt 1 | . . 1 . . . . Operators 1 | . . . . . 1 . Skim 10 | . 5 . . . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers 1 | . . . . . 1 . Extract 1 | . . . . . 1 . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 7 2 . . 7 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 9 | . 1 . . . 8 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 15 | . 11 . . . 4 . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 7 | . . 6 . . 1 . Largest Group 6 | . . 6 5 3 3 . Highest-Rated Group 113 | . . 113 82 40 40 . Highest-Rated Ally 31 | . . 31 31 16 16 . Total Orders 4 | . . . . . 4 . ROAM 2 | . . . . . 2 . RETURN 2 | . . . . . 2 . Ally Attacks 53 | . . 8 . . 45 . Total Damage 688 | . . 172 . . 516 . Kills 5 | . . 1 . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total 6 | . 5 . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 15 | . . . . . 15 . Drone Recoveries 11 | . . . . . 11 . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 5402 | 70 1208 940 333 927 1739 185 Spaces Moved 2952 | 39 684 568 208 572 828 53 Core 4 | 2 2 . . . . . Treads 2948 | 37 682 568 208 572 828 53 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 Average Speed 168 | 154 160 160 160 160 186 240 Slowest Speed 323 | 160 240 160 160 160 323 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 64 | 5 98 98 62 101 79 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . 3 . . 1 . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 427 | . 136 50 . . 229 12 Melee . | . . . . . . . Projectile 24 | . . . . . 24 . AOE 403 | . 136 50 . . 205 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 3234 | 45 740 586 208 585 985 85 Wait 136 | . 12 9 . 10 93 12 Move 2946 | 38 683 567 207 571 827 53 Hop . | . . . . . . . Pick Up 19 | . 5 2 1 1 9 1 Fast Attach 24 | 7 12 . . . 4 1 Attach 9 | . . . . 1 8 . Detach 3 | . . . . 1 2 . Swap 6 | . . . . . 6 . Drop 13 | . . . . 1 12 . Fire 69 | . 28 7 . . 24 10 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 7 | . . 1 . . . 6 Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Identified exit to Materials 31 | -11/Scrapyard | Discovered exit to Materials (range 16) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Utility x1 121 | -10/Materials | Identified exit to Mines 121 | -10/Materials | Discovered exit to Mines (range 9) 273 | -10/Materials | Discovered exit to Mines (range 13) 306 | -10/Materials | Build established: Hacker-Mutant 386 | -10/Materials | Identified exit to Materials 386 | -10/Materials | Discovered exit to Materials (range 12) 606 | -10/Materials | Discovered exit to Materials (range 16) 745 | -10/Materials | Learned 4 Subcaves zone layouts 862 | -10/Materials | Learned location of 2 exits from Subcaves 904 | -10/Materials | Learned 2 Mines zone layouts 908 | -10/Materials | Core integrity fell below 50% 938 | -10/Materials | Learned location of Mines (-9) 981 | -10/Materials | Learned Storage trap positions 1036 | -10/Materials | Loaded intel: 2 recycling unit locations 1060 | -10/Materials | Discovered exit to Materials (range 12) 1279 | -10/Materials | Entered Mines 1287 | -10/Mines | Met a Derelict bent on vengeance 1625 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1628 | -10/Mines | Found Prototype Device 1693 | -10/Mines | Received a Mining Laser from a helpful Derelict 1932 | -10/Mines | Discovered exit to Materials (range 14) 1935 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2009 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2009 | -10/Mines | Identified exit to Exiles 2009 | -10/Mines | Discovered exit to Exiles (range 5) 2141 | -10/Mines | Found the Drone Emporium 2161 | -10/Mines | Found Prototype Device 2219 | -10/Mines | Entered Exiles 2219 | -10/Exiles | Accompanied by 5 allies 2249 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2259 | -10/Exiles | Met 8R-AWN 2283 | -10/Exiles | Met EX-HEX 2333 | -10/Exiles | Met EX-BIN 2354 | -10/Exiles | Aligned with FarCom system 2355 | -10/Exiles | Given EX-Vault access code 2392 | -10/Exiles | Opened EX-Vault 2400 | -10/Exiles | Found AWS/Gauss 2433 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2478 | -10/Exiles | Met EX-DEC 2537 | -10/Exiles | Identified exit to Mines 2537 | -10/Exiles | Discovered exit to Mines (range 11) 2552 | -10/Exiles | Left Exiles lab with AWS/Gauss 2552 | -10/Exiles | Entered Mines 2552 | -9/Mines | Accompanied by 3 allies 2787 | -9/Mines | Identified exit to Materials 2787 | -9/Mines | Discovered exit to Materials (range 6) 2936 | -9/Mines | Learned location of Storage (-8) 3045 | -9/Mines | Discovered exit to Materials (range 9) 3293 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3479 | -9/Mines | Entered Materials 3479 | -8/Materials | Accompanied by 3 allies 3479 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3480 | -8/Materials | Identified exit to Factory 3480 | -8/Materials | Identified exit to Storage 3587 | -8/Materials | Crushed by falling debris 3599 | -8/Materials | Identified Splice Drone Bay 3600 | -8/Materials | Identified Exp. Sensor Array 3747 | -8/Materials | Discovered exit to Storage (range 13) 4466 | -8/Materials | Learned Storage trap positions 4545 | -8/Materials | Learned 4 Factory zone layouts 4583 | -8/Materials | AWS/Gauss suddenly broke down 4663 | -8/Materials | Identified exit to Garrison 4704 | -8/Materials | Garrison activated, responded to threat 4721 | -8/Materials | Learned location of 2 exits from Lower Caves 4761 | -8/Materials | Learned location of 1 exit from Extension 4789 | -8/Materials | Learned Factory terminal intel 4826 | -8/Materials | Learned 2 Lower Caves zone layouts 4932 | -8/Materials | Learned Storage emergency access door positions 5218 | -8/Materials | Entered Garrison 5366 | -8/Garrison | Triggered checkpoint 5403 | -8/Garrison | Self-destructed Last Messages --------------- 05291_ Y-45 Defender suffers critical hit (Burn). 05291_ Y-45 Defender destroyed. 05292_ Acquired 12 matter. 05297_ Hvy. Ion Engine destroyed. 05302_ Acquired Imp. Ion Engine. 05303_ Y-45 Defender destroyed. 05313_ Acquired 39 matter. 05324_ Acquired Imp. Ion Engine. 05325_ The unstable cave ceiling collapses. 05335_ Connecting with Garrison Terminal... 05366_ Beams of light sweep through the air. An alarm sounds. 05373_ Triggered Stasis Trap. 05373_ A bubble of rippling energy engulfs the area. 05373_ Field strength at 70. 05376_ Field strength at 40. 05377_ Field strength at 10. 05378_ Stasis field depleted. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????#"""""??????????????????????? | | ????????????????????### ####???????????????????? | | ????????????????????# @ #???????????????????? | | ????????????????????######## #???????????????????? | | ?????????????????????? #???# #???????????????????? | | ??????????????????###? #???# #???????????????????? | | ?????????????????## ## #?### #???????????????????? | | ???????#####???### # ### #???????????????????? | | ???????# #???# =! # #???????????????????? | | ???????# ##### # #??# #???????????????????? | | ???????# = =! #??### #???????????????????? | | ???????# ##????# #???????????????????? | | ???????######### # ####### #???????????????????? | | ???????????????# ## #???????????????????? | | ???????????????###T #########???????????????????? | | ?????????????????## #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????? ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Assault Rifle | -10/Materials | Hacked Hardlight Generator | -8/Materials | Scanalyzed Pulse Rifle | -8/Materials | Extracted Adv. Visual Processing Unit | -8/Materials | Extracted Propulsion Shielding | -8/Materials | Extracted Lrg. Battery | -8/Materials | Extracted Lgt. Deuterium Engine | -8/Materials | Extracted Field Laser | -8/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularTargetingCorpse Manual? 0 Play Time 00:37:50 Cumulative 502.2 hours Start 2024.10.03 @ 15:15:08 End 2024.10.03 @ 16:47:12 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode AFD2021/Volatile Game No. 63 Rogue 6 Adventurer 6 Explorer 51 Win Type - Total 35 Types 13/7/2/5/1/1/1/3/2 Lore% 84 Gallery% 85 Achievement% 90 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb2f2189-a25a-4410-992e-6085a786356f