Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.05 @ 23:48:08

Player: Mr Goldstein

Result: Self-destructed

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (10)       2000
Robots Destroyed (3)       15
Value Destroyed (30)       30
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (500)                500
              TOTAL SCORE: 4565

 Bonus
-------
Entered DSFs               500

 Cogmind 
---------
Core Integrity             759/850
Matter                     174/300
Energy                     290/290
System Corruption          13%
Temperature                Cool (0)
Movement                   Flying (99) Ox1
Location                   -6/Factory

 Parts 
-------
>          --- POWER (2) --------
  Improved Deuterium Engine
>          --- PROPULSION (6) ---
  Improved VTOL Module
  Improved VTOL Module
  Improved VTOL Module
           Xenon Bombardment Thruster
>          --- UTILITY (5) ------
     Small Storage Unit
  Improved Melee Analysis Suite
  Improved Medium Armor Plating
>          --- WEAPON (2) -------
           Great Maul
>          --- INVENTORY (8) ----
           Fission Core
           Cesium-ion Thruster
           Xenon Bombardment Thruster
  Advanced Terrain Scan Processor
           Rocket Launcher
  Improved Datajack

 Peak State 
------------
>          --- POWER ------------
  Improved Deuterium Engine
           Fusion Compressor
>          --- PROPULSION -------
  Improved VTOL Module
  Improved VTOL Module
  Improved VTOL Module
           Xenon Bombardment Thruster
           Xenon Bombardment Thruster
           Xenon Bombardment Thruster
>          --- UTILITY ----------
     Small Storage Unit
  Improved Melee Analysis Suite
  Improved Melee Analysis Suite
  Improved Melee Analysis Suite
           Hacking Suite
>          --- WEAPON -----------
               (None)
>          --- INVENTORY --------
     Light Deuterium Engine
           Xenon Bombardment Thruster
           Xenon Bombardment Thruster
  Advanced Terrain Scan Processor
           Rocket Launcher
  Improved Datajack
           Remote Datajack
[Rating: 51]

 Favorites 
-----------
Power                      Improved Deuterium Engine
  Engine                   Improved Deuterium Engine
  Power Core               Fusion Compressor
Propulsion                 Improved VTOL Module
  Flight Unit              Improved VTOL Module
Utility                    Improved Melee Analysis Suite
  Storage                  Small Storage Unit
  Processor                Improved Melee Analysis Suite
  Hackware                 Hacking Suite
  Protection               Improved Medium Armor Plating
Weapon                     Great Maul
  Launcher                 Rocket Launcher
  Impact Weapon            Great Maul

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  
-------                    Run  | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac 
Slots Evolved              8    | .   .   .   .   .   4   2   .   2   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   1   .   .   
  Propulsion               4    | .   .   .   .   .   2   1   .   1   .   .   
  Utility                  3    | .   .   .   .   .   2   1   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             26   | .   .   .   .   2   6   9   1   4   .   4   
  Power                    4    | .   .   .   .   .   .   2   .   1   .   1   
    Engine                 3    | .   .   .   .   .   .   2   .   .   .   1   
    Core                   1    | .   .   .   .   .   .   .   .   1   .   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               12   | .   .   .   .   1   3   4   1   2   .   1   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   
    Flight                 12   | .   .   .   .   1   3   4   1   2   .   1   
  Utility                  8    | .   .   .   .   .   3   3   .   1   .   1   
    Device                 .    | .   .   .   .   .   .   .   .   .   .   .   
    Storage                1    | .   .   .   .   .   1   .   .   .   .   .   
    Processor              3    | .   .   .   .   .   .   3   .   .   .   .   
    Hackware               1    | .   .   .   .   .   1   .   .   .   .   .   
    Protection             3    | .   .   .   .   .   1   .   .   1   .   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   2    | .   .   .   .   1   .   .   .   .   .   1   
    Energy Gun             .    | .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   
    Launcher               1    | .   .   .   .   1   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   1   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   .   .   1   .   .   .   .   .   
Parts Lost                 6    | .   .   .   .   .   .   .   1   2   .   3   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   .   .   1   2   .   1   
  Utility                  2    | .   .   .   .   .   .   .   .   .   .   2   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      2    | .   .   .   .   .   .   .   1   1   .   2   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     38   | .   .   .   .   13  21  73  84  76  73  76  
  Engine                   2    | .   .   .   .   .   .   7   7   6   6   6   
  Flight                   19   | .   .   .   .   13  12  35  38  36  33  33  
  Storage                  2    | .   .   .   .   .   1   7   7   6   6   6   
  Processor                6    | .   .   .   .   .   .   14  23  16  13  13  
  Hackware                 2    | .   .   .   .   .   .   7   7   6   6   4   
  Protection               2    | .   .   .   .   .   7   .   .   3   6   6   
Naked Turns                186  | .   61  56  64  5   .   .   .   .   .   .   
Heaviest Build             26   | .   .   .   .   .   8   15  15  22  22  26  
  Greatest Support         27   | 3   3   3   3   4   14  27  27  27  27  27  
  Greatest Overweight (x)  .    | .   .   .   .   .   .   .   .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 8    | 5   5   5   5   5   8   8   8   8   8   8   
  Average Capacity         6    | 5   5   5   5   5   5   8   8   8   8   8   
  Most Carried             8    | 1   1   2   2   2   4   8   8   8   7   6   
  Average Carried          3    | .   1   1   2   1   2   5   6   7   6   6   
  Final Capacity           8    | 5   5   5   5   5   8   8   8   8   8   8   
  Final Carried            8    | 1   1   2   2   2   4   8   8   7   6   6   

 Class Distribution 
--------------------
 53% | Mutant
 46% | Sprinter

 Dominant Class 
----------------
   Mutant | -10/Materials
   Mutant | -10/Mines
   Mutant | -10/Exiles
   Mutant | -9/Mines
   Mutant | -8/Materials
 Sprinter | -7/Factory
 Sprinter | -7/DSF
 Sprinter | -6/Factory
 Sprinter | -6/Waste
 Sprinter | -6/Factory

 Resources                      | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  
-----------                Run  | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac 
Matter Collected           326  | 200 .   .   .   42  .   .   .   84  .   .   
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            8    | .   .   .   .   8   .   .   .   .   .   .   
  Parts                    4    | .   .   .   .   4   .   .   .   .   .   .   
Haulers Intercepted        .    | .   .   .   .   .   .   .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  
-------                    Run  | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac 
Combat Hostiles Destroyed  3    | .   .   .   .   3   .   .   .   .   .   .   
  AOE                      3    | .   .   .   .   3   .   .   .   .   .   .   
Classes Destroyed          1    | .   .   .   .   1   .   .   .   .   .   .   
  Swarmer                  3    | .   .   .   .   3   .   .   .   .   .   .   
Best Kill Streak           3    | .   .   .   .   3   .   .   .   .   .   .   
  Combat Bots Only         3    | .   .   .   .   3   .   .   .   .   .   .   
Max Kills in Single Turn   2    | .   .   .   .   2   .   .   .   .   .   .   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   2   .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  
--------                   Run  | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac 
Damage Taken               850  | .   89  53  .   53  129 .   106 154 .   266 
  Core                     345  | .   89  53  .   26  56  .   30  37  .   54  
  Absorbed by Shields      .    | .   .   .   .   .   .   .   .   .   .   .   
Core Remaining (%)         79   | 100 .   .   .   32  89  .   95  .   .   .   
Volleys Fired              2    | .   .   .   .   2   .   .   .   .   .   .   
  Largest                  1    | .   .   .   .   1   .   .   .   .   .   .   
  Hottest                  33   | .   .   .   .   33  .   .   .   .   .   .   
Shots Fired                2    | .   .   .   .   2   .   .   .   .   .   .   
  Gun                      .    | .   .   .   .   .   .   .   .   .   .   .   
  Cannon                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Launcher                 2    | .   .   .   .   2   .   .   .   .   .   .   
  Special                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Thermal                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Explosive                2    | .   .   .   .   2   .   .   .   .   .   .   
  Electromagnetic          .    | .   .   .   .   .   .   .   .   .   .   .   
  Robot Hit Streak         .    | .   .   .   .   .   .   .   .   .   .   .   
  Robot Miss Streak        .    | .   .   .   .   .   .   .   .   .   .   .   
  Penetration Max          .    | .   .   .   .   .   .   .   .   .   .   .   
  Secondary Targets        .    | .   .   .   .   .   .   .   .   .   .   .   
Shots Hit Robots           .    | .   .   .   .   .   .   .   .   .   .   .   
  Core Hits                3    | .   .   .   .   3   .   .   .   .   .   .   
  Critical Kills           .    | .   .   .   .   .   .   .   .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   .   .   .   .   .   .   
  Critical Strikes         .    | .   .   .   .   .   .   .   .   .   .   .   
Melee Attacks              6    | .   .   .   .   .   .   .   .   .   .   6   
  Impact                   6    | .   .   .   .   .   .   .   .   .   .   6   
  Slashing                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   .   .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   .   .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   .   .   .   .   .   .   
Damage Inflicted           224  | .   .   .   .   224 .   .   .   .   .   .   
  Guns                     .    | .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Explosions               224  | .   .   .   .   224 .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   
  Ramming                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Thermal                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Explosive                224  | .   .   .   .   224 .   .   .   .   .   .   
  Electromagnetic          .    | .   .   .   .   .   .   .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   .   .   .   .   .   .   
Highest Corruption         13   | .   .   .   .   .   2   .   .   .   9   13  
  Average Corruption       7    | .   .   .   .   .   2   .   .   .   9   9   
  Corruption Purged        .    | .   .   .   .   .   .   .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   .   .   .   .   .   .   
  Effects                  5    | .   .   .   .   .   .   .   .   .   .   5   
    Message Errors         1    | .   .   .   .   .   .   .   .   .   .   1   
    Heat Flow Errors       1    | .   .   .   .   .   .   .   .   .   .   1   
    Energy Discharges      1    | .   .   .   .   .   .   .   .   .   .   1   
    Data Loss (minor)      1    | .   .   .   .   .   .   .   .   .   .   1   
    Alerts                 1    | .   .   .   .   .   .   .   .   .   .   1   
Overload Shots             .    | .   .   .   .   .   .   .   .   .   .   .   
Overflow Damage            2    | .   .   .   .   2   .   .   .   .   .   .   
  Projectiles              .    | .   .   .   .   .   .   .   .   .   .   .   
  Explosions               2    | .   .   .   .   2   .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   .   .   .   .   .   .   
Self-Inflicted Damage      32   | .   .   .   .   32  .   .   .   .   .   .   
  Shots                    1    | .   .   .   .   1   .   .   .   .   .   .   
  Rammed                   1    | .   .   .   .   .   1   .   .   .   .   .   
Targets Rammed             1    | .   .   .   .   .   1   .   .   .   .   .   
  Kicked                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   .   .   .   .   .   .   
Highest Temperature        208  | .   .   .   .   .   .   .   .   8   .   208 
  Average Temperature      132  | .   .   .   .   .   .   .   .   3   .   150 
  Received Heat Transfer   93   | .   48  .   .   .   18  .   9   18  .   .   
Siege Activations          .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   .   .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   .   .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   .   .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   .   .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   .   .   .   .   .   .   
  Heat Transferred         .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Sabotaged            .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   .   .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   .   .   .   .   .   .   
Missiles Intercepted       .    | .   .   .   .   .   .   .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  
-------                    Run  | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac 
Peak Influence             334  | .   63  24  .   114 104 46  32  80  73  334 
  Initial                  51   | .   .   24  .   .   44  46  32  11  28  51  
  Average                  81   | .   46  24  .   83  83  46  29  35  38  216 
Maximum Alert Level        1    | .   .   .   .   .   .   .   .   .   .   1   
  Low Security (%)         90   | 100 100 100 .   100 100 100 100 100 100 44  
  Level 1                  9    | .   .   .   .   .   .   .   .   .   .   55  
  Level 2                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          10   | .   2   .   .   1   2   .   1   1   .   3   
  Investigation            6    | .   2   .   .   1   1   .   .   .   .   2   
  Extermination            .    | .   .   .   .   .   .   .   .   .   .   .   
  Reinforcement            4    | .   .   .   .   .   1   .   1   1   .   1   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  
---------                  Run  | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac 
Distress Signals           2    | .   .   .   .   .   1   .   .   .   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              52   | .   7   2   .   5   5   .   3   8   5   17  
  Peak Tracking Total      10   | .   6   2   .   3   7   .   3   7   5   10  
  Tactical Retreats        6    | .   .   .   .   1   .   .   .   .   .   5   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  
-------                    Run  | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac 
Traps Triggered            5    | .   .   .   .   .   .   2   1   1   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  
----------                 Run  | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac 
Machines Disabled          .    | .   .   .   .   .   .   .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  
---------                  Run  | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac 
Machines Accessed          11   | .   2   .   1   1   1   1   .   1   .   4   
  Terminals                8    | .   1   .   .   1   .   1   .   1   .   4   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   1   .   .   .   1   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                19   | .   4   .   1   3   1   1   .   1   .   8   
  Successful               9    | .   2   .   1   .   1   1   .   1   .   3   
  Failed                   10   | .   2   .   .   3   .   .   .   .   .   5   
    Catastrophic           2    | .   1   .   .   .   .   .   .   .   .   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   
  Manual                   2    | .   1   .   .   .   1   .   .   .   .   .   
  Terminals                16   | .   3   .   .   3   .   1   .   1   .   8   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   1   .   .   .   1   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             7    | .   1   .   1   .   .   1   .   1   .   3   
  Record                   1    | .   .   .   1   .   .   .   .   .   .   .   
  Open DSF                 1    | .   .   .   .   .   .   1   .   .   .   .   
  Branch Access Points     1    | .   .   .   .   .   .   .   .   1   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   .   .   1   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   1   
  Registered Prototypes    2    | .   1   .   .   .   .   .   .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         2    | .   1   .   .   .   1   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   1   .   .   .   1   .   .   .   .   .   
    Tunnel                 2    | .   1   .   .   .   1   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         7    | .   1   .   .   1   .   1   .   1   .   3   
  Full Trace Events        4    | .   1   .   .   1   .   .   .   .   .   2   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   1   
    Hackware Fried         1    | .   .   .   .   .   .   .   .   .   .   1   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  
------------               Run  | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  
--------                   Run  | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac 
Total Allies               .    | .   .   .   .   .   .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  
-------                    Run  | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   .   1   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  
-------------              Run  | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac 
Turns Passed               702  | 17  61  56  64  138 60  65  19  93  19  110 
Spaces Moved               1746 | 31  121 101 128 325 125 129 46  337 74  329 
  Core                     388  | 31  121 101 128 7   .   .   .   .   .   .   
  Treads                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Legs                     .    | .   .   .   .   .   .   .   .   .   .   .   
  Wheels                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Hover                    .    | .   .   .   .   .   .   .   .   .   .   .   
  Flight                   1358 | .   .   .   .   318 125 129 46  337 74  329 
  Fastest Speed            25   | 50  50  50  50  40  30  25  25  25  25  25  
  Average Speed            34   | 50  50  50  50  40  38  25  25  25  25  25  
  Slowest Speed            50   | 50  50  50  50  50  40  27  27  27  25  25  
  Overloaded Moves         .    | .   .   .   .   .   .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   .   .   .   .   .   
  Robots Hopped            11   | .   .   .   .   4   .   .   1   5   .   1   
  Cave-ins Triggered       1    | .   .   .   .   .   .   .   .   .   .   1   
Exploration Rate (%)       30   | 3   31  18  50  67  22  5   45  13  64  12  
  Regions Visited          10
    Branch Regions         3
  Pre-discovered Areas     3    | .   1   .   1   .   1   .   .   .   .   .   
  Known Exits Taken        1    | .   .   .   .   .   .   1   .   .   .   .   
  Unknown Exits Taken      6    | 1   1   1   1   1   1   .   .   .   .   .   
Scrap Searched             2    | .   .   .   .   2   .   .   .   .   .   .   
Spaces Dug                 27   | .   .   .   .   21  .   .   .   .   .   6   
Terrain Destroyed          27   | .   .   .   .   21  .   .   .   .   .   6   
  Melee                    6    | .   .   .   .   .   .   .   .   .   .   6   
  Projectile               .    | .   .   .   .   .   .   .   .   .   .   .   
  AOE                      21   | .   .   .   .   21  .   .   .   .   .   .   
Terrain Rammed             .    | .   .   .   .   .   .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  
---------                  Run  | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac 
Total                      1809 | 31  120 105 127 325 135 156 53  342 74  341 
  Wait                     7    | .   .   4   .   .   .   .   .   .   .   3   
  Move                     1716 | 30  120 100 127 317 125 128 43  327 73  326 
  Hop                      10   | .   .   .   .   3   .   .   1   5   .   1   
  Pick Up                  16   | 1   .   1   .   .   2   5   4   3   .   .   
  Fast Attach              16   | .   .   .   .   1   5   4   1   1   .   4   
  Attach                   8    | .   .   .   .   1   1   3   .   3   .   .   
  Detach                   2    | .   .   .   .   1   1   .   .   .   .   .   
  Swap                     2    | .   .   .   .   .   .   2   .   .   .   .   
  Drop                     9    | .   .   .   .   .   1   .   4   3   1   .   
  Fire                     2    | .   .   .   .   2   .   .   .   .   .   .   
  Melee                    6    | .   .   .   .   .   .   .   .   .   .   6   
  Ram                      .    | .   .   .   .   .   .   .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   .   .   .   .   .   
  Escape Stasis            15   | .   .   .   .   .   .   14  .   .   .   1   
  Rewire                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   .   .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials
-10/Mines
-10/Exiles (discovered 2 exits: *Min x2)
-9/Mines
-8/Materials
-7/Factory
-7/DSF
-6/Factory (discovered 2 exits: Low x2)
-6/Waste
-6/Factory

 History 
---------
 Turn | Location      | Event
    8 | -11/Junkyard  | Discovered new exit (range 15)
   18 | -11/Junkyard  | Entered Materials
   68 | -10/Materials | Discovered new exit (range 16)
   79 | -10/Materials | Entered Mines
   86 | -10/Mines     | Assembled infested the area
  100 | -10/Mines     | Met a Derelict bent on vengeance
  107 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
  114 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  114 | -10/Mines     | Discovered new exit (range 5)
  135 | -10/Mines     | Core integrity fell below 50%
  135 | -10/Mines     | Entered Exiles
  143 | -10/Exiles    | Discovered new exit (range 15)
  149 | -10/Exiles    | Met 8R-AWN
  156 | -10/Exiles    | Met EX-HEX
  170 | -10/Exiles    | Met EX-BIN
  178 | -10/Exiles    | Learned location of Zion (-7)
  193 | -10/Exiles    | Discovered new exit (range 12)
  199 | -10/Exiles    | Entered Mines
  220 | -9/Mines      | Learned 2 Materials zone layouts
  235 | -9/Mines      | Discovered new exit (range 4)
  306 | -9/Mines      | Build established: Mutant
  337 | -9/Mines      | Entered Materials
  337 | -8/Materials  | Evolved 4 slots: Propulsion x2, Utility x2
  393 | -8/Materials  | Discovered new exit (range 10)
  397 | -8/Materials  | Entered Factory
  397 | -7/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
  461 | -7/Factory    | Identified exit to DSF
  462 | -7/Factory    | Entered DSF
  473 | -7/DSF        | Discovered new exit (range 12)
  481 | -7/DSF        | Entered Factory
  481 | -6/Factory    | Evolved 2 slots: Power x1, Propulsion x1
  498 | -6/Factory    | Identified exit to Lower Caves
  574 | -6/Factory    | Sucked down chute
  574 | -6/Factory    | Entered Waste
  585 | -6/Waste      | Spotted C-40 Crusher
  588 | -6/Waste      | Spotted C-40 Crusher
  588 | -6/Waste      | Spotted C-40 Crusher
  588 | -6/Waste      | Spotted C-40 Crusher
  589 | -6/Waste      | EMP discharged
  590 | -6/Waste      | Discovered new exit (range 13)
  591 | -6/Waste      | Spotted C-40 Crusher
  593 | -6/Waste      | Entered Factory
  670 | -6/Factory    | Hacking Suite fried by hacking feedback
  676 | -6/Factory    | Build established: Sprinter
  702 | -6/Factory    | Crushed by falling debris
  703 | -6/Factory    | System corruption reached 10%
  703 | -6/Factory    | Self-destructed

 Last Messages 
---------------
00651_ Xenon Bombardment Thruster severed.
00651_ Imp. Medium Armor Plating severed.
00651_ Imp. Deuterium Engine severed.
00651_ Acquired Xenon Bombardment Thruster.
00653_ Acquired Imp. Medium Armor Plating.
00653_ U-05 Engineer lays Concrete.
00655_ Acquired Imp. Deuterium Engine.
00663_ K-01 Serf collects debris.
00670_ Connecting with Terminal...
Feedback: Hacking Suite fried.
00670_ ALERT: Suspicious activity at Terminal F008. Dispatching
  Investigation squad.
00679_ System corrupted: Component data lost.
00694_ System corrupted: Energy discharge (-72).
00702_ The unstable cave ceiling collapses.
00702_ Crushed by falling debris.
00702_ Xenon Bombardment Thruster destroyed.
00702_ System corrupted by crushing effect (+3).
00702_ Imp. Melee Analysis Suite destroyed.
00702_ System corrupted by crushing effect (+1).

 Map 
-----
+----------------------------------------------------+
| ???????????????????#     #???????????????????????? |
| ???????????????????#     #???????????????????????? |
| ??############+#####     #???????????????????????? |
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| ????????# ]          #???????????????????????????? |
| ????????#     """    #???????????????????????????? |
| ????????#   """""    #???????????????????????????? |
| ????????#   """""    #???????????????????????????? |
| ????????#            #???????????????????????????? |
| ????????#     """    #???????????????????????????? |
| ????????#   """""    #???????????????????????????? |
| ????????#   """""    #???????????????????????????? |
| ????????#            #???????????????????????????? |
| ????????#         /  #???????????????????????????? |
| ????????#            #???????????????????????????? |
| ????????#            ##??????????????????????????? |
| ????????#############;##?????????????????????????? |
| ????????????????????## ##????????????????????????? |
| ?????????????????????## ##???????????????????????? |
| ??????????????????????## ##??????????????????????? |
| ???????????????????????##@##?????????????????????? |
| ????????????????????????####?????????????????????? |
| ?????????????????????????###?????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????*???????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           37
Energy Generation          16
Energy Capacity            290
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             225
Evasion (%)                65
Melee Accuracy             18
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              RefineryDirtyLog
  Manual?         0
Play Time         00:13:13
  Cumulative      275.3 hours
  Start           2023.06.05 @ 23:35:53
  End             2023.06.05 @ 23:48:08
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          814
  Rogue           814
  Adventurer      0
  Explorer        0
Win Type          -
  Total           15
  Types           8/0/5/2/0/0/0/0/0
Lore%             89
Gallery%          87
Achievement%      77
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          75x55
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 82c4e15b-3476-4fa6-b5de-65db8446fe78