Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.08 @ 19:51:10 Player: Demise Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (264) 1320 Value Destroyed (9108) 9108 Prototype IDs (48) 960 Alien Tech Used (1) 200 Bonus (1756) 1756 TOTAL SCORE: 21144 Bonus ------- High Alert Combat Kills 767 Follower Combat Kills 197 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -808 Cogmind --------- Core Integrity 0/1150 Matter 252/300 Energy 77/100 System Corruption 10% Temperature Cool (0) Movement Immobile (Siege) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (11) ----- Advanced Heat Sink Experimental Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (3) ------- High-powered Shotgun Coil Gun Kinetic Spear > --- INVENTORY (4) ---- Improved Proton Missile Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Advanced Weight Redist. System Experimental Signal Interpreter Advanced Melee Analysis Suite Improved Force Booster Advanced Hacking Suite Experimental Hacking Suite System Mapper System Shield Advanced System Shield > --- WEAPON ----------- CR-A16's Behemoth Slayer > --- INVENTORY -------- Improved Energy Well Experimental Sensor Array Dimensional Node Initializer Variable Charge Gun Compact HERF Cannon Heavy Plasma Cannon Heavy Neutron Cannon Proton Missile Launcher Improved Proton Missile Launcher Mini Smartbomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 123] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Wheel Wheel Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Flak Gun Energy Gun Lightning Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Utility 9 | . . . . . 4 2 . . . . 2 . . . . 1 . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 477 | 7 23 3 6 9 58 33 16 17 . 20 59 26 16 11 19 83 6 11 13 1 4 9 11 16 Power 39 | 1 3 2 . 1 4 2 . 2 . 3 3 . 1 . . 5 . . . . . 6 4 2 Engine 17 | 1 3 1 . 1 3 2 . 2 . 2 2 . . . . . . . . . . . . . Core 10 | . . 1 . . 1 . . . . 1 1 . . . . 5 . . . . . 1 . . Reactor 12 | . . . . . . . . . . . . . 1 . . . . . . . . 5 4 2 Propulsion 50 | 2 3 . . . 9 2 2 3 . 1 3 1 . . 1 17 . . 2 . 1 . 1 2 Treads 28 | 2 3 . . . 8 2 2 3 . 1 3 1 . . 1 . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . 1 . . . . . . . . . . 16 . . 2 . 1 . 1 . Utility 235 | 1 10 . 6 . 24 21 9 7 . 3 33 21 11 7 15 38 . 5 10 . 2 3 4 5 Device 133 | . . . 2 . 9 9 5 4 . 3 21 16 11 5 14 14 . 4 8 . 2 2 2 2 Storage 21 | 1 7 . 3 . 1 1 1 1 . . . . . . . 4 . 1 . . . 1 . . Processor 16 | . 3 . 1 . 2 1 2 . . . . . . . . 6 . . 1 . . . . . Hackware 23 | . . . . . . . . . . . 6 . . . . 13 . . 1 . . . 2 1 Protection 42 | . . . . . 12 10 1 2 . . 6 5 . 2 1 1 . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 153 | 3 7 1 . 8 21 8 5 5 . 13 20 4 4 4 3 23 6 6 1 1 1 . 2 7 Energy Gun 21 | 2 2 . . . . 1 1 1 . . 1 1 1 . . 3 2 3 1 1 . . . 1 Energy Cannon 21 | . . 1 . 1 2 . 1 1 . 5 1 1 1 . 1 5 1 . . . . . . . Ballistic Gun 62 | 1 3 . . 5 12 5 . 1 . 6 12 2 . 3 1 7 . . . . . . . 4 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Launcher 16 | . 1 . . 1 2 1 1 1 . 2 1 . . . . 4 1 . . . . . 1 . Special Weapon 6 | . 1 . . 1 3 . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . 2 1 2 1 . . 4 . 2 . . . . . . . . . . 1 Piercing Weapon 13 | . . . . . . . . . . . . . . 1 1 3 2 3 . . 1 . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 2 . 2 1 . . . . 1 1 1 1 . 5 . . 6 . . 1 . 1 Parts Lost 69 | . 3 2 . 1 8 . 1 3 . 2 3 . . . . 25 . . . . . . 12 9 Power 10 | . . 1 . 1 . . . 1 . . 1 . . . . 3 . . . . . . 1 2 Propulsion 17 | . 1 . . . 4 . . 1 . . 1 . . . . 6 . . . . . . 4 . Utility 25 | . . . . . 2 . . . . . . . . . . 11 . . . . . . 6 6 Weapon 17 | . 2 1 . . 2 . 1 1 . 2 1 . . . . 5 . . . . . . 1 1 Highest Loss Streak 11 | . 2 1 . 1 2 . 1 2 . 1 1 . . . . 8 . . . . . . 11 8 Average Slot Usage (%) 93 | . 98 99 99 96 99 99 99 98 100 99 99 92 85 89 100 87 88 87 88 88 81 88 78 48 Engine 4 | . 14 5 . 2 8 7 7 5 7 5 4 6 4 . . . . . . . . . . . Core 1 | . . 8 14 8 . . . . . 1 1 . . . . 4 5 5 5 5 5 3 . . Reactor 1 | . . . . . . . . . . . . . 1 6 6 . . . . . . 4 4 8 Treads 13 | . 27 28 28 28 17 15 15 14 15 15 12 13 12 12 12 . . . . . . . . 8 Flight 3 | . . . . . . . . . . . . . . . . 14 16 16 16 16 17 20 17 . Device 11 | . . . . . 8 11 23 8 7 9 9 15 19 17 23 13 11 10 10 11 9 10 7 2 Storage 21 | . 27 28 27 28 18 23 25 30 30 30 26 26 25 25 25 9 11 11 11 11 10 10 8 . Processor 7 | . . . . . 8 7 9 15 15 15 6 6 6 6 6 8 11 11 11 11 10 10 10 10 Hackware 7 | . . . . . . . . . . . 19 7 . . . 23 27 27 27 27 25 25 24 10 Protection 4 | . . . . . 18 18 2 5 7 5 2 3 . 2 7 1 . . . . . . . . Energy Gun 2 | . 13 1 . . . . 2 3 7 4 . 5 1 5 . 1 . . . 3 . . . 1 Energy Cannon 2 | . . 12 14 3 . . 4 2 . 2 . 2 3 5 1 . . . . . . . . . Ballistic Gun 7 | . 12 14 14 20 16 14 4 3 . 3 12 3 3 1 16 2 . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . 4 . 4 4 4 5 1 4 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 179 | 10 56 57 73 75 127 135 170 165 154 172 167 175 175 179 173 179 33 35 38 35 35 63 43 48 Greatest Support 150 | 40 46 46 46 46 46 42 50 56 48 48 60 60 60 60 60 58 34 34 36 36 44 44 44 150 Greatest Overweight (x) 28 | . 2 1 1 1 4 3 3 3 3 3 5 2 2 2 2 28 . 1 1 . . 1 3 1 Average Overweight (x) 1 | . . 1 . 1 1 2 2 2 3 2 2 2 2 2 2 . . . . . . . . . Largest Inventory Capacity 36 | 6 18 18 20 20 28 28 36 36 36 36 36 36 36 36 36 36 14 34 14 14 14 14 14 4 Average Capacity 26 | 4 16 18 18 20 20 28 30 36 36 36 36 36 36 36 36 16 14 14 14 14 14 14 13 4 Most Carried 36 | 5 18 18 20 20 24 28 34 36 36 36 36 36 36 36 36 36 14 14 14 14 14 14 14 4 Average Carried 25 | 3 14 17 18 20 19 26 29 35 36 35 35 34 35 35 35 16 12 14 13 13 13 13 12 2 Final Capacity 36 | 6 18 18 20 20 28 28 36 36 36 36 36 36 36 36 36 14 14 14 14 14 14 14 4 4 Final Carried 36 | 5 18 18 20 20 24 28 34 36 36 36 35 36 36 36 36 12 14 14 13 14 14 13 4 2 Class Distribution -------------------- 67% | Hauler-Mutant 10% | Wizard-Sprinter 9% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Skirmisher | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Mutant | -4/Waste Wizard-Sprinter | -4/Factory Hacker-Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Matter Collected 9985 | 345 605 53 140 165 1242 685 217 305 . 366 1381 633 1287 114 566 1177 82 110 . . 123 137 . 252 Remotely 1756 | . . . . . . . . 105 . . . 289 1199 . . 163 . . . . . . . . Salvage Created 12670 | 226 793 279 . 320 1627 578 154 339 . 649 2033 388 334 . 661 2397 53 194 . . 123 676 218 628 Parts 601 | 23 57 11 . 12 89 29 9 21 . 28 99 14 9 . 25 103 8 2 . . 5 14 15 28 Haulers Intercepted 14 | . 2 . . . 5 . . . . . 1 . . . . 6 . . . . . . . . Recyclers Shooed 14 | . 1 . . . 4 . . . . . 1 . . . . 8 . . . . . . . . Parts Field Recycled 54 | . . . . . . . 19 . . . . 16 9 10 . . . . . . . . . . Retrieved Matter 492 | . . . . . . . 83 . . . . 155 41 213 . . . . . . . . . . Parts Self-Destructed 94 | . . . . . . . 1 10 . 14 . 8 1 . 28 . 12 2 18 . . . . . Prevented 39 | . . . . . . . 3 3 . 18 . 4 2 . 1 . 2 . 6 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Combat Hostiles Destroyed 186 | . 17 4 . 8 31 10 6 13 . 11 28 4 1 . 9 21 5 . . . 1 . 6 11 Melee 13 | . . . . . . . . 1 . . . . . . . 6 . . . . . . 3 3 Guns 106 | . 11 1 . 4 23 10 2 3 . 3 26 4 1 . 9 2 . . . . . . . 7 Cannons 10 | . . 3 . . 1 . . . . 3 . . . . . 1 2 . . . . . . . AOE 51 | . 6 . . 4 7 . 4 9 . 3 2 . . . . 10 3 . . . . . 3 . Classes Destroyed 21 | 3 6 . . 2 2 2 . 2 . . . 1 1 . . . . . . . 1 . . 1 Worker 12 | 2 2 1 . . 1 . . . . . 2 . . . . 4 . . . . . . . . Builder 13 | . 3 . . . 4 . . . . . 2 . . . . 4 . . . . . . . . Tunneler 8 | 6 . . . 1 . . . . . . . . . . . 1 . . . . . . . . Hauler 14 | . 2 . . . 5 . . . . . 1 . . . . 6 . . . . . . . . Recycler 15 | 1 1 1 . 1 2 . . . . . 2 . . . . 6 . . . . . . 1 . Mechanic 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Operator 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Watcher 14 | . 1 . . . 4 1 . . . . 1 . . . 2 4 . . . . . . . 1 Swarmer 50 | . 6 . . . 12 . 4 8 . . 4 . . . . 5 5 . . . . . 6 . Grunt 76 | . 11 4 . 3 14 4 . 2 . 5 16 2 . . 4 9 . . . . . . . 2 Brawler 8 | . . . . 1 . 1 . . . 2 . 1 . . 2 . . . . . . . . 1 Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 15 | . . . . . 5 2 . 1 . . 5 . . . 1 1 . . . . . . . . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Hunter 12 | . . . . . . 1 1 . . 3 1 1 1 . . 2 . . . . . . . 2 Programmer 16 | . . . . . . 2 1 1 . 1 2 . . . 2 4 . . . . . . . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 7 6 2 . 4 8 2 5 4 . 6 4 4 1 . 6 8 5 . . . 1 . 7 3 Combat Bots Only 7 | . 6 2 . 4 7 2 5 4 . 6 4 4 1 . 6 6 5 . . . 1 . 6 3 Max Kills in Single Turn 4 | 1 3 1 . 4 4 1 3 2 . 1 3 1 1 . 1 3 3 . . . 1 . 4 1 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . . 4 2 . 3 2 . 1 2 . . . . 2 3 . . . . . 3 . Melee 1 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Damage Taken 15577 | . 727 289 . 171 1961 652 229 628 . 810 1505 556 90 . 710 2890 222 15 . . 192 . 1683 2247 Core 2910 | . 139 12 . 34 236 103 10 74 . 105 191 38 25 . 66 608 99 15 . . 71 . 902 182 Absorbed by Shields 388 | . . . . . . . . . . . 250 . 25 . 113 . . . . . . . . . Reduced by Siege Mode 207 | . . . . . . . . . . . . . . . . . . . . . . . . 207 Core Remaining (%) 55 | 100 . . . 26 57 . . . . 58 . . . . 62 . . . . 27 . . . . Volleys Fired 713 | 25 88 30 . 22 135 27 12 21 . 33 88 32 14 . 36 61 13 16 . 26 1 . 1 32 Largest 3 | 2 2 2 . 2 2 2 2 2 . 2 2 2 2 . 3 2 1 1 . 1 1 . 1 2 Hottest 225 | 70 100 80 . 100 100 83 124 124 . 138 90 90 90 . 90 109 225 225 . 225 75 . 52 95 Shots Fired 1168 | 50 161 57 . 35 249 54 17 23 . 52 163 41 16 . 82 62 13 16 . 26 1 . 1 49 Gun 974 | 50 151 31 . 22 232 54 11 10 . 24 158 25 10 . 69 30 5 16 . 26 1 . . 49 Cannon 114 | . . 26 . 5 1 . 2 2 . 20 3 16 6 . 13 13 7 . . . . . . . Launcher 60 | . 6 . . 3 6 . 4 11 . 8 1 . . . . 19 1 . . . . . 1 . Special 20 | . 4 . . 5 10 . . . . . 1 . . . . . . . . . . . . . Kinetic 760 | 25 78 28 . 22 232 53 9 1 . 13 152 18 4 . 69 30 . . . . . . . 26 Thermal 249 | 25 77 29 . 10 10 . . . . . 3 16 6 . 13 12 5 16 . 26 1 . . . Explosive 45 | . 6 . . 3 6 . 4 11 . 5 1 . . . . 7 1 . . . . . 1 . Electromagnetic 113 | . . . . . 1 1 4 11 . 34 6 7 6 . . 13 7 . . . . . . 23 Robot Hit Streak 21 | 11 21 11 . 9 13 13 8 17 . 11 9 7 8 . 7 9 4 . . . . . 2 19 Robot Miss Streak 8 | 2 3 3 . 2 2 1 5 1 . 3 8 3 2 . 6 5 3 . . . . . . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 9 | . 1 . . 1 4 . . . . . . 2 . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . 1 . . . . . . . . . . . 1 Shots Hit Robots 683 | 35 110 30 . 19 157 10 12 20 . 41 41 20 15 . 18 84 4 3 . . 3 8 10 43 Core Hits 753 | 12 48 13 . 20 86 52 14 27 . 28 208 32 12 . 64 91 6 2 . . . 5 11 22 Critical Hits 12 | 1 . . . . 1 . . . . 1 . . . . . 3 . 1 . . . 1 1 3 Critical Kills 7 | 1 . . . . . . . . . 1 . . . . . 3 . 1 . . . . . 1 Critical Parts Destroyed 5 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 2 Melee Attacks 306 | . . . . . 9 1 13 16 . 3 6 . 21 4 2 134 7 17 9 5 6 8 37 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 69 | . . . . . 9 1 13 16 . 3 6 . 21 . . . . . . . . . . . Piercing 237 | . . . . . . . . . . . . . . 4 2 134 7 17 9 5 6 8 37 8 Sneak Attacks 21 | . . . . . . . . 1 . . 1 . 1 . . 17 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27523 | 351 1650 351 . 528 2789 1229 724 1344 . 1507 3969 703 1008 . 1406 5939 440 294 . . 123 821 1106 1241 Guns 13392 | 351 1203 138 . 221 2079 1229 236 215 . 413 3510 534 175 . 1406 664 . . . . . . . 1018 Cannons 1446 | . . 212 . 35 26 . 60 26 . 499 . 169 35 . . 245 139 . . . . . . . Explosions 6751 | . 423 . . 272 674 . 428 787 . 595 301 . . . . 2418 301 . . . . . 552 . Melee 5882 | . . . . . . . . 316 . . 141 . 798 . . 2612 . 294 . . 123 821 554 223 Ramming 28 | . . 1 . . 10 . . . . . 17 . . . . . . . . . . . . . Kinetic 11201 | 113 431 112 . 221 2079 1208 194 51 . 237 3403 436 90 . 1406 664 . . . . . . . 556 Thermal 1756 | 238 796 238 . 35 . . . . . . . 169 35 . . 245 . . . . . . . . Explosive 5915 | . 423 . . 272 674 . 428 787 . 446 265 . . . . 1767 301 . . . . . 552 . Electromagnetic 2741 | . . . . . 26 21 102 190 . 824 143 98 85 . . 651 139 . . . . . . 462 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1255 | . . . . . . . . 316 . . 141 . 798 . . . . . . . . . . . Piercing 4627 | . . . . . . . . . . . . . . . . 2612 . 294 . . 123 821 554 223 Highest Corruption 10 | . 1 1 1 1 6 1 1 2 2 2 4 4 . . 3 5 . . . . . . . 10 Average Corruption 1 | . 1 1 1 1 2 1 1 1 2 2 3 2 . . 1 3 . . . . . . . 7 Corruption Purged 12 | . . . . . . . . . . . . 4 . . 3 5 . . . . . . . . Effects 125 | . 11 2 . 6 17 2 7 14 3 8 14 8 . . 4 19 . . . . . . . 10 Message Errors 30 | . 3 . . 3 3 1 1 7 2 2 2 1 . . 1 3 . . . . . . . 1 Matter Fused 15 | . . . . . 5 . . . . . 4 2 . . 1 3 . . . . . . . . Heat Flow Errors 11 | . . . . . 2 . . 2 1 1 1 1 . . 1 2 . . . . . . . . Energy Discharges 12 | . . 1 . . . . 3 1 . 1 3 1 . . . 2 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 33 | . 6 1 . 2 2 . 3 3 . 3 3 2 . . 1 6 . . . . . . . 1 Data Loss (major) 4 | . . . . . 2 . . . . . . . . . . 2 . . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Targeting Errors 17 | . 2 . . . 2 1 . 1 . 1 1 1 . . . 1 . . . . . . . 7 Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots 19 | . . . . . . . . . . . . . . . . . 1 2 . 16 . . . . Overflow Damage 1290 | . 23 . . 5 8 . 3 3 . 21 . 8 242 . . 637 . 79 . . . 94 167 . Projectiles 50 | . . . . . . . . . . 21 . 8 15 . . 6 . . . . . . . . Explosions 261 | . 23 . . 5 8 . 3 . . . . . . . . 163 . . . . . . 59 . Melee 979 | . . . . . . . . 3 . . . . 227 . . 468 . 79 . . . 94 108 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 327 | . 39 . . . 44 . . . . . . . . . . 77 . . . . . . 167 . Shots 9 | . 2 . . . 3 . . . . . . . . . . 2 . . . . . . 2 . Rammed 5 | . . 1 . . 1 . . . . . 2 . . . . 1 . . . . . . . . Targets Rammed 5 | . . 1 . . 1 . . . . . 2 . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 495 | 100 226 255 . 79 150 42 123 222 149 348 161 273 102 . 228 495 200 200 . 252 113 161 5 98 Average Temperature 70 | 31 75 78 . 23 21 16 33 57 83 142 21 45 41 . 99 186 76 46 . 98 54 61 5 48 Received Heat Transfer 3007 | . 306 165 . 27 657 177 . 108 . 126 411 162 . . 85 561 . . . . 18 . 153 51 Effects 5 | . . . . . . . . . . 2 . . . . . 3 . . . . . . . . Shutdowns 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Matter Decay 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Total Turns 77 | . . . . . . . . . . . . . . . . . . . . . . . . 77 Longest Duration 30 | . . . . . . . . . . . . . . . . . . . . . . . . 30 Robots Corrupted 5 | . . . . . . . . . . 2 . . . . . 2 . . . . . . . 1 Combat Hostiles 5 | . . . . . . . . . . 2 . . . . . 2 . . . . . . . 1 Parts Fried 23 | . . . . . . . 1 . . 7 3 2 1 . . 5 1 . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | 2 5 . . 2 . . . . . . . . . . . . . . . . . . . . Heat Transferred 4087 | 703 2270 518 . 74 . . . . . . . 250 50 . . 222 . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Peak Influence 1308 | 45 415 188 . 70 578 385 . . . . 1128 . . . . 1308 . . . . 472 165 928 541 Initial 444 | . 29 73 . . 7 262 . . . . 49 . . . . . . . . . . 165 115 444 Average 314 | 24 202 53 . 27 215 215 . . . . 406 . . . . 664 . . . . 125 165 169 446 Maximum Alert Level 4 | . 2 . . . 2 1 . . . . 4 . . . . 4 . . . . 2 . 3 2 Low Security (%) 49 | 100 40 100 . 100 36 46 . . . . 50 . . . . 25 . . . . 75 100 86 . Level 1 24 | . 57 . . . 54 53 . . . . 12 . . . . 7 . . . . . . 2 10 Level 2 8 | . 1 . . . 9 . . . . . . . . . . 18 . . . . 24 . . 89 Level 3 10 | . . . . . . . . . . . 33 . . . . 19 . . . . . . 10 . Level 4 5 | . . . . . . . . . . . 3 . . . . 28 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 6 . . . 4 5 . . . . 13 . . . . 16 . . . . . . 4 3 Investigation 17 | . 5 . . . 2 1 . . . . 2 . . . . 5 . . . . . . 1 1 Extermination 16 | . . . . . . 3 . . . . 5 . . . . 5 . . . . . . 1 2 Reinforcement 11 | . 1 . . . 1 1 . . . . 3 . . . . 3 . . . . . . 2 . Assault 5 | . . . . . 1 . . . . . 1 . . . . 3 . . . . . . . . Garrison 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Distress Signals 20 | . 1 . . . 5 . . . . . 2 . . . . 8 . . . . . . 3 1 Communications Jammed 27 | . . . . . . . . . . . . . . . 27 . . . . . . . . . Distress Signals 27 | . . . . . . . . . . . . . . . 27 . . . . . . . . . Times Spotted 389 | . 27 4 . 15 54 16 6 13 . 14 52 4 1 . 17 95 4 5 . . 8 . 34 20 Peak Tracking Total 15 | . 4 2 . 8 6 3 4 4 . 6 5 3 1 . 6 8 5 7 . . 6 . 15 9 Tactical Retreats 45 | . . . . . 4 2 . 1 . 1 5 . . . . 24 . 2 . . . . 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Traps Triggered 7 | . 3 . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . 1 . . 1 . . . . . . 1 . 8 . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Machines Disabled 37 | . . 6 . 3 4 . . . . 1 6 1 . . 1 11 . 1 1 . . . 1 1 Max in Single Turn 4 | . . 3 . 2 1 . . . . 1 3 1 . . 1 4 . 1 . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Machines Accessed 97 | . 10 1 1 . 11 5 1 . 4 1 19 1 1 . 1 21 . . 4 . 4 . 10 2 Terminals 44 | . 7 . . . 6 2 . . . . 9 . 1 . 1 11 . . . . 2 . 4 1 Fabricators 11 | . . . . . . . . . . . 2 . . . . 5 . . . . 1 . 2 1 Repair Stations 9 | . 1 . . . 1 1 . . . . 3 . . . . 2 . . . . . . 1 . Recycling Units 8 | . 2 . . . 2 . . . . . 1 . . . . 2 . . . . 1 . . . Scanalyzers 7 | . . . . . 2 1 . . . . 2 . . . . 1 . . . . . . 1 . Garrison Access 5 | . . . . . . 1 . . . . 2 . . . . . . . . . . . 2 . Total Hacks 373 | . 38 1 1 . 44 13 1 . 25 1 57 1 1 . 1 101 . . 7 . 17 . 53 11 Successful 270 | . 25 1 1 . 24 6 1 . 25 1 31 1 1 . 1 82 . . 7 . 16 . 42 5 Failed 102 | . 12 . . . 20 7 . . . . 26 . . . . 19 . . . . 1 . 11 6 Catastrophic 16 | . . . . . 4 1 . . . . 7 . . . . 3 . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 190 | . 32 . . . 27 7 . . . . 30 . . . . 51 . . 1 . 12 . 25 5 Terminals 172 | . 28 . . . 22 3 . . . . 27 . 1 . 1 50 . . . . 8 . 27 5 Fabricators 64 | . . . . . . . . . . . 10 . . . . 31 . . . . 5 . 12 6 Repair Stations 26 | . 2 . . . 3 4 . . . . 7 . . . . 5 . . . . . . 5 . Recycling Units 35 | . 8 . . . 12 . . . . . 2 . . . . 9 . . . . 4 . . . Scanalyzers 30 | . . . . . 7 3 . . . . 8 . . . . 6 . . . . . . 6 . Garrison Access 9 | . . . . . . 3 . . . . 3 . . . . . . . . . . . 3 . Terminal Hacks 97 | . 9 1 1 . 4 . 1 . 25 1 4 1 1 . 1 23 . . 7 . 4 . 14 . Record 23 | . . . 1 . . . . . 11 1 . . 1 . . . . . 5 . . . 4 . Part Schematic 18 | . 2 . . . . . . . 5 . . . . . . 8 . . . . 1 . 2 . Robot Schematic 7 | . . . . . . . . . 6 . . . . . . 1 . . . . . . . . Robot Analysis 6 | . 4 . . . . . . . . . . . . . . 1 . . . . . . 1 . Prototype ID Bank 7 | . 1 . . . 1 . . . 3 . . . . . . 2 . . . . . . . . Open Door 6 | . . 1 . . . . 1 . . . . 1 . . 1 . . . 2 . . . . . Level Access Points 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Branch Access Points 5 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . Terminal Index 5 | . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . Fabricator Index 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Locate Traps 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Extermination 5 | . . . . . . . . . . . 1 . . . . 3 . . . . . . 1 . Recall Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Fabricator Hacks 51 | . . . . . . . . . . . 8 . . . . 26 . . . . 4 . 9 4 Load Schematic 23 | . . . . . . . . . . . 3 . . . . 11 . . . . 2 . 5 2 Build 28 | . . . . . . . . . . . 5 . . . . 15 . . . . 2 . 4 2 Repair Station Hacks 15 | . 2 . . . 3 1 . . . . 3 . . . . 4 . . . . . . 2 . Scan Component 9 | . 1 . . . 2 1 . . . . 2 . . . . 2 . . . . . . 1 . Repair 6 | . 1 . . . 1 . . . . . 1 . . . . 2 . . . . . . 1 . Recycling Unit Hacks 10 | . 2 . . . 2 . . . . . 1 . . . . 4 . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 9 | . 2 . . . 2 . . . . . 1 . . . . 3 . . . . 1 . . . Scanalyzer 27 | . . . . . 5 2 . . . . 8 . . . . 6 . . . . . . 6 . Insert Component 12 | . . . . . 2 1 . . . . 3 . . . . 3 . . . . . . 3 . Analyze 15 | . . . . . 3 1 . . . . 5 . . . . 3 . . . . . . 3 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 69 | . 12 . . . 10 3 . . . . 7 . . . . 19 . . . . 7 . 10 1 Terminals 40 | . 8 . . . 6 . . . . . 5 . . . . 10 . . . . 3 . 7 1 Track 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 Assimilate 8 | . . . . . . . . . . . 2 . . . . 3 . . . . 1 . 2 . Botnet 23 | . 7 . . . 5 . . . . . 2 . . . . 4 . . . . 2 . 3 . Operators 5 | . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 . Fabricators 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . Report 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Siphon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . Mechanics 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . Recycling Units 16 | . 4 . . . 4 . . . . . . . . . . 5 . . . . 3 . . . Reject 4 | . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . Recyclers 4 | . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Mask 7 | . 2 . . . 2 . . . . . . . . . . 2 . . . . 1 . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 2 . Reprogram 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Watchers 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 8 . . . 9 5 . . . . 16 . . . . 17 . . . . 1 . 7 2 Full Trace Events 16 | . 3 . . . 3 1 . . . . 2 . . . . 5 . . . . . . 1 1 Feedback Events 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . Corruption 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 6 . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 2 . . . 2 1 . . 5 . 2 . . . . 11 . . . . 1 . 5 . Parts Built 21 | . . . . . . . . . . . 4 . . . . 9 . . . . 2 . 5 1 Matter 4877 | . . . . . . . . . . . 1115 . . . . 1690 . . . . 387 . 1049 636 Time 2139 | . . . . . . . . . . . 288 . . . . 833 . . . . 203 . 476 339 Total Part Build Rating 113 | . . . . . . . . . . . 27 . . . . 41 . . . . 6 . 32 7 Parts Repaired 6 | . 1 . . . 1 . . . . . 1 . . . . 2 . . . . . . 1 . Time 245 | . 26 . . . 80 . . . . . 44 . . . . 69 . . . . . . 26 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . 16 . . . 10 . . . . . 2 . . . . 2 . . . . 3 . . . Parts Scanalyzed 11 | . . . . . 2 1 . . . . 2 . . . . 3 . . . . . . 3 . Part Schematics Acquired 11 | . . . . . 2 1 . . . . 2 . . . . 3 . . . . . . 3 . Parts Damaged 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . 2 . . . 5 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Total Allies 31 | . . 3 . . . 1 . . . 1 3 . . 6 2 3 . . 5 . 1 . 6 . Largest Group 6 | . . 3 3 3 . . . . . 1 3 . . 6 6 1 . . 5 . 1 1 4 . Highest-Rated Group 264 | . . 40 40 40 . . . . . 94 87 . . 179 179 26 . . 264 . 26 26 188 . Highest-Rated Ally 94 | . . 16 16 16 . . . . . 94 38 . . 42 42 26 . . 60 . 26 26 47 . Total Orders 73 | . . . . . 17 13 9 10 . 5 15 1 . . . 3 . . . . . . . . STAY 11 | . . . . . 5 1 . 3 . . 2 . . . . . . . . . . . . . FOLLOW 7 | . . . . . 2 . 1 1 . . 2 . . . . 1 . . . . . . . . EXPLORE 16 | . . . . . 1 6 4 . . 1 4 . . . . . . . . . . . . . RETURN 39 | . . . . . 9 6 4 6 . 4 7 1 . . . 2 . . . . . . . . Ally Attacks 68 | . . . . 13 . . . . . 9 9 . . . 18 . . . 13 . . . 6 . Total Damage 1634 | . . . . 185 . . . . . 330 220 . . . 453 . . . 291 . . . 155 . Kills 8 | . . . . 2 . . . . . 2 . . . . 2 . . . 2 . . . . . Allies Corrupted 4 | . . . . . . . . . . 1 . . . . 2 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Robot Analysis Total 6 | . 4 . . . . . . . . . . . . . . 1 . . . . . . 1 . Derelict Logs Recovered 13 | . . 2 . 1 . . . 2 . . . 1 1 1 2 . 1 . . 2 . . . . Drone Launches 55 | . . . . . 9 6 3 9 . 7 14 1 . . . 6 . . . . . . . . Drone Recoveries 51 | . . . . . 8 7 3 9 . 6 12 1 . . . 5 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Turns Passed 34020 | 224 1646 1095 683 1156 3437 1537 1367 1582 174 1207 3601 2074 3001 2709 1350 3281 662 469 386 395 263 322 780 619 Spaces Moved 19997 | 90 744 553 367 573 1311 565 580 623 80 463 1457 969 1309 1321 528 3371 524 719 800 572 308 411 1462 297 Core 240 | 5 . . . . . . . . . . . . . . . 4 . . . . . . 114 117 Treads 11790 | 85 744 553 367 573 1311 565 580 623 80 463 1457 969 1309 1321 528 82 . . . . . . . 180 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 14 | . . . . . . . . . . . . . . . . 14 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7953 | . . . . . . . . . . . . . . . . 3271 524 719 800 572 308 411 1348 . Fastest Speed 23 | 50 160 180 160 180 172 192 192 200 220 200 200 200 200 200 200 29 32 32 25 25 23 23 23 50 Average Speed 132 | 153 169 180 179 180 195 205 211 211 220 219 206 200 200 200 200 55 32 32 30 25 24 58 26 109 Slowest Speed 1450 | 160 200 180 180 180 240 212 212 220 220 220 260 200 200 200 200 1450 32 98 98 25 25 95 200 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 5 98 98 65 86 62 29 68 54 69 70 46 84 91 86 63 59 71 72 90 64 6 96 20 14 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 10 | . 1 2 1 1 . . . . 1 . . . . 3 1 . . . . . . . . . Known Exits Taken 19 | . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . 3 . 3 . . 10 2 . 2 . 3 1 5 5 . 1 2 . . . . . . Spaces Dug 265 | . 7 . . 4 13 1 13 39 . 2 6 7 18 . 6 67 8 17 5 23 3 . 25 1 Terrain Destroyed 709 | . 33 53 . 42 42 1 36 79 . 35 24 9 20 . 9 166 38 22 5 27 3 . 63 2 Melee 176 | . . . . . 8 1 13 8 . 2 4 . 15 . . 67 7 12 5 5 3 . 25 1 Projectile 81 | . 3 . . 5 6 . . . . 1 3 9 5 . 9 5 2 10 . 22 . . . 1 AOE 452 | . 30 53 . 37 28 . 23 71 . 32 17 . . . . 94 29 . . . . . 38 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Total 25815 | 128 980 602 394 653 1907 894 686 842 79 595 1876 1065 1641 1381 757 4442 989 899 927 785 482 479 1807 525 Wait 3776 | . 59 9 2 44 326 229 48 155 . 55 201 10 273 37 143 726 433 132 71 182 158 39 274 170 Move 19966 | 89 743 552 366 572 1310 564 579 622 79 462 1456 968 1308 1320 527 3370 523 718 795 569 308 408 1461 297 Hop 4 | . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . Pick Up 237 | 7 45 4 12 1 33 16 11 6 . 9 30 11 3 4 9 13 4 . 6 1 2 3 7 . Fast Attach 131 | 4 4 1 3 4 12 6 1 . . 4 2 2 3 2 3 40 . 5 8 . 2 5 8 12 Attach 92 | 2 7 2 1 . 12 4 2 4 . 2 11 7 3 3 2 21 1 . 2 . . 1 2 3 Detach 50 | . 3 . 2 . 5 3 2 . . 1 5 5 1 . 1 12 1 . 4 . . 2 3 . Swap 256 | 1 12 . 2 5 34 23 13 13 . 14 47 17 11 6 14 22 5 6 3 1 2 3 1 1 Drop 258 | . 19 3 6 5 30 21 5 5 . 12 28 12 4 5 12 42 2 5 15 . 3 9 13 2 Fire 713 | 25 88 30 . 22 135 27 12 21 . 33 88 32 14 . 36 61 13 16 . 26 1 . 1 32 Melee 306 | . . . . . 9 1 13 16 . 3 6 . 21 4 2 134 7 17 9 5 6 8 37 8 Ram 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . 1 . . 1 . . . . . 2 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 21 | . . . . . . . . . . . . 1 . . 8 . . . 12 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / *Arm) -4/Armory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 225 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 425 | -10/Materials | Repaired Lgt. Assault Rifle 646 | -10/Materials | Discovered new exit (range 9) 674 | -10/Materials | Discovered new exit (range 6) 817 | -10/Materials | Discovered new exit (range 16) 843 | -10/Materials | Identified exit to Materials 946 | -10/Materials | Identified exit to Mines 1090 | -10/Materials | Central database locked down 1362 | -10/Materials | Discovered exit to Materials (range 10) 1552 | -10/Materials | Discovered exit to Materials (range 16) 1588 | -10/Materials | Core integrity fell below 50% 1871 | -10/Materials | Entered Mines 1899 | -10/Mines | Met a Derelict bent on vengeance 1908 | -10/Mines | Learned location of Storage (-7) 1911 | -10/Mines | Discovered exit to Materials (range 8) 2414 | -10/Mines | Found the Drone Emporium 2422 | -10/Mines | Found Prototype Device 2779 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2783 | -10/Mines | Found Prototype Device 2806 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2953 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2953 | -10/Mines | Discovered new exit (range 5) 2966 | -10/Mines | Entered Exiles 2966 | -10/Exiles | Accompanied by 3 allies 3010 | -10/Exiles | Met 8R-AWN 3042 | -10/Exiles | Met EX-HEX 3127 | -10/Exiles | Met EX-DEC 3157 | -10/Exiles | Met EX-BIN 3229 | -10/Exiles | Learned location of Zion (-6) 3338 | -10/Exiles | Discovered new exit (range 10) 3354 | -10/Exiles | Identified exit to Mines 3356 | -10/Exiles | Identified Exp. Sensor Array 3363 | -10/Exiles | Identified Sensor Drone Bay 3579 | -10/Exiles | Build established: Hauler-Mutant 3624 | -10/Exiles | Discovered exit to Mines (range 14) 3649 | -10/Exiles | Entered Mines 3649 | -9/Mines | Accompanied by 3 allies 3904 | -9/Mines | Discovered new exit (range 10) 4290 | -9/Mines | Discovered new exit (range 3) 4363 | -9/Mines | Assembled infested the area 4368 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4805 | -9/Mines | Entered Materials 4805 | -8/Materials | Evolved 4 slots: Utility x4 5817 | -8/Materials | Destroyed 7 combat bots 6041 | -8/Materials | Repaired Exp. Sensor Array? 6854 | -8/Materials | Discovered new exit (range 12) 7613 | -8/Materials | Discovered new exit (range 13) 7637 | -8/Materials | Identified exit to Factory 7826 | -8/Materials | Crushed by falling debris 8005 | -8/Materials | First assault squad dispatched 8242 | -8/Materials | Entered Factory 8242 | -7/Factory | Accompanied by 1 ally 8242 | -7/Factory | Evolved 2 slots: Utility x2 8489 | -7/Factory | Discovered new exit (range 27) 8491 | -7/Factory | Identified exit to Lower Caves 8721 | -7/Factory | Discovered new exit (range 72) 8992 | -7/Factory | Discovered exit to Lower Caves (range 7) 9132 | -7/Factory | Identified exit to Factory 9779 | -7/Factory | Entered Lower Caves 11015 | -7/Lower Caves | Discovered new exit (range 26) 11018 | -7/Lower Caves | Identified exit to Lower Caves 11146 | -7/Lower Caves | Entered another Lower Caves area 11373 | -7/Lower Caves | Discovered exit to Factory (range 15) 11871 | -7/Lower Caves | Spotted B-75 Beast 11981 | -7/Lower Caves | Learned Factory garrison access intel 12433 | -7/Lower Caves | Encountered a Warlord checkpoint 12519 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12688 | -7/Lower Caves | Discovered new exit (range 13) 12721 | -7/Lower Caves | Identified exit to Data Miner 12728 | -7/Lower Caves | Entered Data Miner 12728 | -7/Data Miner | Discovered new exit (range 6) 12737 | -7/Data Miner | Identified exit to Proximity Caves 12770 | -7/Data Miner | Met Data Miner 12816 | -7/Data Miner | Learned location of Section 7 (-2) 12816 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12847 | -7/Data Miner | Received God Mode back door access code from Data Miner 12902 | -7/Data Miner | Entered Proximity Caves 12949 | -6/Proximity Caves | Found Alien Artifact 13252 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14043 | -6/Proximity Caves | Discovered exit to Factory (range 10) 14109 | -6/Proximity Caves | Entered Factory 14109 | -6/Factory | Evolved 2 slots: Utility x2 14110 | -6/Factory | Identified exit to Lower Caves 14111 | -6/Factory | Loaded intel: 4 garrison access locations 14737 | -6/Factory | Repaired Flak Gun 15052 | -6/Factory | Identified Dimensional Node Initializer 15322 | -6/Factory | Incoming investigation squad redirected 16027 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 16092 | -6/Factory | Fabricated Fusion Bomb Launcher (x1) 16184 | -6/Factory | Fabricated Fusion Bomb Launcher? 16348 | -6/Factory | Fabricated Lgt. Regenerative Plating? 16397 | -6/Factory | Local fabrication network quarantined 16764 | -6/Factory | Discovered new exit (range 40) 16909 | -6/Factory | First assault squad dispatched 16930 | -6/Factory | Incoming assault squad redirected 17515 | -6/Factory | Garrison activated, responded to threat 17710 | -6/Factory | Entered Lower Caves 18231 | -6/Lower Caves | Found Prototype Device 18511 | -6/Lower Caves | Identified Heart of Steel 19519 | -6/Lower Caves | Discovered new exit (range 8) 19531 | -6/Lower Caves | Identified exit to Lower Caves 19561 | -6/Lower Caves | Learned 4 Factory zone layouts 19784 | -6/Lower Caves | Entered another Lower Caves area 19792 | -6/Lower Caves | Discovered new exit (range 11) 19810 | -6/Lower Caves | Identified exit to Factory 20968 | -6/Lower Caves | Learned Factory terminal intel 21999 | -6/Lower Caves | Discovered new exit (range 8) 22058 | -6/Lower Caves | Found Alien Artifact 22716 | -6/Lower Caves | Identified Core Expander 22716 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 22783 | -6/Lower Caves | Identified exit to Zion 22785 | -6/Lower Caves | Entered Zion 22891 | -6/Zion | Discovered new exit (range 13) 22915 | -6/Zion | Identified exit to Proximity Caves 23319 | -6/Zion | Received a visual enhancement algorithm 23365 | -6/Zion | Learned Factory trap positions 23522 | -6/Zion | Found Unknown Piercing Weapon 23522 | -6/Zion | Identified CR-A16's Pointy Stick 23874 | -6/Zion | Learned location of Armory (-4) 23914 | -6/Zion | Visited the Megawrench Repair Shop 23984 | -6/Zion | Given the Hacking Drone Bay 24152 | -6/Zion | Learned location of Warlord (-5) 24398 | -6/Zion | Learned Factory emergency access door positions 24952 | -6/Zion | Found Prototype Device 24952 | -6/Zion | Identified Bomb Factory No. 2 25167 | -6/Zion | Found Prototype Device 25422 | -6/Zion | Gained Derelict followers 25494 | -6/Zion | Entered Proximity Caves 25494 | -5/Proximity Caves | Accompanied by 6 allies 25508 | -5/Proximity Caves | Learned Factory stockpile data 25894 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 26353 | -5/Proximity Caves | P-70 Sage assimilated allied Soldier 6a 26647 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 26837 | -5/Proximity Caves | Discovered exit to Factory (range 4) 26844 | -5/Proximity Caves | Entered Factory 26844 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26846 | -5/Factory | Loaded intel: 121 trap records 26849 | -5/Factory | Loaded intel: 20 terminal locations 27091 | -5/Factory | Lost 7 parts (1p2n2u2w) 27454 | -5/Factory | Lost 8 parts (1n4u3w) 27534 | -5/Factory | Fabricated System Shield (x1) 27610 | -5/Factory | Fabricated Hacking Suite (x1) 27684 | -5/Factory | Fabricated Hacking Suite (x1) 27780 | -5/Factory | Lost 4 parts (1p2n1u) 27852 | -5/Factory | Build established: Hacker-Mutant 27903 | -5/Factory | Found Prototype Processor 27903 | -5/Factory | Identified Exp. Targeting Computer 28013 | -5/Factory | Identified exit to Upper Caves 28075 | -5/Factory | Identified exit to Factory 28079 | -5/Factory | Identified Hacking Drone Bay 28286 | -5/Factory | Spotted B-75 Beast 28348 | -5/Factory | Fabricated Exp. Signal Interpreter? 28506 | -5/Factory | Core integrity fell below 50% 28755 | -5/Factory | Repaired Imp. Proton Missile Launcher 28944 | -5/Factory | First assault squad dispatched 28962 | -5/Factory | Incoming assault squad redirected 28986 | -5/Factory | Incoming assault squad redirected 28999 | -5/Factory | Build established: Hacker-Sprinter 29098 | -5/Factory | Fabricated Exp. Hacking Suite? 29416 | -5/Factory | Fabricated Com. HERF Cannon? 29426 | -5/Factory | Build established: Wizard-Sprinter 29465 | -5/Factory | Repaired Imp. Cooling System? 29517 | -5/Factory | Fabricated Exp. Sensor Array? 29864 | -5/Factory | Incoming assault squad redirected 29875 | -5/Factory | Incoming investigation squad redirected 29911 | -5/Factory | Adv. System Shield fried by hacking feedback 29931 | -5/Factory | Incoming investigation squad redirected 29953 | -5/Factory | Fabricated Med. Storage Unit (x1) 29994 | -5/Factory | Incoming investigation squad redirected 30063 | -5/Factory | Fabricated Adv. System Shield (x1) 30125 | -5/Factory | Entered Upper Caves 30591 | -5/Upper Caves | Learned Factory interactive machine intel 30593 | -5/Upper Caves | Discovered new exit (range 9) 30595 | -5/Upper Caves | Identified exit to Upper Caves 30787 | -5/Upper Caves | Entered another Upper Caves area 30787 | -5/Upper Caves | Discovered exit to Factory (range 15) 31221 | -5/Upper Caves | Discovered new exit (range 15) 31256 | -5/Upper Caves | Identified exit to Warlord 31256 | -5/Upper Caves | Entered Warlord 31268 | -5/Warlord | Discovered new exit (range 12) 31271 | -5/Warlord | Identified exit to Proximity Caves 31358 | -5/Warlord | Met Warlord 31367 | -5/Warlord | Opened Warlord's prototype stash 31378 | -5/Warlord | Found Prototype Device 31378 | -5/Warlord | Identified Exp. Cloaking Device 31383 | -5/Warlord | Warlord's base attacked by MAIN.C 31386 | -5/Warlord | Found Prototype Device 31386 | -5/Warlord | Identified Exp. Focal Shield 31389 | -5/Warlord | Found Prototype Hackware 31389 | -5/Warlord | Identified System Mapper 31391 | -5/Warlord | Found Prototype Processor 31391 | -5/Warlord | Identified Exp. Core Analyzer 31410 | -5/Warlord | Found Prototype Reactor 31585 | -5/Warlord | Opened side exit 31642 | -5/Warlord | Entered Proximity Caves 31996 | -4/Proximity Caves | Learned location of 1 exit from Research 32037 | -4/Proximity Caves | Entered Factory 32037 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 32038 | -4/Factory | Loaded intel: 48 interactive machine locations 32098 | -4/Factory | Identified exit to Upper Caves 32098 | -4/Factory | Identified exit to Extension 32098 | -4/Factory | Identified exit to Armory 32198 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 32210 | -4/Factory | Spotted B-86 Titan 32235 | -4/Factory | Local fabrication network quarantined 32243 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 32247 | -4/Factory | Destroyed B-86 Titan 32251 | -4/Factory | Fabricated Hcp. Storage Unit? 32300 | -4/Factory | Manually triggered Chute Trap 32300 | -4/Factory | Sucked down chute 32300 | -4/Factory | Entered Waste 32300 | -4/Waste | The area was eerily silent 32312 | -4/Waste | Identified Vortex Chain Reactor 32325 | -4/Waste | 1 allies followed down the chute 32512 | -4/Waste | Discovered new exit (range 13) 32548 | -4/Waste | Identified exit to Factory 32622 | -4/Waste | Entered Factory 32622 | -4/Factory | Accompanied by 1 ally 32676 | -4/Factory | Fabricated Hcp. Storage Unit? 32684 | -4/Factory | Repaired Cld. Cesium-ion Thruster 32772 | -4/Factory | Discovered exit to Extension (range 11) 32896 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 33067 | -4/Factory | Fabricated Kinetic Spear? 33235 | -4/Factory | Discovered new exit (range 11) 33298 | -4/Factory | Fabricated Lgt. Quantum Reactor? 33319 | -4/Factory | Local fabrication network quarantined 33329 | -4/Factory | Core integrity fell below 50% 33344 | -4/Factory | Identified exit to Research 33372 | -4/Factory | Lost 11 parts (1p4n5u1w) 33398 | -4/Factory | Core integrity fell below 20% 33402 | -4/Factory | Entered Armory 33431 | -4/Armory | Found Prototype Slashing Weapon 33431 | -4/Armory | Identified Centrium Greatsword 33607 | -4/Armory | Fabricated Exp. Hacking Suite? 33730 | -4/Armory | Incoming investigation squad redirected 33930 | -4/Armory | Build established: Hacker-Mutant 34017 | -4/Armory | System corruption reached 10% 34021 | -4/Armory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 34008_ The unstable cave ceiling collapses. 34010_ Slug penetrates Wall. 34012_ Ended siege mode. 34012_ The unstable cave ceiling collapses. 34012_ System corrupted: Coil Gun targeting data glitched. 34012_ Slug penetrates P-70 Sage. 34012_ P-70 Sage suffers critical hit. 34012_ Destroyed Tesla Rifle. 34014_ The unstable cave ceiling collapses. 34014_ Slug penetrates P-70 Sage. 34014_ P-70 Sage suffers critical hit. 34014_ P-70 Sage destroyed. 34016_ System corrupted: Coil Gun rejected. 34016_ Adv. Heat Sink destroyed. 34017_ Activated siege mode. 34017_ The unstable cave ceiling collapses. 34017_ Acquired Coil Gun. 34018_ System corrupted: Coil Gun targeting data glitched. 34018_ Slug penetrates Wall. 34019_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????####??????????????? | | ???????????????????????????????#T"#??????????????? | | ???????????????????????????##### "################ | | ???????????????????????????# | | ????????????################ | | ????????????= ^^ ^ ######## | | ??????????? !^ ######## | | ??????????? ^ !^ ^ # " | | ??????????? !! ####### # """" # | | ??????????# ^ !! #????# # "==" # | | ??????????## ######## # " =" # | | ????????? # ?# # " =" # | | ????????? # "????# # """ # | | ????????? @ "????+ + # | | ???????????# #### ## # # "????# # # | | ????????????????????# # "????# ######## | | ??????????????????? pp## ??# | | ??????????????????" =p=b #+###?# ########### | | ??????????????????" ##*# #####?#???# ????####### | | ??????????????????" ?# # ????????? # ??? # | | ??????????????????" ??#####????????#### """ # | | ?????????????????? ???????????????????# # | | ?????????????????#????????????????????# """ + | | ????????????????????????????????????????????" # | | ????????????????????????????????????????? ## | | ??????????????????????????????????????+ """ #? | | ??????????????????????????????????????# ??? #? | | ??????????????????????????????????????????#######? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 45 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Core Shielding 30 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 15 Recoil Reduction 4 Kinecelleration 30 Force Boost 4 Offensive Hacking 66 Defensive Hacking 24 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked System Shield | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Fusion Bomb Launcher | -6/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Com. HERF Cannon | -5/Factory | Hacked Imp. Cloaking Device | -5/Factory | Scanalyzed Exp. Hacking Suite | -5/Factory | Hacked Exp. Targeting Computer | -5/Factory | Hacked Exp. Terrain Scan Processor | -5/Factory | Hacked Exp. Terrain Scanner | -5/Factory | Hacked Imp. Proton Missile Launcher | -5/Factory | Scanalyzed Hyp. Gauss Cannon | -5/Factory | Scanalyzed Mic. Fission Core | -4/Factory | Hacked Vortex Chain Reactor | -4/Factory | Scanalyzed Exp. Heat Sink | -4/Factory | Hacked Quantum Reactor | -4/Factory | Scanalyzed Enh. Nova Cannon | -4/Factory | Scanalyzed Lgt. Quantum Reactor | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Y-54 Guardian | -5/Factory | Hacked Fabricated ------------ Mni. Smartbomb Launcher | x1 | -6/Factory Fusion Bomb Launcher | x1 | -6/Factory | Preloaded Fusion Bomb Launcher | x1 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory System Shield | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Com. HERF Cannon | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Med. Storage Unit | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Hcp. Storage Unit | x1 | -4/Factory Hcp. Storage Unit | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Kinetic Spear | x1 | -4/Factory Lgt. Quantum Reactor | x2 | -4/Factory Exp. Hacking Suite | x1 | -4/Armory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokMachineBooster Manual? 0 Play Time 05:25:22 Cumulative 379.2 hours Start 2021.07.08 @ 12:22:31 End 2021.07.08 @ 19:51:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 308 Rogue 308 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7721e53-8355-4690-b831-de4bb6b77430