Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.08 @ 21:01:05 Player: lcbb_tuk Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1634) 1634 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4604 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 181/300 Energy 100/100 System Corruption 0% Temperature Cool (578) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Cryofiber Web Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cryofiber Web Gatling Laser Heavy Particle Cannon Gauss Rifle [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Propulsion Shielding Device Hardlight Generator Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Propulsion Shielding Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Special Weapon Welding Torch Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power 3 | . . . 1 . 2 . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 2 | . . . . 2 . . Parts Attached 62 | 6 1 4 22 8 2 19 Power 19 | 1 . 1 6 3 2 6 Engine 13 | 1 . 1 6 3 2 . Core 6 | . . . . . . 6 Reactor . | . . . . . . . Propulsion 7 | 2 . . 3 1 . 1 Treads 1 | . . . . 1 . . Leg 6 | 2 . . 3 . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 1 . 7 . . 4 Device 4 | . 1 . 1 . . 2 Storage 2 | 1 . . 1 . . . Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 5 | . . . 5 . . . Artifact . | . . . . . . . Weapon 23 | 2 . 3 6 4 . 8 Energy Gun 6 | 1 . . 3 1 . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 15 | 1 . 3 2 3 . 6 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 30 | . . 1 11 . . 18 Power 8 | . . . 1 . . 7 Propulsion 7 | . . . 3 . . 4 Utility 2 | . . . 2 . . . Weapon 13 | . . 1 5 . . 7 Highest Loss Streak 16 | . . 1 7 . . 16 Average Slot Usage (%) 91 | . 92 100 79 92 100 96 Engine 21 | . 14 14 22 17 30 25 Core 1 | . . . . . . 3 Treads 4 | . . . . 8 7 6 Leg 18 | . 28 28 18 18 15 13 Device 4 | . 6 14 4 . . 4 Storage 4 | . 14 14 6 . . . Processor 2 | . . . . . . 6 Protection 6 | . . . 7 18 15 3 Energy Gun 6 | . 14 . 5 16 7 . Ballistic Gun 19 | . 14 27 13 13 23 28 Naked Turns . | . . . . . . . Heaviest Build 66 | 12 13 14 25 34 54 66 Greatest Support 20 | 20 20 20 20 20 20 20 Greatest Overweight (x) 5 | 3 . . 2 1 2 5 Average Overweight (x) . | . . . . . 2 2 Largest Inventory Capacity 8 | 6 6 6 8 4 4 4 Average Capacity 4 | 5 6 6 5 4 4 4 Most Carried 4 | 2 3 3 4 4 3 4 Average Carried 2 | 1 2 2 2 2 2 3 Final Capacity 6 | 6 6 6 4 4 4 4 Final Carried 4 | 2 3 3 3 4 2 1 Class Distribution -------------------- 37% | Mutant 17% | Scavenger-Tank 15% | Generator-Tank 10% | Scavenger-Mutant 6% | Generator-Gunner 4% | Tank 4% | Generator-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Generator-Tank | -7/Factory Generator-Tank | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Sto Matter Collected 1482 | 191 71 49 364 41 . 766 Remotely . | . . . . . . . Salvage Created 2009 | . 155 49 662 51 . 1092 Parts 108 | . 11 5 40 8 . 44 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . 1 . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 49 | . 6 3 16 4 . 20 Guns 48 | . 6 3 16 4 . 19 Classes Destroyed 8 | . 2 . 3 . . 3 Worker 3 | . . . 1 . . 2 Recycler 2 | . . . . . . 2 Swarmer 20 | . 3 3 4 4 . 6 Grunt 20 | . 3 . 8 . . 9 Brawler 1 | . . . . . . 1 Duelist 1 | . . . 1 . . . Sentry 5 | . . . 3 . . 2 Hunter 2 | . . . . . . 2 Best Kill Streak 7 | . 3 3 6 4 . 7 Combat Bots Only 6 | . 3 3 4 4 . 6 Max Kills in Single Turn 3 | . 2 2 1 2 . 3 Gunslinging 1 | . 1 1 . 1 . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Damage Taken 3972 | . 210 100 1296 55 . 2311 Core 1092 | . 33 25 249 13 . 772 Absorbed by Shields 123 | . . . . . . 123 Core Remaining (%) 77 | 100 . 76 37 97 . . Volleys Fired 136 | . 22 7 61 2 . 44 Largest 4 | . 2 2 2 3 . 4 Hottest 155 | . 60 60 88 128 . 155 Shots Fired 300 | . 36 14 100 6 . 144 Gun 293 | . 36 14 98 6 . 139 Cannon 5 | . . . . . . 5 Launcher . | . . . . . . . Special 2 | . . . 2 . . . Kinetic 239 | . 22 12 66 2 . 137 Thermal 61 | . 14 2 34 4 . 7 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 26 | . 12 8 26 4 . 13 Robot Miss Streak 4 | . 3 1 1 2 . 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 12 | . 1 1 1 3 . 6 Max Gunslinging Chain 2 | . 1 1 1 2 . 1 Shots Hit Robots 224 | . 28 8 87 4 . 97 Core Hits 92 | . 9 3 35 4 . 41 Critical Hits 5 | . 1 . 1 . . 3 Critical Kills 4 | . 1 . . . . 3 Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3890 | . 335 100 1035 70 . 2350 Guns 3741 | . 335 82 1032 70 . 2222 Cannons 125 | . . . . . . 125 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 21 | . . 18 . . . 3 Kinetic 3106 | . 192 71 648 17 . 2178 Thermal 763 | . 143 11 387 53 . 169 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 3 | . . 2 . . . 1 Shots . | . . . . . . . Rammed 3 | . . 1 . . . 2 Targets Rammed 6 | . . 4 . . . 2 Kicked 3 | . . 3 . . . . Crushed . | . . . . . . . Highest Temperature 880 | . 105 . 412 126 . 880 Average Temperature 215 | . 55 . 178 63 . 254 Received Heat Transfer 1689 | . 117 . 648 9 . 915 Effects 75 | . . . 6 . . 69 Shutdowns 28 | . . . 3 . . 25 Energy Bleed 6 | . . . 1 . . 5 Interference 10 | . . . 1 . . 9 Matter Decay 5 | . . . . . . 5 Short Circuit 5 | . . . 1 . . 4 Damage (minor) 8 | . . . . . . 8 Damage (major) 9 | . . . . . . 9 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 2 | . 1 . 1 . . . Heat Transferred 1714 | . 325 25 955 124 . 285 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Peak Influence 397 | . 169 124 275 210 81 397 Initial 81 | . . 55 40 64 81 31 Average 133 | . 66 110 116 117 81 210 Maximum Alert Level 1 | . . . 1 1 . 1 Low Security (%) 79 | 100 100 100 77 99 100 50 Level 1 20 | . . . 22 . . 49 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 . 2 . 1 6 Investigation 3 | . 1 . . . 1 1 Extermination . | . . . . . . . Reinforcement 6 | . . . 2 . . 4 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Distress Signals 3 | . . . 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 7 3 24 6 . 33 Peak Tracking Total 9 | . 3 3 8 4 . 9 Tactical Retreats 6 | . . . 1 . . 5 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 5 | . 4 . . 1 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Sto Machines Disabled 3 | . . 1 . . . 2 Max in Single Turn 1 | . . 1 . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Machines Accessed 11 | . 4 . 1 3 1 2 Terminals 9 | . 4 . 1 3 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 41 | . 19 . 6 9 3 4 Successful 26 | . 13 . 4 6 1 2 Failed 14 | . 5 . 2 3 2 2 Catastrophic . | . . . . . . . Database Lockouts 1 | . 1 . . . . . Manual . | . . . . . . . Terminals 36 | . 19 . 6 9 . 2 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 23 | . 13 . 4 6 . . Record 11 | . 8 . . 3 . . Branch Access Points 1 | . 1 . . . . . Machine Index 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Disarm Traps 4 | . 2 . . 2 . . Reprogram Traps 1 | . . . . 1 . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . 2 Process 2 | . . . . . . 2 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 4 . 1 3 1 1 Full Trace Events 6 | . 2 . . 2 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 7 | . . . . . . 7 Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Sto Turns Passed 2164 | 66 285 155 503 385 93 677 Spaces Moved 1044 | 44 181 98 222 211 48 240 Core 16 | 9 . . . . . 7 Treads 157 | . . . . 157 . . Legs 871 | 35 181 98 222 54 48 233 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 180 50 Average Speed 151 | 123 120 120 133 160 180 194 Slowest Speed 270 | 200 120 120 180 170 180 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 3 31 15 31 17 2 32 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Total 1370 | 52 212 120 330 253 55 348 Wait 88 | 1 8 7 16 22 6 28 Move 1038 | 43 180 97 221 210 47 240 Hop . | . . . . . . . Pick Up 10 | 2 1 . 1 4 . 2 Fast Attach 39 | 6 1 . 14 6 . 12 Attach 11 | . . 1 3 1 2 4 Detach 5 | . . . 3 . . 2 Swap 12 | . . 3 5 1 . 3 Drop 25 | . . 1 6 7 . 11 Fire 136 | . 22 7 61 2 . 44 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . . 4 . . . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Central database locked down 273 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered Mines 391 | -10/Mines | Learned 4 Materials zone layouts 401 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 414 | -10/Mines | Met a Derelict bent on vengeance 477 | -10/Mines | Discovered new exit (range 7) 507 | -10/Mines | Entered Materials 507 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 508 | -9/Materials | Identified exit to Mines 783 | -9/Materials | Lost 7 parts (1p1n2u3w) 917 | -9/Materials | Core integrity fell below 50% 929 | -9/Materials | Discovered new exit (range 15) 1010 | -9/Materials | Entered another Materials area 1010 | -8/Materials | Evolved 2 slots: Weapon x2 1270 | -8/Materials | Build established: Scavenger-Tank 1334 | -8/Materials | Discovered new exit (range 13) 1395 | -8/Materials | Entered Factory 1395 | -7/Factory | Evolved 2 slots: Power x2 1477 | -7/Factory | Discovered new exit (range 6) 1488 | -7/Factory | Entered Storage 2099 | -7/Storage | Garrison activated, responded to threat 2135 | -7/Storage | Core integrity fell below 50% 2159 | -7/Storage | Core integrity fell below 20% 2166 | -7/Storage | Core destroyed Last Messages --------------- 02153_ Lgt. Nuclear Core destroyed. 02153_ Gauss Rifle destroyed. 02153_ Broken Gauss Rifle destroyed. 02153_ Aluminum Leg destroyed. 02154_ Acquired Lgt. Nuclear Core. 02155_ Power failure, Lgt. Nuclear Core shutdown. 02157_ Overheating: Core damaged (-70). 02157_ Acquired Lgt. Nuclear Core. 02158_ Power failure, Lgt. Nuclear Core shutdown. 02158_ K-01 Serf collects debris. 02160_ Acquired 50 matter. 02161_ Overheating: Imp. Melee Analysis Suite damaged (-1). 02161_ K-01 Serf collects debris. 02162_ Overheating: Matter decay (-37). 02163_ Power failure, Lgt. Nuclear Core shutdown. 02163_ Overheating: Matter decay (-38). 02164_ Lgt. Nuclear Core destroyed. 02165_ K-01 Serf collects debris. 02165_ Acquired 47 matter. 02166_ Overheating: Core damaged (-126). Map ----- +----------------------------------------------------+ | ???????????????## """ # # " " #???????????????? | | ???????????????# # # = #???????????????? | | ???????????????######### # = #???????????????? | | ???????????????????????#=%%+ """ #???????????????? | | ???????????????????????# # "" #???????????????? | | ???????????????????????# # #???????????????? | | ???????????????????????# + #???????????????? | | ???????????????????????# #######???????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# %#?????????????????????? | | ???????????????????????# =#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#g g#?????????????????????? | | ???????????????????????#k #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# k%#?????????????????????? | | ???????????????????????# l#?????????????????????? | | ???????????????????????#==|#?????????????????????? | | ???????????????????????#a!g#?????????????????????? | | ???????????????????? +*@=#?????????????????????? | | ???????????????????# # #?????????????????????? | | ???????????????????##### #?????????????????????? | | ???????????????????????#^^ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# %#?????????????????????? | | ???????????????????????+ [#?????????????????????? | | ???????????????????????# *#?????????????????????? | | ???????????????????????# [%=?????????????????????? | | ???????????????????????# ! ?????????????????????? | | ???????????????????????+ ?????????????????????? | | ????????????????????????#+##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 49 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 40 Melee Accuracy 12 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeDroneTrap Manual? 0 Play Time 00:26:12 Cumulative 26.4 hours Start 2021.02.08 @ 20:34:47 End 2021.02.08 @ 21:01:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 46 Rogue 0 Adventurer 46 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24517908-6b5c-4d7d-879e-f25a74709ab0