Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 21:55:41 Player: Cwaftwer Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (80) 400 Value Destroyed (2526) 2526 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (872) 872 TOTAL SCORE: 10418 Bonus ------- High Alert Combat Kills 73 Follower Combat Kills 313 Scanned by Researcher 500 Friendly Fire -14 Cogmind --------- Core Integrity 0/1300 Matter 5/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Hardened Heavy Armor Plating Advanced Force Field Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Surge Thruster > --- UTILITY ---------- Coolant Network Advanced Gravity Neutralizer Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Compact Mass Driver > --- INVENTORY -------- Hardened Heavy Armor Plating System Restoration Module [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Heavy Missile Launcher Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Slots Evolved 14 | . . 2 . 2 2 2 2 . . 2 . 2 . Power 4 | . . 1 . . . . 1 . . 1 . 1 . Propulsion 4 | . . . . 1 1 1 1 . . . . . . Utility 5 | . . . . 1 1 1 . . . 1 . 1 . Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 189 | 7 7 19 22 24 20 19 16 8 . 5 10 23 9 Power 27 | 1 . 3 2 4 4 3 3 1 . 2 1 2 1 Engine 14 | 1 . 3 2 3 2 2 1 . . . . . . Core 11 | . . . . 1 2 1 2 1 . 2 1 1 . Reactor 2 | . . . . . . . . . . . . 1 1 Propulsion 63 | 2 4 5 7 6 7 11 4 2 . . 2 12 1 Treads 11 | . 2 3 3 2 1 . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 16 | 2 2 2 3 4 3 . . . . . . . . Hover 11 | . . . . . . . . . . . . 10 1 Flight 25 | . . . 1 . 3 11 4 2 . . 2 2 . Utility 48 | 2 3 3 2 4 5 5 6 2 . 3 5 4 4 Device 29 | 1 1 . 2 1 2 3 6 2 . 3 2 3 3 Storage 3 | 1 1 1 . . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . . . . Hackware 1 | . . . . . . 1 . . . . . . . Protection 14 | . 1 2 . 3 2 1 . . . . 3 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 51 | 2 . 8 11 10 4 . 3 3 . . 2 5 3 Energy Gun 9 | . . 2 3 3 1 . . . . . . . . Energy Cannon 10 | . . 2 3 2 2 . . . . . 1 . . Ballistic Gun 10 | 2 . 2 3 3 . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . 5 1 Launcher 5 | . . . . . . . 1 2 . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 5 | . . 2 2 1 . . . . . . . . . Slashing Weapon 5 | . . . . 1 1 . 1 1 . . . . 1 Piercing Weapon 1 | . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 4 . . 1 1 . . . . 3 2 Parts Lost 52 | . . 5 . 8 6 1 4 1 . . 19 5 3 Power 11 | . . 1 . 2 2 . 2 . . . 4 . . Propulsion 23 | . . 2 . 4 2 1 1 1 . . 6 5 1 Utility 13 | . . . . 2 2 . 1 . . . 7 . 1 Weapon 5 | . . 2 . . . . . . . . 2 . 1 Highest Loss Streak 8 | . . 3 . 2 4 1 3 1 . . 8 3 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 87 95 95 78 82 69 75 . 83 60 20 5 Engine 9 | . 14 13 18 15 4 6 2 . . . . . . Core 3 | . . . . 1 5 6 7 13 . 21 10 2 . Treads 1 | . 13 1 4 1 . . . . . . . . . Wheel 11 | . 14 17 17 22 14 . . . . . . . . Flight 8 | . . . . . 6 31 29 34 . 31 21 . . Device 7 | . 11 6 8 9 2 13 8 7 . 14 10 5 2 Storage 6 | . 14 11 11 9 5 . . . . . . . . Processor 2 | . . . . . 6 6 5 5 . 5 3 . . Hackware 1 | . . . . . . 3 5 5 . 5 3 . . Protection 4 | . 2 4 2 8 11 5 . . . . 4 1 . Energy Gun 3 | . . 8 3 3 7 . . . . . . . . Energy Cannon 4 | . . 13 6 7 2 . . . . . . . . Ballistic Gun 7 | . 28 8 17 14 3 . . . . . . . . Impact Weapon 1 | . . 1 5 . . . . . . . . . . Slashing Weapon 1 | . . . . 1 3 6 5 5 . 5 3 . . Naked Turns 213 | . . . . . . . . . . . 2 131 80 Heaviest Build 116 | 13 28 99 104 109 116 24 23 26 20 27 29 61 33 Greatest Support 54 | 20 40 40 40 38 54 27 29 29 29 29 29 44 20 Greatest Overweight (x) 9 | . 1 9 5 8 4 . . . . . 1 2 8 Average Overweight (x) . | . . 4 4 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 5 5 5 5 5 5 5 5 Average Capacity 15 | 7 14 22 25 25 19 5 5 5 5 5 5 5 5 Most Carried 25 | 4 8 14 25 25 25 5 5 5 2 3 5 5 5 Average Carried 10 | 2 5 10 20 21 15 4 4 2 2 1 4 3 4 Final Capacity 25 | 8 15 25 25 25 5 5 5 5 5 5 5 5 5 Final Carried 24 | 4 8 13 24 20 5 5 4 2 2 2 4 4 4 Class Distribution -------------------- 29% | Mutant 16% | Scavenger-Sprinter 12% | Gunner 11% | Sprinter 9% | Tank 4% | Scavenger-Mutant 4% | Commander-Gunner 4% | Scavenger-Tank 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Commander-Gunner | -9/Storage Tank | -8/Materials Scavenger-Tank | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Extension Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Matter Collected 2853 | 281 78 321 457 670 308 183 59 163 . . 250 83 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3563 | 70 78 468 359 1306 339 27 75 124 . . 487 197 33 Parts 195 | 12 2 21 21 63 21 3 8 5 . . 16 19 4 Haulers Intercepted 3 | . . 1 2 . . . . . . . . . . Recyclers Shooed 2 | 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Combat Hostiles Destroyed 56 | . 2 6 5 21 7 . 3 5 . . 1 5 1 Melee 18 | . . . . 4 4 . 3 5 . . 1 . 1 Guns 23 | . 2 1 4 13 3 . . . . . . . . Cannons 13 | . . 3 1 4 . . . . . . . 5 . AOE 1 | . . 1 . . . . . . . . . . . Classes Destroyed 15 | 1 1 6 . 4 1 . . . . . 1 1 . Worker 4 | . . 1 . 2 1 . . . . . . . . Builder 2 | . . . . . . . . . . . 1 1 . Tunneler 4 | 3 . . . . . 1 . . . . . . . Hauler 3 | . . 1 2 . . . . . . . . . . Recycler 6 | . . 1 . 2 . . . . . . 3 . . Mechanic 1 | . . . . 1 . . . . . . . . . Watcher 4 | . . 1 . 3 . . . . . . . . . Swarmer 16 | . . . . 4 3 . 3 5 . . . . 1 Cutter 2 | . . . . . . . . . . . . 2 . Grunt 20 | . 2 2 3 11 2 . . . . . . . . Brawler 2 | . . 1 . 1 . . . . . . . . . Duelist 2 | . . . . 1 1 . . . . . . . . Sentry 8 | . . 3 2 3 . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . Programmer 5 | . . . . . 1 . . . . . 1 3 . Best Kill Streak 8 | 2 2 3 3 8 3 1 2 5 . . 2 6 1 Combat Bots Only 6 | . 2 2 3 6 3 . 2 5 . . 1 5 1 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . Melee 1 | . . . . 1 1 . 1 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Hostile Shots Fired 699 | . 25 53 26 134 50 24 15 31 2 1 104 113 121 Missed 225 | . 3 11 7 21 17 12 6 18 2 1 42 47 38 Damage Taken 9219 | . 277 673 243 2111 884 139 327 201 . . 1846 1162 1356 Core 3096 | . 107 97 41 430 225 15 53 49 . . 739 220 1120 Absorbed by Shields 64 | . . . . . . . . . . . 64 . . Redirected to Shielding 194 | . 22 . . . . . . . . . 172 . . Regen/Repaired (Parts) 158 | . . 14 59 . . . 38 . . . 47 . . Core Remaining (%) 66 | 100 57 . 65 21 67 98 . . 89 . 35 . . Volleys Fired 181 | 12 13 38 27 52 18 . . . . . 8 13 . Largest 3 | 2 2 3 3 3 3 . . . . . 1 1 . Hottest 181 | 40 40 165 158 181 123 . . . . . 39 66 . Shots Fired 385 | 24 26 83 66 128 37 . . . . . 8 13 . Gun 272 | 24 26 38 51 96 37 . . . . . . . . Cannon 105 | . . 45 15 32 . . . . . . . 13 . Launcher 8 | . . . . . . . . . . . 8 . . Special . | . . . . . . . . . . . . . . Kinetic 203 | 24 26 19 38 72 11 . . . . . . 13 . Thermal 92 | . . 45 15 32 . . . . . . . . . Explosive 8 | . . . . . . . . . . . 8 . . Electromagnetic 82 | . . 19 13 24 26 . . . . . . . . Robot Hit Streak 14 | 3 7 7 7 14 3 . . . . . . 4 . Robot Miss Streak 7 | 3 4 4 3 7 6 . . . . . 4 5 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . Shots Hit Robots 280 | 9 18 40 50 100 25 6 3 5 . . 12 9 3 Core Hits 112 | 3 5 13 13 40 12 2 3 5 . . 9 6 1 Critical Kills 2 | . . 1 . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . Critical Strikes 12 | . . 2 . 6 . 1 . . . . 1 2 . Meltdown 2 | . . 1 . 1 . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . Blast 2 | . . . . . . . . . . . . 2 . Corrupt 2 | . . 1 . 1 . . . . . . . . . Sever 5 | . . . . 3 . 1 . . . . 1 . . Melee Attacks 149 | . . 3 7 28 23 35 9 13 . 4 24 . 3 Impact 10 | . . 3 7 . . . . . . . . . . Slashing 139 | . . . . 28 23 35 9 13 . 4 24 . 3 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 13 | . . . 1 5 . 2 . . . . 5 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6947 | 138 223 757 924 2433 541 297 152 161 . . 652 476 193 Guns 2617 | 138 223 374 587 976 319 . . . . . . . . Cannons 1519 | . . 299 238 514 . . . . . . . 468 . Explosions 161 | . . 84 . . . . . . . . 77 . . Melee 2618 | . . . 99 943 222 297 152 161 . . 574 . 170 Ramming 32 | . . . . . . . . . . . 1 8 23 Kinetic 2401 | 138 223 212 467 790 103 . . . . . . 468 . Thermal 1135 | . . 383 238 514 . . . . . . . . . Explosive 77 | . . . . . . . . . . . 77 . . Electromagnetic 684 | . . 162 120 186 216 . . . . . . . . Impact 99 | . . . 99 . . . . . . . . . . Slashing 2519 | . . . . 943 222 297 152 161 . . 574 . 170 Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . 4 . . 6 3 . . . . . 11 2 3 Average Corruption 4 | . 3 . . 4 3 . . . . . 10 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 33 | . 6 . . 13 4 . . . . . 7 2 1 Message Errors 9 | . 1 . . 3 1 . . . . . 2 2 . Matter Fused 7 | . 2 . . 3 1 . . . . . 1 . . Heat Flow Errors 4 | . 1 . . 1 2 . . . . . . . . Energy Discharges 5 | . 2 . . 2 . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . 3 . . . . . . 2 . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 402 | . . 5 . 170 . . . . . . 198 6 23 Projectiles 9 | . . 3 . . . . . . . . . 6 . Explosions 13 | . . 2 . . . . . . . . 11 . . Melee 380 | . . . . 170 . . . . . . 187 . 23 Knockbacks 5 | . . . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . 4 . Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 175 | . . 106 . . . . . . . . 54 4 11 Shots 3 | . . 2 . . . . . . . . 1 . . Rammed 6 | . . . . . . . . . . . 2 1 3 Targets Rammed 6 | . . . . . . . . . . . 2 1 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 629 | . 166 474 433 511 629 70 8 2 . 3 54 24 16 Average Temperature 147 | . 31 164 122 210 306 17 2 2 . 3 19 11 16 Received Heat Transfer 1975 | . 180 249 105 657 141 18 9 9 . . 201 97 309 Effects 71 | . . 6 1 24 40 . . . . . . . . Shutdowns 14 | . . . . 8 6 . . . . . . . . Energy Bleed 8 | . . 3 . 1 4 . . . . . . . . Interference 13 | . . 1 . 7 5 . . . . . . . . Matter Decay 7 | . . . 1 3 3 . . . . . . . . Short Circuit 3 | . . 1 . 2 . . . . . . . . . Damage (minor) 10 | . . 1 . 2 7 . . . . . . . . Damage (major) 13 | . . . . . 13 . . . . . . . . Damage (core) 3 | . . . . 1 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . 2 . 1 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Parts Melted 7 | . . 3 1 3 . . . . . . . . . Heat Transferred 1963 | . . 779 407 777 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Peak Influence 487 | 15 110 157 220 478 364 354 223 . . 184 235 487 347 Initial 267 | . 9 46 45 31 217 95 97 . . 144 89 76 267 Average 141 | 6 52 59 83 200 256 186 150 . . 156 130 233 250 Maximum Alert Level 2 | . . . 1 2 1 1 1 . . . 1 2 1 Low Security (%) 76 | 100 100 100 97 58 27 67 67 . . 100 93 60 19 Level 1 20 | . . . 2 36 72 32 32 . . . 6 14 80 Level 2 2 | . . . . 4 . . . . . . . 24 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . . 1 2 3 1 3 . . . 3 2 5 3 Investigation 9 | . . . 1 1 . 2 . . . 2 2 1 . Extermination 2 | . . . . . 1 . . . . . . 1 . Reinforcement 12 | . . 1 1 2 . 1 . . . 1 . 3 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Distress Signals 9 | . . 1 2 3 . . . . . . . 2 1 Communications Jammed 2 | . . . . . . 1 . . . . . 1 . Distress Signals 2 | . . . . . . 1 . . . . . 1 . Times Spotted 179 | . 5 14 15 33 12 11 5 8 1 2 23 26 24 Peak Tracking Total 14 | . 4 3 3 8 3 4 1 8 1 6 6 11 14 Tactical Retreats 21 | . . . . 2 . 5 1 1 . . 7 3 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Traps Triggered 13 | . 3 . 1 1 1 1 . . . . 3 . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Machines Disabled 6 | . . 2 1 1 1 . . . . . 1 . . Max in Single Turn 1 | . . 1 1 1 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Machines Accessed 47 | . 2 5 8 7 5 7 1 2 . 3 4 2 1 Terminals 30 | . 2 3 6 4 2 5 . . . 2 3 2 1 Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations 8 | . . 1 2 1 1 . 1 . . 1 1 . . Recycling Units 4 | . . 1 . 2 1 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 112 | . 5 17 21 13 8 13 2 3 . 8 11 7 4 Successful 60 | . 1 12 10 7 3 4 2 3 . 4 6 5 3 Failed 52 | . 4 5 11 6 5 9 . . . 4 5 2 1 Catastrophic 14 | . . 2 4 . 2 4 . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . . 1 . 1 . . . . . . . Terminals 82 | . 5 12 16 10 3 11 . . . 7 7 7 4 Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations 16 | . . 2 5 1 1 . 2 . . 1 4 . . Recycling Units 6 | . . 3 . 2 1 . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 39 | . 1 7 6 5 . 3 . 3 . 4 2 5 3 Record 16 | . . 3 . 1 . 2 . 2 . 4 . 4 . Robot Analysis 1 | . . . . . . . . . . . . . 1 Prototype ID Bank 8 | . 1 1 3 2 . . . . . . . 1 . Open Door 4 | . . . 2 . . . . 1 . . 1 . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . Alert Level 5 | . . 2 . . . 1 . . . . 1 . 1 Unreport Threat 1 | . . . . . . . . . . . . . 1 Reinforcement Status 1 | . . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 12 | . . 2 4 . . . 2 . . . 4 . . Scan Component 6 | . . 1 2 . . . 1 . . . 2 . . Repair 6 | . . 1 2 . . . 1 . . . 2 . . Recycling Unit Hacks 6 | . . 3 . 2 1 . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . Report Inventory 4 | . . 1 . 2 1 . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 38 | . 2 4 8 3 5 6 1 . . 3 4 2 . Full Trace Events 10 | . . . 3 . . 2 . . . 2 2 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 6 | . . 1 2 . . . 1 . . . 2 . . Time 205 | . . 13 52 . . . 38 . . . 102 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 149 | . . 149 . . . . . . . . . . . Retrieved Matter 215 | . . 215 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Total Allies 12 | . . . 10 . . . . . . . 2 . . Largest Group 10 | . . . 10 5 . . . . . . 2 . . Highest-Rated Group 97 | . . . 88 40 . . . . . . 97 . . Highest-Rated Ally 51 | . . . 16 8 . . . . . . 51 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 80 | . . . 54 18 . . . . . . 8 . . Total Damage 733 | . . . 436 166 . . . . . . 131 . . Kills 10 | . . . 6 3 . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Robot Analysis Total 1 | . . . . . . . . . . . . . 1 Derelict Logs Recovered 2 | . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Turns Passed 5840 | 110 295 1061 879 741 553 458 254 253 2 71 598 379 186 Spaces Moved 6174 | 61 202 452 347 309 562 953 555 768 8 253 942 508 254 Core 512 | 8 . . . . . . . . . . 16 258 230 Treads 98 | . 53 16 29 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 1446 | 53 149 436 318 309 181 . . . . . . . . Hover 251 | . . . . . . . . . . . . 250 1 Flight 3867 | . . . . . 381 953 555 768 8 253 926 . 23 Fastest Speed 20 | 50 80 95 140 120 29 23 20 20 20 20 20 48 30 Average Speed 57 | 76 110 154 165 130 60 23 21 20 20 20 25 59 54 Slowest Speed 350 | 80 160 320 320 210 150 29 26 23 20 20 100 180 350 Overloaded Moves 7 | . . . . . . . . . . . . . 7 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . Cave-ins Triggered 4 | . . . . 1 1 . . . . . 2 . . Exploration Rate (%) 29 | 4 32 32 52 34 18 34 10 83 4 7 53 15 41 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 2 . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . 2 . . . . . Spaces Dug 77 | . . 3 1 1 12 26 2 2 . 4 25 1 . Terrain Destroyed 234 | . . 18 3 9 12 26 2 2 . 4 152 6 . Melee 60 | . . 3 1 . 12 26 2 2 . 4 10 . . Projectile 17 | . . . 2 9 . . . . . . . 6 . AOE 157 | . . 15 . . . . . . . . 142 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Total 7964 | 100 246 738 580 503 718 1134 678 851 7 268 1256 580 305 Wait 946 | 10 15 201 154 60 44 102 61 51 . 2 235 . 11 Move 6158 | 60 201 451 346 308 560 952 554 767 7 252 939 507 254 Hop 1 | . . . . . . . . . . . 1 . . Pick Up 177 | 11 6 17 18 19 30 13 19 4 . 2 11 19 8 Fast Attach . | . . . . . . . . . . . . . . Attach 138 | 7 2 12 7 14 15 11 15 8 . 5 10 23 9 Detach 44 | . 2 4 3 . 2 5 4 4 . 3 1 10 6 Swap 51 | . 5 7 15 10 5 8 1 . . . . . . Drop 89 | . 2 5 3 12 20 8 15 4 . . 2 7 11 Fire 181 | 12 13 38 27 52 18 . . . . . 8 13 . Melee 149 | . . 3 7 28 23 35 9 13 . 4 24 . 3 Ram 6 | . . . . . . . . . . . 2 1 3 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . 1 . . . . . 23 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / Min x2 / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension -3/Research -3/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 3) 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 468 | -9/Materials | Repaired Lgt. Ion Engine 690 | -9/Materials | Build established: Gunner 738 | -9/Materials | Identified exit to Mines 738 | -9/Materials | Identified exit to Storage 1015 | -9/Materials | Lost 3 parts (1p1n1w) 1028 | -9/Materials | Discovered new exit (range 15) 1467 | -9/Materials | Entered Storage 1522 | -9/Storage | Build established: Mutant 1943 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1994 | -9/Storage | Repaired Lgt. Treads 2266 | -9/Storage | Discovered new exit (range 16) 2325 | -9/Storage | Repaired Seismic Detector 2346 | -9/Storage | Entered Materials 2346 | -8/Materials | Accompanied by 5 allies 2346 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2702 | -8/Materials | Lost 3 allies 2735 | -8/Materials | Crushed by falling debris 2788 | -8/Materials | Core integrity fell below 50% 3067 | -8/Materials | Discovered new exit (range 11) 3087 | -8/Materials | Entered Factory 3087 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3407 | -7/Factory | Crushed by falling debris 3473 | -7/Factory | Lost 4 parts (1p1n2u) 3636 | -7/Factory | Discovered new exit (range 15) 3640 | -7/Factory | Entered another Factory area 3640 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4021 | -6/Factory | Build established: Sprinter 4097 | -6/Factory | Discovered new exit (range 5) 4098 | -6/Factory | Entered another Factory area 4098 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4158 | -5/Factory | Found Prototype Launcher 4159 | -5/Factory | Identified Mni. Smartbomb Launcher 4236 | -5/Factory | Repaired Lgt. Deuterium Engine 4317 | -5/Factory | Lost 3 parts (1p1n1u) 4351 | -5/Factory | Discovered new exit (range 5) 4352 | -5/Factory | Entered Upper Caves 4531 | -5/Upper Caves | Learned Armory stockpile data 4534 | -5/Upper Caves | Discovered new exit (range 14) 4568 | -5/Upper Caves | Build established: Scavenger-Sprinter 4605 | -5/Upper Caves | Entered another Upper Caves area 4605 | -5/Upper Caves | Discovered new exit (range 7) 4607 | -5/Upper Caves | Entered Factory 4607 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4671 | -4/Factory | Discovered new exit (range 10) 4678 | -4/Factory | Entered Extension 4698 | -4/Extension | Spotted B-86 Titan 4831 | -4/Extension | Rescued a captive Derelict 4832 | -4/Extension | Rescued a captive Derelict 4841 | -4/Extension | Lost 3 parts (1n2u) 4913 | -4/Extension | Repaired VTOL Module 4985 | -4/Extension | Repaired Imp. Cesium-ion Thruster? 5100 | -4/Extension | Crushed by falling debris 5108 | -4/Extension | Crushed by falling debris 5108 | -4/Extension | System corruption reached 10% 5139 | -4/Extension | Lost 8 parts (2p2n2u2w) 5262 | -4/Extension | Spotted B-86 Titan 5274 | -4/Extension | Core integrity fell below 50% 5276 | -4/Extension | Discovered new exit (range 2) 5276 | -4/Extension | Entered Research 5276 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5304 | -3/Research | Lost 5 parts (2n3u) 5320 | -3/Research | Spotted B-86 Titan 5507 | -3/Research | Lost 3 parts (3n) 5600 | -3/Research | Build established: Mutant 5646 | -3/Research | Discovered new exit (range 4) 5655 | -3/Research | Entered Testing 5706 | -3/Testing | Lost 3 parts (2n1u) 5740 | -3/Testing | Core integrity fell below 50% 5752 | -3/Testing | Spotted PL-D89PHDE0A0 5764 | -3/Testing | Found Mni. Smartbomb Launcher 5804 | -3/Testing | Core integrity fell below 20% 5813 | -3/Testing | Found Prototype Slashing Weapon 5820 | -3/Testing | Identified Nanosword 5824 | -3/Testing | Scanned by Researcher 5838 | -3/Testing | Spotted Striker 5838 | -3/Testing | Spotted Striker 5841 | -3/Testing | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- Identified Nanosword. Destroyed Xenon Bombardment Thruster. C-55 Analyst calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Held in stasis. C-55 Analyst is analyzing... ALERT: Encountered unknown unique technology, formulating response. S-43 Plague destroyed. Held in stasis. C-55 Analyst is analyzing... Slug penetrates Wall. Penetrated by Slug. Nanosword destroyed. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal T010. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????## ################### ?? | | ??????????# #?????????????????## ########? | | ??????????# #??????????????????# #???????? | | ??????????# #??????????????????# #???????? | | ????####### #################### #???????? | | ????# / ] / # #???????? | | ????# ########## # #???????? | | ????# """ #?#####??#"" """" # #???????? | | ????# """ #?"""""#?#"" """" # #???????? | | ????# """ # """"#?#"T """" # #???????? | | ????#! # " "#?#"" """"=#[ #???????? | | ????# + " "????#"" " %/* #???????? | | ????####+##+# " "????# #= #???????? | | ?????# # " "????########### #???????? | | ?????# * =#?###?????# ##### #???????? | | ?????# #?????????# "T #???????? | | ?????# * #?????????# "" #???????? | | ?????# [ #?????????# ###" ###???????? | | ?????#= #?????????## ####"T#?????????? | | ?????########??????????# ####?????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# ####????????????? | | ???????????????????????# #???????????????? | | ??????????????## ####### #???????????????? | | ??????????????+ K@ % #???????????????? | | ??????????????+ K % #???????????????? | | ??????????????## ##########???????????????? | | ???????????????##?????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 41 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 16 Armor Coverage 600 Core Shielding 30 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 76 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Dodgeball, But With Guns Just Browsing Leap Before You Look Challenges ------------ None Game ------ Seed ThrusterArmoredPropulsion Manual? 0 Play Time 01:51:58 Cumulative 19.3 hours Start 2024.04.17 @ 20:02:38 End 2024.04.17 @ 21:55:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 25 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d1df6ec2-00d7-4abe-a509-22871aaa2d72