Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.17 @ 16:40:27

Player: Jefffff

Result: Destroyed by Piercing Trap

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (34)      170
Value Destroyed (808)      808
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1378

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     142/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (2)
Movement                   Treading (240) Ox1
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
          Light Treads
          Light Treads
>               --- UTILITY (2) ------
  High-capacity Storage Unit
                Structural Scanner
>               --- WEAPON (2) -------
                Assault Rifle
                Grenade Launcher
>               --- INVENTORY (20) ---
                Ion Engine
                Ion Engine
                Ion Engine
     Subdweller Power Source
     Subdweller Power Source
                Meta Core
          Light Treads
          Light Treads
          Light Treads
                Disposable Heat Sink
                Weapon Shielding
         Medium Laser
                Beam Cannon
          Light Assault Rifle
                Grenade Launcher
                Scrap Shield Fragment (49)
                Scrap Shield Fragment (48)
                Scrap Shield Fragment (45)
                Scrap Shield Fragment (45)
                Scrap Shield Fragment (43)

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
                Structural Scanner
>               --- WEAPON -----------
                Assault Rifle
                Grenade Launcher
>               --- INVENTORY --------
                Ion Engine
                Ion Engine
                Ion Engine
     Subdweller Power Source
     Subdweller Power Source
                Meta Core
          Light Treads
          Light Treads
          Light Treads
                Disposable Heat Sink
                Weapon Shielding
         Medium Laser
                Beam Cannon
          Light Assault Rifle
                Grenade Launcher
                Scrap Shield Fragment
                Scrap Shield Fragment
                Scrap Shield Fragment
                Scrap Shield Fragment
                Scrap Shield Fragment
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Structural Scanner
  Device                   Structural Scanner
  Storage                  High-capacity Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             26   | 7   11  8   
  Power                    3    | 1   1   1   
    Engine                 3    | 1   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               10   | 2   4   4   
    Treads                 2    | .   .   2   
    Leg                    6    | 2   2   2   
    Wheel                  2    | .   2   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 2   2   .   
    Device                 2    | 1   1   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   9    | 2   4   3   
    Energy Gun             3    | 1   2   .   
    Energy Cannon          2    | .   1   1   
    Ballistic Gun          2    | 1   .   1   
    Ballistic Cannon       1    | .   1   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   .   7   
  Power                    2    | .   .   2   
  Propulsion               3    | .   .   3   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      4    | .   .   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     100  | .   100 100 
  Engine                   14   | .   14  14  
  Treads                   8    | .   .   21  
  Leg                      13   | .   21  .   
  Wheel                    6    | .   6   5   
  Device                   14   | .   14  14  
  Storage                  14   | .   14  14  
  Energy Gun               7    | .   12  .   
  Energy Cannon            3    | .   1   5   
  Ballistic Gun            8    | .   6   10  
  Ballistic Cannon         5    | .   7   3   
  Launcher                 3    | .   .   8   
Peak Build Rating          11   | 7   9   11  
  Average Rating           8    | 4   7   10  
  On Entrance              5    | .   7   9   
Naked Turns                .    | .   .   .   
Heaviest Build             52   | 15  51  52  
  Greatest Support         40   | 20  26  40  
  Greatest Overweight (x)  2    | 1   2   1   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         16   | 7   14  20  
  Most Carried             20   | 3   20  20  
  Average Carried          14   | 1   12  19  
  Final Capacity           20   | 8   20  20  
  Final Carried            20   | 3   20  20  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           700  | 101 482 117 
  Remotely                 .    | .   .   .   
Salvage Created            1020 | 19  764 237 
  Parts                    68   | 4   50  14  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           2    | .   2   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  25   | .   16  9   
  Guns                     17   | .   15  2   
  Cannons                  4    | .   1   3   
  AOE                      4    | .   .   4   
Classes Destroyed          7    | 1   5   1   
  Tunneler                 1    | 1   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 3    | .   3   .   
  Watcher                  3    | .   3   .   
  Swarmer                  9    | .   9   .   
  Grunt                    7    | .   7   .   
  Subdweller               9    | .   .   9   
Best Kill Streak           10   | 1   10  3   
  Combat Bots Only         6    | .   6   3   
Max Kills in Single Turn   2    | 1   2   1   
  Gunslinging              1    | .   1   .   
  Exploded                 1    | .   .   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        144  | .    80   64   
  Missed                   42   | .    25   17   
Damage Taken               1479 | .    385  1094 
  Core                     252  | .    68   184  
  Absorbed by Shields      .    | .    .    .    
  Ignored by Resistances   407  | .    128  279  
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              103  | 1    62   40   
  Largest                  2    | 2    2    2    
  Hottest                  95   | 70   85   95   
Shots Fired                194  | 2    124  68   
  Gun                      126  | 2    110  14   
  Cannon                   56   | .    14   42   
  Launcher                 12   | .    .    12   
  Special                  .    | .    .    .    
  Kinetic                  94   | 1    62   31   
  Thermal                  88   | 1    62   25   
  Explosive                12   | .    .    12   
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         15   | 1    14   15   
  Robot Miss Streak        4    | .    4    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        3    | .    3    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           132  | 1    83   48   
  Core Hits                56   | 1    37   18   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         6    | .    6    .    
    Burn                   5    | .    5    .    
    Blast                  1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2367 | 12   1292 1063 
  Guns                     1176 | 12   1039 125  
  Cannons                  545  | .    141  404  
  Explosions               646  | .    112  534  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  851  | .    568  283  
  Thermal                  870  | 12   612  246  
  Explosive                646  | .    112  534  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 3    | .    2    1    
  Impact                   .    | .    .    .    
  Kinetic                  3    | .    2    1    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        235  | 9    235  210  
  Average Temperature      63   | 6    58   102  
  Received Heat Transfer   540  | .    153  387  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             3    | .    1    2    
  Heat Transferred         2701 | 37   2146 518  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             254  | 5   254 .   
  Initial                  2    | .   2   .   
  Average                  77   | .   81  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         88   | 100 87  .   
  Level 1                  11   | .   12  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              33   | .   24  9   
  Peak Tracking Total      7    | .   7   3   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            3    | .   1   2   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 1    | .   1   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          3    | .   3   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          9    | .   9   .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                32   | .   32  .   
  Successful               20   | .   20  .   
  Failed                   12   | .   12  .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   26   | .   26  .   
  Terminals                28   | .   28  .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             10   | .   10  .   
  Part Schematic           2    | .   2   .   
  Robot Analysis           3    | .   3   .   
  Terminal Index           1    | .   1   .   
  Unreport Threat          3    | .   3   .   
  Disarm Traps             1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       1    | .   1   .   
  Scan Component           1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         8    | .   8   .   
  Terminals                7    | .   7   .   
    Track                  1    | .   1   .   
    Botnet                 6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
    Tunnel                 1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         9    | .   9   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   2    | .   2   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       3    | .   3   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2321 | 74   1371 876  
Spaces Moved               1178 | 44   751  383  
  Core                     5    | 5    .    .    
  Treads                   252  | .    .    252  
  Legs                     566  | 39   527  .    
  Wheels                   355  | .    224  131  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   105  105  
  Average Speed            156  | 116  140  193  
  Slowest Speed            260  | 120  260  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       43   | 3    97   30   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    1    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          44   | .    10   34   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      44   | .    10   34   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1465 | 61  952 452 
  Wait                     101  | 6   88  7   
  Move                     1176 | 43  750 383 
  Hop                      .    | .   .   .   
  Pick Up                  40   | 4   26  10  
  Fast Attach              6    | 6   .   .   
  Attach                   7    | 1   .   6   
  Detach                   .    | .   .   .   
  Swap                     13   | .   11  2   
  Drop                     19   | .   15  4   
  Fire                     103  | 1   62  40  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub])
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 15)
   75 | -11/Scrapyard | Entered Materials
  111 | -10/Materials | Discovered new exit (range 7)
  221 | -10/Materials | Discovered new exit (range 9)
  301 | -10/Materials | Build established: Mutant
  488 | -10/Materials | Discovered new exit (range 15)
  690 | -10/Materials | Discovered new exit (range 16)
  813 | -10/Materials | Discovered new exit (range 7)
 1201 | -10/Materials | Discovered new exit (range 5)
 1446 | -10/Materials | Entered Subcaves
 1458 | -10/Subcaves  | Learned location of Zion (-6)
 1458 | -10/Subcaves  | Met a Zionite searching for "candidates"
 1501 | -10/Subcaves  | Discovered new exit (range 8)
 1525 | -10/Subcaves  | A Subdweller sparked back to life
 1546 | -10/Subcaves  | Core integrity fell below 50%
 1570 | -10/Subcaves  | Found Prototype Power Core
 1656 | -10/Subcaves  | Core integrity fell below 20%
 1684 | -10/Subcaves  | Lost 4 parts (3n1w)
 2322 | -10/Subcaves  | Destroyed by Piercing Trap

 Last Messages 
---------------
01808_ TL-QX4(R) destroyed.
01814_ The unstable cave ceiling collapses.
01829_ Acquired 3 matter.
01834_ Acquired Scrap Shield Fragment.
01840_ The unstable cave ceiling collapses. <x4>
02205_ J5-5S6(R) emerges from the Twisted
  Machinery.
02212_ IJ-R4W(R) destroyed.
02219_ J5-5S6(R) destroyed.
02239_ Acquired 14 matter.
02244_ Acquired 23 matter.
02269_ Subatomizers dissect the Disposable Heat
  Sink.
02318_ Triggered Piercing Trap.
02318_ Spikes shoot up from the floor.
02318_ Critical hit (Impale). <x2>
02322_ Triggered Piercing Trap.
02322_ Spikes shoot up from the floor.
02322_ Critical hit (Impale).
02322_ Ion Engine destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????###  ####     ##? |
| ?????????????????????????????????##            ##? |
| ?????????????????????????????????##     "     #### |
| ?????????????????????????????????##     """  ##### |
| ????????????????????????????????###      """   #   |
| ????????????????????????????????###        "   &   |
| ????????????????????????????????##           !!    |
| ????????????????????????????????##      "      &   |
| ????????????????????????????######"    """         |
| ????????????????????????????######"   """""        |
| ????????????????????????????## """"    """       # |
| ????????????????????????????##          "       ## |
| ????????????????????????????###                 ## |
| ??????????????????????????######                ## |
| ?????????????????????????####### ##              # |
| ?????????????????????????###     #####             |
| ?????????????????????????##     ########    ##     |
| ?????????????????????????##   #####?####   ####    |
| ?????????????????????????###  ####????#   #####  # |
| ??????????????????##########  ####?????   #####  # |
| ?????????????????##########    ###????   ###??#### |
| ?????????????????### ##    ^    ##?????#####??#### |
| ?????????????????##           ####?????###???????? |
| ?????????????????##           ####???????????????? |
| ?????????????????##          ###?????????????????? |
| ?????????????????##      @  ####?????????????????? |
| ?????????????????#####     ####??????????????????? |
| ?????????????????####    #####???????????????????? |
| ???????????????????##    ####????????????????????? |
| ???????????????????##    ????????????????????????? |
| ???????????????????###   ????????????????????????? |
| ???????????????????#     ????????????????????????? |
| ????????????????????     ????????????????????????? |
| ??????????????????#      ????????????????????????? |
| ??????????????????##     ????????????????????????? |
| ??????????????????##    ?????????????????????????? |
| ??????????????????#     ?????????????????????????? |
| ?????????????????##      ????????????????????????? |
| ?????????????????##   ## ????????????????????????? |
| ?????????????????  ######????????????????????????? |
| ????????????????????###??????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                55
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
 Huge Storage Unit | -10/Materials | Hacked
   Hcp. Matter Pod | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CombatUltimateChronowheel
  Manual?         0
Play Time         00:16:49
  Cumulative      220.4 hours
  Start           2025.04.17 @ 07:20:56
  End             2025.04.17 @ 16:40:27
Sessions          4
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          255
  Rogue           0
  Adventurer      255
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             68
Gallery%          61
Achievement%      48
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              48/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e30914d9-b3e3-4517-8844-7c8c051982df