Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.21 @ 13:07:03 Player: pGoos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (711) 711 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2931 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Experimental Sensor Array > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Light Ion Engine Light Ion Engine Aluminum Leg Medium Matter Pod (100) Sensor Array Core Analyzer Medium Reactive Plating Medium Reactive Plating Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Sensor Array > --- WEAPON ----------- Mining Laser Mining Laser Hammer > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Medium Matter Pod Sensor Array Experimental Sensor Array Core Analyzer Medium Reactive Plating Medium Reactive Plating Improved EM Shotgun Improved EM Shotgun Small Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 52 | 7 6 6 10 . 23 Power 9 | 1 2 1 2 . 3 Engine 9 | 1 2 1 2 . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 2 1 2 6 . 7 Treads . | . . . . . . Leg 18 | 2 1 2 6 . 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 2 . . . 5 Device 3 | . . . . . 3 Storage 5 | 2 2 . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 1 3 2 . 8 Energy Gun 8 | 1 1 . 1 . 5 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 2 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 4 | . . 1 . . 3 Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 33 | . 2 5 7 . 19 Power 4 | . . . 2 . 2 Propulsion 14 | . 1 2 4 . 7 Utility 1 | . . . . . 1 Weapon 14 | . 1 3 1 . 9 Highest Loss Streak 16 | . 2 2 5 . 16 Average Slot Usage (%) 87 | . 99 94 90 88 69 Engine 10 | . 14 14 9 11 7 Leg 27 | . 27 23 36 33 20 Device 2 | . . . . . 8 Storage 23 | . 28 28 22 22 17 Energy Gun 5 | . 14 1 3 11 1 Ballistic Gun 9 | . 14 20 9 . . Special Weapon 3 | . . 4 . . 8 Impact Weapon 4 | . . . 7 11 5 Naked Turns . | . . . . . . Heaviest Build 47 | 14 38 38 39 39 47 Greatest Support 40 | 20 20 20 40 30 40 Greatest Overweight (x) 14 | . 3 3 1 1 14 Average Overweight (x) . | . . 1 . 1 1 Largest Inventory Capacity 16 | 8 16 16 16 16 16 Average Capacity 14 | 6 12 16 16 16 15 Most Carried 15 | 7 12 15 15 15 14 Average Carried 10 | 5 8 13 12 14 10 Final Capacity 16 | 8 16 16 16 16 16 Final Carried 15 | 7 11 13 14 15 8 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 991 | 340 136 248 116 8 143 Remotely . | . . . . . . Salvage Created 956 | 138 315 84 280 . 139 Parts 60 | 10 19 8 17 . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | 2 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 20 | . 4 6 6 . 4 Melee 1 | . . . 1 . . Guns 14 | . 4 5 5 . . Cannons 1 | . . 1 . . . AOE 3 | . . . . . 3 Classes Destroyed 11 | 3 3 2 3 . . Worker 1 | 1 . . . . . Builder 1 | . 1 . . . . Tunneler 2 | 2 . . . . . Recycler 2 | 1 1 . . . . Operator 1 | . . . 1 . . Watcher 2 | . 2 . . . . Swarmer 3 | . . 3 . . . Grunt 13 | . 4 1 4 . 4 Brawler 1 | . . . 1 . . Sentry 1 | . . . 1 . . Assembled 2 | . . 2 . . . Best Kill Streak 3 | 3 3 3 2 . 3 Combat Bots Only 3 | . 2 3 2 . 3 Max Kills in Single Turn 3 | 2 2 1 1 . 3 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . . . 3 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 3676 | . 342 532 809 . 1993 Core 839 | . 86 83 118 . 552 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 . 32 . 70 . Volleys Fired 142 | 11 28 33 50 . 20 Largest 2 | 2 2 2 2 . 2 Hottest 200 | 60 60 120 50 . 200 Shots Fired 222 | 22 56 56 65 . 23 Gun 215 | 22 56 53 65 . 19 Cannon . | . . . . . . Launcher . | . . . . . . Special 7 | . . 3 . . 4 Kinetic 141 | 11 28 51 51 . . Thermal 76 | 11 28 5 14 . 18 Explosive . | . . . . . . Electromagnetic 5 | . . . . . 5 Robot Hit Streak 11 | 6 7 5 10 . 11 Robot Miss Streak 5 | 3 5 3 2 . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 150 | 13 32 31 55 1 18 Core Hits 60 | 5 15 12 17 . 11 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 8 | . . . 4 1 3 Impact 8 | . . . 4 1 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . 1 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1883 | 151 332 323 576 70 431 Guns 1496 | 151 332 275 488 . 250 Cannons . | . . . . . . Explosions 124 | . . . . . 124 Melee 189 | . . . 88 70 31 Ramming 2 | . . . . . 2 Kinetic 863 | 86 175 263 339 . . Thermal 749 | 65 157 60 149 . 318 Explosive . | . . . . . . Electromagnetic 80 | . . . . . 80 Impact 189 | . . . 88 70 31 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 5 . Average Corruption 4 | . . . 4 5 . Corruption Purged . | . . . . . . Effects 17 | . . . 12 5 . Message Errors 5 | . . . 4 1 . Matter Fused 1 | . . . 1 . . Heat Flow Errors 5 | . . . 3 2 . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 2 | . . . 1 1 . Targeting Errors 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 46 | . . . . . 46 Shots 1 | . . . . . 1 Rammed 6 | . . . . . 6 Targets Rammed 6 | . . . . . 6 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 261 | . 69 41 261 131 140 Average Temperature 47 | . 20 17 63 58 60 Received Heat Transfer 1569 | . 192 93 294 . 990 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 1 . . Heat Transferred 1552 | 150 350 125 444 . 483 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 137 | 20 137 113 119 46 84 Average Influence 54 | 11 84 88 65 46 23 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 5 | . 2 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 10 11 11 . 20 Peak Tracking Total 8 | . 3 3 5 . 8 Tactical Retreats 5 | . . . 1 . 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 2 | . 1 . 1 . . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 3 . 5 . . Successful 4 | . . . 4 . . Failed 4 | . 3 . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 3 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 4 . . Robot Analysis 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 10 | . . . . . 10 Total Damage 124 | . . . . . 124 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2090 | 272 323 449 358 226 462 Spaces Moved 983 | 123 156 199 167 149 189 Core 15 | 6 . . . . 9 Treads . | . . . . . . Legs 968 | 117 156 199 167 149 180 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 120 150 120 Average Speed 147 | 116 135 167 132 150 170 Slowest Speed 750 | 120 210 210 150 150 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 29 44 22 48 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 10 | . . 1 . . 9 Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 9 | . . . . . 9 Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1368 | 229 215 257 244 150 273 Wait 105 | 76 5 12 . . 12 Move 978 | 122 155 198 166 148 189 Hop . | . . . . . . Pick Up 62 | 13 13 7 12 1 16 Fast Attach 1 | 1 . . . . . Attach 39 | 6 2 4 9 . 18 Detach . | . . . . . . Swap 12 | . 4 2 1 . 5 Drop 15 | . 8 1 2 . 4 Fire 142 | 11 28 33 50 . 20 Melee 8 | . . . 4 1 3 Ram 5 | . . . . . 5 Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 273 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 16) 596 | -10/Materials | Entered Mines 623 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 629 | -10/Mines | Found Prototype Device 882 | -10/Mines | Assembled infested the area 887 | -10/Mines | Assisted by a Guerilla fighting off Assembled 975 | -10/Mines | Core integrity fell below 50% 1014 | -10/Mines | Found a hidden stash of uninstalled traps 1039 | -10/Mines | Discovered new exit (range 3) 1045 | -10/Mines | Entered Materials 1045 | -9/Materials | Evolved 2 slots: Propulsion x2 1206 | -9/Materials | Build established: Scavenger-Mutant 1320 | -9/Materials | Lost 5 parts (1p3n1w) 1387 | -9/Materials | Discovered new exit (range 6) 1403 | -9/Materials | Entered Mines 1537 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1609 | -9/Mines | Discovered new exit (range 9) 1629 | -9/Mines | Entered Materials 1629 | -8/Materials | Accompanied by 3 allies 1629 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1936 | -8/Materials | Core integrity fell below 50% 1985 | -8/Materials | Core integrity fell below 20% 1987 | -8/Materials | Lost 16 parts (2p5n1u8w) 1989 | -8/Materials | Identified Exp. Sensor Array 2091 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Aluminum Leg. Acquired Lgt. Ion Engine. Acquired 30 matter. Acquired Aluminum Leg. Acquired 10 matter. Aluminum Leg destroyed. K-01 Serf cleans the Matter Pump. Acquired Aluminum Leg. K-01 Serf cleans the Matter Pump. Acquired Particle Gun. Acquired Aluminum Leg. K-01 Serf collects debris. K-01 Serf cleans the Matter Pump. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Flight Unit. G-47 Trooper destroyed. Particle Gun destroyed. Aluminum Leg destroyed. Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????? ??????????? | | ?????????????????????????? ??????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????#?#?######### | | ?????????????????????????# ### !! T # | | ?????????????????????????# + !! # | | ?????????????????????????# # # | | ???????????????###+####### #= # | | ????????????? %# # | | ????????????? !+ """ # | | ????????????? ! T # """ # | | ????????????? # # """ # | | ???????????????# #Y # | | ???????????????+ """ """ ; * # | | ???????????????#r """ """! g# # | | ???????????????# """ """%! ####### # | | ???????????????# g % %% #????# | | ???????????????# g o @ = #????? | | ???????????????# #### % #????? | | ???????????????# ????# #????? | | ????????????? ???????####### #????? | | ????????????###???????????????#=#????? | | ??????????????????????????????#%#????? | | ??????????????????????????????# #????? | | ??????????????????????????????#%#????? | | ??????????????????????????????# #????? | | ?????????????????????????????## ##???? | | ?????????????????????????????## ###??? | | ????????????????????????????###?###??? | | ????????????????????????????##=!%##??? | | ????????????????????????????##%*!##??? | | ????????????????????????????##*%%##??? | | ?????????????????????????????##=##???? | | ??????????????????????????????#%#????? | | ??????????????????????????????#!#????? | | ??????????????????????????????#%#????? | | ??????????????????????????????#%#????? | | ????????????????????????#######+##???? | | ????????????????????????# #???? | | ????????????????????????# "T" #???? | | ????????????????????????# ? #???? | | ?????????????????######## ! #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed SignalImpulseChip Manual? 0 Play Time 00:29:38 Cumulative 10.1 hours Start 2020.05.21 @ 11:47:35 End 2020.05.21 @ 13:07:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ba2fe677-3c37-4c50-ab3a-788e3714d5b8