Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.09 @ 19:14:11 Player: droogie Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (28) 140 Value Destroyed (1051) 1051 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4851 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 35/300 Energy 283/1810 System Corruption 9% Temperature Critical (606) Movement Treading (160) Location -7/Storage Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (5) --- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (4) ------ Large Storage Unit Superbattery > --- WEAPON (3) ------- Shock Rifle Gatling Laser EM Pulse Cannon > --- INVENTORY (15) --- Heavy Deuterium Engine Medium Treads Improved Signal Interpreter Shock Rifle Gatling Laser Gauss Rifle Gauss Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Cooling System Large Storage Unit Superbattery Sensor Array > --- WEAPON ----------- Shock Rifle Particle Gun Gatling Laser > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Medium Treads Medium Treads Medium Treads Medium Treads Improved Signal Interpreter Shock Rifle Shock Rifle Gatling Laser Gatling Laser EM Pulse Cannon Gauss Rifle Gauss Cannon [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Superbattery Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . Utility 2 | . . . . . 1 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 49 | 6 1 . 2 . 12 7 2 3 16 Power 6 | 1 . . . . 2 2 . . 1 Engine 6 | 1 . . . . 2 2 . . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 22 | 2 . . . . 3 3 1 1 12 Treads 10 | . . . . . . . . . 10 Leg 12 | 2 . . . . 3 3 1 1 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 6 | 1 1 . 1 . 2 1 . . . Device 3 | . 1 . . . 2 . . . . Storage 3 | 1 . . 1 . . 1 . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 15 | 2 . . 1 . 5 1 1 2 3 Energy Gun 12 | 1 . . . . 5 1 1 2 2 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 2 | 1 . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 . . . Parts Lost 16 | . . . . . 3 2 1 . 10 Power 1 | . . . . . . . . . 1 Propulsion 7 | . . . . . 1 2 . . 4 Utility 2 | . . . . . . . . . 2 Weapon 6 | . . . . . 2 . 1 . 3 Highest Loss Streak 9 | . . . . . 3 2 1 . 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 93 100 100 100 87 91 90 100 91 Engine 9 | . 14 14 14 14 9 7 7 7 6 Treads 2 | . . . . . . . . . 29 Leg 27 | . 28 28 28 28 24 29 35 38 6 Device 14 | . 8 14 14 14 17 15 15 15 10 Storage 13 | . 14 14 14 14 9 15 15 15 15 Energy Gun 19 | . 14 14 14 14 21 23 16 23 20 Ballistic Gun 5 | . 14 14 14 14 5 . . . . Peak Build Rating 53 | 6 8 8 18 18 35 49 49 49 53 Average Rating 29 | 4 6 8 13 18 27 39 44 48 48 On Entrance 23 | . 6 8 8 18 18 35 49 45 49 Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 12 13 13 13 13 23 48 48 48 48 Greatest Support 140 | 20 20 20 20 20 52 83 83 83 140 Greatest Overweight (x) 3 | 3 . . . . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 5 5 15 15 15 15 Average Capacity 10 | 7 8 8 6 5 5 15 15 15 15 Most Carried 15 | 4 8 8 8 5 5 15 15 15 15 Average Carried 8 | 2 5 8 5 5 4 9 15 14 13 Final Capacity 15 | 8 8 8 5 5 5 15 15 15 15 Final Carried 15 | 4 8 8 5 5 5 15 15 15 7 Class Distribution -------------------- 70% | Skirmisher 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Matter Collected 511 | 239 17 . . 37 171 47 . . . Remotely . | . . . . . . . . . . Salvage Created 1124 | . 17 . . . 460 131 . . 516 Parts 37 | . 2 . . . 23 1 . . 11 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Combat Hostiles Destroyed 22 | . . . . . 12 2 . . 8 Guns 15 | . . . . . 12 . . . 3 Cannons 1 | . . . . . . . . . 1 AOE 3 | . . . . . . . . . 3 Classes Destroyed 12 | . 1 . . . 6 1 . . 4 Worker 1 | . . . . . 1 . . . . Recycler 1 | . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . 1 Watcher 3 | . 1 . . . 1 1 . . . Swarmer 4 | . . . . . 4 . . . . Grunt 7 | . . . . . 4 . . . 3 Brawler 2 | . . . . . . . . . 2 Duelist 3 | . . . . . 1 . . . 2 Protector 1 | . . . . . . . . . 1 Sentry 3 | . . . . . 2 1 . . . Hunter 1 | . . . . . 1 . . . . Programmer 1 | . . . . . . 1 . . . Best Kill Streak 13 | . 1 . . . 13 2 . . 6 Combat Bots Only 8 | . . . . . 8 1 . . 5 Max Kills in Single Turn 3 | . 1 . . . 1 1 . . 3 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Hostile Shots Fired 227 | . . . . . 84 60 2 . 81 Missed 81 | . . . . . 34 31 1 . 15 Damage Taken 3256 | . . . . . 688 340 54 . 2174 Core 903 | . . . . . 124 64 . . 715 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 80 | . . . . . 80 . . . . Core Remaining (%) 92 | 100 . . . 100 77 . . . . Volleys Fired 66 | . 1 . . . 29 11 . . 25 Largest 3 | . 2 . . . 3 3 . . 3 Hottest 240 | . 60 . . . 240 195 . . 195 Shots Fired 173 | . 2 . . . 84 33 . . 54 Gun 164 | . 2 . . . 84 33 . . 45 Cannon 9 | . . . . . . . . . 9 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 23 | . 1 . . . 22 . . . . Thermal 88 | . . . . . 39 22 . . 27 Explosive . | . . . . . . . . . . Electromagnetic 62 | . 1 . . . 23 11 . . 27 Robot Hit Streak 18 | . 1 . . . 12 12 . . 18 Robot Miss Streak 5 | . 1 . . . 4 5 . . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . . . 3 . . . 2 Max Gunslinging Chain 1 | . . . . . 1 . . . 1 Shots Hit Robots 127 | . 1 . . . 63 24 . . 39 Core Hits 73 | . 1 . . . 32 8 . . 32 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . . . 1 2 . . 1 Burn 3 | . . . . . . 2 . . 1 Corrupt 1 | . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2869 | . 13 . . . 1151 481 . . 1224 Guns 2286 | . 13 . . . 1151 481 . . 641 Cannons 91 | . . . . . . . . . 91 Explosions 492 | . . . . . . . . . 492 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 258 | . 13 . . . 245 . . . . Thermal 2012 | . . . . . 738 368 . . 906 Explosive . | . . . . . . . . . . Electromagnetic 599 | . . . . . 168 113 . . 318 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . 1 . . . 9 Average Corruption 4 | . . . . . 1 . . . 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . . . 1 . . . 3 Matter Fused 2 | . . . . . 1 . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 84 | . . . . . . . . . 84 Shots 2 | . . . . . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 918 | . . . . . 153 139 . . 918 Average Temperature 334 | . . . . . 43 57 . . 556 Received Heat Transfer 804 | . . . . . 207 84 . . 513 Effects 52 | . . . . . . . . . 52 Shutdowns 6 | . . . . . . . . . 6 Energy Bleed 7 | . . . . . . . . . 7 Interference 8 | . . . . . . . . . 8 Matter Decay 5 | . . . . . . . . . 5 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 6 | . . . . . . . . . 6 Damage (major) 13 | . . . . . . . . . 13 Damage (core) 5 | . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . . 3 . . 1 Combat Hostiles 3 | . . . . . . 2 . . 1 Parts Melted 12 | . . . . . 2 4 . . 6 Heat Transferred 4120 | . . . . . 1687 956 . . 1477 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Peak Influence 216 | . 37 14 . . 216 150 20 7 172 Initial 98 | . . 14 . . . 98 20 7 2 Average 51 | . 25 14 . . 93 77 14 7 37 Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 95 | 100 100 100 . 100 82 100 100 100 100 Level 1 4 | . . . . . 18 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 1 . . . 2 5 . . 2 Investigation 3 | . 1 . . . 1 1 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 3 | . . . . . 1 2 . . . Assault 2 | . . . . . . . . . 2 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Distress Signals 1 | . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 46 | . 1 . . . 22 6 6 . 11 Peak Tracking Total 10 | . 1 . . . 8 2 6 . 10 Tactical Retreats 5 | . . . . . 2 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Traps Triggered 3 | . 1 . . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Machines Disabled 4 | . . . . . 1 . . . 3 Max in Single Turn 3 | . . . . . 1 . . . 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Machines Accessed 17 | . 3 . 3 . 5 4 . 1 1 Terminals 12 | . 3 . . . 4 3 . 1 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 64 | . 9 . 26 . 20 6 . 2 1 Successful 47 | . 5 . 26 . 11 3 . 1 1 Failed 17 | . 4 . . . 9 3 . 1 . Catastrophic 2 | . . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . Manual 32 | . 9 . 1 . 16 4 . 2 . Terminals 33 | . 9 . . . 16 5 . 2 1 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 32 | . 1 . 26 . 3 1 . . 1 Record 26 | . . . 26 . . . . . . Open Door 1 | . . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . Zone Layout 4 | . 1 . . . 3 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . Scan Component 2 | . . . . . 2 . . . . Repair 2 | . . . . . 2 . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 10 | . 4 . . . 4 1 . 1 . Terminals 10 | . 4 . . . 4 1 . 1 . Assimilate 2 | . 1 . . . 1 . . . . Botnet 8 | . 3 . . . 3 1 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 2 . . . 4 2 . 1 . Full Trace Events 2 | . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . Time 70 | . . . . . 70 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Total Allies 3 | . . 1 . . . . . . 2 Largest Group 2 | . . 1 1 . . . . . 2 Highest-Rated Group 62 | . . 31 31 . . . . . 62 Highest-Rated Ally 31 | . . 31 31 . . . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . 11 Total Damage 212 | . . . . . . . . . 212 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Turns Passed 3546 | 57 333 58 534 218 750 786 194 354 262 Spaces Moved 2191 | 39 261 49 297 181 402 478 151 257 76 Core 9 | 9 . . . . . . . . . Treads 48 | . . . . . . . . . 48 Legs 2134 | 30 261 49 297 181 402 478 151 257 28 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 122 124 124 Average Speed 122 | 115 120 120 120 120 120 122 123 124 149 Slowest Speed 260 | 200 120 120 120 120 125 195 124 124 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 29 26 43 48 39 17 93 7 7 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . . 3 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 10 | . . . . . . . . . 10 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 10 | . . . . . . . . . 10 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Total 2907 | 48 278 48 476 182 595 652 158 294 176 Wait 548 | . 12 . 170 2 139 141 6 30 48 Move 2183 | 38 260 48 296 180 401 478 150 256 76 Hop . | . . . . . . . . . . Pick Up 37 | 4 4 . 4 . 8 13 . 2 2 Fast Attach 23 | 6 1 . . . 5 3 2 . 6 Attach 16 | . . . 2 . 3 1 . 2 8 Detach 1 | . . . . . . . . 1 . Swap 10 | . . . . . 4 3 . 1 2 Drop 23 | . . . 4 . 6 2 . 2 9 Fire 66 | . 1 . . . 29 11 . . 25 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 14) 166 | -10/Materials | Met 8R-AWN 310 | -10/Materials | Build established: Mutant 391 | -10/Materials | Entered Mines 393 | -10/Mines | Followed 8R-AWN into the Mines 394 | -10/Mines | Received a Mining Laser from a helpful Derelict 444 | -10/Mines | Discovered new exit (range 5) 449 | -10/Mines | Entered Exiles 449 | -10/Exiles | Accompanied by 1 ally 472 | -10/Exiles | Discovered new exit (range 15) 487 | -10/Exiles | Welcomed by 8R-AWN 506 | -10/Exiles | Met EX-HEX 542 | -10/Exiles | Met EX-BIN 629 | -10/Exiles | Aligned with FarCom system 631 | -10/Exiles | Given EX-Vault access code 659 | -10/Exiles | Opened EX-Vault 670 | -10/Exiles | Found Prototype Storage 678 | -10/Exiles | Identified Superbattery 889 | -10/Exiles | Warned to stay clear of 0b10 Research branches 943 | -10/Exiles | Learned about 8R-AWN's background 983 | -10/Exiles | Left Exiles lab with Superbattery 983 | -10/Exiles | Entered Mines 1078 | -9/Mines | Learned location of Recycling (-7) 1187 | -9/Mines | Discovered new exit (range 13) 1190 | -9/Mines | Learned location of Storage (-7) 1201 | -9/Mines | Entered Materials 1201 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1281 | -8/Materials | Build established: Skirmisher 1649 | -8/Materials | Destroyed 8 combat bots 1698 | -8/Materials | Lost 3 parts (1n2w) 1756 | -8/Materials | Repaired Gatling Laser 1788 | -8/Materials | Repaired Sensor Array 1918 | -8/Materials | Discovered new exit (range 15) 1951 | -8/Materials | Entered Factory 1951 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2737 | -7/Factory | Sucked down chute 2737 | -7/Factory | Entered Waste 2742 | -7/Waste | Spotted C-40 Crusher 2805 | -7/Waste | Spotted C-40 Crusher 2818 | -7/Waste | Spotted C-40 Crusher 2821 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2823 | -7/Waste | Spotted C-40 Crusher 2825 | -7/Waste | Spotted C-40 Crusher 2839 | -7/Waste | Spotted C-40 Crusher 2913 | -7/Waste | Discovered new exit (range 16) 2931 | -7/Waste | Entered Factory 3130 | -7/Factory | Discovered new exit (range 7) 3285 | -7/Factory | Entered Storage 3393 | -7/Storage | Met a pair of Derelict thieves 3512 | -7/Storage | Lost 9 parts (1p3n2u3w) 3525 | -7/Storage | Core integrity fell below 50% 3527 | -7/Storage | Core integrity fell below 20% 3548 | -7/Storage | Core destroyed Last Messages --------------- 03534_ System corrupted: Matter fused (-9). 03535_ Overheating: Energy bleed (-56). 03538_ Overheating: EM Pulse Cannon damaged (-45). 03539_ Overheating: Gatling Laser damaged (-41). 03539_ Overheating: Lrg. Storage Unit damaged (-105). 03543_ Overheating: Gatling Laser damaged (-31). 03544_ Power failure, Hvy. Deuterium Engine shutdown. 03544_ Overheating: Energy bleed (-49). 03545_ Overheating: System interference. 03545_ EM Pulse Cannon temporarily disabled. 03545_ Shock Rifle temporarily disabled. 03547_ Overheating: EM Pulse Cannon damaged (-15). 03547_ Overheating: Hvy. Deuterium Engine damaged (-61). 03547_ Overheating: Med. Treads damaged (-43). 03548_ Overheating: Core damaged (-140). 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["% %%!= = = #???? | | ?????????# !! # %% %%"" #g===#???? | | ?????????#! ! #### %"###@===#???? | | ?????????######??# #??######???? | | ?????????????????# #???????????? | | ?????????????????# #???????????? | | ?????????????????# #???????????? | | ?????????????????# #???????????? | | ?????????????????# #???????????? | | ?????????????????# #???????????? | | ?????????????????# #???????????? | | ?????????????????# #???????????? | | ?????????????????# +???????????? | | ?????????????????+ #???????????? | | ?????????????????# #???????????? | | ?????????????????? ????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 1810 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking root@ Challenges ------------ None Game ------ Seed RiotPlatingDetonator Manual? 0 Play Time 00:40:55 Cumulative 14.0 hours Start 2024.12.09 @ 18:35:14 End 2024.12.09 @ 19:14:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: fa1f17e6-a9cc-455d-b01d-de62726510fe