Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 20:15:32 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (3043) 3043 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1066) 1066 TOTAL SCORE: 7484 Bonus ------- High Alert Combat Kills 266 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 223/850 Matter 269/300 Energy 290/290 System Corruption 4% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (5) --- Armored Leg Armored Leg Armored Leg > --- UTILITY (6) ------ Large Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Antimatter Reactor Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Improved VSS Leg Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Targeting Computer Core Analyzer Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Flexi-carbon Leg Armored Leg Armored Leg Advanced Heat Sink Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Gauss Cannon Greatsword DRS Beacon Botcube [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Battle Rifle Energy Gun Particle Gun Ballistic Gun Battle Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Greatsword Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 4 | . . . . 4 Weapon . | . . . . . Parts Attached 67 | 3 11 3 8 42 Power 12 | 1 1 1 1 8 Engine 10 | 1 1 1 1 6 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 25 | 2 3 1 3 16 Treads . | . . . . . Leg 23 | 2 3 1 3 14 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 16 | . 3 . 1 12 Device 4 | . . . . 4 Storage 2 | . 2 . . . Processor 8 | . 1 . 1 6 Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 14 | . 4 1 3 6 Energy Gun 3 | . 3 . . . Energy Cannon . | . . . . . Ballistic Gun 8 | . 1 1 3 3 Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 23 | . . 1 . 22 Power 4 | . . . . 4 Propulsion 8 | . . . . 8 Utility 3 | . . . . 3 Weapon 8 | . . 1 . 7 Highest Loss Streak 5 | . . 1 . 5 To Critical Strikes . | . . . . . Average Backups 12 | 2 13 13 13 11 Power 1 | . 1 2 1 1 Propulsion 3 | . 5 4 2 2 Utility 4 | . 2 3 4 5 Weapon 2 | 1 2 3 3 2 Tool/Special . | . . . . . Unused Backups 28 | . 1 1 11 15 Power 3 | . . . 2 1 Propulsion 10 | . . 1 5 4 Utility 9 | . . . 2 7 Weapon 4 | . 1 . 1 2 Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 96 | . 97 100 100 93 Engine 12 | . 14 14 14 9 Leg 29 | . 28 28 28 31 Storage 10 | . 13 14 14 6 Processor 17 | . 12 14 14 23 Hackware 1 | . . . . 4 Energy Gun 5 | . 13 14 5 . Ballistic Gun 14 | . 13 14 22 10 Peak Build Rating 68 | 3 9 10 24 68 Average Rating 30 | 2 8 9 14 56 On Entrance 9 | . 3 9 10 24 Naked Turns . | . . . . . Heaviest Build 57 | 3 30 30 36 57 Greatest Support 87 | 3 20 20 36 87 Greatest Overweight (x) 2 | . 2 1 1 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 14 | 3 13 14 14 14 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | 5 15 15 14 13 Class Distribution -------------------- 61% | Mutant 19% | Scavenger-Mutant 18% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 2552 | 210 181 98 66 1997 Remotely . | . . . . . Salvage Created 3352 | . 202 182 . 2968 Parts 161 | . 13 13 . 135 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . 11 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 59 | . 4 5 . 50 Melee 2 | . . . . 2 Guns 45 | . 4 5 . 36 Cannons 12 | . . . . 12 Classes Destroyed 15 | . 2 3 . 10 Worker 8 | . . . . 8 Tunneler 1 | . . . . 1 Recycler 3 | . . . . 3 Operator 1 | . . . . 1 Watcher 3 | . 1 . . 2 Swarmer 12 | . . 3 . 9 Grunt 28 | . 4 . . 24 Brawler 2 | . . . . 2 Duelist 2 | . . . . 2 Sentry 4 | . . . . 4 Hunter 2 | . . . . 2 Programmer 6 | . . . . 6 Heavy 1 | . . . . 1 Cobbler 1 | . . 1 . . Subdweller 2 | . . 2 . . Best Kill Streak 7 | . 2 2 . 7 Combat Bots Only 5 | . 2 2 . 5 Max Kills in Single Turn 6 | . 1 1 . 6 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 480 | . 32 46 . 402 Missed 146 | . 11 14 . 121 Hits 334 | . 21 32 . 281 Melee 1 | . . . . 1 Projectile 333 | . 21 32 . 280 Critical Strikes 12 | . 1 2 . 9 Part Disruptions 1 | . . . . 1 Damage Taken 5331 | . 259 419 . 4653 Core 782 | . 85 70 . 627 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 70 | . . . . 70 Core Remaining (%) 69 | 100 . . 38 . Volleys Fired 225 | . 17 18 . 190 Largest 2 | . 2 2 . 2 Hottest 85 | . 85 85 . 70 Shots Fired 418 | . 30 35 . 353 Gun 345 | . 30 35 . 280 Cannon 73 | . . . . 73 Launcher . | . . . . . Special . | . . . . . Kinetic 388 | . 17 18 . 353 Thermal 27 | . 10 17 . . Explosive . | . . . . . Electromagnetic 3 | . 3 . . . Robot Hit Streak 12 | . 4 7 . 12 Robot Miss Streak 5 | . 3 5 . 4 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 270 | . 19 19 . 232 Core Hits 157 | . 8 8 . 141 Critical Kills 4 | . . . . 4 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 15 | . 1 2 . 12 Burn 3 | . 1 2 . . Destroy 6 | . . . . 6 Blast 6 | . . . . 6 Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6803 | . 262 288 . 6253 Guns 4615 | . 262 288 . 4065 Cannons 1465 | . . . . 1465 Explosions 636 | . . . . 636 Melee 87 | . . . . 87 Ramming . | . . . . . Kinetic 5789 | . 133 126 . 5530 Thermal 892 | . 114 162 . 616 Explosive . | . . . . . Electromagnetic 35 | . 15 . . 20 Impact . | . . . . . Slashing 87 | . . . . 87 Piercing . | . . . . . Highest Corruption 8 | . 3 3 . 8 Average Corruption 4 | . 2 3 . 4 Corruption Purged 7 | . . . . 7 Corruption Blocked . | . . . . . Effects 88 | . 6 7 . 75 Message Errors 21 | . 2 2 . 17 Matter Fused 21 | . . 3 . 18 Heat Flow Errors 13 | . 1 1 . 11 Energy Discharges 13 | . . 1 . 12 Parts Fused 1 | . . . . 1 Data Loss (minor) 6 | . 1 . . 5 Data Loss (major) 5 | . . . . 5 Alerts 5 | . 2 . . 3 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 196 | . . . . 196 Projectiles . | . . . . . Explosions 196 | . . . . 196 Melee . | . . . . . Knockbacks 9 | . . . . 9 Impact . | . . . . . Kinetic 9 | . . . . 9 Secondary . | . . . . . Self-Inflicted Damage 75 | . . . . 75 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 298 | . 266 83 . 298 Average Temperature 73 | . 84 44 . 71 Received Heat Transfer 1347 | . 162 . . 1185 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 . . 1 Heat Transferred 1388 | . 370 518 . 500 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 3 | . . . . 3 Low Security (%) 73 | 100 100 . . 61 Level 1 12 | . . . . 18 Level 2 10 | . . . . 15 Level 3 2 | . . . . 3 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 773 | . 55 . . 773 Initial . | . . . . . Average 145 | . 4 . . 208 Influence Increases 2000 | . 141 60 . 1799 Destroy 0b10 Robot/C 1140 | . 80 60 . 1000 Destroy 0b10 Robot/NC 80 | . 5 . . 75 Destroy Leader 266 | . 22 . . 244 Successful Hack 54 | . 34 . . 20 Disable Machine 285 | . . . . 285 Destroy Structure 55 | . . . . 55 Partial Spotted 30 | . . . . 30 Lose Combat Pursuer 90 | . . . . 90 Influence Decreases 1237 | . 141 48 12 1036 Entered New Map 12 | . . . 12 . Time Decay 695 | . 141 48 . 506 Lost Part 220 | . . . . 220 Lost Ally 10 | . . . . 10 Purge Threat 300 | . . . . 300 Squads Dispatched 24 | . 4 . . 20 Investigation 5 | . 1 . . 4 Extermination 5 | . . . . 5 Reinforcement 9 | . 3 . . 6 Assault 2 | . . . . 2 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 9 | . 5 . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | . 19 6 . 77 Peak Tracking Total 8 | . 4 3 . 8 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 19 | . . . . 19 Max in Single Turn 12 | . . . . 12 Garrison Access 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 30 | . 5 2 5 18 Terminals 14 | . 5 . . 9 Fabricators 2 | . . . . 2 Repair Stations 1 | . . . . 1 Recycling Units 3 | . . . . 3 Scanalyzers 1 | . . . . 1 Garrison Access 2 | . . . . 2 Total Hacks 96 | . 16 3 31 46 Successful 66 | . 7 3 31 25 Failed 30 | . 9 . . 21 Catastrophic 7 | . . . . 7 Database Lockouts . | . . . . . Manual 37 | . 10 . . 27 Terminals 49 | . 16 . . 33 Fabricators 3 | . . . . 3 Repair Stations 2 | . . . . 2 Recycling Units 4 | . . . . 4 Scanalyzers 2 | . . . . 2 Garrison Access 2 | . . . . 2 Terminal Hacks 46 | . 7 3 31 5 Record 31 | . . 1 30 . Robot Analysis 4 | . 4 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . . 1 Unreport Threat 2 | . . . . 2 Locate Traps 1 | . 1 . . . Patrol Status 1 | . 1 . . . Recall Reinforcements 1 | . . . . 1 Registered Components 1 | . . . . 1 Proto ID Catalog 1 | . . . 1 . Release Object 1 | . . 1 . . Fabricator Hacks 2 | . . . . 2 Network Status 2 | . . . . 2 Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 12 | . . . . 12 Terminals 9 | . . . . 9 Assimilate 1 | . . . . 1 Botnet 8 | . . . . 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Fedlink 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 5 . . 13 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 22 | . . . . 22 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . . . . 7 Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 26 | . . . . 26 Highest-Rated Ally 26 | . . . . 26 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 3102 | . . . . 3102 Optics 3102 | . . . . 3102 Terrain 141 | . . . . 141 Robot Analysis Total 4 | . 4 . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 7410 | 26 1367 579 2334 3104 Spaces Moved 4027 | 32 683 271 1254 1787 Core 47 | 32 15 . . . Treads . | . . . . . Legs 3980 | . 668 271 1254 1787 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 190 115 107 Average Speed 152 | 50 186 190 177 117 Slowest Speed 260 | 50 260 190 195 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 89 19 86 46 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . 1 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 7 | . . . 7 . Spaces Dug 2 | . . . . 2 Terrain Destroyed 47 | . . . . 47 Melee . | . . . . . Projectile 15 | . . . . 15 AOE 32 | . . . . 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 4893 | 39 748 302 1366 2438 Wait 442 | . 18 . 72 352 Move 4023 | 31 682 270 1253 1787 Hop . | . . . . . Pick Up 70 | 5 14 6 14 31 Fast Attach 13 | 3 1 . . 9 Attach 30 | . 4 1 . 25 Detach 1 | . . . . 1 Swap 30 | . 6 2 8 14 Drop 54 | . 6 5 19 24 Fire 225 | . 17 18 . 190 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Scraptown -6/Factory (discovered 4 exits: Fac x2 / Low x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 27 | -11/Scrapyard | Entered Materials 28 | -10/Materials | Met a group of wandering Federalists 213 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Discovered new exit (range 13) 1144 | -10/Materials | Build established: Scavenger-Mutant 1274 | -10/Materials | Discovered new exit (range 16) 1382 | -10/Materials | Discovered new exit (range 7) 1394 | -10/Materials | Entered Subcaves 1395 | -10/Subcaves | Continued accompanying wandering Federalists (2) 1395 | -10/Subcaves | Approached by a straggling Scientist 1606 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1746 | -10/Subcaves | Build established: Mutant 1868 | -10/Subcaves | Core integrity fell below 50% 1973 | -10/Subcaves | Entered Scraptown 1973 | -8/Scraptown | System corruption cleaned by C-Scrubber 2070 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2338 | -8/Scraptown | Visited Cyclists 2354 | -8/Scraptown | Visited Artisan Demo Area 2453 | -8/Scraptown | Visited Assassins FH 2517 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2525 | -8/Scraptown | Learned location of Armory (-4) 2527 | -8/Scraptown | Learned location of 2 exits from Factory 3088 | -8/Scraptown | Visited Red Mages 3223 | -8/Scraptown | Visited SPCMW 3275 | -8/Scraptown | Visited UFD Registry 3275 | -8/Scraptown | Registered with UFD as "Technosourcer" 3340 | -8/Scraptown | Visited Botcube Research 3347 | -8/Scraptown | Found Botcube 3380 | -8/Scraptown | Visited Science Guys 3444 | -8/Scraptown | Visited Scrap Suit Storage 3632 | -8/Scraptown | Visited Junk Repository 3684 | -8/Scraptown | Visited Derelict Rescue Squad 3704 | -8/Scraptown | Found DRS Beacon 3738 | -8/Scraptown | Visited Abandonware Association 3762 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 3762 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 3846 | -8/Scraptown | Visited Curators Association 3904 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3912 | -8/Scraptown | Found DCF Scrap (31 items) 4001 | -8/Scraptown | Visited Junk Repository 4040 | -8/Scraptown | Visited Supply Room 4221 | -8/Scraptown | Build established: Derelict-Mutant 4226 | -8/Scraptown | Met Optimus 4226 | -8/Scraptown | Accepted into 0bPrime 4297 | -8/Scraptown | Discovered new exit (range 3) 4307 | -8/Scraptown | Entered Factory 4307 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 4308 | -6/Factory | Identified exit to Factory 5071 | -6/Factory | Garrison activated, responded to threat 5158 | -6/Factory | Lost 4 parts (1n1u2w) 5545 | -6/Factory | Identified exit to Lower Caves 5624 | -6/Factory | Build established: Scavenger-Mutant 5798 | -6/Factory | Loaded intel: 8 recycling unit locations 5918 | -6/Factory | Lost 5 parts (2p2n1w) 6081 | -6/Factory | Cargo convoy interrupted 6489 | -6/Factory | Build established: Mutant 6796 | -6/Factory | Repaired Gauss Rifle 6884 | -6/Factory | Learned location of Protoforge (-2) 6992 | -6/Factory | Lost 3 parts (1p1u1w) 7008 | -6/Factory | Core integrity fell below 50% 7411 | -6/Factory | Self-destructed Last Messages --------------- 07394_ X-72 Disruptor unfolds itself. 07394_ E-15 Imp unfolds itself. 07394_ Imp. VSS Leg destroyed. 07394_ Slug penetrates S-27 Virus. 07394_ S-27 Virus suffers critical hit (Destroy). 07394_ S-27 Virus destroyed. 07394_ E-15 Imp destroyed. 07396_ S-27 Virus destroyed. 07396_ X-72 Disruptor suffers critical hit (Destroy). 07397_ Slug penetrates X-72 Disruptor. 07398_ Slug penetrates Wall. 07401_ Fission Core destroyed. 07403_ K-01 Serf collects debris. 07404_ R-10 Processor collects Autogun. 07405_ System corrupted: Substantial component data lost. 07407_ R-10 Processor collects Lgt. Nuclear Core. 07408_ K-01 Serf collects debris. 07408_ R-10 Processor collects Unknown Protection. 07408_ S-27 Virus destroyed. 07409_ Greatsword destroyed. 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"""??# # ?????"""??????????????????????? | | ? ??# #? ????Y"??????????????????????? | | """ """??# #? ??"""??????????????????????? | | """ ?????# #?? ??????????????????????????? | | ??"??????# #???####??????????????????????????? | | ?????????# #?????????????????????????????????? | | ????????# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 5 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Adv. Terrain Scanner | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Rifle | 50% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovWeightConstruct Manual? 0 Play Time 00:45:04 Cumulative 177.6 hours Start 2025.06.03 @ 19:32:21 End 2025.06.03 @ 20:15:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 272 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e090b112-2bfe-4551-b3ac-01e7b30190f8