Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.19 @ 15:18:13 Player: Sudoku Result: Destroyed by as-44061 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (185) 185 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 680 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 293/300 Energy 170/250 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (16) --- Ion Engine Wheel Wheel Compact Wheel Medium Storage Unit Medium Matter Pod (100) Medium Matter Pod (100) High-capacity Matter Pod (200) Compact Matter Pod (150) Sensor Array Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Wheel Wheel Compact Wheel Medium Storage Unit Medium Storage Unit Medium Matter Pod EM Pulse Gun [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 2 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 5 | 2 . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device . | . . . Storage 4 | 2 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 97 | . 100 95 Engine 13 | . 14 13 Leg 26 | . 28 26 Storage 28 | . 28 28 Ballistic Gun 26 | . 28 26 Naked Turns . | . . . Heaviest Build 40 | 16 40 40 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 11 | 2 1 11 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 8 16 16 Average Capacity 12 | 6 9 16 Most Carried 16 | 7 14 16 Average Carried 11 | 4 8 15 Final Capacity 16 | 8 16 16 Final Carried 14 | 7 14 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 983 | 286 80 617 Remotely . | . . . Salvage Created 352 | 98 80 174 Parts 15 | 2 5 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 10 | . 2 8 Guns 10 | . 2 8 Classes Destroyed 4 | 1 1 2 Recycler 1 | 1 . . Swarmer 3 | . . 3 Grunt 4 | . 2 2 Assembled 3 | . . 3 Best Kill Streak 5 | 1 2 5 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 956 | . 164 792 Core 261 | . 27 234 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 40 | 4 12 24 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 70 | 8 24 38 Gun 70 | 8 24 38 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 70 | 8 24 38 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 7 3 7 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 44 | 7 11 26 Core Hits 22 | 2 5 15 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 418 | 70 112 236 Guns 418 | 70 112 236 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 418 | 70 112 236 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | . 12 18 Average Temperature 9 | . 7 11 Received Heat Transfer 362 | . 87 275 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 139 | 5 83 139 Average Influence 48 | . 21 78 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 8 20 Peak Tracking Total 10 | . 5 10 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 7 | . 7 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Unreport Threat 2 | . 2 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Track 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 900 | 97 354 449 Spaces Moved 480 | 56 180 244 Core 11 | 9 . 2 Treads . | . . . Legs 469 | 47 180 242 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 138 | 116 125 153 Slowest Speed 600 | 150 150 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 5 39 41 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 655 | 80 287 288 Wait 88 | 1 82 5 Move 478 | 55 179 244 Hop . | . . . Pick Up 27 | 13 9 5 Fast Attach 1 | 1 . . Attach 12 | 6 1 5 Detach . | . . . Swap 2 | . 1 1 Drop 7 | . 3 4 Fire 40 | 4 12 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 6) 452 | -10/Materials | Entered Mines 457 | -10/Mines | Learned Materials terminal intel 800 | -10/Mines | Assembled infested the area 860 | -10/Mines | Core integrity fell below 50% 875 | -10/Mines | Core integrity fell below 20% 899 | -10/Mines | Lost 6 parts (1p2n3w) 901 | -10/Mines | Destroyed by as-44061 with Assembled Rifle Last Messages --------------- squad. 00835_ as-66272 sneak attacks. 00835_ K-01 Serf destroyed. 00837_ R-06 Scavenger destroyed. 00842_ Lgt. Assault Rifle destroyed. 00842_ G-34 Mercenary destroyed. 00845_ T-07 Excavator destroyed. 00846_ as-31257 sneak attacks. 00846_ U-05 Engineer destroyed. 00847_ Assault Rifle destroyed. 00850_ G-47 Trooper destroyed. 00854_ Ion Engine destroyed. 00855_ Aluminum Leg destroyed. 00866_ as-66272 destroyed. 00868_ Lgt. Assault Rifle destroyed. 00869_ as-31257 destroyed. 00878_ as-48608 destroyed. 00880_ Acquired 12 matter. 00888_ Acquired 9 matter. 00893_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#########????????????????? | | ???????????????????????## ##??####?????????? | | ??????????????????????## #?## #########?? | | ?????????????????????## ### #?? | | ?????????????????????# ### ##### #?? | | ????????????????????## ## ### #?? | | ????????????????????# ##### ## #?? | | ?????????????????# #???# ### ######?? | | ????????????????# ##???# ! ! # #??????? | | ????????????? #?????# # #??????? | | ?????????? ### ??????# ! ! # ## #??????? | | ???????????????# ???????# # ## #??????? | | ???????????????## ## ???????######## ## ##?????? | | ????????????????## ?#???????????????# ## ##????? | | ?????????????????#?????????????####?# ##???? | | ??????????????????????????????## ### ##??? | | ??????????????????????????????# #??? | | ??????????##????????????####### #### | | ??????????# #???????????#% ###### | | ?????????? ???????????#! ### ##????## | | ?????????? ???????????# #?## #??????####### | | ?????????? #??????????# #??## #????????????? | | ??????????? ##????????# ##??## ##????????????? | | ??????????? #????????#@ ##??# ##?????????????# | | ???????????? #???????##a! ##?# #?????????????## | | ???????????? #???????# %! #?# #????????????## | | ????????????# #??????##a #?# ???????????## | | ????????????# ?????## a #####??????????## | | ????????????# #????## #????????????## | | ????????##### ###### #???????????## | | ??????# "= # a =#???????????# ### | | ????????????# !%#???????????#####?# | | ????????????# %* =* ??????????????# | | ????????????# = %[ ## #?????????????# | | ????????????## ## |* ##?##### #?????????????? | | ?????????????#### ###=%= ##????????#?????????????? | | ????????????????# #?##*%##???????????????????????? | | ????????????????# #??#[=#????????????????????????? | | ????????????????# #??# #????????????????????????? | | ????????????????# #### #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????###### #????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemHeartNeutralizer Manual? 0 Play Time 00:14:07 Cumulative 65.0 hours Start 2020.08.19 @ 15:04:13 End 2020.08.19 @ 15:18:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7f00f95-c900-4415-93ae-3f342cfb09a9