Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 17:50:26 Player: celerysam Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (40) 200 Value Destroyed (1697) 1697 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1036) 1036 TOTAL SCORE: 10093 Bonus ------- High Alert Combat Kills 36 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 192/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Advanced Weight Redist. System Advanced Targeting Computer Target Analyzer > --- WEAPON (5) ------- Helical Railgun > --- INVENTORY (5) ---- Particle Reactor Peak State ------------ > --- POWER ------------ Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Matter Compressor Advanced Weight Redist. System Advanced Targeting Computer Target Analyzer Advanced Transmission Jammer > --- WEAPON ----------- Enhanced Quantum Rifle Advanced Datajack Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Advanced Weight Redist. System Helical Railgun Fusion Bomb Launcher [Rating: 151] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Impulse Thruster Array Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Impulse Thruster Array Utility Target Analyzer Device Advanced Transmission Jammer Storage Small Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Fusion Bomb Launcher Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 . 2 . 2 2 2 Power 3 | . . . 1 . . . 1 . . . . 1 . Propulsion 6 | . . 2 . 2 . . . . 1 . 1 . . Utility 6 | . . . 1 . . 1 . . 1 . 1 1 1 Weapon 3 | . . . . . . 1 1 . . . . . 1 Parts Attached 146 | 6 5 6 29 8 . 3 1 2 7 43 17 4 15 Power 33 | 1 1 . 7 1 . 1 . . 1 11 4 3 3 Engine 6 | 1 1 . 3 . . . . . . 1 . . . Core 18 | . . . 4 1 . 1 . . 1 8 2 . 1 Reactor 9 | . . . . . . . . . . 2 2 3 2 Propulsion 54 | 2 2 3 13 5 . 1 1 . 2 17 6 . 2 Treads 1 | . . . 1 . . . . . . . . . . Leg 13 | . . 3 5 2 . . . . . 3 . . . Wheel 8 | 2 . . 4 1 . . . . 1 . . . . Hover 6 | . 2 . . . . . 1 . . 2 . . 1 Flight 26 | . . . 3 2 . 1 . . 1 12 6 . 1 Utility 21 | 1 1 . 4 . . 1 . . 3 4 3 1 3 Device 14 | . 1 . 2 . . 1 . . 2 3 1 1 3 Storage 2 | 1 . . . . . . . . . . 1 . . Processor 3 | . . . 1 . . . . . 1 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 2 | . . . 1 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 38 | 2 1 3 5 2 . . . 2 1 11 4 . 7 Energy Gun 13 | 1 . . 3 . . . . 1 . 6 . . 2 Energy Cannon 2 | . . 1 . 1 . . . . . . . . . Ballistic Gun 12 | 1 1 1 . . . . . 1 1 3 3 . 1 Ballistic Cannon 2 | . . . 1 . . . . . . 1 . . . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 1 . . . . . 1 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . 2 Special Melee Weapon 2 | . . 1 . . . . . . . . . . 1 Unidentified Prototypes 3 | . . 1 . . . . . . . . 2 . . Parts Lost 71 | . . 1 19 . . . . . 11 15 3 3 19 Power 15 | . . . 5 . . . . . 2 3 . 1 4 Propulsion 29 | . . . 8 . . . . . 5 9 1 . 6 Utility 13 | . . 1 1 . . . . . 1 1 2 . 7 Weapon 14 | . . . 5 . . . . . 3 2 . 2 2 Highest Loss Streak 12 | . . 1 7 . . . . . 11 8 1 3 12 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 74 | . 94 84 78 94 92 84 . 85 80 67 57 64 55 Engine 4 | . 14 11 8 . . . . . . . . . . Core 4 | . . . 3 15 15 13 . 11 11 9 2 . 3 Reactor 1 | . . . . . . . . . . 1 4 8 3 Leg 4 | . . 14 12 7 . . . . . . . . . Wheel 5 | . 20 . 11 2 7 1 . . 2 . . . . Hover 3 | . 7 22 1 . . . . 5 . 1 . . 1 Flight 12 | . . . 1 30 30 30 . 29 25 22 17 17 12 Device 10 | . 12 3 6 7 7 10 . 11 11 15 10 13 14 Storage 5 | . 14 11 8 . . . . . . . 4 4 4 Processor 6 | . . . 6 7 7 6 . 5 9 9 9 8 8 Protection 1 | . . . 1 7 7 6 . 5 3 . 2 4 1 Energy Gun 2 | . 10 . 2 . . . . 2 4 2 . . 1 Ballistic Gun 3 | . 14 11 1 . . . . . . 1 3 4 . Slashing Weapon 2 | . . . 4 7 7 6 . 5 4 . . 3 . Special Melee Weapon 1 | . . 10 1 . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 63 | 14 15 12 26 24 24 25 25 29 43 44 59 59 63 Greatest Support 65 | 32 32 12 52 25 25 29 29 29 47 49 61 61 65 Greatest Overweight (x) 2 | . 2 . 1 . . . . . . 2 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 7 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 4 7 7 7 4 5 4 5 5 4 4 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 4 5 5 5 5 5 5 4 5 5 1 Class Distribution -------------------- 66% | Mutant 12% | Scavenger-Sprinter 9% | Sprinter 8% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/DSF Mutant | -4/Factory Scavenger-Sprinter | -4/Armory Mutant | -3/Research Generator-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Matter Collected 1488 | 205 60 . 381 . . 30 . . 23 610 139 . 40 Remotely . | . . . . . . . . . . . . . . Salvage Created 1630 | . 78 . 704 . . 105 . . 128 284 146 . 185 Parts 105 | . 5 . 44 . . 6 . . 7 20 12 . 11 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Combat Hostiles Destroyed 35 | . 1 . 18 . . 1 . . 1 5 3 . 6 Melee 12 | . . . 10 . . . . . . . 1 . 1 Guns 12 | . 1 . 3 . . . . . . 5 2 . 1 Cannons 1 | . . . 1 . . . . . . . . . . AOE 8 | . . . 4 . . . . . . . . . 4 Classes Destroyed 7 | . 2 . 2 . . . . . . 3 . . . Operator 3 | . 1 . . . . 1 . . 1 . . . . Watcher 2 | . . . . . . . . . . 1 . . 1 Swarmer 11 | . . . 4 . . . . . . . 2 . 5 Cutter 1 | . . . . . . . . . . 1 . . . Saboteur 2 | . . . . . . . . . . 2 . . . Grunt 12 | . 1 . 9 . . . . . . . 1 . 1 Sentry 9 | . . . 5 . . 1 . . 1 2 . . . Best Kill Streak 9 | . 1 . 9 . . 2 . . 1 2 2 . 5 Combat Bots Only 9 | . 1 . 9 . . 1 . . 1 2 2 . 5 Max Kills in Single Turn 4 | . 1 . 4 . . 1 . . 1 1 1 . 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . . . . . . . . 3 Melee 1 | . . . 1 . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Hostile Shots Fired 945 | . 13 2 311 . 1 48 . 1 39 137 97 57 239 Missed 392 | . 5 . 110 . 1 26 . 1 11 64 52 24 98 Damage Taken 9973 | . 108 31 2618 . . 115 . . 821 1623 876 797 2984 Core 2939 | . 14 17 488 . . 16 . . 241 272 112 160 1619 Absorbed by Shields 188 | . . . . . . 43 . . . 76 69 . . Core Remaining (%) 83 | 100 94 95 11 . 100 98 . 100 . 55 91 88 . Volleys Fired 123 | . 12 . 45 . . 6 . . 5 39 13 . 3 Largest 2 | . 2 . 2 . . 1 . . 2 2 1 . 2 Hottest 124 | . 60 . 65 . . 69 . . 124 108 35 . 90 Shots Fired 148 | . 22 . 46 . . 6 . . 6 50 13 . 5 Gun 128 | . 22 . 39 . . . . . 1 50 13 . 3 Cannon 18 | . . . 7 . . 6 . . 5 . . . . Launcher 2 | . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 70 | . 12 . 30 . . . . . . 12 13 . 3 Thermal 50 | . . . 12 . . . . . . 38 . . . Explosive 2 | . . . . . . . . . . . . . 2 Electromagnetic 26 | . 10 . 4 . . 6 . . 6 . . . . Robot Hit Streak 10 | . 9 . 5 . . 6 . . 5 6 10 . 3 Robot Miss Streak 6 | . 6 . 5 . . . . . 1 4 3 . 1 Penetration Max 1 | . . . . . . . . . . 1 1 . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 108 | . 12 . 39 . . 6 . . 7 26 11 . 7 Core Hits 55 | . 4 . 19 . . 2 . . 2 14 6 . 8 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . . . 2 . . Critical Strikes 10 | . . . 4 . . 1 . . . . 2 . 3 Burn 1 | . . . 1 . . . . . . . . . . Destroy 3 | . . . 1 . . . . . . . 2 . . Corrupt 1 | . . . . . . 1 . . . . . . . Sever 2 | . . . 2 . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . 3 Melee Attacks 36 | . . . 21 3 . . . . 2 . 3 . 7 Impact . | . . . . . . . . . . . . . . Slashing 29 | . . . 21 3 . . . . 2 . 3 . . Piercing 7 | . . . . . . . . . . . . . 7 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 Damage Inflicted 3789 | . 159 . 1314 . . 160 . . 217 754 352 . 833 Guns 1559 | . 159 . 286 . . . . . . 754 295 . 65 Cannons 365 | . . . 69 . . 160 . . 136 . . . . Explosions 1008 | . . . 460 . . . . . . . . . 548 Melee 857 | . . . 499 . . . . . 81 . 57 . 220 Ramming . | . . . . . . . . . . . . . . Kinetic 904 | . 61 . 204 . . . . . . 279 295 . 65 Thermal 594 | . . . 119 . . . . . . 475 . . . Explosive 1008 | . . . 460 . . . . . . . . . 548 Electromagnetic 426 | . 98 . 32 . . 160 . . 136 . . . . Impact . | . . . . . . . . . . . . . . Slashing 637 | . . . 499 . . . . . 81 . 57 . . Piercing 220 | . . . . . . . . . . . . . 220 Highest Corruption 1 | . 1 . . . . . . . . 1 . . . Average Corruption 1 | . 1 . . . . . . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 2 | . 2 . . . . . . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 262 | . . . 123 . . . . . . . . . 139 Projectiles 2 | . . . 2 . . . . . . . . . . Explosions 128 | . . . 95 . . . . . . . . . 33 Melee 132 | . . . 26 . . . . . . . . . 106 Knockbacks 2 | . . . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 194 | . . . 64 . . . . . . . . . 130 Shots 3 | . . . 1 . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 416 | . 75 . 159 . . 228 6 . 416 210 195 . . Average Temperature 100 | . 31 . 31 . . 101 3 . 191 112 83 . . Received Heat Transfer 1768 | . 78 9 1152 . . 28 . . 138 159 114 9 81 Effects 8 | . . . . . . . . . 8 . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . Interference 5 | . . . . . . . . . 5 . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . 1 . . . . Combat Hostiles 2 | . . . . . . 1 . . 1 . . . . Parts Fried 4 | . 2 . . . . 1 . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 962 | . . . 370 . . . . . . 592 . . . Parts Sabotaged 2 | . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Peak Influence 478 | . 96 75 347 163 117 205 100 73 87 436 478 327 363 Initial 268 | . . 40 31 157 117 60 100 73 37 4 228 268 189 Average 159 | . 57 47 166 158 117 101 100 73 49 127 346 272 240 Maximum Alert Level 2 | . . . 1 . . 1 . . . 2 2 1 1 Low Security (%) 66 | 100 100 100 67 100 100 98 100 100 100 86 . . 21 Level 1 29 | . . . 32 . . 2 . . . 8 65 100 78 Level 2 4 | . . . . . . . . . . 5 34 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . . . 3 1 . . . . 1 3 2 1 . Investigation 2 | . . . 1 1 . . . . . . . . . Extermination 2 | . . . . . . . . . . 1 1 . . Reinforcement 6 | . . . 2 . . . . . 1 2 . 1 . Assault 1 | . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Distress Signals 7 | . 1 . 2 . . . . . . 1 1 2 . Communications Jammed 23 | . . . . . . . . . . 14 9 . . Distress Signals 20 | . . . . . . . . . . 11 9 . . Times Spotted 155 | . 6 2 37 . . 7 . 1 10 44 19 11 18 Peak Tracking Total 18 | . 3 2 11 . 1 6 . 1 7 18 7 17 8 Tactical Retreats 21 | . 1 1 5 . . 1 . . 1 3 4 1 4 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Traps Triggered 8 | . . . . 1 . 1 . . 1 3 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Machines Disabled 5 | . . . 3 . . . . . . 2 . . . Max in Single Turn 2 | . . . 2 . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Machines Accessed 19 | . 1 3 1 2 . 2 1 . 5 2 . 2 . Terminals 13 | . 1 2 . 2 . 2 1 . 2 1 . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units 3 | . . 1 . . . . . . 2 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 36 | . 3 4 2 6 . 5 1 . 8 3 . 4 . Successful 14 | . 1 2 . 3 . 2 1 . 3 1 . 1 . Failed 22 | . 2 2 2 3 . 3 . . 5 2 . 3 . Catastrophic 3 | . 1 1 . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 9 | . 2 3 2 . . . . . 1 1 . . . Terminals 26 | . 3 3 . 6 . 5 1 . 2 2 . 4 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units 6 | . . 1 . . . . . . 5 . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Terminal Hacks 9 | . 1 . . 3 . 2 1 . . 1 . 1 . Record 3 | . . . . 2 . . . . . . . 1 . Open DSF 3 | . . . . 1 . 1 1 . . . . . . Alert Level 2 | . . . . . . 1 . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . 1 . . . . . . 3 . . . . Report Inventory 3 | . . 1 . . . . . . 2 . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . 1 . . 1 . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 1 2 1 1 . 2 1 . 2 2 . 2 . Full Trace Events 2 | . 1 . 1 . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Turns Passed 2507 | 71 251 138 693 123 13 100 8 12 140 338 276 103 241 Spaces Moved 3716 | 56 237 186 490 229 35 228 23 33 350 556 518 281 494 Core 14 | 5 . . . . . . . . . 1 . . 8 Treads 9 | . . . 9 . . . . . . . . . . Legs 181 | . . . 177 . . . . . . 4 . . . Wheels 357 | 51 137 . 169 . . . . . . . . . . Hover 356 | . 100 186 39 . . . . . . . . . 31 Flight 2799 | . . . 96 229 35 228 23 33 350 551 518 281 455 Fastest Speed 16 | 50 56 56 40 38 38 26 26 26 23 16 29 34 34 Average Speed 47 | 95 82 68 96 41 38 31 26 26 31 27 33 34 37 Slowest Speed 200 | 100 180 76 200 48 38 38 26 26 40 150 112 34 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . 1 5 5 2 5 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 22 | 3 44 18 38 6 44 9 1 36 16 51 23 12 20 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 4 | . . . 1 3 . . . . . . . . . Terrain Destroyed 46 | . . . 17 3 . . . . . 8 . . 18 Melee 4 | . . . 1 3 . . . . . . . . . Projectile 9 | . . . . . . . . . . 8 . . 1 AOE 33 | . . . 16 . . . . . . . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Arm Res Res Acc Total 4216 | 73 271 196 630 254 34 248 23 34 372 681 594 284 522 Wait 40 | . 6 . 25 . . . . . 1 4 4 . . Move 3667 | 55 236 185 489 228 34 227 22 32 347 545 507 276 484 Hop 18 | . . . . . . . . . 1 5 5 2 5 Pick Up 73 | 12 5 2 15 7 . 1 . . 3 11 12 1 4 Fast Attach 60 | . 4 3 8 1 . . 1 1 3 22 8 1 8 Attach 59 | 6 . 2 16 3 . 2 . . 3 11 8 1 7 Detach 4 | . . . . . . . . . 2 1 1 . . Swap 27 | . 1 1 5 4 . 1 . 1 1 10 1 2 . Drop 62 | . 7 3 6 8 . 1 . . 4 19 8 1 5 Fire 123 | . 12 . 45 . . 6 . . 5 39 13 . 3 Melee 35 | . . . 21 3 . . . . 2 . 3 . 6 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . 10 . . . 14 24 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory -4/Armory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Propulsion x2 397 | -9/Materials | Discovered new exit (range 6) 453 | -9/Materials | Discovered new exit (range 10) 461 | -9/Materials | Entered another Materials area 461 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 582 | -8/Materials | Lost 7 parts (1p4n2w) 903 | -8/Materials | Core integrity fell below 50% 972 | -8/Materials | Lost 3 parts (1p1u1w) 1049 | -8/Materials | Lost 4 parts (3n1w) 1067 | -8/Materials | Core integrity fell below 20% 1098 | -8/Materials | Destroyed 9 combat bots 1147 | -8/Materials | Discovered new exit (range 16) 1154 | -8/Materials | Entered Factory 1154 | -7/Factory | Evolved 2 slots: Propulsion x2 1277 | -7/Factory | Identified exit to DSF 1277 | -7/Factory | Entered DSF 1285 | -7/DSF | Discovered new exit (range 13) 1290 | -7/DSF | Entered Factory 1290 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1386 | -6/Factory | Discovered new exit (range 13) 1390 | -6/Factory | Entered another Factory area 1390 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 1398 | -5/Factory | Identified exit to DSF 1398 | -5/Factory | Entered DSF 1403 | -5/DSF | Discovered new exit (range 15) 1410 | -5/DSF | Entered Factory 1410 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1534 | -4/Factory | Discovered new exit (range 15) 1550 | -4/Factory | Entered Armory 1551 | -4/Armory | Met VL-GR5, who suggested a friendly competition 1581 | -4/Armory | Lost 11 parts (2p5n1u3w) 1722 | -4/Armory | Lost 5 parts (1p2n2w) 1730 | -4/Armory | Found Fusion Bomb Launcher 1821 | -4/Armory | Lost the competition with VL-GR5 1823 | -4/Armory | VL-GR5 did not survive their latest romp through Armory 1844 | -4/Armory | Spotted B-86 Titan 1853 | -4/Armory | Energy Cycler disabled 1874 | -4/Armory | Build established: Scavenger-Sprinter 1882 | -4/Armory | Discovered new exit (range 4) 1888 | -4/Armory | Entered Research 1888 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1915 | -3/Research | Lost 8 parts (2p6n) 2002 | -3/Research | Found Gamma Bomb Array 2154 | -3/Research | Spotted B-86 Titan 2159 | -3/Research | Discovered new exit (range 12) 2164 | -3/Research | Entered another Research area 2164 | -2/Research | Evolved 2 slots: Power x1, Utility x1 2261 | -2/Research | Discovered new exit (range 15) 2267 | -2/Research | Entered Access 2267 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 2321 | -1/Access | Lost 4 parts (1p1n2w) 2327 | -1/Access | Found Enh. Force Lance 2331 | -1/Access | Found Enh. Force Lance 2438 | -1/Access | Spotted B-99 Colossus 2475 | -1/Access | Core integrity fell below 50% 2493 | -1/Access | Core integrity fell below 20% 2504 | -1/Access | Lost 12 parts (2p4n5u1w) 2508 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 02473_ Slug penetrates G-73 Enforcer. 02477_ Slug penetrates Wall. 02477_ Penetrated by Slug. 02485_ Slug penetrates Wall. 02491_ U-05 Engineer builds a Wall. 02501_ Slug penetrates Wall. 02504_ Matter Compressor destroyed. 02504_ S-43 Plague destroyed. 02504_ Destroyed Xenon Bombardment Thruster. 02504_ S-43 Plague destroyed. 02504_ Mic. Antimatter Reactor destroyed. 02504_ Destroyed Mic. Antimatter Reactor. 02507_ Slug penetrates S-43 Plague. 02507_ Destroyed Xenon Bombardment Thruster. 02507_ S-43 Plague destroyed. 02507_ Destroyed Xenon Bombardment Thruster. 02507_ S-43 Plague destroyed. 02508_ Fusion Bomb Launcher destroyed. 02508_ Imp. Gyrokinetic Inverter destroyed. 02508_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????####+#### ##????????????????????????? | | ???????????????# ### #?????????????????????????? | | ???????????????#! #?????????????????????????? | | ???????????????# #####?????????????????????????? | | ???????????????## ##?????????????????????????????? | | ?#########??????# #??????????????????????????????? | | ?# =!! #??????# #??????????????????????????????? | | ?# =! #??????# #??????????????????????????????? | | ?# =! #??????# #??????#???????????????????????? | | ?# #??????# #???? #???????????????????????? | | ?# #??????# #??![[ #???????????????????????? | | #####+########### # ![! #???????????????????????? | | + [[! #???????????????????????? | | / ######## # #???????????????????????? | | #??????# #?? #???????????????????????? | | #??????# #????###???????????????????????? | | !! #??????# #??????????????????????????????? | | !] #??????# #??????????????????????????????? | | !^ #??????# #????????????+#????????????????? | | #??#####+##########??? #????????????????? | | ! #? # u #??? #????????????????? | | #? # #### #########????????? | | # # ???????? | | # # % ???????? | | + # ??????? | | ##### #### # @=% H??????? | | ????# #???] # %[ k ??????? | | ????# #???? # % ?????? | | ##### ##??? # ??????? | | #????### [ ######????????? | | #??????# #?????????????? | | #??????# #?????????????? | | #??????######## % #?????????????? | | #?????????????## # #?????????????? | | #??????????????###### #?????????????? | | #####################g #?????????????? | | #?????????????? | | #?????????????? | | = #?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | ######## #########/###########?????????????? | | ?????### #??# #?????????????????? | | ######## #??# #?????????????????? | | #??# " #?????????????????? | | #### """" #?????????????????? | | / """"" #?????????????????? | | =# """"" #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 57 Energy Capacity 605 Matter Stores 333 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Rockin' Loadout Challenges ------------ None Game ------ Seed HelicalCombatFalx Manual? 0 Play Time 01:18:46 Cumulative 99.4 hours Start 2024.07.11 @ 16:31:51 End 2024.07.11 @ 17:50:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 56 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07c28520-1ed6-4d7d-b1a0-c4aecaa847fc