Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 23:18:33 Player: John1001 Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (127) 635 Value Destroyed (4396) 4396 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1238) 1238 TOTAL SCORE: 12869 Bonus ------- Follower Combat Kills 262 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -324 Cogmind --------- Core Integrity 0/1150 Matter 269/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Makeshift Terrain Scan Processor Improved Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Layered Medium Armor Plating RU-N14's Throwing Claymores v3 (10) RU-N14's Throwing Claymores v3 (10) RU-N14's Throwing Claymores v3 (10) Vortex Lance (40) Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- VSS Leg Enhanced Armored Leg Advanced VSS Leg > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Makeshift Terrain Scanner Makeshift Terrain Scan Processor Makeshift Salvage Targeting Computer Phase Shifter Hardened Medium Armor Plating Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Railgun Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Matter Neutralizer Bore Cannon [Rating: 94] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Longsword +1 Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Hardcell Cannon Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Flail Slashing Weapon Longsword +1 Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp War Slots Evolved 12 | . . . . . 4 2 . . 4 . . 2 . . . Power 2 | . . . . . . 1 . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . . Utility 7 | . . . . . 3 1 . . 2 . . 1 . . . Weapon 1 | . . . . . . . . . 1 . . . . . . Parts Attached 152 | 8 3 4 1 . 23 14 1 4 12 19 10 31 6 8 8 Power 17 | 1 . 1 . . 5 3 . . 1 2 . 2 . 1 1 Engine 9 | 1 . 1 . . 5 . . . . 1 . . . . 1 Core 7 | . . . . . . 3 . . 1 1 . 2 . . . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 29 | 2 . 1 . . 10 2 1 . 2 3 . 6 . 1 1 Treads 3 | 2 . 1 . . . . . . . . . . . . . Leg 24 | . . . . . 10 2 1 . 2 3 . 4 . 1 1 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 2 . . . Utility 56 | 3 2 . . . 5 6 . 1 5 7 7 11 5 2 2 Device 16 | . . . . . 3 2 . . . 1 4 3 2 1 . Storage 6 | 3 1 . . . . . . . . . 1 1 . . . Processor 13 | . 1 . . . . 2 . . 4 1 2 2 1 . . Hackware 3 | . . . . . . 1 . . 1 . . 1 . . . Protection 18 | . . . . . 2 1 . 1 . 5 . 4 2 1 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 50 | 2 1 2 1 . 3 3 . 3 4 7 3 12 1 4 4 Energy Gun 3 | 1 . . . . . . . . . . 2 . . . . Energy Cannon 3 | . . . . . . . . . . . . 1 1 1 . Ballistic Gun 17 | 1 1 . . . 2 . . . 1 4 1 6 . 1 . Ballistic Cannon 6 | . . . . . . . . . . . . 4 . 2 . Launcher 8 | . . 2 . . 1 3 . . 1 . . 1 . . . Special Weapon 3 | . . . . . . . . . . . . . . . 3 Impact Weapon 2 | . . . . . . . . . 1 1 . . . . . Slashing Weapon 4 | . . . 1 . . . . 2 . 1 . . . . . Piercing Weapon 4 | . . . . . . . . 1 1 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . . . 1 . 2 . . 2 Parts Lost 69 | . . 1 . . 9 . . 1 . 26 3 8 1 18 2 Power 10 | . . . . . 3 . . . . 3 1 . . 3 . Propulsion 14 | . . . . . 2 . . . . 6 . 1 . 4 1 Utility 24 | . . . . . 2 . . 1 . 8 . 4 1 7 1 Weapon 21 | . . 1 . . 2 . . . . 9 2 3 . 4 . Highest Loss Streak 16 | . . 1 . . 5 . . 1 . 16 2 8 1 9 2 To Critical Strikes 3 | . . . . . . . . . . 1 1 . . 1 . Average Slot Usage (%) 83 | . 96 99 100 100 96 92 100 99 99 73 30 55 83 79 31 Engine 6 | . 14 14 14 14 8 7 7 7 5 4 . . . . 4 Core 3 | . . . . . . 6 7 7 5 1 . 2 10 7 . Treads 6 | . 28 28 28 28 1 . . . . . . . . . . Leg 12 | . . . . . 23 21 23 23 22 14 1 5 15 13 4 Device 4 | . . . . . 19 7 7 1 . . 2 . 9 5 . Storage 6 | . 14 14 14 14 9 7 7 7 5 3 . 3 . . . Processor 16 | . 10 14 14 14 9 11 15 15 23 21 24 25 23 25 15 Hackware 2 | . . . . . . 5 7 7 5 3 . 4 5 4 . Protection 5 | . . . . . 6 7 7 12 11 7 . 4 6 6 1 Ballistic Gun 4 | . 16 16 9 . 5 . . . 4 6 . . 5 3 . Ballistic Cannon 1 | . . . . . . . . . . . . . 5 9 . Launcher 4 | . . 11 14 14 3 6 7 7 4 . . . . . . Slashing Weapon 3 | . . . 4 14 9 7 7 5 5 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 82 | 13 30 32 32 32 63 74 74 78 82 82 21 59 62 64 33 Greatest Support 64 | 40 40 40 40 40 51 46 46 46 63 64 15 50 50 58 15 Greatest Overweight (x) 4 | 2 . . . . 2 2 1 1 1 2 4 2 1 1 2 Average Overweight (x) . | . . . . . . 1 1 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 11 | 7 14 15 15 15 15 15 15 15 15 11 5 11 5 5 5 Most Carried 15 | 5 15 15 15 15 15 15 15 15 14 11 5 13 5 5 5 Average Carried 10 | 1 7 14 14 14 13 14 14 14 10 7 3 7 3 3 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 3 15 14 15 15 15 15 15 15 10 2 5 3 5 2 5 Class Distribution -------------------- 66% | Mutant 9% | Scavenger-Mutant 9% | Derelict-Skirmisher 8% | Assassin 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Skirmisher | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp War Matter Collected 3049 | 221 145 209 . 32 314 155 50 121 . 393 161 252 385 549 62 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5515 | . 178 156 . 123 1157 412 383 1124 11 856 33 297 347 438 . Parts 278 | . 4 22 . 19 66 27 21 45 1 28 1 18 9 17 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . . . . 11 5 . 8 16 49 Prevented 33 | . . . . . . . . . . 9 3 . . . 21 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp War Combat Hostiles Destroyed 109 | . 3 16 . 7 22 8 4 10 . 18 2 5 4 10 . Melee 52 | . . . . 7 21 8 3 8 . 5 . . . . . Guns 18 | . 3 3 . . 1 . . . . 5 2 1 . 3 . Cannons 10 | . . . . . . . . . . . . . 3 7 . AOE 19 | . . 13 . . . . 1 2 . . . 3 . . . Classes Destroyed 19 | . 2 2 . 1 7 2 1 1 . 2 . 1 . . . Worker 1 | . . . . . . . . . . . . 1 . . . Builder 3 | . . . . . 2 . . 1 . . . . . . . Tunneler 2 | . . . . 1 . . . . . . . 1 . . . Recycler 9 | . . . . . . . 1 8 . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . Drone 7 | . . . . . . . . 7 . . . . . . . Watcher 4 | . 1 . . . 1 . . . 1 . . 1 . . . Swarmer 33 | . . 9 . 7 3 . . . . 7 2 . . 5 . Grunt 38 | . 3 2 . . 9 5 3 3 . 6 . . 3 4 . Brawler 1 | . . . . . 1 . . . . . . . . . . Sentry 7 | . . . . . 4 1 1 . . . . 1 . . . Specialist 2 | . . . . . 2 . . . . . . . . . . Hunter 6 | . . . . . 2 1 . . . . . 2 . 1 . Programmer 4 | . . . . . . 1 1 . . . . 2 . . . Heavy 1 | . . . . . 1 . . . . . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . Butcher 3 | . . . . . . . . . . 2 . . 1 . . Mutant 2 | . . . . . . . . . . 1 . . 1 . . Best Kill Streak 7 | . 3 5 . 4 6 2 4 3 1 6 2 7 3 4 . Combat Bots Only 6 | . 2 5 . 4 6 2 3 3 . 6 2 4 3 4 . Max Kills in Single Turn 5 | . 1 3 . 1 1 1 1 2 1 1 1 5 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . 1 2 . . . 3 . . . Melee 1 | . . . . 1 1 1 1 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp War Damage Taken 11883 | . 63 273 . 124 1584 280 112 88 . 3655 378 2017 434 2682 193 Core 2536 | . . 51 . 20 278 26 11 15 . 888 90 356 . 684 117 Absorbed by Shields 114 | . . . . . . 62 42 10 . . . . . . . Redirected to Shielding 38 | . . . . . . . . . . . . . . . 38 Regen/Repaired (Parts) 324 | . . . . . . 324 . . . . . . . . . Core Remaining (%) 62 | 100 . . . 71 49 . . 92 . . 2 . . . . Volleys Fired 202 | . 17 27 . . 11 6 3 2 3 33 12 25 13 50 . Largest 3 | . 2 2 . . 1 1 1 1 2 2 2 3 2 3 . Hottest 187 | . 60 56 . . 30 39 39 39 67 67 93 105 105 187 . Shots Fired 300 | . 34 35 . . 12 6 3 2 4 41 13 42 22 86 . Gun 198 | . 34 27 . . 8 . . . 3 39 13 32 8 34 . Cannon 75 | . . . . . . . . . . . . 9 14 52 . Launcher 27 | . . 8 . . 4 6 3 2 1 2 . 1 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 238 | . 19 27 . . 8 . . . 3 39 10 38 14 80 . Thermal 32 | . 15 . . . . . . . . . . 3 8 6 . Explosive 13 | . . 8 . . 4 . . . . . . 1 . . . Electromagnetic 17 | . . . . . . 6 3 2 1 2 3 . . . . Robot Hit Streak 13 | . 6 3 . . 2 . 2 3 2 13 5 6 9 5 . Robot Miss Streak 4 | . 2 4 . . 3 2 . . 2 3 2 3 2 4 . Penetration Max 1 | . . . . . . . . . . 1 . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 314 | . 23 13 . 11 68 17 7 32 2 60 7 24 12 38 . Core Hits 161 | . 8 17 . 6 32 11 6 16 2 22 4 13 8 16 . Critical Kills 2 | . . . . . . . . . . . . 1 1 . . Critical Parts Destroyed 7 | . . . . . . . . . . 4 1 . . 2 . Critical Strikes 24 | . . . . . 6 4 . . . 4 1 2 2 5 . Meltdown 2 | . . . . . . . . . . . . 1 1 . . Destroy 4 | . . . . . . . . . . 1 1 . . 2 . Blast 5 | . . . . . . . . . . . . 1 1 3 . Smash 3 | . . . . . . . . . . 3 . . . . . Sever 10 | . . . . . 6 4 . . . . . . . . . Melee Attacks 190 | . . . . 13 66 19 7 41 2 42 . . . . . Impact 36 | . . . . . . . . . . 36 . . . . . Slashing 144 | . . . . 13 66 19 7 32 2 5 . . . . . Piercing 10 | . . . . . . . . 9 . 1 . . . . . Sneak Attacks 18 | . . . . 2 2 1 1 12 . . . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13373 | . 299 719 . 608 3123 933 537 2084 108 2232 119 894 463 1254 . Guns 1950 | . 291 114 . . 68 . . . 43 602 119 278 93 342 . Cannons 1441 | . . . . . . . . . . . . 160 370 911 . Explosions 2032 | . . 605 . . 304 146 224 149 65 83 . 456 . . . Melee 7901 | . . . . 608 2751 787 313 1920 . 1522 . . . . . Ramming 49 | . 8 . . . . . . 15 . 25 . . . 1 . Kinetic 2686 | . 169 114 . . 68 . . . 43 602 80 327 209 1074 . Thermal 777 | . 122 56 . . . . . 10 45 . . 111 254 179 . Explosive 1409 | . . 549 . . 304 . 100 . . . . 456 . . . Electromagnetic 551 | . . . . . . 146 124 139 20 83 39 . . . . Impact 1388 | . . . . . . . . . . 1388 . . . . . Slashing 6150 | . . . . 608 2751 787 313 1587 . 104 . . . . . Piercing 363 | . . . . . . . . 333 . 30 . . . . . Highest Corruption 3 | . . . . . 2 1 2 2 . 3 3 3 3 3 3 Average Corruption 2 | . . . . . 1 1 1 2 . 2 3 2 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 99 | . . . . . 11 1 3 22 . 2 14 5 23 18 . Message Errors 28 | . . . . . 3 . . 2 . . 6 4 7 6 . Matter Fused 30 | . . . . . 3 . 2 10 . . 5 . 6 4 . Heat Flow Errors 11 | . . . . . 2 . 1 2 . 1 1 . 1 3 . Energy Discharges 6 | . . . . . . . . 3 . . . . 3 . . Parts Rejected 3 | . . . . . . 1 . 2 . . . . . . . Data Loss (minor) 6 | . . . . . . . . 3 . 1 1 . . 1 . Data Loss (major) 6 | . . . . . 1 . . . . . 1 1 1 2 . Misfires 5 | . . . . . 1 . . . . . . . 4 . . Alerts 2 | . . . . . 1 . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1523 | . . 77 . 184 124 15 84 599 10 397 . 33 . . . Projectiles 11 | . . . . . . . . . . . . 11 . . . Explosions 162 | . . 77 . . . 13 . 40 10 . . 22 . . . Melee 1350 | . . . . 184 124 2 84 559 . 397 . . . . . Knockbacks 15 | . . . . . . . . . . 8 . 1 . 6 . Impact 8 | . . . . . . . . . . 8 . . . . . Kinetic 7 | . . . . . . . . . . . . 1 . 6 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 148 | . . 51 . . . 4 29 . . 9 . 55 . . . Shots 6 | . . 2 . . . 1 2 . . . . 1 . . . Rammed 12 | . 1 . . . . . . . . 11 . . . . . Targets Rammed 14 | . 1 . . . . . . 1 . 11 . . . 1 . Kicked 2 | . . . . . . . . 1 . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 622 | . 24 28 . . 268 40 149 262 27 130 110 148 393 622 . Average Temperature 116 | . 14 8 . . 114 17 72 103 12 29 70 59 105 220 . Received Heat Transfer 1404 | . 33 . . . 333 167 18 48 . 423 . 18 102 262 . Effects 25 | . . . . . . . . 1 . . . . 2 22 . Shutdowns 9 | . . . . . . . . . . . . . 1 8 . Energy Bleed 3 | . . . . . . . . 1 . . . . . 2 . Interference 1 | . . . . . . . . . . . . . . 1 . Matter Decay 2 | . . . . . . . . . . . . . . 2 . Short Circuit 2 | . . . . . . . . . . . . . 1 1 . Damage (minor) 3 | . . . . . . . . . . . . . . 3 . Damage (major) 5 | . . . . . . . . . . . . . . 5 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . 5 1 . . . . Impact Corruptions 16 | . . . . . . . . . . 16 . . . . . Robots Melted 2 | . . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . 1 1 . . Parts Melted 8 | . . . . . . . . . . . . . 3 5 . Heat Transferred 1030 | . 275 100 . . . . . 50 50 . . 111 259 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp War Peak Influence 1054 | . 132 425 . 110 397 212 336 324 1054 . . 256 . . . Initial 942 | . . . . . 42 106 56 130 942 . . 180 . . . Average 170 | . 42 100 . 37 254 69 190 156 937 . . 126 . . . Maximum Alert Level 3 | . . 2 . . 1 1 1 1 3 . . 1 . . . Low Security (%) 72 | 100 100 77 . 100 21 98 57 80 . . . 95 . . . Level 1 22 | . . 14 . . 78 1 42 19 . . . 4 . . . Level 2 . | . . 7 . . . . . . . . . . . . . Level 3 4 | . . . . . . . . . 100 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . . . 4 6 2 1 1 . . 4 . 1 . Investigation 6 | . 1 . . . 1 1 2 . . . . 1 . . . Extermination 2 | . . . . . . 1 . . . . . 1 . . . Reinforcement 12 | . 1 . . . 3 4 . 1 1 . . 2 . . . Assault 1 | . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp War Distress Signals 8 | . 2 . . . 1 . . 1 . . . 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 251 | . 9 17 . 10 28 18 5 61 2 39 5 8 5 30 14 Peak Tracking Total 16 | . 5 5 . 4 6 4 3 5 2 8 3 4 4 16 6 Tactical Retreats 23 | . 1 . . 2 . 2 . . . 11 1 . . 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp War Traps Triggered 8 | . 1 . . . 3 2 . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . 1 . . . 14 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp War Machines Disabled 14 | . . 6 . . . . 2 . 5 . . . 1 . . Max in Single Turn 6 | . . 6 . . . . 1 . 5 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp War Machines Accessed 46 | . 3 . 2 1 6 6 5 9 2 1 1 5 . . 5 Terminals 23 | . 2 . . . 4 4 4 4 1 1 . 3 . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . . 1 2 . . . . . . . . . Recycling Units 9 | . 1 . . . . . 1 5 1 . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 103 | . 7 . 2 1 14 19 15 19 4 3 1 9 . . 9 Successful 59 | . 2 . 2 1 5 12 7 11 3 3 1 3 . . 9 Failed 44 | . 5 . . . 9 7 8 8 1 . . 6 . . . Catastrophic 13 | . 3 . . . 1 4 1 4 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 31 | . 4 . 1 . 4 5 7 5 2 . . 1 . . 2 Terminals 47 | . 4 . . . 8 5 12 6 3 3 . 6 . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations 15 | . . . . . 1 14 . . . . . . . . . Recycling Units 22 | . 3 . . . . . 3 13 1 . . 2 . . . Scanalyzers 5 | . . . . . 5 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 29 | . . . 2 1 1 2 6 1 2 3 1 1 . . 9 Record 15 | . . . 1 . . 1 1 . 1 3 . 1 . . 7 Robot Analysis 1 | . . . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . Open Door 5 | . . . . 1 . . 1 . . . 1 . . . 2 Open DSF 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . . . 1 . 1 . 1 . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . 10 . . . . . . . . . Scan Component 6 | . . . . . . 6 . . . . . . . . . Repair 4 | . . . . . . 4 . . . . . . . . . Recycling Unit Hacks 16 | . 2 . . . . . 1 10 1 . . 2 . . . Report Inventory 10 | . 1 . . . . . 1 6 1 . . 1 . . . Retrieve Components 6 | . 1 . . . . . . 4 . . . 1 . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 . . . 6 5 5 7 1 1 . 4 . . . Full Trace Events 6 | . . . . . 1 1 2 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 4 . . . . . . . . . Time 173 | . . . . . . 173 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 24 | . 5 . . . . . . 16 . . . 3 . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp War Total Allies 12 | . . 1 . . . . 10 . . . . . . 1 . Largest Group 10 | . . 1 1 . . . 10 . . . . . . 1 . Highest-Rated Group 173 | . . 31 31 . . . 173 . . . . . . 135 . Highest-Rated Ally 135 | . . 31 31 . . . 29 . . . . . . 135 . Total Orders 5 | . . . . . . . . . . 1 3 1 . . . EXPLORE 5 | . . . . . . . . . . 1 3 1 . . . Ally Attacks 41 | . . . . . . . 41 . . . . . . . . Total Damage 524 | . . . . . . . 524 . . . . . . . . Kills 7 | . . . . . . . 7 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp War Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . 1 2 . 1 1 . Drone Launches 16 | . . . . . . . . . . 4 8 4 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp War Turns Passed 13047 | 70 426 781 1126 786 1325 1095 396 1506 355 775 524 709 1262 972 939 Spaces Moved 7547 | 39 221 446 702 457 703 436 177 726 166 373 485 358 909 558 791 Core 987 | 9 . . . . . . . . . 168 409 7 . 161 233 Treads 1907 | 30 221 446 702 457 51 . . . . . . . . . . Legs 4514 | . . . . . 652 436 177 726 166 205 76 212 909 397 558 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 139 | . . . . . . . . . . . . 139 . . . Fastest Speed 49 | 50 160 160 160 160 103 192 192 192 195 50 50 49 100 50 50 Average Speed 145 | 142 160 160 160 160 133 196 192 192 195 128 61 125 131 142 115 Slowest Speed 270 | 160 160 160 160 160 270 270 192 192 195 200 250 260 183 190 260 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 41 78 93 89 55 16 31 97 6 91 96 23 80 70 91 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . . . 1 . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . 2 . . . . . 1 2 . 3 1 . Spaces Dug 6 | . . . . . . . . . 2 . . 4 . . . Terrain Destroyed 245 | . . 84 . . 62 . 6 2 10 . 1 28 12 40 . Melee 2 | . . . . . . . . . 2 . . . . . . Projectile 71 | . . . . . . . . . . . 1 18 12 40 . AOE 171 | . . 84 . . 62 . 6 2 8 . . 9 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp War Total 9150 | 52 260 485 704 500 1015 648 223 789 194 566 698 580 957 661 818 Wait 878 | . . 1 1 28 182 158 33 14 . 78 180 137 15 42 9 Move 7532 | 38 220 445 701 456 702 435 176 725 165 372 484 357 908 557 791 Hop . | . . . . . . . . . . . . . . . . Pick Up 86 | 4 14 3 1 1 15 8 2 2 3 8 3 14 5 . 3 Fast Attach 59 | 5 3 1 . . 7 7 . 1 5 5 1 13 3 2 6 Attach 86 | 3 . 2 . . 14 5 1 2 7 14 9 18 3 6 2 Detach 44 | 2 1 . . . 6 2 . . 6 1 8 8 4 3 3 Swap 7 | . . 1 1 . 2 2 . 1 . . . . . . . Drop 49 | . 4 4 . 2 10 6 1 . 3 2 1 8 4 . 4 Fire 202 | . 17 27 . . 11 6 3 2 3 33 12 25 13 50 . Melee 190 | . . . . 13 66 19 7 41 2 42 . . . . . Ram 11 | . . . . . . . . . . 11 . . . . . Kick 2 | . . . . . . . . 1 . . . . . 1 . Crush 1 | . 1 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 3 | . . 1 . . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*Zhi]) -4/Factory (discovered 5 exits: Res x3 / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 385 | -10/Materials | Identified exit to Mines 412 | -10/Materials | Discovered new exit (range 12) 497 | -10/Materials | Entered Mines 525 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 622 | -10/Mines | Assembled infested the area 676 | -10/Mines | Discovered new exit (range 11) 691 | -10/Mines | Identified exit to Materials 728 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 731 | -10/Mines | Found Prototype Device 768 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 952 | -10/Mines | Learned location of Storage (-7) 1142 | -10/Mines | Received a Mining Laser from a helpful Derelict 1214 | -10/Mines | Discovered exit to Materials (range 5) 1272 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1272 | -10/Mines | Discovered new exit (range 5) 1276 | -10/Mines | Identified exit to Exiles 1278 | -10/Mines | Entered Exiles 1278 | -10/Exiles | Accompanied by 1 ally 1322 | -10/Exiles | Met 8R-AWN 1346 | -10/Exiles | Met EX-HEX 1427 | -10/Exiles | Met EX-DEC 1463 | -10/Exiles | Visited The Gauntlet 1724 | -10/Exiles | Discovered new exit (range 10) 1735 | -10/Exiles | Identified exit to Mines 1900 | -10/Exiles | Met EX-BIN 2014 | -10/Exiles | Aligned with FarCom system 2015 | -10/Exiles | Given EX-Vault access code 2054 | -10/Exiles | Opened EX-Vault 2060 | -10/Exiles | Found Prototype Slashing Weapon 2061 | -10/Exiles | Identified Longsword +1 2096 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2212 | -10/Exiles | Discovered exit to Mines (range 14) 2404 | -10/Exiles | Left Exiles lab with Longsword +1 2404 | -10/Exiles | Entered Mines 2413 | -9/Mines | Found the Drone Emporium 2422 | -9/Mines | Found Prototype Device 2943 | -9/Mines | Discovered new exit (range 9) 2954 | -9/Mines | Identified exit to Materials 3037 | -9/Mines | Discovered exit to Materials (range 6) 3190 | -9/Mines | Entered Materials 3190 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3358 | -8/Materials | Lost 3 parts (1p1n1w) 3697 | -8/Materials | Build established: Assassin 3940 | -8/Materials | Discovered new exit (range 16) 3958 | -8/Materials | Identified exit to Factory 4403 | -8/Materials | Discovered exit to Factory (range 11) 4450 | -8/Materials | Core integrity fell below 50% 4477 | -8/Materials | Lost 5 parts (1p1n2u1w) 4515 | -8/Materials | Entered Factory 4515 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4736 | -7/Factory | Build established: Scavenger-Assassin 5027 | -7/Factory | Repaired Titanium Leg 5084 | -7/Factory | Repaired Broken Titanium Leg 5126 | -7/Factory | Repaired Lgt. Nuclear Core 5172 | -7/Factory | Repaired Proton Missile Launcher 5271 | -7/Factory | Discovered new exit (range 12) 5274 | -7/Factory | Build established: Scavenger-Mutant 5325 | -7/Factory | Identified exit to Factory 5499 | -7/Factory | Discovered new exit (range 7) 5512 | -7/Factory | Identified exit to Storage 5610 | -7/Factory | Entered Storage 5650 | -7/Storage | Identified exit to Recycling 5743 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5872 | -7/Storage | Used back door to open Recycling access 5903 | -7/Storage | P-60 Hacker assimilated allied Trooper 4b 6006 | -7/Storage | Entered Recycling 6035 | -7/Recycling | Spotter reported a threat 6059 | -7/Recycling | Spotter reported a threat 6069 | -7/Recycling | Spotter reported a threat 6084 | -7/Recycling | Spotter reported a threat 6105 | -7/Recycling | Spotter reported a threat 6112 | -7/Recycling | Spotter reported a threat 6122 | -7/Recycling | Spotter reported a threat 6133 | -7/Recycling | Spotter reported a threat 6139 | -7/Recycling | Spotter reported a threat 6157 | -7/Recycling | Build established: Mutant 6186 | -7/Recycling | Spotter reported a threat 6192 | -7/Recycling | Spotter reported a threat 6193 | -7/Recycling | Spotter reported a threat 6209 | -7/Recycling | Spotter reported a threat 6211 | -7/Recycling | Spotter reported a threat 6230 | -7/Recycling | Spotter reported a threat 6230 | -7/Recycling | Spotter reported a threat 6246 | -7/Recycling | Spotter reported a threat 6248 | -7/Recycling | Spotter reported a threat 6264 | -7/Recycling | Spotter reported a threat 6270 | -7/Recycling | Spotter reported a threat 6283 | -7/Recycling | Spotter reported a threat 6303 | -7/Recycling | Spotter reported a threat 6323 | -7/Recycling | Spotter reported a threat 6324 | -7/Recycling | Spotter reported a threat 6336 | -7/Recycling | Spotter reported a threat 6350 | -7/Recycling | Spotter reported a threat 6376 | -7/Recycling | Spotter reported a threat 6376 | -7/Recycling | Spotter reported a threat 6389 | -7/Recycling | Spotter reported a threat 6442 | -7/Recycling | Spotter reported a threat 6460 | -7/Recycling | Spotter reported a threat 6461 | -7/Recycling | Spotter reported a threat 6461 | -7/Recycling | Spotter reported a threat 6538 | -7/Recycling | Discovered new exit (range 15) 6567 | -7/Recycling | Identified exit to Factory 6630 | -7/Recycling | Spotter reported a threat 6654 | -7/Recycling | Spotter reported a threat 6675 | -7/Recycling | Spotter reported a threat 6740 | -7/Recycling | Spotter reported a threat 6782 | -7/Recycling | Spotter reported a threat 6809 | -7/Recycling | Spotter reported a threat 6812 | -7/Recycling | Spotter reported a threat 6829 | -7/Recycling | Spotter reported a threat 6907 | -7/Recycling | Spotter reported a threat 6923 | -7/Recycling | Spotter reported a threat 6928 | -7/Recycling | Spotter reported a threat 6951 | -7/Recycling | Spotter reported a threat 7001 | -7/Recycling | Spotter reported a threat 7027 | -7/Recycling | Spotter reported a threat 7098 | -7/Recycling | Spotter reported a threat 7126 | -7/Recycling | Spotter reported a threat 7156 | -7/Recycling | Spotter reported a threat 7168 | -7/Recycling | Spotter reported a threat 7176 | -7/Recycling | Spotter reported a threat 7179 | -7/Recycling | Spotter reported a threat 7241 | -7/Recycling | Spotter reported a threat 7243 | -7/Recycling | Spotter reported a threat 7321 | -7/Recycling | Spotter reported a threat 7326 | -7/Recycling | Spotter reported a threat 7326 | -7/Recycling | Spotter reported a threat 7341 | -7/Recycling | Spotter reported a threat 7394 | -7/Recycling | Spotter reported a threat 7452 | -7/Recycling | Spotter reported a threat 7512 | -7/Recycling | Entered Factory 7512 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7660 | -5/Factory | Identified exit to Upper Caves 7801 | -5/Factory | Build established: Scavenger-Mutant 7812 | -5/Factory | Search patrols dispatched 7867 | -5/Factory | Entered Upper Caves 7968 | -5/Upper Caves | Attacked by a faux Warlord 8064 | -5/Upper Caves | Lost 6 parts (1p2n3w) 8352 | -5/Upper Caves | Learned 4 Factory zone layouts 8362 | -5/Upper Caves | Lost 4 parts (1p2n1u) 8371 | -5/Upper Caves | Attracted the attention of an 0b10 base 8371 | -5/Upper Caves | Learned location of 1 exit from Factory 8371 | -5/Upper Caves | Learned 8 Factory zone layouts 8420 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8424 | -5/Upper Caves | Core integrity fell below 50% 8471 | -5/Upper Caves | Core integrity fell below 20% 8492 | -5/Upper Caves | Lost 16 parts (1p2n7u6w) 8525 | -5/Upper Caves | Identified Decoy Drone Bay 8547 | -5/Upper Caves | Discovered new exit (range 25) 8635 | -5/Upper Caves | Identified exit to Upper Caves 8642 | -5/Upper Caves | Entered another Upper Caves area 8642 | -5/Upper Caves | Accompanied by 1 ally 8671 | -5/Upper Caves | Build established: Mutant 8692 | -5/Upper Caves | Encountered a Warlord checkpoint 8769 | -5/Upper Caves | Discovered new exit (range 96) 8854 | -5/Upper Caves | Learned Factory terminal intel 9036 | -5/Upper Caves | Discovered new exit (range 107) 9162 | -5/Upper Caves | Learned 12 Factory zone layouts 9165 | -5/Upper Caves | Identified exit to Factory 9166 | -5/Upper Caves | Entered Factory 9166 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9167 | -4/Factory | Identified exit to Armory 9168 | -4/Factory | Identified exit to Research 9169 | -4/Factory | Loaded intel: 26 terminal locations 9172 | -4/Factory | Found Powered Armor 9174 | -4/Factory | Found Powered Armor 9177 | -4/Factory | Found Powered Armor 9179 | -4/Factory | Found Powered Armor 9182 | -4/Factory | Found Powered Armor 9184 | -4/Factory | Found Powered Armor 9565 | -4/Factory | Lost 8 parts (1n4u3w) 9604 | -4/Factory | Discovered new exit (range 59) 9871 | -4/Factory | Identified exit to Upper Caves 9875 | -4/Factory | Entered Upper Caves 9893 | -4/Upper Caves | Encountered a Warlord checkpoint 10473 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11071 | -4/Upper Caves | Build established: Derelict-Skirmisher 11108 | -4/Upper Caves | Discovered new exit (range 16) 11135 | -4/Upper Caves | Identified exit to Upper Caves 11137 | -4/Upper Caves | Entered another Upper Caves area 11276 | -4/Upper Caves | Discovered exit to Research (range 16) 11914 | -4/Upper Caves | Lost 5 parts (2p1n2u) 12015 | -4/Upper Caves | Core integrity fell below 50% 12037 | -4/Upper Caves | Learned Research terminal intel 12055 | -4/Upper Caves | Lost 9 parts (3n2u4w) 12060 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12101 | -4/Upper Caves | Core integrity fell below 20% 12104 | -4/Upper Caves | Discovered new exit (range 12) 12108 | -4/Upper Caves | Identified exit to Warlord 12109 | -4/Upper Caves | Entered Warlord 12123 | -4/Warlord | Discovered new exit (range 12) 12135 | -4/Warlord | System corruption cleaned by Quarantine Array 12308 | -4/Warlord | Build established: Mutant 12391 | -4/Warlord | Found Prototype Special Weapon 12391 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 12395 | -4/Warlord | Found RU-N14's Throwing Claymores v3 12398 | -4/Warlord | Found RU-N14's Throwing Claymores v3 12472 | -4/Warlord | Met Warlord 12497 | -4/Warlord | Warlord's base attacked by MAIN.C 12700 | -4/Warlord | Found Prototype Piercing Weapon 12700 | -4/Warlord | Identified Vortex Lance 12705 | -4/Warlord | Found Vortex Lance 12847 | -4/Warlord | Warlord forces counterattacked 13046 | -4/Warlord | Opened side exit 13047 | -4/Warlord | Spotted Striker 13048 | -4/Warlord | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- >>Intel! "Observed Effects" The fabnet algorithm temporarily overrides a bot's IFF system, causing it to focus on harming its own allies. Even once the error is detected, a system reboot takes some time to complete, leaving the victim helpless during that period. >>Intel! "Deployment Strategy" Strategically speaking, if we dispatch Wizards long enough before an assault to spread a fabnet, once the fighting starts enough 0b10 squads will turn on themselves to drastically reduce their collective effectiveness. 12987_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 12997_ ANNOUNCEMENT: Detected 3 Grunt squads, 1 Mixed squad, with prototype support. 13023_ The tunnel wall slides away. 13029_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 13046_ The tunnel wall slides away. 13046_ Carbon-fiber Leg destroyed. 13047_ Dropped Lgt. Angular Momentum Engine. 13048_ The unstable cave ceiling collapses. 13048_ Dropped Vortex Lance. 13048_ Imp. Core Shielding destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #???????????????????????????????????????????? | | #??????????###??????????????????????????????? | | ############X###############????????????????? | | + ##???????????????? | | # #???????????????? | | # ################## #???????????????? | | # #???????????????# #???????????????? | | + #???????????????# /@ #???????????????? | | # ^#???????????????## #???????????????? | | ## #######??????????# #???????????????? | | # # #??????????# # #????????###????? | | / #??????????## ##???????? ###??? | | / #??????????? ##????????? ##?? | | # # #??????????# d##????????? < #?? | | ## ########??????????# db ?????????? ??? | | ?# #?????????????????# K ?????????? ???? | | ?# #?????????????????## ????????? #???? | | ?# #??????????????????##; ????????? ????? | | ?# ##??????????????????##; ????????? #????? | | ?# #????????????????????;; ?????### #?????? | | ?# ##????????????????????## ?#### ??????? | | ?# #??????????????????????# ? ????##?? | | ?# #???????????????????????# ###^ #????? #?? | | ## #????????????????????????# #?????? ?? | | #????????????????????????### ##???? ?? | | #??????""??????????????????# #???? #?? | | #?????#""#?????????????????## ^ ##??? #?? | | ##????#""#??????????????????## #??? ##? | | ## ##""#####???????????????## ##?? #? | | "" "############?????## ### #?? | | * ==" ! """"""""""""#??????## # #??? | | =%! !%""% """"""""""""#?####?## #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 18 Terrain Scan Density 135 Corruption Block 15 Armor Coverage 625 Resistance: KI 30 Core Shielding 30 Phase Shifting 5 Evasion (%) 60 Melee Accuracy 16 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 14 Item Schematics ----------------- Gauss Rifle | -8/Materials | Scanalyzed Mak. Shrapnel Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Omniscient Cartographer Release The Drones! Challenges ------------ None Game ------ Seed GuidanceBlastReactor Manual? 0 Play Time 04:03:03 Cumulative 50.7 hours Start 2022.03.26 @ 20:18:23 End 2022.03.27 @ 23:18:33 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 15 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 37 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 98x62 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb6652ee-4bb7-4700-a730-8fb7c394e8e6