Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 03:29:37 Player: MORONI274 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (2025) 2025 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4990 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 148/300 Energy 284/290 System Corruption 21% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Visual Processing Unit System Shield > --- WEAPON (3) ------- Field Laser Beam Cannon Chainsword > --- INVENTORY (15) --- Compact Battery (200) Advanced Terrain Scan Processor Makeshift Hacking Suite Tractor Beam Lightning Gun Particle Gun Field Laser Heavy Laser Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Visual Processing Unit Improved Power Shielding Hacking Suite > --- WEAPON ----------- Particle Gun Gatling Laser High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Wheel Compact Wheel Improved Heat Sink Large Storage Unit Targeting Computer Light Armor Plating Insulated Plating Improved Shield Generator System Shield Tractor Beam Lightning Gun Particle Gun Field Laser Field Laser Field Laser Beam Cannon Assault Rifle Mini Grenade Launcher Datajack Plasma Cutter Great Maul Mining Claw [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Visual Processing Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Power Shielding Weapon Mini Grenade Launcher Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 3 | . . 2 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 62 | 6 3 5 11 14 8 15 Power 11 | 1 . . 2 2 1 5 Engine 7 | 1 . . 1 2 1 2 Core 4 | . . . 1 . . 3 Reactor . | . . . . . . . Propulsion 10 | 2 . . 3 3 1 1 Treads 7 | 2 . . 2 2 . 1 Leg . | . . . . . . . Wheel 3 | . . . 1 1 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 2 5 2 4 3 5 Device 8 | . . 4 . 2 . 2 Storage 6 | 1 1 1 1 . 1 1 Processor 2 | . 1 . . . . 1 Hackware 2 | . . . . 1 1 . Protection 4 | . . . 1 1 1 1 Artifact . | . . . . . . . Weapon 19 | 2 1 . 4 5 3 4 Energy Gun 7 | 1 . . 3 1 1 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 5 | 1 1 . 1 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon 1 | . . . . 1 . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes . | . . . . . . . Parts Lost 28 | . 1 . . 1 4 22 Power 7 | . . . . . 1 6 Propulsion 6 | . . . . . 2 4 Utility 6 | . . . . . . 6 Weapon 9 | . 1 . . 1 1 6 Highest Loss Streak 14 | . 1 . . 1 3 14 To Critical Strikes . | . . . . . . . Average Backups 16 | 3 7 14 17 24 23 11 Power 1 | . 1 2 2 2 1 . Propulsion 1 | 1 2 2 2 2 . . Utility 5 | . 1 1 2 8 11 3 Weapon 7 | . 2 7 6 9 8 6 Tool/Special . | . . . . . . . Unused Backups 17 | . . 4 2 2 . 9 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 9 | . . 2 . 2 . 5 Weapon 7 | . . 1 2 . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 82 | . 92 98 98 99 89 61 Engine 9 | . 14 11 1 14 14 6 Core 2 | . . . 7 . . 5 Treads 11 | . 28 22 13 15 14 1 Wheel 3 | . . . 4 6 7 . Device 6 | . . 20 18 10 3 1 Storage 7 | . 14 11 9 7 7 6 Processor 7 | . 7 11 9 7 7 6 Hackware 5 | . . . . 4 8 7 Protection 2 | . . . 7 7 1 1 Energy Gun 7 | . 11 . 20 12 6 2 Ballistic Gun 7 | . 16 22 6 6 5 4 Launcher 3 | . . . . . 5 5 Slashing Weapon 1 | . . . . . . 4 Peak Build Rating 37 | 6 9 16 27 37 35 36 Average Rating 25 | 4 7 15 24 33 31 24 On Entrance 17 | . 6 9 15 26 33 32 Avg Prop Armor Cover (%) 10 | . . . 11 16 6 2 Naked Turns . | . . . . . . . Heaviest Build 224 | 14 29 30 100 111 224 218 Greatest Support 60 | 40 40 49 40 60 42 42 Greatest Overweight (x) 18 | . . 9 6 6 13 18 Average Overweight (x) 4 | . . . 2 5 5 9 Largest Inventory Capacity 35 | 8 15 15 25 25 35 35 Average Capacity 22 | 5 11 15 20 25 34 16 Most Carried 27 | 5 12 15 23 25 27 24 Average Carried 16 | 3 7 14 17 24 23 11 Final Capacity 35 | 8 15 15 25 25 35 15 Final Carried 25 | 4 12 15 23 25 24 10 Class Distribution -------------------- 49% | Mutant 17% | Scavenger-Tank 15% | Hauler-Skirmisher 11% | Hauler-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Hauler-Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1578 | 195 128 142 239 189 251 434 Remotely . | . . . . . . . Salvage Created 1635 | . 252 142 362 226 254 399 Parts 75 | . 18 10 21 7 8 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . . 6 7 Prevented 3 | . . . . . 1 2 Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 44 | . 5 3 9 3 7 17 Melee 1 | . . . . . . 1 Guns 25 | . 5 3 9 2 4 2 Cannons 1 | . . . . . . 1 AOE 14 | . . . . . 2 12 Classes Destroyed 11 | . 2 1 3 2 1 2 Recycler 1 | . . . . 1 . . Operator 1 | . . . 1 . . . Watcher 3 | . 2 . 1 . . . Swarmer 4 | . . . 3 . . 1 Grunt 22 | . 5 1 2 . 5 9 Brawler 3 | . . . . . . 3 Duelist 2 | . . . . . 1 1 Protector 1 | . . . . . . 1 Sentry 9 | . . 2 3 2 . 2 Hunter 2 | . . . 1 . 1 . Programmer 1 | . . . . 1 . . Best Kill Streak 6 | . 2 1 4 2 3 6 Combat Bots Only 6 | . 2 1 3 2 3 6 Max Kills in Single Turn 2 | . 2 1 1 1 1 2 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . . . 1 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 445 | . 28 19 79 93 42 184 Missed 171 | . 9 7 28 52 13 62 Hits 274 | . 19 12 51 41 29 122 Melee 20 | . . . . . 2 18 Projectile 254 | . 19 12 51 41 27 104 Critical Strikes 13 | . 1 . 2 . 1 9 Actively Blocked 1 | . . . 1 . . . Damage Taken 4210 | . 244 162 571 422 535 2276 Core 838 | . 53 14 63 60 28 620 Absorbed by Shields 55 | . . . . . . 55 Redirected to Shielding 102 | . . . 39 63 . . Core Remaining (%) 90 | 100 78 96 88 . . . Volleys Fired 146 | . 19 22 38 17 15 35 Largest 3 | . 2 2 3 3 3 3 Hottest 193 | . 60 40 193 170 130 153 Shots Fired 310 | . 37 44 90 44 31 64 Gun 267 | . 37 44 90 40 24 32 Cannon 8 | . . . . . . 8 Launcher 31 | . . . . . 7 24 Special 4 | . . . . 4 . . Kinetic 133 | . 26 44 26 13 10 14 Thermal 117 | . . . 64 31 6 16 Explosive 31 | . . . . . 7 24 Electromagnetic 29 | . 11 . . . 8 10 Robot Hit Streak 12 | . 3 8 12 7 5 11 Robot Miss Streak 5 | . 2 4 3 3 3 5 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 203 | . 24 27 49 30 24 49 Core Hits 123 | . 13 7 20 14 20 49 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 2 Critical Strikes 6 | . . . 3 . 1 2 Burn 3 | . . . 3 . . . Destroy 1 | . . . . . . 1 Smash 2 | . . . . . 1 1 Melee Attacks 17 | . . . . 5 4 8 Impact 8 | . . . . . 3 5 Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks 8 | . . . . 5 1 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5535 | . 400 283 801 456 961 2634 Guns 2518 | . 313 283 801 456 277 388 Cannons 121 | . . . . . . 121 Explosions 2548 | . 87 . . . 587 1874 Melee 348 | . . . . . 97 251 Ramming . | . . . . . . . Kinetic 990 | . 176 283 152 107 60 212 Thermal 1565 | . 87 . 649 349 75 405 Explosive 2227 | . . . . . 587 1640 Electromagnetic 405 | . 137 . . . 142 126 Impact 221 | . . . . . 97 124 Slashing 127 | . . . . . . 127 Piercing . | . . . . . . . Highest Corruption 21 | . . . . . . 21 Average Corruption 20 | . . . . . . 20 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 118 | . . . . . . 118 Message Errors 37 | . . . . . . 37 Matter Fused 24 | . . . . . . 24 Heat Flow Errors 15 | . . . . . . 15 Energy Discharges 14 | . . . . . . 14 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 14 | . . . . . . 14 Data Loss (major) 6 | . . . . . . 6 Misfires 2 | . . . . . . 2 Alerts 3 | . . . . . . 3 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 172 | . . . . . 42 130 Projectiles . | . . . . . . . Explosions 62 | . . . . . . 62 Melee 110 | . . . . . 42 68 Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 495 | . . . . . . 495 Shots 14 | . . . . . . 14 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 417 | . 66 . 198 307 207 417 Average Temperature 98 | . 31 . 86 121 66 119 Received Heat Transfer 986 | . 156 54 216 84 180 296 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Fried 1 | . . . . . 1 . Impact Corruptions 3 | . . . . . 2 1 Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 1 | . . . 1 . . . Heat Transferred 3382 | . 100 . 1702 809 175 596 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 113 | . 60 30 113 60 . . Initial 25 | . . 13 . 25 . . Average 14 | . 14 4 33 4 . . Influence Increases 1075 | . 139 80 256 95 170 335 Destroy 0b10 Robot/C 860 | . 100 60 180 60 140 320 Destroy 0b10 Robot/NC 30 | . 10 . 10 5 . 5 Destroy Leader 176 | . 24 20 62 30 30 10 Successful Hack 2 | . . . 2 . . . Destroy Structure 7 | . 5 . 2 . . . Influence Decreases 1075 | . 107 112 200 97 224 335 Entered New Map 71 | . . 19 . 31 21 . Time Decay 824 | . 107 93 200 66 203 155 Lost Part 180 | . . . . . . 180 Squads Dispatched 4 | . 1 . 1 1 . 1 Investigation . | . . . . . . . Extermination 1 | . . . . 1 . . Reinforcement 2 | . 1 . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 8 6 15 4 7 19 Peak Tracking Total 7 | . 2 2 4 2 3 7 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 6 | . . 1 4 . 1 . Terminals 4 | . . 1 2 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 11 | . . 3 7 . 1 . Successful 9 | . . 2 6 . 1 . Failed 2 | . . 1 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . . 3 3 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . 2 2 . 1 . Record 4 | . . 2 1 . 1 . Alert Level 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 1 2 . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . 2 1 . Non-combat 3 | . . . . 2 1 . Combat . | . . . . . . . Robot Hacks Applied 5 | . . . . 4 1 . parse_system 2 | . . . . 1 1 . no_distress 1 | . . . . 1 . . find_chute 1 | . . . . 1 . . find_recycling 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 167 | . . . . . . 167 Highest-Rated Ally 167 | . . . . . . 167 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 7206 | . 209 607 968 883 1992 2547 Optics 7206 | . 209 607 968 883 1992 2547 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 7663 | 93 401 607 968 883 1992 2719 Spaces Moved 2307 | 51 209 306 456 399 432 454 Core 413 | 1 . 4 . . . 408 Treads 1190 | 50 209 302 254 34 295 46 Legs . | . . . . . . . Wheels 704 | . . . 202 365 137 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 190 190 50 Average Speed 303 | 157 160 164 181 194 442 565 Slowest Speed 950 | 160 160 500 320 465 552 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 29 24 33 7 54 48 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 2 1 Spaces Dug . | . . . . . . . Terrain Destroyed 152 | . 5 . . . 34 113 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 151 | . 5 . . . 34 112 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 2666 | 61 240 373 526 462 478 526 Wait 26 | . . 26 . . . . Move 2301 | 50 208 305 455 398 431 454 Hop . | . . . . . . . Pick Up 63 | 5 9 8 13 10 8 10 Fast Attach 21 | 5 1 3 1 2 . 9 Attach 24 | 1 1 1 1 3 8 9 Detach 1 | . . . . . 1 . Swap 34 | . 1 1 11 14 6 1 Drop 33 | . 1 7 7 13 5 . Fire 146 | . 19 22 38 17 15 35 Melee 17 | . . . . 5 4 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 11) 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Utility x2 734 | -9/Materials | Discovered new exit (range 18) 1102 | -9/Materials | Entered another Materials area 1102 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1568 | -8/Materials | Build established: Scavenger-Tank 1691 | -8/Materials | Discovered new exit (range 10) 2070 | -8/Materials | Entered Factory 2070 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2814 | -7/Factory | Discovered new exit (range 12) 2953 | -7/Factory | Entered Lower Caves 3295 | -7/Lower Caves | Lost 3 parts (1p2n) 3566 | -7/Lower Caves | Build established: Hauler-Mutant 4436 | -7/Lower Caves | Build established: Hauler-Skirmisher 4763 | -7/Lower Caves | Discovered new exit (range 8) 4945 | -7/Lower Caves | Entered another Lower Caves area 5096 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5149 | -7/Lower Caves | System corruption reached 10% 5166 | -7/Lower Caves | Core integrity fell below 50% 5195 | -7/Lower Caves | Lost 14 parts (3p3n5u3w) 5446 | -7/Lower Caves | Build established: Mutant 6901 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6921 | -7/Lower Caves | Core integrity fell below 20% 6964 | -7/Lower Caves | Lost 5 parts (2p3w) 6978 | -7/Lower Caves | P1-3CE showed up to help 6980 | -7/Lower Caves | P1-3CE revealed a hidden path 7664 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07443_ Acquired Chainsword. 07456_ System corrupted: Component data lost. 07483_ C6NR8W6US3GTKSASRQGWIU2TGEY5MQPMK0F 07498_ System corrupted: Component data lost. 07517_ 1KMKWTWS2KKLAV7U|0H6D7A%Z2Z = 07539_ System corrupted: Component data lost. 07557_ System corrupted: Matter fused (-7). 07568_ Acquired 51 matter. 07587_ Acquired Med. Treads. 07594_ System corrupted: Component data lost. 07595_ Acquired Com. Battery. 07609_ U3YX9 FRO1M1C>|HT EFZZTL|J1KHNQG2SMIWKW 07624_ System corrupted: Energy discharge (-151). 07642_ Insulated Plating destroyed. 07648_ System corrupted: Energy discharge (-181). 07648_ Neutrino Core destroyed. 07655_ Med. Treads destroyed. 07660_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??####???????????????????????????????????????????? | | ???""##??????????????????????????????????????????? | | ???"""##?????????????????????????????????????????? | | ??##"""#?????????????????????????????????????????? | | ###"" #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # ####???????#??????????????????????????????? | | # ##????? #??????????????????????????????? | | #??## ##?????????????????????????????? | | #?# ######????????????????????????? | | ## ???????????????????????? | | ???????????????????????? | | ### #?????????????????????????? | | ## ##??????? #?????????????????????????? | | ?# ##?????????????????????????????????? | | ?# ####??????????????????????????????? | | ## ##?????????????????????????????? | | ###### #?????????????????????????????? | | ######## #?????????????????????????????? | | # ## #####?????????????????????????? | | # # ## ####??????????????????????? | | ## ? ?#?# #???????? #???????????? | | ?##? #?# ### #???????????? | | ???? #?# !@ #??????????? | | #??? #?# !s!%s #????????? | | #??# #?## ## ##### #????????? | | ### #??# ## #?????% ##????????? | | #??## ## #?????? ###?????????? | | #??## ### #??????? #???????????? | | #???## ##?# ????????? ??????????? | | ##### #?? ##?????????? ?????????? | | ## ##### ##?? #???????????? ?????????? | | #??### ###?? ##??????????????????????? | | #?##### #???? ##???????????????????????? | | #### #### #??? #?????????????????????????? | | ### #?# #??? #??????????????????????????? | | # ## ### ##??# ???????????????????????????? | | # ## #####???????????????????????????? | | ## #????????????????????????????? | | ?########### ##????????????????????????????? | | ???????????#########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: EM 15 Power Shielding 66 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Junior Dev Not Today, Chutes Safety First Spot Them First That Tickles Challenges ------------ None Game ------ Seed LaunchDispersionSuperbattery Manual? 0 Play Time 00:43:05 Cumulative 13.9 hours Start 2025.10.23 @ 02:39:47 End 2025.10.23 @ 03:29:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7f52b3d-8f35-4de7-899b-01f349a514da