Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.29 @ 22:07:03 Player: Hilbert Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (334) 334 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (275) 275 TOTAL SCORE: 2494 Bonus ------- Follower Combat Kills 286 Friendly Fire -11 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Small Storage Unit Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Wheel > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Heavy Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Guided Missile Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 20 | 6 4 2 7 1 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 4 2 2 3 . Treads 5 | 2 . . 3 . Leg . | . . . . . Wheel 6 | 2 2 2 . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 . . 1 . Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | . 2 . 2 1 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | . 2 . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 14 | . . 2 6 6 Power 2 | . . . 1 1 Propulsion 7 | . . 2 1 4 Utility 1 | . . . 1 . Weapon 4 | . . . 3 1 Highest Loss Streak 6 | . . 1 2 6 Average Slot Usage (%) 77 | . 65 77 89 32 Engine 10 | . 14 11 11 4 Treads 20 | . . . 30 13 Wheel 15 | . 28 33 12 4 Device 5 | . . . 8 . Storage 10 | . 14 11 11 4 Energy Gun 4 | . . . 6 . Ballistic Gun 8 | . 8 22 8 2 Naked Turns 53 | . . . . 53 Heaviest Build 19 | 9 13 13 19 17 Greatest Support 40 | 40 20 40 20 10 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 6 6 5 3 2 Average Carried 2 | 3 5 4 1 1 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 6 6 4 2 2 Class Distribution -------------------- 59% | Mutant 40% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 539 | 207 53 87 107 85 Remotely . | . . . . . Salvage Created 347 | . 42 141 60 104 Parts 30 | . 6 11 4 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 12 | . 3 3 1 5 Guns 7 | . 3 3 1 . AOE 5 | . . . . 5 Classes Destroyed 4 | . 1 2 . 1 Recycler 1 | . . . . 1 Swarmer 6 | . 3 . . 3 Grunt 2 | . . 2 . . Sentry 4 | . . 1 1 2 Best Kill Streak 3 | . 3 2 1 3 Combat Bots Only 3 | . 3 2 1 3 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 2090 | . 207 213 730 940 Core 726 | . 84 16 67 559 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 66 . 79 . Volleys Fired 28 | . 6 9 6 7 Largest 2 | . 2 2 2 1 Hottest 60 | . 40 40 60 39 Shots Fired 46 | . 12 18 9 7 Gun 39 | . 12 18 9 . Cannon . | . . . . . Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 33 | . 12 18 3 . Thermal 6 | . . . 6 . Explosive 7 | . . . . 7 Electromagnetic . | . . . . . Robot Hit Streak 10 | . 5 5 3 10 Robot Miss Streak 2 | . 2 2 1 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 32 | . 6 13 6 7 Core Hits 22 | . 3 6 2 11 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 871 | . 71 153 87 560 Guns 311 | . 71 153 87 . Cannons . | . . . . . Explosions 544 | . . . . 544 Melee . | . . . . . Ramming 16 | . . . . 16 Kinetic 256 | . 71 153 32 . Thermal 178 | . . . 55 123 Explosive 421 | . . . . 421 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 38 | . . . . 38 Projectiles . | . . . . . Explosions 38 | . . . . 38 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 211 | . . . . 211 Shots 4 | . . . . 4 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 25 | . . . 6 25 Average Temperature 8 | . . . 4 16 Received Heat Transfer 588 | . 30 66 213 279 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 225 | . . . 125 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 451 | . 100 132 451 357 Average Influence 189 | . 30 91 245 250 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 51 | 100 100 100 32 32 Level 1 39 | . . . 51 67 Level 2 9 | . . . 15 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 2 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 10 5 21 24 Peak Tracking Total 15 | . 5 2 4 15 Tactical Retreats 6 | . 2 . 3 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 7 | . . . 5 2 Terminals 7 | . . . 5 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . . . 9 3 Successful 5 | . . . 5 . Failed 7 | . . . 4 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . . . 3 2 Terminals 12 | . . . 9 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 4 . Open Door 1 | . . . 1 . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 . Highest-Rated Group 88 | . . . 88 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 97 | . . . 97 . Total Damage 916 | . . . 916 . Kills 15 | . . . 15 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . 2 . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 1009 | 64 140 77 599 129 Spaces Moved 1007 | 59 147 48 580 173 Core 109 | 7 . . . 102 Treads 6 | 6 . . . . Legs . | . . . . . Wheels 892 | 46 147 48 580 71 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 50 Average Speed 82 | 84 80 80 88 64 Slowest Speed 160 | 160 80 80 90 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 45 8 73 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 65 | . . . . 65 Melee . | . . . . . Projectile . | . . . . . AOE 65 | . . . . 65 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1135 | 70 156 68 656 185 Wait 62 | . . 10 52 . Move 1003 | 58 146 47 579 173 Hop . | . . . . . Pick Up 5 | 4 . . 1 . Fast Attach 9 | 6 . . 3 . Attach 9 | . 2 2 4 1 Detach 4 | 2 . . . 2 Swap 2 | . 2 . . . Drop . | . . . . . Fire 28 | . 6 9 6 7 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . 8 . Rewire 3 | . . . 3 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 12) 116 | -10/Materials | Discovered new exit (range 7) 193 | -10/Materials | Discovered new exit (range 16) 205 | -10/Materials | Entered another Materials area 205 | -9/Materials | Evolved 2 slots: Propulsion x2 246 | -9/Materials | Discovered new exit (range 16) 282 | -9/Materials | Entered Storage 304 | -9/Storage | Build established: Mutant 359 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 460 | -9/Storage | Learned location of Armory (-4) 653 | -9/Storage | Build established: Commander-Mutant 853 | -9/Storage | Found Prototype Launcher 868 | -9/Storage | Discovered new exit (range 16) 881 | -9/Storage | Entered Materials 881 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 913 | -8/Materials | Identified Gui. Missile Launcher 975 | -8/Materials | Core integrity fell below 50% 986 | -8/Materials | Lost 6 parts (1p4n1w) 1005 | -8/Materials | Core integrity fell below 20% 1005 | -8/Materials | Discovered new exit (range 14) 1010 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00947_ S-10 Pest unfolds itself. 00953_ Lgt. Treads destroyed. 00953_ Destroyed Lgt. Ion Engine. 00953_ Lgt. Treads destroyed. 00953_ Destroyed Lgt. Treads. 00954_ Wheel destroyed. 00955_ The unstable cave ceiling collapses. 00955_ S-10 Pest destroyed. 00955_ Gui. Missile Launcher destroyed. 00955_ Lgt. Ion Engine destroyed. 00958_ K-01 Serf collects debris. 00964_ Acquired 85 matter. 00974_ Slammed into G-47 Trooper. 00975_ W-25 Informer sends out distress signal. 00998_ K-01 Serf destroyed. 01005_ EXIT=FOUND 01006_ C-30 ARC bursts open, deploying its payload. 01006_ G-50 Soldier unfolds itself. 01006_ G-47 Trooper unfolds itself. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????#####????????? | | ??????????????????????# #????????? | | ??????????????????????# < #????????? | | ??????????????????????# #????????? | | ??????????????????????# +????????? | | ??????????????????????# @#????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????#gg #????????? | | ??????????????????????#g #????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ?????????????????????## ##???????? | | ##################+### #???????? | | = ! #???????? | | % Y #???????? | | * #???????? | | ####+#############+### #???????? | | #?? ?????????? #######???????? | | #??[ ???????? 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""" #?????????????? | | # #??# #?????????????? | | ##########??####???###?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed ColdReclamationScrap Manual? 0 Play Time 00:20:26 Cumulative 24.0 hours Start 2020.08.29 @ 21:46:38 End 2020.08.29 @ 22:07:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56de88ca-309e-40c4-bf13-ce97e51f44c0