Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.29 @ 22:10:36 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (168) 840 Value Destroyed (4057) 4057 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (4189) 4189 TOTAL SCORE: 17986 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 309 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1577/1600 Matter 300/300 Energy 188/200 System Corruption 0% Temperature Cool (24) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Antimatter Reactor > --- PROPULSION (7) --- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Impulse Thruster Improved Q-thruster > --- UTILITY (14) ----- Advanced Power Amplifier Structural Scanner Experimental Signal Interpreter Improved Transmission Jammer Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Shield Advanced System Shield Experimental System Shield > --- WEAPON (2) ------- Light Antimatter Cannon Vibroblade > --- INVENTORY (5) ---- Light Quantum Reactor Cooled Impulse Thruster Advanced Visual Processing Unit Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Improved Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Structural Scanner Experimental Signal Interpreter Improved Transmission Jammer Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Shield Advanced System Shield Experimental System Shield > --- WEAPON ----------- Light Antimatter Cannon Vibroblade > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Cooled Impulse Thruster Advanced Visual Processing Unit Compact Tesla Bomb Launcher [Rating: 149] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cooled Cesium-ion Thruster Utility Hacking Suite Device Drone Bay Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Light Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Vibroblade Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 4 . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . . . 2 . . . 1 . . 1 1 . . Utility 12 | . . . 2 . . . . . . . 3 . 2 1 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 120 | 7 5 1 12 5 1 . . 17 . 4 . 9 23 3 17 9 7 Power 12 | 1 1 . 2 1 . . . 2 . . . 1 . . 3 1 . Engine 7 | 1 1 . 2 1 . . . 2 . . . . . . . . . Core 2 | . . . . . . . . . . . . 1 . . 1 . . Reactor 3 | . . . . . . . . . . . . . . . 2 1 . Propulsion 35 | 2 . . 2 2 . . . 6 . 4 . . 13 1 2 2 1 Treads 14 | 2 . . 2 . . . . 6 . 4 . . . . . . . Leg 1 | . . . . 1 . . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . . Flight 18 | . . . . . . . . . . . . . 12 1 2 2 1 Utility 43 | 2 1 . 3 1 1 . . 3 . . . 3 9 1 9 5 5 Device 15 | 1 . . 1 . . . . 1 . . . 2 3 . 3 3 1 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . Processor 5 | . . . . . 1 . . . . . . . 1 . 2 1 . Hackware 13 | . . . . . . . . . . . . . 3 1 4 1 4 Protection 7 | . . . 1 1 . . . 2 . . . 1 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 30 | 2 3 1 5 1 . . . 6 . . . 5 1 1 3 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | 2 . . 4 . . . . 4 . . . 4 1 1 . . . Ballistic Cannon 6 | . 2 1 1 . . . . . . . . . . . 1 . 1 Launcher 5 | . 1 . . 1 . . . 1 . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . 2 . . . 1 3 1 3 2 1 Parts Lost 18 | . . . . 7 . . . 2 . . . . . . 5 2 2 Power 2 | . . . . 1 . . . 1 . . . . . . . . . Propulsion 4 | . . . . 3 . . . . . . . . . . . . 1 Utility 10 | . . . . 2 . . . . . . . . . . 5 2 1 Weapon 2 | . . . . 1 . . . 1 . . . . . . . . . Highest Loss Streak 7 | . . . . 7 . . . 1 . . . . . . 3 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 11 | 4 7 10 14 14 15 15 15 14 15 15 15 15 5 4 4 5 4 Power 1 | . 1 1 1 1 1 2 2 1 1 1 1 1 . . . 1 1 Propulsion 3 | 3 1 2 6 4 4 4 4 4 4 4 4 4 . . 1 2 1 Utility 3 | . 2 2 1 2 3 3 3 4 6 6 6 6 2 1 1 1 . Weapon 2 | . 2 3 4 5 5 5 5 3 3 3 3 3 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 9 . . 2 . . . 11 . . . 2 5 3 4 . 5 Power 7 | . 1 . . . . . . 2 . . . 1 1 . . . 2 Propulsion 12 | . 3 . . 1 . . . 3 . . . . . 2 1 . 2 Utility 9 | . 2 . . . . . . 1 . . . . 3 . 2 . 1 Weapon 12 | . 3 . . 1 . . . 4 . . . 1 1 1 1 . . Tool/Special 1 | . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 94 | . 96 100 94 87 82 88 72 95 100 100 73 86 93 99 98 92 99 Engine 6 | . 10 14 11 10 11 11 9 9 9 9 6 4 . . . . . Core 1 | . . . . . . . . . . . . 1 5 5 5 4 4 Treads 14 | . 28 28 22 2 . . . 18 36 36 26 26 1 . . . . Leg 3 | . . . . 8 11 11 9 7 . . . . . . . . . Wheel 3 | . . . . 9 11 11 9 6 . . . . . . . . . Flight 8 | . . . . . . . . . . . . . 26 31 32 30 28 Device 8 | . 14 14 11 1 . . . 8 9 9 6 15 11 10 6 12 16 Storage 11 | . 14 14 20 22 22 22 18 16 9 9 6 6 . . . . . Processor 2 | . . . . . 4 11 9 . . . . . 4 5 8 2 4 Hackware 6 | . . . . . . . . . . . . . 15 20 19 23 29 Protection 10 | . . . 7 10 11 11 9 10 18 18 13 17 16 14 9 5 6 Ballistic Gun 5 | . 9 . 13 2 . . . 6 9 9 6 8 6 10 2 . . Ballistic Cannon 7 | . 18 25 8 19 12 11 9 7 . . . . . . 1 4 3 Launcher 2 | . . 2 . . . . . 4 6 9 6 3 . . 2 . . Peak Build Rating 149 | 7 8 9 14 15 18 18 18 29 28 40 40 58 75 88 125 135 149 Average Rating 45 | 5 7 8 11 14 15 18 18 23 27 37 40 52 58 86 110 126 144 On Entrance 39 | . 7 8 8 14 15 18 18 18 27 28 40 40 58 75 88 117 135 Avg Prop Armor Cover (%) 5 | . . . . 7 9 10 10 11 . . . . 4 2 1 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 12 32 33 40 40 36 32 32 49 47 47 47 55 51 24 41 42 36 Greatest Support 112 | 40 40 40 40 40 10 10 10 82 82 112 112 112 112 36 61 63 47 Greatest Overweight (x) 4 | . . . . 3 3 3 3 4 . . . . 1 1 1 1 . Average Overweight (x) . | . . . . 2 3 3 3 2 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 11 | 7 9 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Most Carried 15 | 6 8 12 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Carried 11 | 4 7 10 14 14 14 15 15 14 15 15 15 14 5 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 6 8 12 15 15 15 15 15 15 15 15 15 15 5 5 5 5 4 Class Distribution -------------------- 29% | Mutant 26% | Scavenger-Mutant 16% | Commander-Mutant 11% | Wizard-Sprinter 6% | Scavenger-Scout 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Scout | -5/Factory Hacker-Scout | -4/Factory Scavenger-Scout | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Res Res Acc Matter Collected 4338 | 362 305 149 298 436 . 18 3 855 60 . . 285 306 163 812 128 158 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6190 | 177 433 168 372 168 . 15 . 1802 290 . . 741 152 117 1159 452 144 Parts 362 | 18 33 11 39 10 . 1 . 112 6 . . 26 14 3 71 8 10 Haulers Intercepted 16 | . 2 . 2 . . . . 6 . . . 1 . 1 1 3 . Recyclers Shooed 9 | 1 1 1 2 1 . . . 1 . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Res Res Acc Combat Hostiles Destroyed 102 | . 11 5 18 19 . . . 22 1 . . 10 . . 15 . 1 Melee 4 | . . . . . . . . . . . . . . . 3 . 1 Guns 16 | . 1 . 7 1 . . . 4 . . . 3 . . . . . Cannons 21 | . 3 2 1 4 . . . 8 . . . . . . 3 . . AOE 60 | . 7 3 10 14 . . . 9 1 . . 7 . . 9 . . Classes Destroyed 17 | 3 5 . 1 3 . . . 3 . . . 2 . . . . . Worker 14 | 2 2 . . 1 . . . 6 . . . . . . 3 . . Builder 7 | . . . . . . . . 3 . . . . 1 . 3 . . Tunneler 6 | 4 . . . . . 1 . . . . . . . . 1 . . Hauler 16 | . 2 . 2 . . . . 6 . . . 1 . 1 1 3 . Recycler 13 | 1 1 2 . 1 . . . 3 3 . . . . . 2 . . Mechanic 2 | . . . . . . . . 1 . . . . 1 . . . . Operator 7 | . 1 . . . . . . 1 . . . . 2 . . 2 1 Drone 6 | . . . . . . . . 6 . . . . . . . . . Watcher 14 | . 3 . 1 . . . . 2 . . . . 2 . 2 3 1 Swarmer 48 | . 8 5 15 . . . . 2 . . . 3 . . 15 . . Grunt 16 | . 3 . . 1 . . . 9 . . . 3 . . . . . Duelist 2 | . . . . 1 . . . . . . . 1 . . . . . Sentry 16 | . . . 3 . . . . 11 1 . . 1 . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . 2 . . . . . Programmer 3 | . . . . . . . . . . . . 1 . . 1 . 1 Assembled 15 | . . . . 15 . . . . . . . . . . . . . Best Kill Streak 15 | 3 5 5 6 15 . 1 . 14 4 . . 6 2 1 5 3 1 Combat Bots Only 15 | . 5 3 5 15 . . . 5 1 . . 6 . . 4 . 1 Max Kills in Single Turn 6 | 1 4 3 3 5 . 1 . 6 2 . . 3 2 1 3 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 5 | . 3 3 3 5 . . . 1 1 . . 3 . . 2 . . Melee 1 | . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Res Res Acc Hostile Shots Fired 352 | . 13 29 54 58 . . . 73 1 . . 26 . . 68 . 30 Missed 142 | . 4 13 17 18 . . . 31 . . . 8 . . 30 . 21 Hits 210 | . 9 16 37 40 . . . 42 1 . . 18 . . 38 . 9 Melee 2 | . . . . 2 . . . . . . . . . . . . . Projectile 208 | . 9 16 37 38 . . . 42 1 . . 18 . . 38 . 9 AOE 11 | . . . . 11 . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . . Damage Taken 3798 | . 158 138 409 819 . 3 . 664 14 . . 320 . . 875 186 212 Core 483 | . 51 . 51 126 . . . 49 . . . 14 . . 123 46 23 Absorbed by Shields 73 | . . . . . . . . . . . . 67 . . 6 . . Redirected to Shielding 20 | . . . . . . . . 10 . . . 2 . . 8 . . Regen/Repaired (Parts) 266 | . . . . . . . . 75 . . . . 65 40 86 . . Core Remaining (%) 90 | 100 . 79 . . . 55 . . . 91 . 98 100 100 90 96 98 Volleys Fired 350 | 23 21 11 29 30 . 1 3 105 7 . . 20 25 14 51 1 9 Largest 2 | 2 2 2 2 2 . 1 1 2 2 . . 2 2 2 2 1 1 Hottest 100 | 40 60 60 63 63 . 30 30 66 46 . . 60 60 60 100 51 51 Shots Fired 528 | 46 38 19 47 52 . 1 3 147 8 . . 32 35 26 63 2 9 Gun 239 | 46 4 . 27 9 . . . 44 5 . . 24 35 26 19 . . Cannon 205 | . 30 17 12 35 . 1 3 65 . . . . . . 31 2 9 Launcher 84 | . 4 2 8 8 . . . 38 3 . . 8 . . 13 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 444 | 46 34 17 39 44 . 1 3 109 5 . . 24 35 26 50 2 9 Thermal . | . . . . . . . . . . . . . . . . . . Explosive 25 | . 4 2 8 8 . . . 2 . . . 1 . . . . . Electromagnetic 59 | . . . . . . . . 36 3 . . 7 . . 13 . . Robot Hit Streak 24 | 10 4 6 5 7 . 5 6 18 24 . . 6 6 4 7 7 . Robot Miss Streak 6 | 3 3 2 3 5 . . 1 4 . . . 3 1 6 3 . . Penetration Max 1 | . . . . . . . . . . . . 1 1 . 1 . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 315 | 30 12 11 25 28 . 1 2 79 21 . . 20 19 9 35 17 6 Core Hits 247 | 11 22 7 20 40 . 1 . 67 3 . . 19 7 2 37 8 3 Critical Kills 3 | . . . . . . . . 1 . . . 1 . . 1 . . Critical Parts Destroyed 4 | . . . 1 . . . . . . . . 1 1 1 . . . Critical Strikes 20 | . 2 3 1 . . . . 3 . . . 2 1 1 6 1 . Destroy 7 | . . . 1 . . . . 1 . . . 2 1 1 1 . . Blast 8 | . 2 3 . . . . . 2 . . . . . . 1 . . Sever 1 | . . . . . . . . . . . . . . . . 1 . Impale 4 | . . . . . . . . . . . . . . . 4 . . Melee Attacks 120 | . . . . . . . . 1 15 . . . . . 29 39 36 Impact . | . . . . . . . . . . . . . . . . . . Slashing 67 | . . . . . . . . . . . . . . . . 31 36 Piercing 37 | . . . . . . . . . . . . . . . 29 8 . Sneak Attacks 22 | . . . . . . . . 1 14 . . . . . 4 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 13874 | 299 573 320 1161 1422 . 26 34 3051 381 . . 1290 524 318 2858 1232 385 Guns 2786 | 299 21 . 247 33 . . . 477 81 . . 493 524 318 293 . . Cannons 2147 | . 240 186 122 424 . 19 34 777 . . . . . . 310 35 . Explosions 6359 | . 312 134 792 963 . . . 1797 264 . . 797 . . 1300 . . Melee 2537 | . . . . . . . . . . . . . . . 955 1197 385 Ramming 45 | . . . . 2 . 7 . . 36 . . . . . . . . Kinetic 4933 | 299 261 186 369 457 . 19 34 1254 81 . . 493 524 318 603 35 . Thermal 115 | . . . . . . . . 46 . . . . . . 69 . . Explosive 3099 | . 312 134 792 963 . . . 417 . . . 203 . . 278 . . Electromagnetic 3145 | . . . . . . . . 1334 264 . . 594 . . 953 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1371 | . . . . . . . . . . . . . . . . 986 385 Piercing 1166 | . . . . . . . . . . . . . . . 955 211 . Highest Corruption 2 | . 1 1 . . . . . . . . . . . . 2 2 . Average Corruption 1 | . 1 1 . . . . . . . . . . . . 1 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 14 | . 5 1 . . . . . . . . . . . . 5 3 . Message Errors 5 | . 2 . . . . . . . . . . . . . 2 1 . Matter Fused 3 | . 1 . . . . . . . . . . . . . 2 . . Heat Flow Errors 1 | . 1 . . . . . . . . . . . . . . . . Energy Discharges 2 | . 1 . . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . 1 . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 890 | . . . 145 7 . . . 71 15 . . 12 . . 495 101 44 Projectiles 16 | . . . . 4 . . . . . . . . . . 7 5 . Explosions 253 | . . . 145 3 . . . 71 15 . . 12 . . 7 . . Melee 621 | . . . . . . . . . . . . . . . 481 96 44 Knockbacks 16 | . 1 1 . 8 . . 1 3 . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 16 | . 1 1 . 8 . . 1 3 . . . . . . 2 . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 200 | . 38 10 24 . . 3 . 72 . . . 3 . . 50 . . Shots 8 | . 1 1 1 . . . . 2 . . . 1 . . 2 . . Rammed 5 | . . . . 1 . 1 . . 3 . . . . . . . . Targets Rammed 6 | . . . . 1 . 1 . . 4 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . Highest Temperature 252 | . 239 . 11 16 . . . 5 . . . . . . 252 172 114 Average Temperature 48 | . 126 . 3 10 . . . 2 . . . . . . 53 45 40 Received Heat Transfer 348 | . 6 . 63 50 . . . 189 . . . 31 . . 9 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Parts Fried 7 | . . . . . . . . 4 . . . 1 . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 150 | . . . . . . . . 100 . . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . 5 . . . 1 . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Res Res Acc Maximum Alert Level 2 | . . . 1 . . . . 1 . . . 1 . . 2 . . Low Security (%) 82 | 100 100 100 36 100 . 100 100 77 100 . 100 66 100 100 35 100 100 Level 1 11 | . . . 63 . . . . 22 . . . 33 . . 15 . . Level 2 6 | . . . . . . . . . . . . . . . 49 . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . Peak Influence 531 | 10 165 122 368 135 . 5 . 269 174 . . 246 128 43 531 82 98 Initial 133 | . . 15 43 133 . . . . 93 . . . 128 2 . 42 48 Average 107 | 1 61 90 242 34 . . . 131 83 . . 106 45 14 298 29 47 Influence Increases 4556 | 35 411 147 554 144 . 5 . 939 204 . . 384 120 125 944 226 318 Destroy 0b10 Robot/C 1880 | . 220 100 360 80 . . . 440 100 . . 260 . . 300 . 20 Destroy 0b10 Robot/NC 395 | 35 45 10 15 10 . 5 . 110 15 . . 5 30 5 60 40 10 Destroy Leader 428 | . 50 20 76 20 . . . 156 . . . 40 4 2 36 12 12 Allied During Kill 114 | . . . . . . . . . 86 . . 28 . . . . . Successful Hack 168 | . 30 . 14 . . . . 7 3 . . . 19 34 37 . 24 Disable Machine 345 | . 15 . . . . . . 105 . . . 30 15 30 105 15 30 Destroy Structure 641 | . 36 17 59 34 . . . 76 . . . 21 52 54 136 54 102 Partial Spotted 120 | . . . . . . . . . . . . . . . 15 90 15 Lose Combat Pursuer 465 | . 15 . 30 . . . . 45 . . . . . . 255 15 105 Influence Decreases 4476 | 35 372 74 323 487 . 5 . 698 445 . . 138 361 130 867 221 320 Entered New Map 641 | . . 24 69 210 . . . . 148 . . . 118 3 . 35 34 Time Decay 2620 | 35 316 50 254 207 . 5 . 508 257 . . . 158 107 377 149 197 Lost Part 160 | . . . . 70 . . . 20 . . . . . . 40 20 10 Lost Ally 218 | . . . . . . . . 20 40 . . 138 . 20 . . . Purge Threat 837 | . 56 . . . . . . 150 . . . . 85 . 450 17 79 Squads Dispatched 27 | . 1 . . . . . 1 4 . . . 2 1 3 8 4 3 Investigation 4 | . . . . . . . . . . . . . 1 . 2 1 . Extermination 10 | . . . . . . . . . . . . . . 1 4 2 3 Reinforcement 11 | . 1 . . . . . 1 2 . . . 2 . 2 2 1 . Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Res Res Acc Distress Signals 17 | . . . 2 . . . . 4 . . . 1 . 2 6 . 2 Communications Jammed 6 | . . . . . . . . . . . . . . . . . 6 Distress Signals 6 | . . . . . . . . . . . . . . . . . 6 Times Spotted 194 | . 18 6 24 25 . . 1 28 3 . . 12 5 4 37 14 17 Peak Tracking Total 19 | . 3 3 6 19 . . 1 3 2 . . 3 2 3 8 3 8 Tactical Retreats 21 | . 1 . 1 1 . . . 3 . . . . . . 10 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Res Res Acc Traps Triggered 10 | . 3 . . . . . . . . . . 1 1 . 4 1 . Indirectly 2 | . . . . . . . . . . . . 1 . . 1 . . Trap Hack Attempts 14 | . . . . . . . . 14 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Res Res Acc Machines Disabled 23 | . 1 . . . . . . 7 . . . 2 1 2 7 1 2 Max in Single Turn 3 | . 1 . . . . . . 3 . . . 1 1 1 2 1 1 Garrison Access 9 | . . . . . . . . 1 . . . . 3 . 2 1 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Res Res Acc Machines Accessed 84 | . 5 . 2 . 5 . 1 14 7 . 1 . 15 6 13 6 9 Terminals 46 | . 4 . 2 . . . . 11 2 . 1 . 6 2 6 5 7 Fabricators 4 | . . . . . . . . . . . . . 2 1 1 . . Repair Stations 6 | . 1 . . . . . . 1 . . . . 1 1 2 . . Recycling Units 12 | . . . . . . . 1 1 5 . . . 3 1 1 . . Scanalyzers 2 | . . . . . . . . . . . . . . 1 1 . . Garrison Access 9 | . . . . . . . . 1 . . . . 3 . 2 1 2 Total Hacks 199 | . 12 . 3 . 28 . 2 24 14 . 2 . 29 13 39 16 17 Successful 126 | . 6 . 2 . 28 . . 10 6 . 1 . 20 8 20 15 10 Failed 73 | . 6 . 1 . . . 2 14 8 . 1 . 9 5 19 1 7 Catastrophic 19 | . 1 . 1 . . . 1 6 2 . . . . 1 4 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 59 | . . . . . 1 . . 7 3 . . . 11 9 13 8 7 Terminals 109 | . 10 . 3 . . . . 20 4 . 2 . 13 7 20 15 15 Fabricators 7 | . . . . . . . . . . . . . 4 1 2 . . Repair Stations 11 | . 2 . . . . . . 2 . . . . 2 2 3 . . Recycling Units 24 | . . . . . . . 2 1 10 . . . 5 2 4 . . Scanalyzers 8 | . . . . . . . . . . . . . . 1 7 . . Garrison Access 12 | . . . . . . . . 1 . . . . 5 . 3 1 2 Terminal Hacks 71 | . 6 . 2 . 28 . . 7 1 . 1 . 6 1 4 10 5 Record 27 | . . . . . 27 . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . 2 1 . . . 1 . . . . Open Door 3 | . . . . . . . . 2 . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . 1 . . . . . . Level Access Points 5 | . . . . . . . . . . . . . 1 1 1 1 1 Branch Access Points 2 | . 1 . . . . . . 1 . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . 1 1 Alert Level 8 | . . . . . . . . 1 . . . . 1 . . 6 . Unreport Threat 10 | . 2 . . . . . . 1 . . . . 2 . 3 1 1 Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 8 | . . . . . . . . 2 . . . . 2 2 2 . . Scan Component 4 | . . . . . . . . 1 . . . . 1 1 1 . . Repair 4 | . . . . . . . . 1 . . . . 1 1 1 . . Recycling Unit Hacks 10 | . . . . . . . . . 4 . . . 3 1 2 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . Retrieve Components 9 | . . . . . . . . . 4 . . . 3 1 1 . . Scanalyzer 6 | . . . . . . . . . . . . . . 1 5 . . Insert Component 2 | . . . . . . . . . . . . . . 1 1 . . Retrieve Study 4 | . . . . . . . . . . . . . . . 4 . . Garrison Access Hacks 9 | . . . . . . . . 1 . . . . 3 . 2 1 2 Seal Access 9 | . . . . . . . . 1 . . . . 3 . 2 1 2 Unauthorized Hacks 21 | . . . . . . . . . 1 . . . 6 3 4 4 3 Terminals 12 | . . . . . . . . . . . . . 2 1 2 4 3 Assimilate 3 | . . . . . . . . . . . . . . . . 2 1 Botnet 8 | . . . . . . . . . . . . . 2 1 2 1 2 Operators 1 | . . . . . . . . . . . . . . . . 1 . Fabricators 5 | . . . . . . . . . . . . . 3 1 1 . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . Fabnet 4 | . . . . . . . . . . . . . 2 1 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 1 . . . 1 1 1 . . Reject 1 | . . . . . . . . . 1 . . . . . . . . Recyclers 3 | . . . . . . . . . . . . . 1 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . 2 . . 1 1 Used 2 | . . . . . . . . . . . . . 1 . . . 1 Hacking Detections 53 | . 3 . 1 . . . 1 11 4 . 1 . 11 3 10 3 5 Full Trace Events 3 | . . . . . . . . . . . . . 1 . 1 1 . Feedback Events 2 | . . . . . . . . . . . . . . . 1 1 . Hackware Fried 2 | . . . . . . . . . . . . . . . 1 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . 4 . . Parts Repaired 4 | . . . . . . . . 1 . . . . 1 1 1 . . Time 96 | . . . . . . . . 32 . . . . 26 19 19 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . . . 7 . . . 6 . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . 7 . . . . . 1 1 . Non-combat 4 | . . . . . . . . . 4 . . . . . . . . Combat 5 | . . . . . . . . . 3 . . . . . 1 1 . Robot Hacks Applied 7 | . . . . . . . . . 7 . . . . . . . . parse_system 6 | . . . . . . . . . 6 . . . . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . 6 5 4 1 Autooverrided 2 | . . . . . . . . . . . . . . . 1 1 . Robots Rewired 8 | . . . . . . . . . 7 . . . 1 . . . . Allies Hacked 2 | . . . . . . . . . 1 . . . . . . . 1 Hacks Repelled 2 | . . . . . . . . . . . . . . . . . 2 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Res Res Acc Total Allies 24 | . . . . 2 . . . 10 7 . . . 1 . 1 2 1 Largest Group 16 | . . . . 2 2 . . 10 16 15 15 15 1 1 1 1 1 Highest-Rated Group 269 | . . . . 46 46 . . 173 269 264 264 264 12 12 30 64 45 Highest-Rated Ally 64 | . . . . 31 31 . . 29 34 34 34 34 12 12 30 64 45 Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . 9 8 7 6 5 Total Orders 3 | . . . . . . . . 1 2 . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . . . . . Ally Attacks 71 | . . . . . . . . . 25 . . 31 3 11 1 . . Total Damage 846 | . . . . . . . . . 348 . . 417 27 30 24 . . Kills 7 | . . . . . . . . . 4 . . 3 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Res Res Acc Active Infowar (turns) 4141 | 11 939 119 543 111 . . . . . . . . 405 241 868 326 578 Structural 2230 | . . . . . . . . . . . . . 334 241 751 326 578 Seismic 1723 | 11 939 119 543 111 . . . . . . . . . . . . . Machine Analysis 1302 | . . . . . . . . . . . . . 405 241 656 . . Triangulation 3 | . . . . . . . . . . . . . . . . 3 . Cloaking 266 | . . . . . . . . . . . . . . . 217 49 . Jamming 837 | . . . . . . . . . . . . . . . . 259 578 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . Drone Launches 14 | . . . . . . . . 14 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Res Res Acc Turns Passed 9626 | 241 939 119 543 991 433 336 73 1578 633 745 18 335 421 241 1076 326 578 Spaces Moved 9406 | 105 527 52 246 678 339 259 28 744 351 462 7 147 847 495 2074 711 1334 Core 6 | 6 . . . . . . . . . . . . . . . . . Treads 2176 | 99 527 52 246 40 . . . 241 351 462 7 147 4 . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 1767 | . . . . 638 339 259 28 503 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 5457 | . . . . . . . . . . . . . 843 495 2074 711 1334 Fastest Speed 5 | 50 160 160 160 110 125 125 125 125 156 156 156 156 23 20 5 5 17 Average Speed 72 | 153 160 160 160 127 125 125 125 145 156 156 156 156 28 22 19 17 19 Slowest Speed 240 | 160 160 160 160 160 125 125 125 240 156 156 156 156 156 109 106 103 20 Overloaded Moves 15 | . . . . . . . . . . . . . . 1 8 6 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . . . . 6 6 12 1 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 80 16 30 99 69 63 4 87 48 48 . 88 32 18 50 27 36 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 3 | . . . . 2 1 . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . . . . 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 . 1 1 . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . Spaces Dug 136 | . 9 . 12 . . . . 38 . . . . 8 5 25 18 21 Terrain Destroyed 465 | . 31 22 70 69 . . . 67 . . . 23 32 29 70 18 34 Melee 49 | . . . . . . . . . . . . . . . 15 18 16 Projectile 90 | . . 1 . 3 . . . . . . . 1 32 29 19 . 5 AOE 326 | . 31 21 70 66 . . . 67 . . . 22 . . 36 . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Res Res Acc Total 11473 | 140 589 68 350 754 350 270 63 1098 425 488 14 223 1003 596 2605 849 1588 Wait 1211 | . 9 . 45 28 4 10 33 166 40 19 8 33 60 77 400 82 197 Move 9326 | 104 526 51 245 677 338 258 27 743 350 461 6 146 834 482 2049 708 1321 Hop 31 | . . . . . . . . . . . . . 6 6 12 1 6 Pick Up 77 | 6 11 4 3 6 3 . . 14 . . . 5 7 6 8 1 3 Fast Attach 72 | 7 3 . 4 3 . . . 8 . . . 5 10 3 17 7 5 Attach 33 | . . . 1 3 1 . . 3 . . . . 14 2 6 1 2 Detach 18 | . 1 . . . . . . 1 . . . . 8 . 7 1 . Swap 70 | . 5 2 14 3 1 . . 14 3 4 . 5 8 . 7 2 2 Drop 124 | . 13 . 9 3 3 . . 22 . 4 . 9 28 6 14 6 7 Fire 350 | 23 21 11 29 30 . 1 3 105 7 . . 20 25 14 51 1 9 Melee 120 | . . . . . . . . 1 15 . . . . . 29 39 36 Ram 1 | . . . . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 5 | . . . . 1 . . . . 4 . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . 5 . . Rewire 9 | . . . . . . . . . 6 . . . 3 . . . . Trap 14 | . . . . . . . . 14 . . . . . . . . . Miscellaneous 7 | . . . . . . . . 7 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 242 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 5) 746 | -10/Materials | Identified exit to Mines 949 | -10/Materials | Discovered new exit (range 15) 1181 | -10/Materials | Entered Mines 1186 | -10/Mines | Discovered new exit (range 11) 1300 | -10/Mines | Entered Materials 1300 | -9/Materials | Evolved 2 slots: Utility x2 1748 | -9/Materials | Build established: Scavenger-Mutant 1796 | -9/Materials | Discovered new exit (range 14) 1843 | -9/Materials | Entered Mines 1875 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1879 | -9/Mines | Found Prototype Device 1896 | -9/Mines | Assembled infested the area 1943 | -9/Mines | Destroyed 15 combat bots 2009 | -9/Mines | Lost 7 parts (1p3n2u1w) 2092 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2132 | -9/Mines | Learned location of Storage (-8) 2144 | -9/Mines | Discovered new exit (range 9) 2202 | -9/Mines | Build established: Mutant 2222 | -9/Mines | Discovered new exit (range 3) 2384 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2384 | -9/Mines | Discovered new exit (range 5) 2834 | -9/Mines | Entered Exiles 2834 | -9/Exiles | Accompanied by 2 allies 2864 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2875 | -9/Exiles | Met 8R-AWN 2896 | -9/Exiles | Met EX-HEX 2936 | -9/Exiles | Met EX-BIN 2954 | -9/Exiles | Aligned with FarCom system 2955 | -9/Exiles | Given EX-Vault access code 2985 | -9/Exiles | Opened EX-Vault 3040 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3088 | -9/Exiles | Found Cloak of Protection 3199 | -9/Exiles | Met EX-DEC 3221 | -9/Exiles | Learned location of Zion (-7) 3257 | -9/Exiles | Discovered new exit (range 10) 3267 | -9/Exiles | Left Exiles lab with Cloak of Protection 3267 | -9/Exiles | Entered Mines 3392 | -8/Mines | Build established: Scavenger-Mutant 3586 | -8/Mines | Discovered new exit (range 12) 3603 | -8/Mines | Entered Materials 3603 | -8/Materials | Evolved 2 slots: Propulsion x2 3603 | -8/Materials | Discovered new exit (range 8) 3676 | -8/Materials | Entered Storage 3785 | -8/Storage | Lost 11 allies 4078 | -8/Storage | Repaired Imp. Aluminum Leg 4193 | -8/Storage | Garrison activated, responded to threat 4240 | -8/Storage | Discovered new exit (range 16) 4796 | -8/Storage | Identified exit to Recycling 5137 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5225 | -8/Storage | Used back door to open Recycling access 5254 | -8/Storage | Entered Recycling 5254 | -8/Recycling | Accompanied by 10 allies 5398 | -8/Recycling | Build established: Commander-Mutant 5750 | -8/Recycling | Discovered new exit (range 14) 5805 | -8/Recycling | Scanned before Scraplab entrance 5838 | -8/Recycling | Entered Scraplab 5879 | -8/Recycling | Discovered new exit (range 2) 5887 | -8/Recycling | Entered Scraptown 5887 | -8/Scraptown | Accompanied by 15 allies 5942 | -8/Scraptown | Visited Red Mages 6012 | -8/Scraptown | Visited Supply Room 6062 | -8/Scraptown | Visited Cyclists 6127 | -8/Scraptown | Visited Supply Room 6154 | -8/Scraptown | Visited Symbiants 6179 | -8/Scraptown | Visited CPS Storage 6209 | -8/Scraptown | Visited The Evicted 6602 | -8/Scraptown | Discovered new exit (range 5) 6632 | -8/Scraptown | Entered Factory 6632 | -6/Factory | Accompanied by 15 allies 6632 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6639 | -6/Factory | Identified exit to DSF 6650 | -6/Factory | Entered DSF 6650 | -6/DSF | Accompanied by 15 allies 6672 | -6/DSF | Additional patrols routed to DSF 6780 | -6/DSF | Lost 14 allies 6842 | -6/DSF | Discovered new exit (range 14) 6875 | -6/DSF | Sterilization system engaged 6895 | -6/DSF | Ambient heat levels rising (+10) 6910 | -6/DSF | Ambient heat levels rising (+10) 6925 | -6/DSF | Ambient heat levels rising (+10) 6940 | -6/DSF | Ambient heat levels rising (+10) 6955 | -6/DSF | Ambient heat levels rising (+10) 6970 | -6/DSF | Ambient heat levels rising (+10) 6985 | -6/DSF | Ambient heat levels rising (+10) 6985 | -6/DSF | Entered Factory 6985 | -5/Factory | Evolved 2 slots: Utility x2 7002 | -5/Factory | Identified Exp. Sensor Array 7151 | -5/Factory | Identified exit to Factory 7267 | -5/Factory | Repaired Lgt. Armor Plating 7406 | -5/Factory | Entered another Factory area 7406 | -4/Factory | Accompanied by 1 ally 7406 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7420 | -4/Factory | Identified exit to Research 7454 | -4/Factory | Allied Derelicts emerged from ambush trap array 7495 | -4/Factory | Repaired Imp. Light Armor Plating 7557 | -4/Factory | Found Prototype Launcher 7559 | -4/Factory | Identified Com. Tesla Bomb Launcher 7647 | -4/Factory | Entered Research 7647 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7673 | -3/Research | Hacking Suite fried by hacking feedback 8180 | -3/Research | Repaired Imp. Light Armor Plating 8365 | -3/Research | Lost 3 parts (3u) 8467 | -3/Research | Found Prototype Hackware 8467 | -3/Research | Identified Exp. System Shield 8645 | -3/Research | Found Prototype Processor 8648 | -3/Research | Identified Exp. Signal Interpreter 8694 | -3/Research | Identified exit to Research 8694 | -3/Research | Watched by a mysterious "MATRIX" hacker. 8723 | -3/Research | Entered another Research area 8723 | -2/Research | Evolved 2 slots: Utility x2 8741 | -2/Research | Identified exit to Access 8741 | -2/Research | Hacking Suite fried by hacking feedback 8783 | -2/Research | Spotted B-90 Cyclops 8918 | -2/Research | Build established: Wizard-Sprinter 9004 | -2/Research | Local machine network offline 9049 | -2/Research | Entered Access 9049 | -1/Access | Evolved 2 slots: Utility x2 9069 | -1/Access | Energy Cycler disabled 9194 | -1/Access | Identified exit to Surface 9354 | -1/Access | Spotted B-99 Colossus 9425 | -1/Access | Found Prototype Hackware 9425 | -1/Access | Identified Exp. Hacking Suite 9627 | *** | Escaped! Last Messages --------------- 09561_ Slug penetrates R-10 Processor. 09561_ R-10 Processor destroyed. 09561_ Acquired 83 matter. 09561_ K-01 Serf collects debris. 09577_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9H. 09584_ The Access Shell folds into the floor. 09594_ Connecting with Garrison Access... >>Seal Access door sealed. 09599_ U-05 Engineer builds a Wall. 09603_ Terminal disabled. 09604_ Destroyed Imp. Antigrav System. 09614_ P-80 Master destroyed. 09616_ R-10 Processor collects Adv. Target Analyzer. 09619_ R-10 Processor collects Adv. Heat Sink. 09621_ Sealed Heavy Doors breached. 09625_ Penetrated by Slug. 09627_ Slug penetrates Sealed Heavy Doors. 09627_ Imp. Hacking Suite destroyed. 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" ??????????????????????? | | ????????? # ?## """ """??????????????????????? | | ????????? # ?## """ ""??????????????????????? | | ????????? # ### " "??????????????????????? | | ????????? # p### ??????????????????????? | | ????????? + ### ???????????????????????? | | ????????? # ### """ """????????????????????????? | | ????????? # ##???"""G"??????????????????????????? | | ?????????## ##???##"##??????????????????????????? | | ?????????## ####################????????????????? | | ?????????## ####### ############????????????????? | | ?????????## """T"" ""????????????????? | | ?????????## """ " ""???BB????????????? | | ?????????## k "????BB????????????? | | ?????????## "??????????????????? | | ?????????## "" "??????????????????? | | ?????????## @" "??????????????????? | | ?????????## "??????????????????? | | ?????????## R | "????BB????????????? | | ?????????##u h! "????BB????????????? | | ?????????## !h[ ""?????????????????? | | ?????????## ####### ###########?????????????????? | | ########## ###################?????????????????? | | ########## ##???#####??????????????????????????? | | # # # ??????????????????????????????????? | | # # # ??????????????????????????????????? | | # + + ??????????????????????????????????? | | # " # # ??????????????????????????????????? | | # """ # # ??????????????????????????????????? | | # """# # ??????????????????????????????????? | | # " # # ??????????????????????????????????? | | # ? # # ??????????????????????????????????? | | # ? # ##??????????????????????????????????? | | ########?## ##??????????????????????????????????? | | ########?## ##??????????????????????????????????? | | ########### #################???????????????????? | | ########### #################???????????????????? | | ##???????????????????? | | ##???????????????????? | | # ???????????????????? | | #####+###### # ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 38 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 5 Power Amplification 30 Armor Coverage 375 Core Shielding 20 Evasion (%) 66 Melee Accuracy 6 Launcher Accuracy 40 Recoil Reduction 4 Offensive Hacking 72 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 25% | -8/Storage Lgt. Armor Plating | 27% | -5/Factory Imp. Light Armor Plating | 77% | -4/Factory Imp. Light Armor Plating | 52% | -3/Research Studied --------- Impulse Thruster | -3/Research | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Enh. Force Lance | -3/Research | Hacked Mic. Fission Core | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Exterminator Maximum Efficiency Challenges ------------ None Game ------ Seed SignalTeslaBiocell Manual? 0 Play Time 01:57:29 Cumulative 169.9 hours Start 2026.03.28 @ 22:30:58 End 2026.03.29 @ 22:10:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 103 Adventurer 4 Explorer 0 Win Type 0 Total 18 Types 17/0/1/0/0/0/0/0/0/0 Lore% 82 Gallery% 58 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a405b7f8-0cb5-40f6-ba3b-5fdd03bd39f0