Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.11 @ 13:17:58 Player: aoemica Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (11) 2200 Robots Destroyed (195) 975 Value Destroyed (6915) 6915 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1034) 1034 TOTAL SCORE: 12364 Bonus ------- High Alert Combat Kills 581 Follower Combat Kills 256 Entered Garrisons 400 Friendly Fire -203 Cogmind --------- Core Integrity 0/550 Matter 215/300 Energy 155/265 System Corruption 4% Temperature Warm (177) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Plasma Cannon Plasma Cannon > --- INVENTORY (20) --- Reinforced Ion Engine Light Treads Light Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Rocket Launcher Rocket Launcher Improved Datajack Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Treads Light Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Utility Shielding Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Plasma Cannon Rocket Launcher Rocket Launcher Improved Datajack Makeshift Spear [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 4 | . . . 2 . . . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 171 | . 20 6 41 5 4 3 31 19 24 16 2 Power 15 | . . 1 2 . . 1 5 2 1 3 . Engine 15 | . . 1 2 . . 1 5 2 1 3 . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 31 | . 3 1 6 2 . . 6 4 5 3 1 Treads 31 | . 3 1 6 2 . . 6 4 5 3 1 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 42 | . 3 1 7 1 2 . 12 5 7 4 . Device 16 | . . 1 3 . 2 . 5 1 4 . . Storage 3 | . 2 . 1 . . . . . . . . Processor 2 | . . . . . . . 2 . . . . Hackware 2 | . . . . . . . 2 . . . . Protection 19 | . 1 . 3 1 . . 3 4 3 4 . Artifact . | . . . . . . . . . . . . Weapon 83 | . 14 3 26 2 2 2 8 8 11 6 1 Energy Gun 10 | . 6 1 3 . . . . . . . . Energy Cannon 29 | . . . 7 1 2 1 4 5 4 4 1 Ballistic Gun 9 | . 3 1 5 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . Launcher 14 | . 1 . 4 . . 1 2 3 2 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 7 | . 4 1 2 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 13 | . . . 5 1 . . 2 . 5 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . Parts Lost 20 | . . 4 2 . . 1 4 4 . 2 3 Power 5 | . . 1 . . . 1 1 1 . 1 . Propulsion 3 | . . 1 1 . . . . . . 1 . Utility 7 | . . 1 . . . . 3 1 . . 2 Weapon 5 | . . 1 1 . . . . 2 . . 1 Highest Loss Streak 4 | . . 4 2 . . 1 2 2 . 2 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 97 99 99 100 94 100 97 98 100 99 90 Engine 10 | . 14 14 11 11 11 11 8 8 9 8 9 Treads 20 | . 21 28 22 22 22 22 18 18 18 17 18 Device 16 | . . 3 22 22 22 22 18 18 18 18 18 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 9 Processor 3 | . . . . . . . 5 9 9 8 . Hackware 3 | . . . . . . . 8 9 9 9 9 Protection 10 | . 11 9 10 11 11 11 10 7 9 9 9 Energy Gun 2 | . 13 20 1 . . . . . . . . Energy Cannon 14 | . . . 17 22 11 21 17 17 16 17 18 Ballistic Gun 1 | . 9 3 2 . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 73 | 12 34 34 60 60 60 60 67 64 64 73 73 Greatest Support 42 | 20 40 40 40 40 40 40 42 42 40 40 40 Greatest Overweight (x) 2 | . 1 . 2 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | . 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 13 15 18 20 20 20 20 20 20 20 20 Most Carried 20 | . 15 15 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 11 13 18 20 19 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 11 20 20 20 19 20 20 20 19 19 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Matter Collected 2795 | 200 427 100 532 169 . 271 221 340 353 182 . Remotely . | . . . . . . . . . . . . Salvage Created 7058 | . 932 341 1516 159 . 234 1117 880 997 735 147 Parts 414 | . 51 13 96 15 . 22 60 50 64 38 5 Haulers Intercepted 12 | . 2 . 5 . . . 4 . 1 . . Recyclers Shooed 4 | . . . 1 . . . 1 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Combat Hostiles Destroyed 149 | . 16 12 22 5 . 10 15 25 23 18 3 Melee 10 | . 5 4 1 . . . . . . . . Guns 21 | . 8 6 7 . . . . . . . . Cannons 87 | . . . 10 5 . 8 15 18 14 14 3 AOE 27 | . 2 2 4 . . 1 . 5 9 4 . Classes Destroyed 16 | . 7 2 4 . . 1 1 1 . . . Worker 7 | . . 1 2 1 . . 2 . 1 . . Builder 2 | . 1 . . . . . . . 1 . . Tunneler 3 | . . . . . . 2 . . 1 . . Hauler 12 | . 2 . 5 . . . 4 . 1 . . Recycler 5 | . 3 . 1 . . . 1 . . . . Mechanic 2 | . . . 1 . . . 1 . . . . Operator 4 | . 1 . 3 . . . . . . . . Watcher 14 | . 3 . 5 . . . 4 . 2 . . Swarmer 43 | . 6 3 . 3 . 8 4 11 4 4 . Grunt 57 | . 10 5 10 . . 2 4 8 10 6 2 Brawler 6 | . . . 2 . . . . . 2 2 . Duelist 3 | . . . 2 . . . . . . 1 . Sentry 32 | . . . 8 2 . . 4 5 7 5 1 Specialist 1 | . . . . . . . . 1 . . . Hunter 4 | . . . . . . . 3 1 . . . Assembled 4 | . . 4 . . . . . . . . . Best Kill Streak 12 | . 5 3 5 3 . 4 4 6 12 8 2 Combat Bots Only 11 | . 3 3 4 3 . 4 4 6 11 8 2 Max Kills in Single Turn 4 | . 2 2 2 1 . 2 2 4 3 3 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 2 2 1 . . 1 . 4 3 3 . Melee 1 | . 1 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Damage Taken 5792 | . 383 489 638 68 . 287 814 1352 668 845 248 Core 906 | . 46 160 86 14 . 40 128 176 117 69 70 Absorbed by Shields 30 | . . . . . . . . 30 . . . Regen/Repaired (Parts) 79 | . 79 . . . . . . . . . . Core Remaining (%) 60 | 100 . 17 . . . 65 . . . . . Volleys Fired 417 | . 51 10 60 12 . 15 70 69 49 71 10 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 Hottest 160 | . 90 90 136 136 . 136 136 136 136 160 160 Shots Fired 768 | . 94 19 118 21 . 26 136 132 90 112 20 Gun 154 | . 92 18 44 . . . . . . . . Cannon 585 | . . . 68 21 . 24 132 128 82 110 20 Launcher 29 | . 2 1 6 . . 2 4 4 8 2 . Special . | . . . . . . . . . . . . Kinetic 82 | . 54 . 28 . . . . . . . . Thermal 585 | . . . 68 21 . 24 132 128 82 110 20 Explosive 29 | . 2 1 6 . . 2 4 4 8 2 . Electromagnetic 72 | . 38 18 16 . . . . . . . . Robot Hit Streak 22 | . 8 11 22 4 . 5 16 16 13 17 12 Robot Miss Streak 8 | . 8 3 4 2 . 2 4 6 5 2 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 450 | . 67 18 72 6 . 13 87 64 53 54 16 Core Hits 255 | . 33 18 52 6 . 11 35 34 39 21 6 Critical Kills 8 | . 1 2 . . . 1 3 1 . . . Critical Parts Destroyed 3 | . 3 . . . . . . . . . . Critical Strikes 13 | . 5 2 1 . . 1 3 1 . . . Meltdown 5 | . . . . . . 1 3 1 . . . Corrupt 1 | . 1 . . . . . . . . . . Smash 6 | . 4 2 . . . . . . . . . Impale 1 | . . . 1 . . . . . . . . Melee Attacks 65 | . 18 18 13 . . . 6 . 10 . . Impact 40 | . 18 18 4 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 25 | . . . 9 . . . 6 . 10 . . Sneak Attacks 7 | . 3 . 4 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12630 | . 1459 583 2078 232 . 483 1998 1820 1926 1612 439 Guns 1199 | . 569 181 449 . . . . . . . . Cannons 7751 | . . . 860 157 . 310 1973 1494 1146 1372 439 Explosions 2227 | . 192 149 363 52 . 162 . 326 747 236 . Melee 1280 | . 665 232 383 . . . . . . . . Ramming 173 | . 33 21 23 23 . 11 25 . 33 4 . Kinetic 485 | . 249 . 236 . . . . . . . . Thermal 8065 | . 192 70 860 209 . 310 1973 1494 1146 1372 439 Explosive 1913 | . . 79 363 . . 162 . 326 747 236 . Electromagnetic 714 | . 320 181 213 . . . . . . . . Impact 1078 | . 665 232 181 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 202 | . . . 202 . . . . . . . . Highest Corruption 7 | . . 7 7 7 7 7 . 1 1 4 4 Average Corruption 4 | . . 7 5 7 7 7 . 1 1 1 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 197 | . . 6 42 49 14 48 . 1 17 13 7 Message Errors 55 | . . 2 17 12 3 12 . . 4 4 1 Matter Fused 47 | . . 1 9 17 1 11 . 1 5 2 . Heat Flow Errors 27 | . . 2 3 5 2 7 . . 2 3 3 Energy Discharges 27 | . . . 6 7 3 7 . . 2 1 1 Parts Rejected 2 | . . . . . . . . . 1 1 . Parts Fused 2 | . . . . . 1 1 . . . . . Data Loss (minor) 22 | . . 1 3 5 3 5 . . 3 1 1 Data Loss (major) 5 | . . . . 2 . 1 . . . 1 1 Misfires 5 | . . . 4 1 . . . . . . . Alerts 4 | . . . . . 1 3 . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 513 | . 247 . 99 17 . 39 24 24 . 63 . Projectiles 122 | . . . 12 5 . 18 24 24 . 39 . Explosions 57 | . . . . 12 . 21 . . . 24 . Melee 334 | . 247 . 87 . . . . . . . . Knockbacks 8 | . 5 . 2 . . . . . 1 . . Impact 8 | . 5 . 2 . . . . . 1 . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 127 | . 12 14 . . . 22 . 48 31 . . Shots 5 | . 1 1 . . . 1 . 1 1 . . Rammed 30 | . 6 2 6 2 . 3 4 . 6 1 . Targets Rammed 35 | . 8 2 6 3 . 4 4 . 7 1 . Kicked 1 | . 1 . . . . . . . . . . Crushed 4 | . 1 . . 1 . 1 . . 1 . . Highest Temperature 364 | . 156 202 247 192 179 212 238 30 58 364 308 Average Temperature 62 | . 38 80 57 86 97 85 72 10 15 71 134 Received Heat Transfer 1927 | . 144 175 258 9 . 18 180 468 261 297 117 Effects 3 | . . . . . . . 1 . . 1 1 Energy Bleed 1 | . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 7 | . 5 1 1 . . . . . . . . Impact Corruptions 10 | . 8 . 2 . . . . . . . . Robots Melted 6 | . . . . . . 1 3 2 . . . Combat Hostiles 3 | . . . . . . 1 . 2 . . . Parts Melted 33 | . . . 1 . . . 9 8 3 10 2 Heat Transferred 13466 | . 150 100 1517 309 . 518 3367 2300 1924 2481 800 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 3 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Peak Influence 1230 | . 281 289 274 222 . 161 264 948 735 1230 680 Initial 599 | . . 61 . 83 . . 19 53 462 426 599 Average 272 | . 166 153 122 62 . 59 78 521 481 849 614 Maximum Alert Level 4 | . 1 1 1 1 . . 1 3 3 4 2 Low Security (%) 59 | . 71 75 86 94 . 100 88 13 . . . Level 1 14 | . 28 24 13 5 . . 11 20 27 . . Level 2 17 | . . . . . . . . 40 68 38 100 Level 3 6 | . . . . . . . . 24 4 39 . Level 4 2 | . . . . . . . . . . 22 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 4 . 2 . . . 1 . 3 . 1 Investigation 6 | . 3 . 1 . . . . . 1 . 1 Extermination . | . . . . . . . . . . . . Reinforcement 5 | . 1 . 1 . . . 1 . 2 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Distress Signals 9 | . 1 . 3 . . . 2 . 2 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 210 | . 29 16 31 8 . 15 24 31 35 15 6 Peak Tracking Total 12 | . 3 12 4 4 . 4 4 5 10 6 3 Tactical Retreats 9 | . 1 3 . 1 . 1 2 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Traps Triggered 22 | . . . 3 . . . . 12 1 5 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Disabled 24 | . . 2 . 5 . 1 1 5 1 8 1 Max in Single Turn 2 | . . 2 . 1 . 1 1 1 1 1 1 Garrison Relay 7 | . . . . . . . . 4 . 3 . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Accessed 31 | . 7 . 5 . . . 8 2 6 3 . Terminals 25 | . 4 . 4 . . . 7 2 5 3 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . Total Hacks 92 | . 17 . 22 . . . 24 5 18 6 . Successful 50 | . 9 . 13 . . . 14 3 8 3 . Failed 41 | . 7 . 9 . . . 10 2 10 3 . Catastrophic 8 | . . . . . . . 2 1 4 1 . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 59 | . 12 . 15 . . . 15 3 12 2 . Terminals 81 | . 13 . 19 . . . 22 5 16 6 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . Recycling Units 5 | . 2 . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . 2 . . Terminal Hacks 37 | . 4 . 11 . . . 12 2 6 2 . Robot Analysis 7 | . 2 . 1 . . . 4 . . . . Prototype ID Bank 8 | . . . 7 . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . 1 . 1 . Terminal Index 2 | . . . . . . . 1 . 1 . . Garrison Index 2 | . . . . . . . 1 . 1 . . Alert Level 1 | . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . 1 . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Zone Layout 7 | . 1 . 1 . . . 3 . 2 . . Garrison Registry 1 | . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . 1 . 1 . . Unauthorized Hacks 9 | . 3 . 2 . . . 1 1 1 1 . Terminals 6 | . 1 . 1 . . . 1 1 1 1 . Track 2 | . . . . . . . . 1 . 1 . Botnet 4 | . 1 . 1 . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 27 | . 4 . 4 . . . 8 2 6 3 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 26 | . . . . . . . . 16 . 10 . Machine Destruction 23 | . . . . . . . . 13 . 10 . Programmers 3 | . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 9 . . . Allies Hacked 1 | . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total Allies 12 | . . . . 3 . . . 9 . . . Largest Group 6 | . . . . 3 3 3 . 6 . . . Highest-Rated Group 90 | . . . . 40 40 40 . 90 . . . Highest-Rated Ally 16 | . . . . 16 16 16 . 15 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 78 | . . . . 13 . 24 . 41 . . . Total Damage 1049 | . . . . 84 . 282 . 683 . . . Kills 13 | . . . . 3 . 4 . 6 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Robot Analysis Total 7 | . 2 . 1 . . . 4 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Turns Passed 16202 | . 1882 914 2611 1635 576 1596 1841 1592 1811 1550 194 Spaces Moved 6208 | 1 939 425 1019 632 238 623 637 516 581 538 59 Core . | . . . . . . . . . . . . Treads 5988 | . 720 425 1019 632 238 623 637 516 581 538 59 Legs 220 | 1 219 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 240 240 240 232 232 240 240 240 Average Speed 217 | 120 155 160 219 240 240 240 239 234 240 240 240 Slowest Speed 320 | 120 190 160 320 240 240 240 240 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 62 | 3 91 72 91 96 52 98 53 61 55 66 9 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 4 | . 2 . 1 1 . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . Spaces Dug 84 | . 12 12 3 . . 11 24 2 18 2 . Terrain Destroyed 297 | . 26 35 57 8 . 23 50 18 74 4 2 Melee 27 | . 1 12 3 . . . 3 . 8 . . Projectile 2 | . . . . . . . . . . . 2 AOE 268 | . 25 23 54 8 . 23 47 18 66 4 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total 8007 | . 1241 608 1255 727 244 691 807 770 889 684 91 Wait 825 | . 175 144 51 73 . 47 20 59 199 37 20 Move 6199 | . 938 424 1018 631 237 622 637 515 581 537 59 Hop . | . . . . . . . . . . . . Pick Up 84 | . 17 2 34 . 1 . 15 8 4 3 . Fast Attach 41 | . 5 . 10 . . . 11 5 4 6 . Attach 30 | . 2 4 6 . 2 1 5 4 1 4 1 Detach 9 | . 3 . . . 1 . 2 1 . 2 . Swap 100 | . 13 2 25 5 2 2 15 10 19 6 1 Drop 106 | . 11 2 32 3 1 . 22 13 15 7 . Fire 417 | . 51 10 60 12 . 15 70 69 49 71 10 Melee 65 | . 18 18 13 . . . 6 . 10 . . Ram . | . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . Crush 34 | . 7 2 6 3 . 4 4 . 7 1 . Escape Stasis 31 | . . . . . . . . 21 . 10 . Rewire 65 | . . . . . . . . 65 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: [*Fac x2] / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: [*Fac x2] / *Mat) -8/Materials (discovered 3 exits: [*Fac] / *Sto / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 3) 476 | -10/Materials | Discovered new exit (range 5) 522 | -10/Materials | Central database locked down 874 | -10/Materials | Discovered new exit (range 5) 1334 | -10/Materials | Repaired Lgt. Treads 1862 | -10/Materials | Discovered new exit (range 15) 1883 | -10/Materials | Entered Mines 1964 | -10/Mines | Discovered new exit (range 11) 1967 | -10/Mines | Met a Derelict bent on vengeance 2031 | -10/Mines | Discovered new exit (range 5) 2474 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2515 | -10/Mines | Assembled infested the area 2554 | -10/Mines | Core integrity fell below 50% 2585 | -10/Mines | Core integrity fell below 20% 2607 | -10/Mines | Lost 4 parts (1p1n1u1w) 2797 | -10/Mines | Entered Materials 2797 | -9/Materials | Evolved 2 slots: Utility x2 3272 | -9/Materials | Discovered new exit (range 15) 3963 | -9/Materials | Discovered new exit (range 16) 4319 | -9/Materials | Build established: Scavenger-Mutant 4423 | -9/Materials | Discovered new exit (range 6) 4853 | -9/Materials | Discovered new exit (range 15) 5257 | -9/Materials | Discovered new exit (range 13) 5408 | -9/Materials | Entered Mines 5439 | -9/Mines | Discovered new exit (range 8) 5911 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5911 | -9/Mines | Discovered new exit (range 5) 6000 | -9/Mines | Discovered new exit (range 14) 6016 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6442 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6748 | -9/Mines | Learned location of Zion (-6) 7043 | -9/Mines | Entered Exiles 7043 | -9/Exiles | Found Exiles lab abandoned 7043 | -9/Exiles | Accompanied by 3 allies 7081 | -9/Exiles | Discovered new exit (range 15) 7582 | -9/Exiles | Discovered new exit (range 14) 7619 | -9/Exiles | Entered Mines 7619 | -8/Mines | Accompanied by 3 allies 7898 | -8/Mines | Discovered new exit (range 15) 8855 | -8/Mines | Discovered new exit (range 12) 9215 | -8/Mines | Entered Materials 9215 | -8/Materials | Evolved 2 slots: Utility x2 10031 | -8/Materials | Discovered new exit (range 9) 10047 | -8/Materials | Discovered new exit (range 8) 10966 | -8/Materials | Discovered new exit (range 15) 10966 | -8/Materials | Identified exit to Storage 11056 | -8/Materials | Identified exit to Garrison 11056 | -8/Materials | Entered Garrison 11126 | -8/Garrison | Triggered checkpoint 11228 | -8/Garrison | Garrison Relay disabled 11240 | -8/Garrison | Triggered checkpoint 11337 | -8/Garrison | Build established: Mutant 11341 | -8/Garrison | Discovered new exit (range 6) 11495 | -8/Garrison | Triggered checkpoint 11498 | -8/Garrison | Triggered checkpoint 11644 | -8/Garrison | Triggered checkpoint 11665 | -8/Garrison | Garrison Relay disabled 11700 | -8/Garrison | Discovered new exit (range 17) 11965 | -8/Garrison | Garrison Relay disabled 12168 | -8/Garrison | Discovered new exit (range 14) 12302 | -8/Garrison | Garrison Relay disabled 12376 | -8/Garrison | Triggered checkpoint 12399 | -8/Garrison | Core integrity fell below 50% 12507 | -8/Garrison | Build established: Scavenger-Mutant 12648 | -8/Garrison | Entered Materials 13886 | -8/Materials | Discovered exit to Storage (range 11) 13943 | -8/Materials | Destroyed 11 combat bots 14078 | -8/Materials | Discovered new exit (range 13) 14459 | -8/Materials | Identified exit to Garrison 14459 | -8/Materials | Entered Garrison 14666 | -8/Garrison | Triggered checkpoint 14734 | -8/Garrison | Garrison Relay disabled 14978 | -8/Garrison | Triggered checkpoint 15050 | -8/Garrison | Triggered checkpoint 15073 | -8/Garrison | Destroyed 8 combat bots 15128 | -8/Garrison | Core integrity fell below 20% 15325 | -8/Garrison | Discovered new exit (range 11) 15456 | -8/Garrison | Garrison Relay disabled 15611 | -8/Garrison | Garrison Relay disabled 15644 | -8/Garrison | Discovered new exit (range 17) 15671 | -8/Garrison | Discovered new exit (range 26) 15671 | -8/Garrison | Discovered new exit (range 12) 15671 | -8/Garrison | Discovered new exit (range 84) 15822 | -8/Garrison | Triggered checkpoint 16009 | -8/Garrison | Entered Materials 16203 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16138_ R-06 Scavenger collects Imp. Ion Engine. 16140_ K-01 Serf collects debris. 16141_ R-06 Scavenger collects Lgt. Treads. 16144_ K-01 Serf cleans the Matter Filter. 16148_ K-01 Serf collects debris. 16157_ K-01 Serf cleans the Matter Filter. 16161_ K-01 Serf collects debris. 16170_ System corrupted: Substantial component data lost. 16172_ K-01 Serf collects debris. 16178_ K-01 Serf cleans the Matter Filter. 16180_ K-01 Serf collects debris. 16180_ Matter Filter disabled. 16183_ Triggered Alarm Trap. 16183_ An alarm sounds. 16183_ ALERT: Alarm triggered, dispatching investigation squad. 16191_ System corrupted: Heat flow error (+203). 16194_ G-47 Trooper destroyed. 16195_ Plasma Cannon destroyed. 16202_ K-01 Serf collects debris. 16203_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????g ??????????????? | | ????????????????????????# #????? ??????????????? | | ????????????????????????#;###### ???????????????? | | ????????????????????????# k ???????????????? | | ????????????????????????# ????????????????? | | ????????????????????????# ?????????????????? | | ????????????????????????+ """"?????????????????? | | ????????????????????????#ug """""????????????????? | | ????????????????????????#= """""????????????????? | | ????????????????????????#@ """"" +?????????????? | | ????????????????????????# """"" #?????????????? | | ????????????????????????# """"" #?????????????? | | ????????????????????????# """"" #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# k #?????????????? | | ????????????????????????# "%%"" #?????????????? | | ?????????????????######?# """"" #?????????????? | | ?????????????????# ! ?# """"" #?????????????? | | ?????????????????# # """"" ??????????????? | | ?????????????????# """ # """"" #?????????????? | | ?????????????????# """ + """"" #?????????????? | | ?????????????????# """ # """"" #?????????????? | | ?????????# ####??# # #?????????????? | | ??????????? #??######## ##????????????? | | ?????????#### ########## """"" ""#???????????? | | ?????????# """"" ""#???????????? | | ?????????# ^""""" T"#???????????? | | ?????????# """"" ""#???????????? | | ?????????###########+### """"" ""????????????? | | ?????????????????# # """"" ##########????? | | ?????????????????# # %""""" #????? | | ?????????????????# """ # % ? | | ?????????????????# """ # ! #????? | | ?????????????????# """ ####### ### #### #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerSchematicKinecellerator Manual? 1 Play Time 01:09:15 Cumulative 948.6 hours Start 2023.11.11 @ 12:07:01 End 2023.11.11 @ 13:17:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 432 Rogue 431 Adventurer 1 Explorer 0 Win Type - Total 145 Types 38/13/22/4/2/1/60/3/2 Lore% 97 Gallery% 99 Achievement% 92 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28588fd5-6751-4b45-896c-28c10cb5c15c