Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.29 @ 08:48:19 Player: Dosh Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (334) 1670 Value Destroyed (13089) 13089 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (2487) 2487 TOTAL SCORE: 24626 Bonus ------- High Alert Combat Kills 754 Follower Combat Kills 455 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -522 Cogmind --------- Core Integrity 0/1150 Matter 112/300 Energy 92/100 System Corruption 14% Temperature Cool (0) Movement Core (1400) Ox27 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Experimental Coolant Injector Huge Storage Unit Advanced Signal Interpreter Experimental Core Analyzer Improved Weapon Cycler > --- WEAPON (4) ------- Impact Mace > --- INVENTORY (25) --- Improved Matter Compressor (300) Advanced Sensor Array Advanced Terrain Scanner Tactical Coordination Suite Improved Transmission Jammer Experimental Phase Shifter Medium Reactive Plating Thermal Barrier Advanced Remote Shield Authchip [Device] Authchip [Device] Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Layered Heavy Armor Plating Advanced Force Field Hacking Suite Ghost Barrier > --- WEAPON ----------- Cooled Particle Cannon KE Penetrator KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Micro Fission Core Armored Medium Treads Armored Medium Treads Experimental Coolant Injector Improved Matter Compressor Advanced Terrain Scanner Tactical Coordination Suite Improved Weapon Cycler Improved Transmission Jammer Experimental Phase Shifter Improved Utility Shielding Medium Reactive Plating Thermal Barrier Advanced Remote Shield Authchip [Device] Authchip [Device] Long-range Tractor Beam Heavy Proton Cannon Improved Grenade Launcher Precision Grenade Launcher Impact Mace [Rating: 133] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Subdweller Monowheel Utility Huge Storage Unit Device Advanced Shield Generator Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Multitool Impact Weapon Impact Mace Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 4 . 2 . . . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . . Utility 7 | . . . 3 . . . . . . 1 . . 1 . . . . 2 Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . . Parts Attached 267 | 6 10 16 30 18 27 7 5 3 21 19 4 9 31 2 2 17 . 40 Power 20 | 1 1 2 2 . 1 . . . 1 3 1 1 4 . . . . 3 Engine 8 | 1 1 2 1 . 1 . . . . 1 . 1 . . . . . . Core 9 | . . . 1 . . . . . 1 2 . . 3 . . . . 2 Reactor 3 | . . . . . . . . . . . 1 . 1 . . . . 1 Propulsion 35 | 2 2 5 8 . 4 1 2 . 2 1 2 . 2 . . 1 . 3 Treads 31 | 2 2 4 5 . 4 1 2 . 2 1 2 . 2 . . 1 . 3 Leg 3 | . . . 3 . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 94 | 1 1 4 10 7 3 4 . . 7 7 . 3 14 2 . 14 . 17 Device 56 | . . . 5 5 1 3 . . 4 3 . 1 12 2 . 11 . 9 Storage 7 | 1 1 1 1 1 . . . . . . . 1 1 . . . . . Processor 4 | . . . . . . . . . . 1 . 1 . . . 2 . . Hackware 4 | . . . 1 . . . . . . . . . . . . . . 3 Protection 23 | . . 3 3 1 2 1 . . 3 3 . . 1 . . 1 . 5 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 6 5 10 11 19 2 3 3 11 8 1 5 11 . 2 2 . 17 Energy Gun 10 | 1 4 . . 2 . . . . . 3 . . . . . . . . Energy Cannon 7 | . . . . . 1 . . . . . . 1 2 . . . . 3 Ballistic Gun 57 | 1 1 3 5 1 10 1 2 3 6 3 1 2 8 . 1 1 . 8 Ballistic Cannon 7 | . . 1 3 3 . . . . . . . . . . . . . . Launcher 19 | . 1 1 2 1 2 . 1 . 4 1 . 2 . . 1 . . 3 Special Weapon 2 | . . . . . 2 . . . . . . . . . . . . . Impact Weapon 16 | . . . . 4 4 1 . . 1 1 . . 1 . . 1 . 3 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . 1 . 1 . 3 . . . . 1 . 1 6 . . 6 . 2 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . System Corruption 9 | . . . . . . . . . . . 9 . . . . . . . Parts Lost 49 | . 1 6 3 1 2 1 1 . 5 6 . . . . . . . 23 Power 8 | . 1 1 1 . . . . . 1 1 . . . . . . . 3 Propulsion 11 | . . 2 2 . . . . . 2 1 . . . . . . . 4 Utility 13 | . . 1 . 1 1 1 . . 1 2 . . . . . . . 6 Weapon 17 | . . 2 . . 1 . 1 . 1 2 . . . . . . . 10 Highest Loss Streak 12 | . 1 4 2 1 1 1 1 . 3 3 . . . . . . . 12 To Critical Strikes 3 | . . 1 . . . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 84 | . 84 84 83 90 90 91 92 72 92 92 70 66 80 82 82 79 82 80 Engine 6 | . 13 13 8 9 7 7 7 7 . . . 2 5 5 5 3 5 1 Core 1 | . . . . . . . . . 6 10 6 3 3 . . . . 2 Treads 21 | . 28 27 21 27 29 30 30 30 25 25 19 13 11 11 11 11 11 9 Device 9 | . . . 7 12 14 14 15 15 15 15 6 6 10 11 11 10 11 10 Storage 6 | . 14 4 9 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 Processor 3 | . . . . . . . . . . 3 6 6 11 11 11 10 11 10 Hackware 1 | . . . 6 5 . . . . . . . . . . . . . 9 Protection 6 | . . 9 8 9 6 7 7 7 13 9 6 6 5 5 5 4 5 5 Energy Gun 3 | . 23 10 . 2 . . . . . 2 . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . 5 8 5 5 5 5 4 Ballistic Gun 14 | . 4 12 8 7 21 21 21 3 21 12 17 13 12 17 17 16 17 14 Ballistic Cannon 1 | . . 1 9 3 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 174 | 12 34 30 51 121 129 126 129 128 127 132 129 137 168 165 165 165 152 174 Greatest Support 140 | 40 40 40 62 60 90 90 90 90 90 90 140 140 140 140 140 140 140 140 Greatest Overweight (x) 26 | . . 1 2 2 1 1 1 1 1 1 2 . 1 1 1 1 1 26 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 . . . 1 1 . 1 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 6 11 8 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 11 11 15 24 25 25 25 25 25 25 25 25 25 25 23 25 25 25 Average Carried 18 | 1 8 6 14 21 23 24 24 25 22 20 24 24 24 24 23 24 25 21 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 10 11 15 21 25 24 25 25 21 22 25 25 25 23 23 25 25 12 Class Distribution -------------------- 40% | Mutant 28% | Tank 12% | Scavenger-Tank 4% | Hacker-Tank 4% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Mutant | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Skirmisher | -5/Warlord Scavenger-Tank | -4/Proximity Caves Hacker-Tank | -4/Factory Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Matter Collected 11821 | 260 287 710 1381 101 2365 422 435 . 606 780 400 484 1368 346 161 295 12 1408 Remotely 693 | . . . . . . . . . . . . . 500 . . . . 193 Salvage Created 14290 | . 822 930 1567 91 2263 336 356 . 559 992 518 474 1954 331 157 194 59 2687 Parts 735 | . 58 55 75 11 112 15 11 . 28 40 8 36 103 11 7 11 4 150 Haulers Intercepted 11 | . 2 . 4 . 2 . . . . . . . 3 . . . . . Recyclers Shooed 10 | . . . 1 . 1 . . . . 1 . 5 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . 14 . . . 13 11 . 27 . . . . 11 7 . 8 . Prevented 1 | . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 255 | . 16 19 34 5 41 7 7 . 20 12 2 9 28 5 6 . 1 43 Melee 4 | . . . . . 1 . . . 1 2 . . . . . . . . Guns 159 | . 9 18 7 1 40 7 7 . 8 7 2 4 14 4 4 . 1 26 Cannons 42 | . . 1 18 4 . . . . . . . 2 13 . 1 . . 3 AOE 45 | . 7 . 9 . . . . . 11 1 . 3 . . 1 . . 13 Classes Destroyed 23 | . 8 2 3 . 3 . . . 1 1 1 . . 1 . . . 3 Worker 24 | . 2 . 3 . 8 . . . . 3 . 5 . . . . . 3 Builder 13 | . 2 . 1 . 1 . . . . . . 2 3 . . . . 4 Tunneler 4 | . 1 . 1 . . . . . . . . . . . . . . 2 Hauler 11 | . 2 . 4 . 2 . . . . . . . 3 . . . . . Recycler 7 | . . . 4 . 1 . . . . 2 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . Operator 7 | . 3 . 1 . . . . . . . . . 1 . . . . 2 Drone 2 | . . . . . . . . . 2 . . . . . . . . . Watcher 9 | . 2 . 3 . 2 . . . . . . . 2 . . . . . Swarmer 49 | . 3 2 10 3 8 1 1 . 8 . . 2 5 . 5 . . 1 Grunt 90 | . 13 3 17 2 14 3 3 . 7 3 . 2 5 3 . . . 15 Brawler 3 | . . . . . 2 . . . 1 . . . . . . . . . Duelist 5 | . . . 1 . 1 1 1 . . . . . 1 . . . . . Protector 2 | . . . . . 2 . . . . . . . . . . . . . Sentry 21 | . . 1 5 . 6 1 1 . . 1 . . 2 1 . . . 3 Demolisher 2 | . . . . . . . . . . . . . . . . . . 2 Hunter 22 | . . . 1 . 2 1 1 . 2 4 . 4 2 . . . . 5 Programmer 42 | . . . . . 6 . . . . 4 . 1 13 1 1 . 1 15 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 Compactor 2 | . . . . . . . . . . . 2 . . . . . . . Subdweller 13 | . . 13 . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . . . . . . 2 . . Commander 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | . 5 2 8 3 5 3 3 . 5 3 1 5 4 2 5 . 1 5 Combat Bots Only 8 | . 5 2 8 3 4 3 3 . 5 2 1 2 4 2 5 . 1 5 Max Kills in Single Turn 6 | . 2 1 6 1 3 1 1 . 2 1 1 3 2 1 3 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 3 . . . . . 2 1 . 2 . . 1 . . 2 Melee 1 | . . . . . 1 . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 1844 | . 46 79 155 101 293 120 51 . 110 133 . 28 147 21 22 18 . 520 Missed 515 | . 18 26 61 32 104 33 14 . 31 30 . 5 24 7 4 4 . 122 Damage Taken 18315 | . 427 1091 1388 386 1481 676 355 . 1225 1209 22 453 1794 146 139 276 . 7247 Core 1900 | . 30 77 183 34 50 26 8 . 70 127 . 19 98 10 . 17 . 1151 Absorbed by Shields 3548 | . . . . 34 603 230 139 . 217 443 . . 731 150 152 137 . 712 Reduced by Siege Mode 321 | . . . . . . . . . . . . . 97 14 6 15 . 189 Redirected to Shielding 136 | . . . 27 . . . . . . . . . . . . . . 109 Ignored by Resistances 532 | . . . . . 61 . . . 34 46 . . . . . . . 391 Regen/Repaired (Parts) 1292 | . 60 . . . 624 . . . . 35 . . 35 . . 240 . 298 Core Remaining (%) 77 | 100 . 57 . 60 . . . . 78 . . 82 . . . . 87 . Volleys Fired 821 | . 49 67 113 20 164 22 28 . 39 45 40 28 78 13 7 8 1 99 Largest 4 | . 2 2 2 2 3 3 3 . 3 3 3 3 4 4 4 4 4 4 Hottest 180 | . 90 90 83 120 119 75 83 . 94 123 86 99 174 129 132 129 129 180 Shots Fired 2230 | . 90 133 226 33 463 67 79 . 109 117 93 79 277 51 31 32 4 346 Gun 1835 | . 81 117 120 24 462 67 77 . 101 115 93 52 177 39 21 24 3 262 Cannon 341 | . . 10 99 9 1 . . . . . . 24 100 12 8 8 1 69 Launcher 54 | . 9 6 7 . . . 2 . 8 2 . 3 . . 2 . . 15 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1783 | . 17 65 219 18 462 67 77 . 101 86 93 52 177 39 21 24 3 262 Thermal 184 | . . . . . . . . . . . . 24 78 12 8 8 1 53 Explosive 54 | . 9 6 7 . . . 2 . 8 2 . 3 . . 2 . . 15 Electromagnetic 209 | . 64 62 . 15 1 . . . . 29 . . 22 . . . . 16 Robot Hit Streak 23 | . 13 23 14 11 20 12 8 . 7 12 15 4 15 14 8 6 2 21 Robot Miss Streak 8 | . 4 3 8 5 8 2 5 . 6 4 2 7 4 3 3 2 1 7 Penetration Max 1 | . . . . . . . . . 1 1 . 1 1 . . 1 . 1 Secondary Targets 17 | . . 2 . . 7 2 3 . 2 . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 1 1 . 1 . . . . . . . . 1 Shots Hit Robots 1404 | . 54 84 157 19 285 46 46 . 58 94 72 35 158 30 16 19 2 229 Core Hits 757 | . 41 48 116 13 127 17 13 . 45 37 18 31 70 12 7 9 3 150 Critical Kills 19 | . . . . . 2 . 1 . . 3 . . 3 2 1 1 . 6 Critical Parts Destroyed 15 | . . . . . 2 . . . . 5 . 1 1 2 . 1 . 3 Critical Strikes 39 | . . 1 1 . 4 . 1 . . 8 2 1 4 4 1 2 . 10 Meltdown 2 | . . . . . . . . . . . . . 1 1 . . . . Destroy 25 | . . 1 . . 3 . 1 . . 1 2 1 3 3 1 2 . 7 Blast 1 | . . . 1 . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . 1 Smash 10 | . . . . . 1 . . . . 7 . . . . . . . 2 Melee Attacks 56 | . . . . 5 6 1 . . . 26 . . 4 . . 7 . 7 Impact 56 | . . . . 5 6 1 . . . 26 . . 4 . . 7 . 7 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 2 . . . . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 36481 | . 1656 1313 3620 243 5541 818 783 . 2076 2707 1449 1618 4502 681 508 549 90 8327 Guns 22663 | . 928 1248 1245 147 5085 785 783 . 943 1311 1449 599 2277 480 318 387 90 4588 Cannons 6304 | . . 65 1754 96 31 . . . . . . 249 2179 201 146 162 . 1421 Explosions 5489 | . 720 . 597 . . . . . 1125 269 . 652 . . 44 . . 2082 Melee 1551 | . . . . . 263 . . . . 1110 . . . . . . . 178 Ramming 474 | . 8 . 24 . 162 33 . . 8 17 . 118 46 . . . . 58 Kinetic 22702 | . 115 472 2999 137 5085 785 783 . 943 1195 1449 599 2277 480 318 387 90 4588 Thermal 4238 | . 288 . . . . . . . . . . 506 1706 201 146 162 . 1229 Explosive 4808 | . 432 . 597 . . . . . 1125 175 . 395 . . 44 . . 2040 Electromagnetic 2708 | . 813 841 . 106 31 . . . . 210 . . 473 . . . . 234 Impact 1551 | . . . . . 263 . . . . 1110 . . . . . . . 178 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 51 | . 5 5 . . 7 7 7 7 7 14 51 51 13 13 16 16 . 14 Average Corruption 8 | . 4 5 . . 3 7 7 7 7 10 36 51 6 13 14 16 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 674 | . 37 122 . . 61 33 37 6 31 46 30 55 79 37 41 5 . 54 Message Errors 163 | . 9 30 . . 13 9 4 4 5 11 6 14 22 10 11 1 . 14 Matter Fused 145 | . 10 29 . . 13 3 14 1 6 5 4 15 20 7 7 2 . 9 Heat Flow Errors 75 | . 6 13 . . 7 7 3 . 3 6 2 6 7 4 4 . . 7 Energy Discharges 81 | . 3 12 . . 10 5 6 1 6 6 2 5 6 7 4 1 . 7 Parts Rejected 4 | . . . . . . . . . 1 . 2 . . . . . . 1 Parts Fused 15 | . . 4 . . 2 1 1 . . 3 . . 2 . 1 . . 1 Data Loss (minor) 65 | . 3 15 . . 7 4 4 . 1 1 2 3 11 3 5 . . 6 Data Loss (major) 38 | . 2 11 . . 1 3 3 . 2 3 1 . 4 1 4 . . 3 Misfires 28 | . 2 3 . . 2 1 1 . 2 4 1 2 1 2 4 1 . 2 Alerts 10 | . 2 3 . . 2 . . . 1 1 . 1 . . . . . . Misdirections 3 | . . . . . . . . . . . . 3 . . . . . . Weapon Failures 47 | . . 2 . . 4 . 1 . 4 6 10 6 6 3 1 . . 4 Overload Shots 2 | . . . . . . . . . . . . . 2 . . . . . Overflow Damage 911 | . 14 . . . 183 . . . 26 441 . 17 30 4 . . . 196 Projectiles 72 | . . . . . . . . . . . . . 14 4 . . . 54 Explosions 59 | . 14 . . . . . . . 26 . . . . . . . . 19 Melee 780 | . . . . . 183 . . . . 441 . 17 16 . . . . 123 Knockbacks 51 | . 1 . 37 5 4 . . . . 3 . 1 . . . . . . Impact 9 | . 1 . . . 4 . . . . 3 . 1 . . . . . . Kinetic 39 | . . . 34 5 . . . . . . . . . . . . . . Secondary 3 | . . . 3 . . . . . . . . . . . . . . . Self-Inflicted Damage 575 | . 119 61 25 . . . . . 121 . . 43 . . . . . 206 Shots 19 | . 4 3 1 . . . . . 4 . . 1 . . . . . 6 Rammed 42 | . 1 . 4 . 12 6 . . 1 4 . 6 2 . . . . 6 Targets Rammed 52 | . 2 . 6 . 17 6 . . 2 4 . 7 2 . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 10 | . 1 . 2 . 5 . . . 1 . . 1 . . . . . . Highest Temperature 501 | . 321 255 218 309 400 501 344 . 268 356 249 240 375 300 362 250 63 485 Average Temperature 114 | . 76 110 55 118 131 173 123 . 101 136 44 95 109 106 134 121 37 117 Received Heat Transfer 2999 | . 153 180 711 141 284 161 74 . 267 66 9 117 193 24 . 51 . 568 Effects 22 | . . 1 . . 3 7 1 . . 2 . . 1 1 1 4 . 1 Shutdowns 5 | . . . . . 1 2 . . . . . . 1 . 1 . . . Energy Bleed 5 | . . 1 . . 1 1 . . . . . . . . . 1 . 1 Interference 8 | . . . . . . 1 1 . . 2 . . . 1 . 3 . . Matter Decay 3 | . . . . . 1 2 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . Siege Activations 35 | . . . . . . . . . . . . 1 13 3 1 1 . 16 Total Turns 504 | . . . . . . . . . . . . 5 181 39 9 10 . 260 Longest Duration 64 | . . . . . . . . . . . . 5 24 15 9 10 . 64 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fried 20 | . 4 2 . . 6 . . . . 4 . . 3 . . . . 1 Impact Corruptions 33 | . . . . . 7 . . . . 19 . 1 1 . . . . 5 Robots Melted 2 | . . . . . . . . . . . . . 1 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 1 . . . . Parts Melted 14 | . . 1 . . . . . . . . . . 7 . 1 . . 5 Heat Transferred 5165 | . 350 . . . . . . . . . . 483 2146 259 185 175 . 1567 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 6 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Peak Influence 859 | . 248 . 694 420 826 . . . . 224 71 394 473 . . . . 859 Initial 401 | . . . 401 194 220 . . . . 113 56 . 119 . . . . 12 Average 255 | . 116 . 321 266 393 . . . . 70 53 245 243 . . . . 252 Maximum Alert Level 3 | . 1 . 2 2 3 . . . . 1 . 1 2 . . . . 3 Low Security (%) 43 | 100 88 . 22 7 16 . . . . 96 100 31 41 . . . . 45 Level 1 37 | . 11 . 50 90 37 . . . . 3 . 68 49 . . . . 37 Level 2 15 | . . . 26 2 33 . . . . . . . 9 . . . . 15 Level 3 3 | . . . . . 12 . . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 5 . 2 . 15 . . . . 8 . 1 13 . . . . 16 Investigation 17 | . 3 . 2 . 4 . . . . 3 . . 3 . . . . 2 Extermination 21 | . . . . . 6 . . . . 2 . 1 5 . . . . 7 Reinforcement 16 | . 2 . . . 3 . . . . 3 . . 4 . . . . 4 Assault 3 | . . . . . 2 . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . 1 . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . 2 Haulers Reinforced 4 | . . . . . 1 . . . . 2 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Distress Signals 15 | . 1 . 3 . 3 . . . . . . 1 . . . 1 . 6 Communications Jammed 4 | . . . . . . . . . 2 . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . . 2 Times Spotted 446 | . 27 47 60 9 66 8 9 . 21 13 6 19 37 7 6 48 1 62 Peak Tracking Total 12 | . 4 2 8 3 5 3 4 . 4 2 1 5 4 3 5 12 1 10 Tactical Retreats 18 | . . 3 5 . 1 1 1 . 1 1 . 2 1 2 . . . . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Traps Triggered 17 | . 4 . 1 2 2 . . . . 2 . 1 3 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . 2 . . . . 1 . 11 . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Machines Disabled 29 | . 1 . 1 1 4 . . . . 1 . 8 3 . . . . 10 Max in Single Turn 5 | . 1 . 1 1 1 . . . . 1 . 5 1 . . . . 4 Garrison Access 3 | . . . . . 2 . . . . . . 1 . . . . . . Machines Repaired 1 | . . . . . 1 . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Machines Accessed 72 | . 9 1 12 1 15 . . 4 . 6 . 2 13 . 1 1 . 7 Terminals 36 | . 6 . 9 1 6 . . . . 3 . 1 5 . 1 . . 4 Fabricators 10 | . . . . . 4 . . . . 1 . . 3 . . . . 2 Repair Stations 9 | . 1 . 1 . 2 . . . . 2 . . 2 . . . . 1 Recycling Units 3 | . 2 . . . . . . . . . . . 1 . . . . . Scanalyzers 3 | . . . 1 . 1 . . . . . . . 1 . . . . . Garrison Access 5 | . . . 1 . 2 . . . . . . 1 1 . . . . . Total Hacks 206 | . 24 4 36 1 31 . . 28 . 16 . 3 29 . 2 1 . 31 Successful 125 | . 12 4 25 1 20 . . 28 . 7 . 1 13 . 2 1 . 11 Failed 80 | . 12 . 10 . 11 . . . . 9 . 2 16 . . . . 20 Catastrophic 18 | . 3 . 1 . 5 . . . . 3 . 1 3 . . . . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . Manual 77 | . 20 . 16 . 13 . . . . 5 . 1 9 . . 1 . 12 Terminals 92 | . 17 . 27 1 14 . . . . 7 . 1 10 . 2 . . 13 Fabricators 25 | . . . . . 8 . . . . 2 . . 4 . . . . 11 Repair Stations 31 | . 2 . 4 . 4 . . . . 7 . . 7 . . . . 7 Recycling Units 8 | . 5 . . . . . . . . . . . 3 . . . . . Scanalyzers 11 | . . . 4 . 3 . . . . . . . 4 . . . . . Garrison Access 6 | . . . 1 . 2 . . . . . . 2 1 . . . . . Terminal Hacks 59 | . 5 4 15 1 1 . . 28 . . . . 1 . 2 1 . 1 Record 17 | . . 4 . . . . . 11 . . . . . . 2 . . . Part Schematic 9 | . . . . . . . . 9 . . . . . . . . . . Robot Schematic 6 | . 1 . . . . . . 5 . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . 2 . . . . 3 . . . . . . . . . 1 Open Door 1 | . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 3 | . . . 2 . 1 . . . . . . . . . . . . . Unreport Threat 4 | . . . 4 . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . 6 . . . . 2 . . 1 . . . . 4 Network Status 4 | . . . . . 1 . . . . . . . 1 . . . . 2 Load Schematic 4 | . . . . . 2 . . . . 1 . . . . . . . 1 Build 5 | . . . . . 3 . . . . 1 . . . . . . . 1 Repair Station Hacks 17 | . 2 . 1 . 4 . . . . 3 . . 4 . . . . 3 Scan Component 11 | . 1 . 1 . 2 . . . . 2 . . 3 . . . . 2 Repair 6 | . 1 . . . 2 . . . . 1 . . 1 . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . Scanalyzer 9 | . . . 4 . 2 . . . . . . . 3 . . . . . Insert Component 4 | . . . 2 . 1 . . . . . . . 1 . . . . . Analyze 5 | . . . 2 . 1 . . . . . . . 2 . . . . . Garrison Access Hacks 4 | . . . 1 . 2 . . . . . . 1 . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . Seal Access 3 | . . . . . 2 . . . . . . 1 . . . . . . Unauthorized Hacks 22 | . 5 . 4 . 5 . . . . 2 . . 3 . . . . 3 Terminals 17 | . 4 . 4 . 4 . . . . 2 . . 1 . . . . 2 Assimilate 2 | . 1 . . . . . . . . . . . 1 . . . . . Botnet 13 | . 2 . 3 . 4 . . . . 2 . . . . . . . 2 Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . Fabricators 4 | . . . . . 1 . . . . . . . 2 . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . 1 . . . . . Recompile 2 | . . . . . 1 . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 8 . 10 1 13 . . . . 6 . 1 11 . . . . 6 Full Trace Events 13 | . 3 . 1 . 3 . . . . 3 . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 2 . 1 . . 9 . . . . . . . . . . Parts Built 5 | . . . . . 3 . . . . 1 . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . Time 401 | . . . . . 264 . . . . 84 . . . . . . . 53 Total Part Build Rating 23 | . . . . . 11 . . . . 6 . . . . . . . 6 Parts Repaired 6 | . 1 . . . 2 . . . . 1 . . 1 . . . . 1 Time 308 | . 13 . . . 116 . . . . 56 . . 95 . . . . 28 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . 1 . . . . . . . 1 . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . 1 3 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Total Allies 5 | . . . . 1 3 . . . . . 1 . . . . . . . Largest Group 2 | . . . . 1 2 . . . . . 1 . . . . . . . Highest-Rated Group 85 | . . . . 85 85 . . . . . 31 . . . . . . . Highest-Rated Ally 85 | . . . . 85 85 . . . . . 31 . . . . . . . Total Orders 21 | . . . . . . 3 7 . 2 1 5 3 . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . . . . EXPLORE 9 | . . . . . . 2 4 . 2 1 . . . . . . . . RETURN 11 | . . . . . . 1 2 . . . 5 3 . . . . . . Ally Attacks 188 | . . . . 7 18 . . . . . 128 35 . . . . . . Total Damage 4359 | . . . . 341 828 . . . . . 2555 635 . . . . . . Kills 19 | . . . . 3 7 . . . . . 4 5 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . 2 2 . 2 . . . . . 1 . . . Drone Launches 25 | . . . . . . 2 5 . 5 1 9 3 . . . . . . Drone Recoveries 21 | . . . . . . 2 4 . 4 . 8 3 . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Turns Passed 31446 | 66 1954 5016 2418 776 4704 1002 1300 228 889 2114 410 889 3634 846 888 1303 323 2686 Spaces Moved 13346 | 37 1064 2868 1174 272 1630 385 492 92 313 738 147 484 1404 308 350 621 132 835 Core 4 | 3 . . . . . . . . . . . . . . . . . 1 Treads 13068 | 34 1064 2857 911 272 1630 385 492 92 313 738 147 484 1404 308 350 621 132 834 Legs 263 | . . . 263 . . . . . . . . . . . . . . . Wheels 11 | . . 11 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 170 241 241 243 243 237 237 160 160 160 240 240 160 240 240 Average Speed 202 | 151 160 160 157 242 244 241 243 243 241 238 195 160 216 240 240 193 240 248 Slowest Speed 1350 | 160 160 240 330 330 247 243 243 243 244 241 317 160 240 240 240 240 240 1350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 100 95 82 45 36 59 84 68 63 18 80 20 33 46 53 81 29 23 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 6 | . 1 2 . . . 2 . 1 . . . . . . . . . . Known Exits Taken 9 | . . 1 1 . . . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . . . 1 1 1 1 . . . . . . . . . . Scrap Searched 20 | . . 5 . . . 2 4 . 1 . . . . 4 3 . 1 . Spaces Dug 53 | . . 22 . . 2 1 . . . 4 . . 14 . . 7 . 3 Terrain Destroyed 429 | . 33 27 47 . 2 1 24 . 50 16 4 41 39 9 21 9 1 105 Melee 21 | . . . . . 2 1 . . . 4 . . 4 . . 7 . 3 Projectile 88 | . . 1 3 . . . 2 . 2 4 4 4 35 9 2 2 1 19 AOE 319 | . 33 26 44 . . . 22 . 48 8 . 37 . . 19 . . 82 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Total 16270 | 44 1231 3174 1547 344 2146 425 561 97 382 965 202 542 1821 384 380 693 137 1195 Wait 1400 | . 79 193 176 11 212 2 34 . 5 116 . 5 267 58 22 18 4 198 Move 13330 | 36 1063 2867 1174 271 1629 384 491 91 312 738 146 483 1403 307 349 620 131 835 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 119 | 2 15 12 19 8 23 1 2 . . 7 5 3 10 1 . 7 . 4 Fast Attach 79 | 6 3 7 15 1 4 1 . 3 3 4 4 2 13 . . 6 . 7 Attach 63 | . 1 5 4 1 6 1 1 . 7 9 . 2 6 1 . 3 . 16 Detach 40 | . 1 4 4 1 2 1 . . 3 6 1 . 5 . . 8 . 4 Swap 126 | . 6 4 11 16 18 5 4 . 11 6 . 5 12 1 2 8 . 17 Drop 119 | . 12 7 25 1 19 1 1 3 . 4 6 6 21 3 . 8 . 2 Fire 821 | . 49 67 113 20 164 22 28 . 39 45 40 28 78 13 7 8 1 99 Melee 56 | . . . . 5 6 1 . . . 26 . . 4 . . 7 . 7 Ram 1 | . . . . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 52 | . 2 . 6 . 17 6 . . 2 4 . 7 2 . . . . 6 Escape Stasis 2 | . . . . . 2 . . . . . . . . . . . . . Rewire 53 | . . . . 9 43 . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . 8 . . 1 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory (discovered 4 exits: *Fac / [*Sto] / [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 15) 607 | -10/Materials | Repaired Lgt. Treads 868 | -10/Materials | Discovered new exit (range 5) 906 | -10/Materials | Discovered new exit (range 12) 1246 | -10/Materials | Discovered new exit (range 5) 2012 | -10/Materials | Discovered new exit (range 7) 2021 | -10/Materials | Entered Subcaves 2049 | -10/Subcaves | Discovered new exit (range 11) 2052 | -10/Subcaves | Visited Clippyterm 2057 | -10/Subcaves | Identified exit to Materials 2057 | -10/Subcaves | Identified exit to Recycling 2057 | -10/Subcaves | Learned Factory emergency access door positions 2732 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2809 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3692 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3902 | -10/Subcaves | Build established: Scavenger-Mutant 3979 | -10/Subcaves | Lost 4 parts (1n1u2w) 4247 | -10/Subcaves | Build established: Mutant 4290 | -10/Subcaves | Learned location of Zion (-6) 4290 | -10/Subcaves | Met a Zionite searching for "candidates" 4298 | -10/Subcaves | Shifting Twisted Machinery released Unknown Ballistic Gun 4409 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4411 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4476 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 4898 | -10/Subcaves | Learned 4 Materials zone layouts 6613 | -10/Subcaves | Shifting Twisted Machinery released Unknown Ballistic Gun 6618 | -10/Subcaves | Learned location of Storage (-7) 6624 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 7037 | -10/Subcaves | Entered Materials 7037 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 7038 | -8/Materials | Identified exit to Factory 7437 | -8/Materials | Search patrols dispatched 7650 | -8/Materials | Destroyed 8 combat bots 7912 | -8/Materials | Central database locked down 7923 | -8/Materials | Discovered exit to Factory (range 11) 8324 | -8/Materials | Discovered exit to Factory (range 3) 9455 | -8/Materials | Identified exit to Garrison 9455 | -8/Materials | Entered Garrison 9706 | -8/Garrison | Triggered checkpoint 9879 | -8/Garrison | Spotted B-75 Beast 9989 | -8/Garrison | Rewired B-75 Beast 10192 | -8/Garrison | Triggered checkpoint 10206 | -8/Garrison | Discovered exit to Factory (range 11) 10231 | -8/Garrison | Entered Factory 10231 | -7/Factory | Accompanied by 1 ally 10231 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10520 | -7/Factory | Build established: Tank 10726 | -7/Factory | Fabricated Microactuators (x2) 11260 | -7/Factory | Build established: Mutant 11347 | -7/Factory | Discovered new exit (range 7) 11910 | -7/Factory | Build established: Tank 11928 | -7/Factory | Repaired Lyr. Heavy Armor Plating 11984 | -7/Factory | Discovered new exit (range 11) 12459 | -7/Factory | Fabricated Enh. Autogun (x1) 12947 | -7/Factory | Discovered new exit (range 14) 13431 | -7/Factory | First assault squad dispatched 13606 | -7/Factory | Fabricated Lyr. Heavy Armor Plating? 13772 | -7/Factory | Repaired Enh. Autogun 14383 | -7/Factory | Discovered new exit (range 3) 14935 | -7/Factory | Entered Lower Caves 14945 | -7/Lower Caves | Met a Warlord Commander 14946 | -7/Lower Caves | Learned location of Warlord (-5) 14947 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14993 | -7/Lower Caves | Found Encrypted Comm Array 15374 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15633 | -7/Lower Caves | Learned Factory security intel 15681 | -7/Lower Caves | Spotted B-75 Beast 15876 | -7/Lower Caves | Discovered new exit (range 12) 15937 | -7/Lower Caves | Entered another Lower Caves area 15939 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15957 | -7/Lower Caves | Discovered new exit (range 11) 16248 | -7/Lower Caves | Learned Factory security intel 16948 | -7/Lower Caves | Discovered new exit (range 12) 17108 | -7/Lower Caves | Learned Factory security intel 17237 | -7/Lower Caves | Entered Data Miner 17237 | -7/Data Miner | Discovered new exit (range 7) 17288 | -7/Data Miner | Met Data Miner 17329 | -7/Data Miner | Learned location of Section 7 (-2) 17329 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17373 | -7/Data Miner | Received God Mode back door access code from Data Miner 17465 | -7/Data Miner | Entered Proximity Caves 17549 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 17762 | -6/Proximity Caves | Identified exit to Factory 18354 | -6/Proximity Caves | Entered Factory 18354 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 18527 | -6/Factory | Build established: Mutant 19365 | -6/Factory | Lost 3 parts (1n2w) 19593 | -6/Factory | Repaired Adv. Shield Generator 19664 | -6/Factory | System corruption reached 10% 19686 | -6/Factory | Build established: Tank 20173 | -6/Factory | Fabricated Combat Drone Bay? 20468 | -6/Factory | Sucked down chute 20468 | -6/Factory | Entered Waste 20469 | -6/Waste | Met a frightened Derelict 20483 | -6/Waste | EMP discharged 20511 | -6/Waste | Spotted C-40 Crusher 20527 | -6/Waste | Allies destroyed C-40 Crusher 20560 | -6/Waste | Spotted C-40 Crusher 20574 | -6/Waste | Destroyed C-40 Crusher 20578 | -6/Waste | Spotted C-40 Crusher 20583 | -6/Waste | EMP discharged 20583 | -6/Waste | System corruption reached 30% 20598 | -6/Waste | Allies destroyed C-40 Crusher 20620 | -6/Waste | Spotted C-40 Crusher 20665 | -6/Waste | Destroyed C-40 Crusher 20683 | -6/Waste | EMP discharged 20703 | -6/Waste | Spotted C-40 Crusher 20714 | -6/Waste | Allies destroyed C-40 Crusher 20783 | -6/Waste | EMP discharged 20790 | -6/Waste | Spotted C-40 Crusher 20810 | -6/Waste | Allies destroyed C-40 Crusher 20863 | -6/Waste | Discovered new exit (range 10) 20878 | -6/Waste | Entered Factory 20995 | -6/Factory | Build established: Gunner 21056 | -6/Factory | Discovered new exit (range 2) 21757 | -6/Factory | Identified exit to Factory 21767 | -6/Factory | Entered another Factory area 21767 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 21768 | -5/Factory | Identified exit to Upper Caves 22054 | -5/Factory | Build established: Scavenger-Skirmisher 22886 | -5/Factory | Discovered new exit (range 4) 23275 | -5/Factory | Build established: Scavenger-Tank 23342 | -5/Factory | Discovered new exit (range 16) 23837 | -5/Factory | Repaired Broken Adv. Force Field? 24274 | -5/Factory | Build established: Tank 24902 | -5/Factory | System corruption reached 10% 25205 | -5/Factory | Build established: Scavenger-Tank 25367 | -5/Factory | First assault squad dispatched 25401 | -5/Factory | Entered Upper Caves 25542 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26211 | -5/Upper Caves | Discovered new exit (range 16) 26244 | -5/Upper Caves | Identified exit to Upper Caves 26247 | -5/Upper Caves | Entered another Upper Caves area 26356 | -5/Upper Caves | Discovered new exit (range 13) 26382 | -5/Upper Caves | Learned 4 Factory zone layouts 26416 | -5/Upper Caves | Identified exit to Factory 27094 | -5/Upper Caves | Discovered new exit (range 16) 27132 | -5/Upper Caves | Identified exit to Warlord 27135 | -5/Upper Caves | Entered Warlord 27259 | -5/Warlord | System corruption cleaned by Quarantine Array 27542 | -5/Warlord | Build established: Skirmisher 27775 | -5/Warlord | Met Warlord 27790 | -5/Warlord | Opened Warlord's prototype stash 27799 | -5/Warlord | Warlord's base attacked by MAIN.C 27800 | -5/Warlord | Found Prototype Reactor 27808 | -5/Warlord | Found Prototype Device 27808 | -5/Warlord | Identified Exp. Phase Shifter 27821 | -5/Warlord | Found Prototype Device 27821 | -5/Warlord | Identified Thermal Barrier 27830 | -5/Warlord | Found Prototype Hackware 28092 | -5/Warlord | Build established: Tank 28149 | -5/Warlord | Warlord forces counterattacked 28173 | -5/Warlord | Spotted Striker 28176 | -5/Warlord | Spotted Striker 28221 | -5/Warlord | Lost 4 allies 28230 | -5/Warlord | Spotted Executioner 28235 | -5/Warlord | Spotted Striker 28283 | -5/Warlord | Lost 5 allies 28290 | -5/Warlord | Found Prototype Processor 28290 | -5/Warlord | Identified Exp. Core Analyzer 28360 | -5/Warlord | Lost 5 allies 28385 | -5/Warlord | Discovered new exit (range 14) 28397 | -5/Warlord | Destroyed 26-VC9(g) 28430 | -5/Warlord | Spotted Executioner 28435 | -5/Warlord | Identified exit to Proximity Caves 28438 | -5/Warlord | Entered Proximity Caves 28456 | -4/Proximity Caves | Lost 16 allies 28600 | -4/Proximity Caves | Build established: Scavenger-Tank 28680 | -4/Proximity Caves | Discovered exit to Factory (range 13) 28761 | -4/Proximity Caves | Entered Factory 28761 | -4/Factory | Evolved 2 slots: Utility x2 28815 | -4/Factory | Identified Ghost Barrier 29101 | -4/Factory | Build established: Hacker-Tank 29237 | -4/Factory | Garrison activated, responded to threat 29536 | -4/Factory | Repaired Hvy. Treads 29538 | -4/Factory | Identified Vortex Chain Reactor 29854 | -4/Factory | Discovered new exit (range 5) 30009 | -4/Factory | Fabricated Lyr. Heavy Armor Plating (x1) 30074 | -4/Factory | Build established: Hacker-Skirmisher 30112 | -4/Factory | Identified exit to Research 30311 | -4/Factory | Assembled infested ambush trap array 30629 | -4/Factory | Build established: Hacker-Tank 31058 | -4/Factory | Spotted B-86 Titan 31158 | -4/Factory | Lost 5 parts (1n1u3w) 31160 | -4/Factory | Destroyed B-86 Titan 31197 | -4/Factory | Found Unknown Protection 31197 | -4/Factory | Identified Hvy. Reflective Plating 31411 | -4/Factory | System corruption reached 10% 31418 | -4/Factory | Core integrity fell below 50% 31440 | -4/Factory | Core integrity fell below 20% 31447 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 31439_ P-70 Sage system corrupted by crushing effect. 31439_ K-01 Serf collects debris. 31440_ U-05 Engineer lays Concrete. 31440_ P-70 Sage resets P-70 Sage, system corruption cleaned. 31440_ Penetrated by Slug. 31441_ U-05 Engineer lays Concrete. 31441_ Critical hit (Burn: +50). 31442_ K-01 Serf collects debris. 31442_ U-05 Engineer lays Concrete. 31443_ Slug penetrates Wall. 31444_ R-10 Processor collects Terrain Scanner. 31444_ U-05 Engineer lays Concrete. 31444_ Destroyed Antigrav System. 31444_ Destroyed Unknown Energy Gun. 31444_ P-70 Sage system corrupted by crushing effect. 31445_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 31445_ U-05 Engineer lays Concrete. 31446_ K-01 Serf collects debris. 31446_ U-05 Engineer lays Concrete. 31447_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????? ? # " | | ??????????????????????? ??" ?"" """ """ """ = # " | | ??????????????????????" """ """ """ """ """ # " | | ??????????????? ?""?""" """ """ """ """ """ # " | | ?????????????! ? # " | | ??????????? [ " """ """ """ """ """ # " | | ??????????? %%! """ """ """ """ """ + | | ?????????? """ """%%"" !! """ """ # " | | ?????????? % != # " | | ????????? # " | | ????????? ! ! **%= # | | ????????? " =%^ [%# ###+############ | | ???????? """ ^ = R [ #! #??????# ] | | ???????? ! !+= """""" #??????# | | ??????? k ## """"" #??????# | | ??????? ! u ## """""" #??????### | | ??????? ## """""" #????????? | | ??????? # #????????? | | ??????? ## """""" ?????????? | | ???????? ## """""???????????? | | ????????######## !;"### """"????????????? | | ???????????????# h %; #?# """?????????????? | | ???????????????# ###?# ?????????????? | | ???????????????#+####### p #??# """?????????????? | | ??????????????????????# g p#??# ""??????????????? | | ???????????????????????# @##??? "???????????????? | | ??????????????????????# #???= """""" #????????? | | ??????????????????????### ##??? #????????? | | ???????????????????????? #?????#########????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????#####???# | | ???????????????????????????????? #???# | | ???????????????????????????????? #???# | | ???????????????????????????????? #???# | | ???????????????????????????????? #???# | | ???????????????????????????????? #???# | | ???????????????????????????????? #???# | | ???????????????????????????????? ###########+## | | ???????????????????????????????? ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Core Shielding 20 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 60 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 30 Authchip Count 2 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Lyr. Heavy Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked G-47 Trooper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Microactuators | x2 | -7/Factory | Preloaded Enh. Autogun | x1 | -7/Factory Combat Drone Bay | x1 | -6/Factory Lyr. Heavy Armor Plating | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectOmegaSuite Manual? 0 Play Time 02:35:23 Cumulative 244.6 hours Start 2024.02.27 @ 11:33:42 End 2024.02.29 @ 08:48:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0 Lore% 66 Gallery% 76 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b9c134c-0d39-412b-98c1-2d63401007c1