Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 22:55:09 Player: snuffles Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (284) 284 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2284 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 452/550 Matter 170/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Hovering (116) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (3) ------ Cooling System > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Hardened Medium Armor Plating Improved Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Cooling System Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Minigun > --- INVENTORY -------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Improved Assault Rifle Minigun [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Light Armor Plating Device Cooling System Storage Small Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 24 | 6 3 5 10 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 4 | . . 3 1 Flight 1 | . . . 1 Utility 6 | 1 1 1 3 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware 1 | . . . 1 Protection 2 | . . 1 1 Artifact . | . . . . Weapon 8 | 2 2 . 4 Energy Gun 3 | 2 . . 1 Energy Cannon 2 | . 2 . . Ballistic Gun 3 | . . . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 3 | . . . 3 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 4 | 2 5 4 4 Power . | . 1 . . Propulsion 2 | 1 3 3 1 Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Unused Backups 10 | . 1 2 7 Power . | . . . . Propulsion 5 | . . 2 3 Utility . | . . . . Weapon 5 | . 1 . 4 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 86 93 94 Engine 18 | . 14 21 18 Wheel 4 | . 28 1 . Hover 27 | . . 31 33 Device 8 | . 1 11 9 Storage 2 | . 14 1 . Protection 8 | . . 4 14 Energy Gun 3 | . 21 . . Energy Cannon 9 | . 6 22 3 Ballistic Gun 7 | . . . 14 Peak Build Rating 24 | 6 10 14 24 Average Rating 15 | 3 6 13 20 On Entrance 7 | . 6 10 14 Naked Turns . | . . . . Heaviest Build 28 | 14 19 20 28 Greatest Support 28 | 26 26 21 28 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 5 | 7 8 5 5 Most Carried 8 | 4 8 6 5 Average Carried 4 | 2 5 4 4 Final Capacity 8 | 8 8 5 5 Final Carried 7 | 4 7 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 577 | 260 . 60 257 Remotely . | . . . . Salvage Created 351 | . . 60 291 Parts 20 | . . 4 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 12 | . . 1 11 Guns 11 | . . . 11 Cannons 1 | . . 1 . Classes Destroyed 4 | . . 1 3 Swarmer 8 | . . . 8 Grunt 2 | . . . 2 Sentry 1 | . . 1 . Hunter 1 | . . . 1 Best Kill Streak 8 | . . 1 8 Combat Bots Only 8 | . . 1 8 Max Kills in Single Turn 2 | . . 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 78 | . . 7 71 Missed 28 | . . . 28 Hits 50 | . . 7 43 Projectile 50 | . . 7 43 Damage Taken 631 | . . 133 498 Core 146 | . . 48 98 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 100 88 . Volleys Fired 37 | . . 3 34 Largest 2 | . . 2 2 Hottest 112 | . . 112 50 Shots Fired 74 | . . 6 68 Gun 68 | . . . 68 Cannon 6 | . . 6 . Launcher . | . . . . Special . | . . . . Kinetic 68 | . . . 68 Thermal . | . . . . Explosive . | . . . . Electromagnetic 6 | . . 6 . Robot Hit Streak 7 | . . 3 7 Robot Miss Streak 3 | . . 1 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 42 | . . 4 38 Core Hits 18 | . . 2 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 750 | . . 104 646 Guns 646 | . . . 646 Cannons 74 | . . 74 . Explosions 30 | . . 30 . Melee . | . . . . Ramming . | . . . . Kinetic 646 | . . . 646 Thermal 30 | . . 30 . Explosive . | . . . . Electromagnetic 74 | . . 74 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 32 | . . 32 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 228 | . . 228 6 Average Temperature 98 | . . 113 3 Received Heat Transfer 105 | . . 33 72 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 89 | 100 100 100 78 Level 1 10 | . . . 21 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 225 | . 4 66 225 Initial 10 | . . . 10 Average 46 | . . 24 77 Influence Increases 425 | . 4 91 330 Destroy 0b10 Robot/C 240 | . . 20 220 Destroy Leader 40 | . . 10 30 Successful Hack 21 | . 4 12 5 Disable Machine 15 | . . 15 . Destroy Structure 4 | . . 4 . Partial Spotted 15 | . . . 15 Lose Combat Pursuer 90 | . . 30 60 Influence Decreases 220 | . 4 65 151 Entered New Map 16 | . . . 16 Time Decay 174 | . 4 65 105 Lost Part 30 | . . . 30 Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 1 3 16 Peak Tracking Total 8 | . 2 2 8 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 3 5 4 Terminals 11 | . 3 5 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 8 15 14 Successful 15 | . 2 6 7 Failed 22 | . 6 9 7 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 35 | . 8 15 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 2 6 5 Record 1 | . . . 1 Robot Analysis 1 | . . . 1 Prototype ID Bank 3 | . . 2 1 Emergency Access Points 3 | . 1 1 1 Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . . 1 . Registered Components 1 | . . 1 . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Retrieve Matter 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 4 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . . . 4 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 246 | . 8 198 40 Sensors 246 | . 8 198 40 Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 636 | 39 83 198 316 Spaces Moved 822 | 30 83 319 390 Core 5 | 5 . . . Treads . | . . . . Legs . | . . . . Wheels 108 | 25 83 . . Hover 709 | . . 319 390 Flight . | . . . . Fastest Speed 48 | 50 90 52 48 Average Speed 55 | 86 90 52 49 Slowest Speed 116 | 100 90 52 116 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 18 30 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile . | . . . . AOE 3 | . . 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 934 | 39 90 344 461 Wait 21 | . . 13 8 Move 819 | 29 82 318 390 Hop . | . . . . Pick Up 17 | 4 4 2 7 Fast Attach 10 | 6 1 1 2 Attach 3 | . . 2 1 Detach 1 | . . . 1 Swap 12 | . 2 2 8 Drop 14 | . 1 3 10 Fire 37 | . . 3 34 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 15) 123 | -10/Materials | Entered another Materials area 123 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 295 | -9/Materials | Discovered new exit (range 15) 300 | -9/Materials | Build established: Mutant 321 | -9/Materials | Entered another Materials area 321 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 573 | -8/Materials | Destroyed 8 combat bots 637 | -8/Materials | Self-destructed Last Messages --------------- Lgt. EM Pulse Cannon 00590_ Dropped Lgt. Ion Engine. 00603_ Slug penetrates Wall. 00608_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 00611_ Slug penetrates Wall. 00611_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 00616_ Imp. Hover Unit destroyed. 00619_ Penetrated by Slug. 00619_ K-01 Serf collects debris. 00622_ Penetrated by Slug. 00622_ W-25 Informer destroyed. 00622_ K-01 Serf collects debris. 00625_ Penetrated by Slug. 00625_ Lgt. Armor Plating destroyed. 00627_ K-01 Serf collects debris. 00632_ Penetrated by Slug. 00632_ R-06 Scavenger collects Visual Processing Unit. 00635_ H-55 Commando destroyed. 00636_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 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"" # # #??????? | | # ## "" # # """ #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperArcsightBoomstick Manual? 0 Play Time 00:37:55 Cumulative 11.0 hours Start 2025.08.16 @ 22:13:32 End 2025.08.16 @ 22:55:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8f756d7-cd3c-4469-b252-ea9d6da36404