Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 18:18:41 Player: Picayune Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (78) 390 Value Destroyed (2481) 2481 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 11812 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 291/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Wave Gun Peak State ------------ > --- POWER ------------ Light Fission Core Hybrid Fission Core > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Array Impulse Thruster Impulse Thruster Impulse Thruster Advanced Surge Thruster > --- UTILITY ---------- Advanced Heat Sink Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Melee Analysis Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Dispersion Rifle Linear Accelerator Longsword +1 > --- INVENTORY -------- Micro Fission Core Cesium-ion Thruster Advanced Point Defense System Wave Gun Rocket Launcher [Rating: 112] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Advanced Assault Cannon Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 2 2 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . . 1 Propulsion 7 | . . . 1 . . . 1 . . . . . 2 . . 1 2 . Utility 7 | . . . . . . . 1 2 . . . . . 1 2 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 Parts Attached 137 | 7 7 1 13 . . 12 6 12 7 2 . 2 12 5 10 10 11 20 Power 14 | 1 1 1 1 . . 1 . 1 1 . . . 1 2 . . 1 3 Engine 5 | 1 1 . . . . . . 1 1 . . . 1 . . . . . Core 6 | . . 1 1 . . 1 . . . . . . . 2 . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . 3 Propulsion 60 | 2 3 . 4 . . 8 . 5 2 . . . 7 1 3 7 6 12 Treads 13 | 1 . . 3 . . 4 . 2 1 . . . . . . . . 2 Leg 9 | . . . . . . . . . 1 . . . . . . 1 . 7 Wheel 16 | 1 3 . 1 . . 4 . 3 . . . . . . . . 2 2 Hover 4 | . . . . . . . . . . . . . . . . . 3 1 Flight 18 | . . . . . . . . . . . . . 7 1 3 6 1 . Utility 33 | 2 2 . . . . 2 4 3 1 1 . . 3 1 5 2 3 4 Device 12 | 1 . . . . . 2 1 1 . . . . 1 . 1 1 1 3 Storage 3 | 1 1 . . . . . 1 . . . . . . . . . . . Processor 13 | . 1 . . . . . 2 2 . . . . 2 1 3 . 1 1 Hackware 4 | . . . . . . . . . 1 . . . . . 1 1 1 . Protection 1 | . . . . . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 1 . 8 . . 1 2 3 3 1 . 2 1 1 2 1 1 1 Energy Gun 10 | . . . 2 . . 1 . 2 . 1 . 1 . 1 1 . . 1 Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 10 | 2 . . 6 . . . . . . . . . 1 . 1 . . . Ballistic Cannon 6 | . 1 . . . . . . 1 2 . . 1 . . . 1 . . Launcher 1 | . . . . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . . . . . . . 2 . Parts Lost 77 | . 1 . 4 . . 5 2 7 8 . . 1 1 1 1 19 7 20 Power 4 | . 1 . . . . 1 . . . . . . . . . 1 . 1 Propulsion 49 | . . . 4 . . 3 . 5 4 . . 1 1 . . 13 3 15 Utility 16 | . . . . . . 1 . 1 2 . . . . 1 1 3 4 3 Weapon 8 | . . . . . . . 2 1 2 . . . . . . 2 . 1 Highest Loss Streak 10 | . 1 . 3 . . 4 2 3 6 . . 1 1 1 1 8 3 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 18 | 4 12 21 23 24 25 24 23 23 23 23 23 22 6 4 5 4 4 4 Power 3 | . 1 1 2 3 3 3 3 3 6 7 6 6 . . 1 1 1 1 Propulsion 6 | 2 7 12 8 6 6 6 10 11 8 8 8 8 2 1 2 . . . Utility 3 | . 3 6 8 10 11 10 5 2 2 2 2 2 . . . . 1 . Weapon 4 | . 1 1 3 4 4 5 4 6 6 6 7 6 3 2 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . . . . 1 1 3 5 1 1 . . . 6 . . . . 1 Power 9 | . . . . . . 1 1 1 1 . . . 5 . . . . . Propulsion 3 | . . . . 1 1 1 . . . . . . . . . . . . Utility 5 | . . . . . . 1 3 . . . . . 1 . . . . . Weapon 2 | . . . . . . . 1 . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 93 100 98 100 100 98 99 99 81 82 75 72 93 98 91 81 31 43 Engine 3 | . 7 6 . . . . . 5 7 7 7 7 6 . . . . . Core 4 | . . 7 11 11 11 9 9 1 . . . . . 10 10 7 2 1 Treads 8 | . 1 . 14 33 33 10 9 7 8 7 7 1 . . . . . 1 Leg 2 | . . . . . . . . . 5 7 7 6 . . . . . 9 Wheel 8 | . 26 28 17 . . 22 27 22 3 . . . . . . . . . Flight 4 | . . . . . . . . . . . . . 35 34 26 21 2 1 Device 6 | . 7 . . . . 10 2 14 9 7 7 7 6 10 4 2 . 2 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 . . . . . . Processor 11 | . 6 14 11 11 11 . 15 15 7 7 7 7 10 17 28 23 20 19 Hackware 3 | . . . . . . . . . 6 7 7 7 6 5 5 12 . . Protection 1 | . . . . . . . . . . 5 7 7 4 . . . . . Energy Gun 6 | . . . 10 11 11 11 11 13 2 7 4 5 6 5 5 3 . . Energy Cannon 1 | . . . . . . . 2 7 1 . . . . . . . . . Ballistic Gun 6 | . 19 14 20 22 22 22 12 . . . . . . . 3 . . . Ballistic Cannon 5 | . 8 14 1 . . . . 1 13 15 9 11 8 5 1 2 . . Peak Build Rating 112 | 7 9 11 21 21 21 23 31 38 41 41 41 37 56 76 99 112 59 107 Average Rating 37 | 5 7 10 18 20 20 22 26 35 36 40 36 35 50 69 89 93 39 71 On Entrance 32 | . 7 9 11 21 21 21 23 29 38 35 41 30 37 56 75 99 23 47 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 12 90 90 94 94 94 95 98 107 108 127 127 126 126 30 31 37 6 29 Greatest Support 60 | 20 26 26 60 60 60 60 48 48 20 20 20 20 30 42 36 44 30 56 Greatest Overweight (x) 41 | 1 5 3 9 1 1 5 2 5 10 6 6 41 12 1 . . . 1 Average Overweight (x) 1 | . 2 3 2 1 1 1 1 2 5 5 5 10 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 20 | 7 24 25 25 25 25 25 25 25 25 25 25 25 7 5 5 5 5 5 Most Carried 25 | 7 20 22 25 25 25 25 25 25 25 23 25 25 22 5 5 5 5 5 Average Carried 19 | 4 12 21 23 24 24 24 23 23 23 23 23 22 6 4 5 4 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 7 20 22 25 25 25 25 25 25 23 23 25 22 5 5 5 5 5 4 Class Distribution -------------------- 26% | Gunner 18% | Mutant 18% | Scavenger-Skirmisher 8% | Scavenger-Gunner 7% | Tank 7% | Sprinter 6% | Scavenger-Tank 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Tank | -6/Proximity Caves Skirmisher | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Hacker-Sprinter | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Matter Collected 3132 | 262 477 66 333 32 . 293 99 208 455 35 46 74 25 266 . 108 . 353 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3051 | 46 251 71 636 113 . 507 88 327 407 . . 15 . 182 20 133 . 255 Parts 158 | 9 15 3 39 6 . 28 9 14 17 . . . . 5 2 6 . 5 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 14 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 60 | . 5 2 15 2 . 6 6 7 14 . . 1 . . 1 1 . . Guns 39 | . 3 1 15 2 . 6 4 3 3 . . . . . 1 1 . . Cannons 15 | . 2 1 . . . . 2 4 5 . . 1 . . . . . . AOE 6 | . . . . . . . . . 6 . . . . . . . . . Classes Destroyed 12 | 1 2 . 3 . . 4 . 1 1 . . . . . . . . . Worker 4 | . . . . . . 1 . . . . . . . . . . . 3 Builder 1 | . . . . . . 1 . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . . . . . . . . . Recycler 5 | . . . . . . 2 . . . . . . . 1 . . . 2 Watcher 3 | . . . 1 . . . . . . . . . . 1 . 1 . . Swarmer 16 | . . . 4 . . . 6 . 5 . . . . . 1 . . . Grunt 26 | . 5 2 6 . . 4 . 3 5 . . 1 . . . . . . Brawler 2 | . . . . . . 2 . . . . . . . . . . . . Duelist 3 | . . . . . . . . . 3 . . . . . . . . . Sentry 10 | . . . 5 2 . . . 1 1 . . . . . . 1 . . Programmer 3 | . . . . . . . . 3 . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | 3 1 1 2 2 . 3 3 3 7 . . 1 . 2 1 1 . 5 Combat Bots Only 7 | . 1 1 2 2 . 3 3 3 7 . . 1 . . 1 1 . . Max Kills in Single Turn 2 | 1 1 1 1 1 . 1 1 1 2 . . 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Hostile Shots Fired 1138 | . 31 23 57 9 . 69 44 64 122 . . 9 . 17 16 197 75 405 Missed 445 | . 11 5 15 3 . 15 15 24 36 . . 2 . 6 7 99 40 167 Hits 693 | . 20 18 42 6 . 54 29 40 86 . . 7 . 11 9 98 35 238 Melee 13 | . . . . . . 8 . . 4 . . . . . . . 1 . Projectile 680 | . 20 18 42 6 . 46 29 40 82 . . 7 . 11 9 98 34 238 Critical Strikes 25 | . 1 1 2 . . 1 . 1 3 . . . . . . 7 2 7 Part Disruptions 2 | . . . . . . . . . . . . . . . . 2 . . Damage Taken 13194 | . 268 231 510 79 . 922 233 544 1312 . . 133 76 222 150 2208 874 5432 Core 3382 | . 89 35 76 8 . 81 20 75 166 . . 18 . 36 . 731 435 1612 Absorbed by Shields 75 | . . . . . . . . . . . . . . . 11 . . 64 Core Remaining (%) 77 | 100 . 50 . . . 58 96 . . . . 63 100 96 100 43 70 . Volleys Fired 185 | 8 24 8 33 4 . 33 15 18 27 . . 6 . . 2 5 . 2 Largest 3 | 2 2 2 3 3 . 3 3 3 3 . . 3 . . 2 2 . 1 Hottest 207 | 40 50 50 149 109 . 109 201 207 184 . . 143 . . 118 142 . 88 Shots Fired 491 | 16 48 16 99 12 . 81 45 55 84 . 1 20 . . 4 8 . 2 Gun 346 | 16 36 8 97 12 . 81 35 26 20 . . 6 . . 4 3 . 2 Cannon 138 | . 12 8 2 . . . 10 29 57 . 1 14 . . . 5 . . Launcher 7 | . . . . . . . . . 7 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 288 | 16 48 16 64 8 . 55 8 11 40 . 1 14 . . 2 5 . . Thermal 196 | . . . 35 4 . 26 37 44 37 . . 6 . . 2 3 . 2 Explosive 7 | . . . . . . . . . 7 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 5 9 9 14 7 . 11 4 18 8 . . 4 . . 3 4 . 1 Robot Miss Streak 7 | 1 2 1 4 2 . 2 7 2 7 . 1 2 . . . 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . . . . Shots Hit Robots 302 | 11 31 13 65 6 . 56 14 37 39 . . 11 . 5 2 5 . 7 Core Hits 116 | 5 13 5 24 3 . 17 6 13 21 . . 2 . 3 1 2 . 1 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 5 | . . . 2 . . 1 . . . . . . . . 1 . . 1 Critical Strikes 12 | . 1 . 3 . . 2 . 2 1 . . . . . 1 1 . 1 Burn 3 | . . . 1 . . 1 . 1 . . . . . . . . . . Destroy 5 | . . . 2 . . 1 . . . . . . . . 1 1 . . Blast 3 | . 1 . . . . . . 1 1 . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 106 | . . . . . . . 2 . . . . . . 23 32 37 . 12 Impact 12 | . . . . . . . . . . . . . . . . . . 12 Slashing 94 | . . . . . . . 2 . . . . . . 23 32 37 . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . 1 . 1 . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 6780 | 110 372 193 1093 99 . 912 266 843 1328 . . 242 . 325 46 301 . 650 Guns 3599 | 110 255 99 1074 99 . 912 166 432 303 . . 16 . . 46 60 . 27 Cannons 1635 | . 117 94 19 . . . 100 411 668 . . 226 . . . . . . Explosions 357 | . . . . . . . . . 357 . . . . . . . . . Melee 1189 | . . . . . . . . . . . . . . 325 . 241 . 623 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 2885 | 110 372 193 635 29 . 658 13 137 493 . . 226 . . 19 . . . Thermal 2349 | . . . 458 70 . 254 253 706 478 . . 16 . . 27 60 . 27 Explosive 357 | . . . . . . . . . 357 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 623 | . . . . . . . . . . . . . . . . . . 623 Slashing 566 | . . . . . . . . . . . . . . 325 . 241 . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . 2 . 3 3 3 3 3 . . . 22 6 21 Average Corruption 3 | . . . . . . 2 . 2 3 3 3 3 . . . 9 3 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 125 | . . . . . . 7 . 17 38 11 7 22 . . . 8 3 12 Message Errors 26 | . . . . . . 1 . 5 9 4 1 5 . . . . 1 . Matter Fused 36 | . . . . . . 2 . 5 8 4 3 5 . . . 3 1 5 Heat Flow Errors 12 | . . . . . . . . 3 1 . 1 4 . . . 2 . 1 Energy Discharges 11 | . . . . . . 3 . 1 4 . . 2 . . . 1 . . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . . 1 Parts Fused 3 | . . . . . . . . . 1 1 . 1 . . . . . . Data Loss (minor) 11 | . . . . . . 1 . . 5 2 . 1 . . . 2 . . Data Loss (major) 8 | . . . . . . . . 1 4 . 1 . . . . . 1 1 Misfires 9 | . . . . . . . . 1 5 . 1 2 . . . . . . Alerts 2 | . . . . . . . . 1 . . . 1 . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 415 | . . . . . . . . 33 65 . . . . . . . . 317 Projectiles 86 | . . . . . . . . 33 53 . . . . . . . . . Explosions 12 | . . . . . . . . . 12 . . . . . . . . . Melee 317 | . . . . . . . . . . . . . . . . . . 317 Knockbacks 15 | . . 1 . . . . . 3 5 . . 3 . . . . . 3 Impact 3 | . . . . . . . . . . . . . . . . . . 3 Kinetic 11 | . . 1 . . . . . 3 4 . . 3 . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 28 | . . . . . . . . . 28 . . . . . . . . . Shots 2 | . . . . . . . . . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 505 | . 26 33 198 153 . 339 505 329 238 . 246 183 . . 57 276 . 148 Average Temperature 85 | . 10 12 68 68 . 135 166 52 64 . 138 80 . . 29 99 . 74 Received Heat Transfer 2040 | . 171 153 198 18 . 432 . 174 450 . . 63 . 9 15 87 36 234 Effects 7 | . . . . . . 5 2 . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . Interference 5 | . . . . . . 5 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . 4 Impact Corruptions 10 | . . . . . . . . . . . . . . . . . . 10 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 2 . . 1 . 6 1 . . . . . . . . . Heat Transferred 4625 | . . . 1073 148 . 629 481 1258 851 . . 37 . . 37 74 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . 1 . 1 Low Security (%) 94 | 100 100 100 99 100 . 100 100 100 . . . . 100 100 100 48 100 69 Level 1 5 | . . . . . . . . . . . . . . . . 51 . 30 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 390 | 10 30 35 194 96 . 80 125 115 . . . . 10 33 91 328 101 390 Initial 96 | . . 2 . 65 . . . 42 . . . . . . 7 36 96 51 Average 44 | 1 5 10 108 17 . 11 23 25 . . . . . 7 35 159 70 146 Influence Increases 3823 | 15 175 65 515 121 . 160 183 328 315 . . 20 10 126 286 564 150 790 Destroy 0b10 Robot/C 1260 | . 100 40 300 100 . 120 120 140 280 . . 20 . . 20 20 . . Destroy 0b10 Robot/NC 90 | 15 5 . 10 . . 20 . . . . . . . 10 . 5 . 25 Destroy Leader 250 | . 32 10 84 10 . 20 10 50 20 . . . . 2 . 12 . . Allied During Kill 11 | . . . . 11 . . . . . . . . . . . . . . Successful Hack 139 | . 23 . 14 . . . . . . . . . 10 33 41 18 . . Disable Machine 75 | . 15 . . . . . 15 15 . . . . . . 30 . . . Destroy Structure 198 | . . . 2 . . . 8 3 . . . . . 36 60 74 . 15 Partial Spotted 135 | . . . . . . . . . . . . . . 15 60 45 . 15 Lose Combat Pursuer 1665 | . . 15 105 . . . 30 120 15 . . . . 30 75 390 150 735 Influence Decreases 3451 | 15 168 72 347 289 . 160 90 357 379 . . 20 8 111 234 461 236 504 Entered New Map 340 | . . 5 . 103 . . . 51 25 . . . . 2 10 33 76 35 Time Decay 2491 | 15 158 67 307 186 . 150 70 266 294 . . 20 8 99 214 238 90 309 Lost Part 620 | . 10 . 40 . . 10 20 40 60 . . . . 10 10 190 70 160 Squads Dispatched 28 | . 2 . 1 . . . . 5 . . . . 1 2 3 8 1 5 Investigation 3 | . . . . . . . . 1 . . . . . . . 1 . 1 Extermination 16 | . . . . . . . . 4 . . . . 1 1 2 3 1 4 Reinforcement 9 | . 2 . 1 . . . . . . . . . . 1 1 4 . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Distress Signals 16 | . 1 . 3 . . . 1 1 . . . . . 1 1 . 3 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 249 | . 5 3 29 5 . 6 10 15 15 . . 1 2 12 14 39 22 71 Peak Tracking Total 19 | . 2 2 4 2 . 3 5 5 7 . . 1 1 8 6 13 13 19 Tactical Retreats 46 | . . 1 6 . . . 2 2 1 . . . . 2 3 9 4 16 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Traps Triggered 8 | . 2 . . . . . . . . . . . 1 . 2 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Machines Disabled 5 | . 1 . . . . . 1 1 . . . . . . 2 . . . Max in Single Turn 1 | . 1 . . . . . 1 1 . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Machines Accessed 38 | . 4 . 2 1 1 . 3 4 . . . . 2 2 8 3 2 6 Terminals 30 | . 4 . 2 . . . 1 4 . . . . 1 2 7 3 1 5 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . 1 . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . 1 . 1 1 Total Hacks 83 | . 12 . 4 1 1 . 7 7 . . . . 3 4 22 10 4 8 Successful 26 | . 5 . 1 1 1 . 4 . . . . . 2 2 7 3 . . Failed 57 | . 7 . 3 . . . 3 7 . . . . 1 2 15 7 4 8 Catastrophic 17 | . 1 . . . . . 1 6 . . . . 1 . 1 1 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 76 | . 12 . 4 . 1 . 4 7 . . . . 1 4 22 10 4 7 Terminals 71 | . 12 . 4 . . . 3 7 . . . . 1 4 20 10 3 7 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 3 . . . . . 2 . . . . . Garrison Access 5 | . . . . . . . 1 . . . . . . . 2 . 1 1 Terminal Hacks 6 | . 1 . . 1 1 . . . . . . . . . 2 1 . . Part Schematic 2 | . . . . . . . . . . . . . . . 2 . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 3 . . . . . 2 . . . . . Insert Component 2 | . . . . . . . 1 . . . . . 1 . . . . . Analyze 3 | . . . . . . . 2 . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 4 . 1 . . . 1 . . . . . . 2 5 2 . . Terminals 14 | . 4 . 1 . . . 1 . . . . . . 2 4 2 . . Botnet 14 | . 4 . 1 . . . 1 . . . . . . 2 4 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . 2 . . . 2 4 . . . . 2 2 8 2 2 6 Full Trace Events 3 | . . . . . . . . 1 . . . . . . . 1 . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . 1 . . . 15 . 1 . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Total Allies 4 | . . . . 4 . . . . . . . . . . . . . . Largest Group 4 | . . . . 4 . . . . . . . . . . . . . . Highest-Rated Group 71 | . . . . 71 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . 15 . . . . . . . . . . . . . . Total Damage 141 | . . . . 141 . . . . . . . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Active Infowar (turns) 2861 | 10 368 . . . . . . . . . . . 140 422 524 509 182 706 Optics 2483 | . . . . . . . . . . . . . 140 422 524 509 182 706 Seismic 381 | 10 368 . . . . . . . . . . . . . . . . 3 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Turns Passed 14051 | 127 678 242 799 910 523 915 551 1669 2208 618 591 1334 543 422 524 509 182 706 Spaces Moved 9235 | 85 391 134 388 369 218 589 277 993 560 98 96 153 573 685 996 1158 409 1063 Core 832 | 10 . . . . . . . . . . . 4 . . . 14 77 727 Treads 1300 | 3 . . 100 369 218 67 . . 298 98 96 50 . . . . . 1 Legs 151 | . . . . . . . . . 1 . . 99 5 . . 16 . 30 Wheels 2939 | 72 391 134 288 . . 522 277 993 261 . . . . . . . 1 . Hover 275 | . . . . . . . . . . . . . . . . . 8 267 Flight 3738 | . . . . . . . . . . . . . 568 685 996 1128 323 38 Fastest Speed 20 | 50 100 135 116 240 240 115 115 116 155 570 570 570 20 20 22 20 32 35 Average Speed 125 | 98 131 135 153 240 240 129 119 127 377 633 616 862 71 20 23 27 38 52 Slowest Speed 2100 | 160 175 135 240 240 240 240 130 155 820 650 650 2100 960 106 24 120 100 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . . . 2 15 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 67 28 34 63 61 81 20 23 61 17 9 35 17 16 38 34 18 42 Regions Visited 18 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 16 | . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . . . 1 . . . . . . . . . . . Scrap Searched 10 | . . 1 . 2 . 2 . . 2 1 1 1 . . . . . . Spaces Dug 88 | . . . . . . . 1 . . . . . . 18 30 34 . 5 Terrain Destroyed 152 | . . . . . . . 5 2 55 . . 1 . 18 30 36 . 5 Melee 86 | . . . . . . . 1 . . . . . . 18 30 32 . 5 Projectile 21 | . . . . . . . 4 2 10 . . 1 . . . 4 . . AOE 45 | . . . . . . . . . 45 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Total 11167 | 110 502 178 514 387 219 683 462 1359 600 99 101 162 701 943 1249 1303 412 1183 Wait 1351 | 4 66 35 70 9 . 30 133 324 1 . 2 . 104 223 191 83 5 71 Move 9184 | 84 390 133 387 368 217 588 276 992 559 97 95 152 572 684 995 1153 379 1063 Hop 16 | . . . . . . . . . . . . . . . . 2 14 . Pick Up 74 | 7 11 1 7 3 1 8 15 7 2 . . . 6 3 . 3 . . Fast Attach 63 | 7 4 . . . . 1 . 2 2 1 . 1 1 2 5 6 10 21 Attach 46 | . 1 . 6 . . 4 4 7 4 . . 3 6 2 . 5 2 2 Detach 15 | . . . . . . . . . . . 3 . . . 2 4 2 4 Swap 58 | . 6 1 10 . . 9 7 5 3 1 . . 7 2 5 2 . . Drop 53 | . . . 1 3 1 10 10 4 2 . 1 . 5 4 4 3 . 5 Fire 185 | 8 24 8 33 4 . 33 15 18 27 . . 6 . . 2 5 . 2 Melee 106 | . . . . . . . 2 . . . . . . 23 32 37 . 12 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . 13 . . 3 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Met a group of wandering Federalists 318 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 16) 519 | -10/Materials | Identified exit to Materials 575 | -10/Materials | Discovered exit to Materials (range 16) 788 | -10/Materials | Identified exit to Mines 806 | -10/Materials | Entered Mines 975 | -10/Mines | Learned location of 1 exit from Materials 1023 | -10/Mines | Discovered exit to Materials (range 7) 1048 | -10/Mines | Entered Materials 1048 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1049 | -9/Materials | Identified exit to Materials 1359 | -9/Materials | Build established: Gunner 1384 | -9/Materials | Discovered exit to Materials (range 16) 1392 | -9/Materials | Lost 3 parts (3n) 1797 | -9/Materials | Discovered new exit (range 16) 1842 | -9/Materials | Identified exit to Mines 1847 | -9/Materials | Entered Mines 1850 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1958 | -9/Mines | Received a Mining Laser from a helpful Derelict 2059 | -9/Mines | Learned 4 Materials zone layouts 2273 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2283 | -9/Mines | Lost 3 allies 2385 | -9/Mines | Found the Drone Emporium 2443 | -9/Mines | Discovered exit to Materials (range 13) 2604 | -9/Mines | Learned Materials security intel 2748 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2748 | -9/Mines | Discovered new exit (range 5) 2755 | -9/Mines | Identified exit to Exiles 2757 | -9/Mines | Entered Exiles 2813 | -9/Exiles | Met 8R-AWN 2858 | -9/Exiles | Met EX-HEX 2933 | -9/Exiles | Met EX-BIN 2959 | -9/Exiles | Aligned with FarCom system 2961 | -9/Exiles | Given EX-Vault access code 3029 | -9/Exiles | Opened EX-Vault 3056 | -9/Exiles | Found Longsword +1 3102 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3169 | -9/Exiles | Met EX-DEC 3253 | -9/Exiles | Discovered new exit (range 14) 3277 | -9/Exiles | Identified exit to Mines 3280 | -9/Exiles | Left Exiles lab with Longsword +1 3280 | -9/Exiles | Entered Mines 3345 | -8/Mines | Lost 4 parts (1p2n1u) 3706 | -8/Mines | Build established: Scavenger-Skirmisher 4189 | -8/Mines | Discovered exit to Materials (range 7) 4195 | -8/Mines | Entered Materials 4195 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4493 | -8/Materials | Build established: Scavenger-Gunner 4726 | -8/Materials | Discovered new exit (range 8) 4746 | -8/Materials | Entered Factory 4746 | -7/Factory | Evolved 2 slots: Utility x2 4844 | -7/Factory | Build established: Scavenger-Skirmisher 6294 | -7/Factory | Lost 3 parts (2n1u) 6384 | -7/Factory | Discovered new exit (range 13) 6401 | -7/Factory | Identified exit to Lower Caves 6415 | -7/Factory | Entered Lower Caves 6467 | -7/Lower Caves | Spotted B-75 Beast 6708 | -7/Lower Caves | Learned location of 1 exit from Factory 6753 | -7/Lower Caves | Build established: Scavenger-Gunner 6830 | -7/Lower Caves | Discovered new exit (range 8) 6920 | -7/Lower Caves | Lost 6 parts (4n2w) 7085 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7130 | -7/Lower Caves | Identified exit to Lower Caves 7131 | -7/Lower Caves | Destroyed 7 combat bots 7376 | -7/Lower Caves | Build established: Gunner 8623 | -7/Lower Caves | Entered another Lower Caves area 8929 | -7/Lower Caves | Discovered new exit (range 15) 9026 | -7/Lower Caves | Identified exit to Zion 9045 | -7/Lower Caves | Build established: Scavenger-Tank 9241 | -7/Lower Caves | Entered Zion 9590 | -7/Zion | Attacked by Zionites 9775 | -7/Zion | Discovered new exit (range 10) 9826 | -7/Zion | Identified exit to Proximity Caves 9832 | -7/Zion | Entered Proximity Caves 9913 | -6/Proximity Caves | Build established: Mutant 10416 | -6/Proximity Caves | Build established: Tank 11051 | -6/Proximity Caves | Discovered new exit (range 13) 11157 | -6/Proximity Caves | Identified exit to Factory 11166 | -6/Proximity Caves | Entered Factory 11166 | -6/Factory | Evolved 2 slots: Propulsion x2 11167 | -6/Factory | Identified exit to Lower Caves 11707 | -6/Factory | Discovered new exit (range 8) 11709 | -6/Factory | Identified exit to Factory 11709 | -6/Factory | Entered another Factory area 11709 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11873 | -5/Factory | Build established: Sprinter 12128 | -5/Factory | Discovered new exit (range 12) 12130 | -5/Factory | Identified exit to Factory 12131 | -5/Factory | Entered another Factory area 12131 | -4/Factory | Evolved 2 slots: Utility x2 12266 | -4/Factory | Discovered new exit (range 13) 12283 | -4/Factory | Identified exit to Upper Caves 12393 | -4/Factory | Spotted B-86 Titan 12650 | -4/Factory | Discovered new exit (range 21) 12655 | -4/Factory | Identified exit to Research 12655 | -4/Factory | Entered Research 12655 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12679 | -3/Research | Spotted B-86 Titan 12764 | -3/Research | Identified exit to Research 12873 | -3/Research | Build established: Hacker-Sprinter 13005 | -3/Research | System corruption reached 10% 13064 | -3/Research | Lost 8 parts (1p6n1w) 13111 | -3/Research | Lost 3 parts (2n1w) 13153 | -3/Research | Core integrity fell below 50% 13164 | -3/Research | Entered another Research area 13164 | -2/Research | Evolved 2 slots: Propulsion x2 13188 | -2/Research | Lost 5 parts (3n2u) 13322 | -2/Research | Discovered new exit (range 18) 13330 | -2/Research | Identified exit to Testing 13334 | -2/Research | Discovered new exit (range 21) 13338 | -2/Research | Lost 3 parts (2n1u) 13345 | -2/Research | Identified exit to Access 13346 | -2/Research | Entered Access 13346 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 13455 | -1/Access | Build established: Mutant 13584 | -1/Access | Spotted B-99 Colossus 13586 | -1/Access | Lost 6 parts (1p3n2u) 13935 | -1/Access | System corruption reached 10% 13990 | -1/Access | Core integrity fell below 50% 14027 | -1/Access | Lost 10 parts (8n1u1w) 14035 | -1/Access | Core integrity fell below 20% 14052 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13992_ K-01 Serf collects debris. 13996_ R-10 Processor collects Lgt. Antimatter Reactor. 13996_ Imp. Gyrokinetic Inverter destroyed. 14001_ System corrupted: Heat flow error (+200). 14017_ System corrupted: Substantial component data lost. 14039_ System corrupted: Matter fused (-8). 14041_ Centrium Wheel destroyed. 14041_ Critical hit (Burn: +37). 14041_ TF Node disabled. 14042_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 14045_ K-01 Serf collects debris. 14046_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5C. 14048_ Connecting with Terminal... 14048_ ALERT: Suspicious activity at Terminal A019. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | !=! ] + #???? #?????? | | != # " #??? #?????? | | == #""" #?? #?????? | | # """ #? #?????? | | # " #? #?????? | | / #? #?????? | | ####+############ # # #?????? | | ???????????????## ########### #?????? | | ???????????????# g########## #?????? | | ???????????????# #?????? | | ???????????????+ #?????? | | ???????????????# p #?????? | | ???????????????# ####psp ##?????? | | ???????????????### ####" p #??????? | | ?????????????????# ???#"" #??????? | | ?????????????????# ???#""ss +??????? | | ?????????????????# ???#"" #??????? | | ?????????????????# ???#"" #??????? | | ?????????????????#+???#"T #??????? | | ??????????????????????#"" #####??????? | | ??????????????????????#"" #??????????? | | ??????????????????????#"" #??????????? | | ??????????????????????#"" #####??????? | | ??????????????????????#" +??????? | | ??????????????????????### #####??????? | | ????????????????????????#@ #??????????? | | ????????????????????????# #??????????? | | ????????????????????????# #??????????? | | ???????????????????????? #??????????? | | ???????????????????????? #????????? | | ???????????????????????? +????????? | | ???????????????????w???? #????????? | | ??????????????????????? #????????? | | ???????????????????????##### #????????? | | ???????????????????????????? #????????? | | ????????????????????????????######+#????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????g??????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 47 Energy Capacity 960 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Power Amplification 30 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 225 Resistance: KI 30 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 12 Melee Accuracy 14 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Chainsword | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Focal Shield | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Drone Bay | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive IFF Parser | -7/Zion | Archive Lgt. Fission Core | -6/Factory | Scanalyzed Imp. Hacking Suite | -4/Factory | Hacked Imp. System Shield | -4/Factory | Hacked Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingHardcellRail Manual? 0 Play Time 01:59:45 Cumulative 66.6 hours Start 2025.05.09 @ 16:14:35 End 2025.05.09 @ 18:18:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc6b8f5a-45a7-4586-9afe-51c71c301d27