Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 07:23:03 Player: Zonalar Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (841) 841 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2801 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 55/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Trap Extractor (0/4) Improved Medium Laser Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Targeting Computer Hardlight Generator > --- WEAPON ----------- Heavy Laser Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Light Treads Heat Sink Advanced Heat Sink Weight Redist. System Visual Processing Unit Signal Interpreter ECM Suite Hardened Light Armor Plating Trap Extractor EM Shotgun Beam Rifle Improved Medium Laser Heavy Assault Rifle Assault Cannon [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Transport Network Coupler Device ECM Suite Storage Large Storage Unit Processor Transport Network Coupler Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 73 | 8 7 25 33 Power 10 | 1 1 2 6 Engine 10 | 1 1 2 6 Core . | . . . . Reactor . | . . . . Propulsion 21 | 2 2 10 7 Treads 16 | 2 . 7 7 Leg . | . . . . Wheel 3 | . 1 2 . Hover 1 | . 1 . . Flight 1 | . . 1 . Utility 17 | 2 3 3 9 Device 7 | . 2 . 5 Storage 4 | 2 . 1 1 Processor 3 | . . 1 2 Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 25 | 3 1 10 11 Energy Gun 9 | 1 1 4 3 Energy Cannon 3 | . . 3 . Ballistic Gun 9 | 2 . 3 4 Ballistic Cannon 4 | . . . 4 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 3 1 Parts Lost 15 | . 1 1 13 Power 3 | . . . 3 Propulsion 5 | . 1 . 4 Utility 3 | . . . 3 Weapon 4 | . . 1 3 Highest Loss Streak 9 | . 1 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 99 98 88 Engine 13 | . 14 11 15 Treads 22 | . 17 26 23 Wheel 5 | . 9 4 . Device 5 | . 5 4 5 Storage 14 | . 22 11 8 Processor 7 | . . 10 13 Protection 3 | . . 6 5 Energy Gun 8 | . 14 7 4 Energy Cannon 3 | . . 9 . Ballistic Gun 9 | . 14 4 11 Peak Build Rating 28 | 7 9 17 28 Average Rating 12 | 4 7 14 19 On Entrance 8 | . 7 9 17 Naked Turns 6 | . . . 6 Heaviest Build 50 | 16 17 41 50 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 3 | 1 1 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 7 8 13 13 Most Carried 15 | 7 8 15 15 Average Carried 10 | 4 7 12 12 Final Capacity 15 | 8 8 15 5 Final Carried 15 | 5 8 15 3 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1409 | 306 240 257 606 Remotely . | . . . . Salvage Created 1706 | 122 444 518 622 Parts 89 | 7 21 34 27 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 7 8 8 Melee 1 | . . . 1 Guns 14 | . 6 3 5 Cannons 6 | . . 4 2 AOE 2 | . 1 1 . Classes Destroyed 9 | 2 3 4 . Worker 3 | 2 . 1 . Builder 2 | . . 1 1 Hauler 4 | . 1 3 . Recycler 8 | 1 1 1 5 Operator 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 8 | . . 5 3 Grunt 9 | . 7 1 1 Sentry 6 | . . 2 4 Best Kill Streak 8 | 2 3 8 3 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 271 | . 50 43 178 Missed 73 | . 12 10 51 Damage Taken 2949 | . 533 350 2066 Core 696 | . 95 35 566 Absorbed by Shields 144 | . . . 144 Regen/Repaired (Parts) 27 | . . 27 . Core Remaining (%) 84 | 100 62 91 . Volleys Fired 145 | 8 47 42 48 Largest 2 | 1 2 2 2 Hottest 120 | 20 85 120 100 Shots Fired 269 | 8 94 75 92 Gun 216 | 8 94 40 74 Cannon 53 | . . 35 18 Launcher . | . . . . Special . | . . . . Kinetic 131 | 8 47 10 66 Thermal 100 | . 25 49 26 Explosive . | . . . . Electromagnetic 38 | . 22 16 . Robot Hit Streak 10 | 4 10 8 9 Robot Miss Streak 3 | 1 3 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 174 | 7 56 45 66 Core Hits 67 | 5 17 23 22 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3016 | 59 847 873 1237 Guns 2091 | 59 760 398 874 Cannons 712 | . . 364 348 Explosions 195 | . 84 111 . Melee . | . . . . Ramming 18 | . 3 . 15 Kinetic 1452 | 59 389 98 906 Thermal 1099 | . 277 506 316 Explosive . | . . . . Electromagnetic 447 | . 178 269 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . 3 . . Projectiles . | . . . . Explosions 3 | . 3 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 99 | . 68 28 3 Shots 3 | . 2 1 . Rammed 3 | . 1 . 2 Targets Rammed 4 | . 1 . 3 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 501 | . 234 324 501 Average Temperature 114 | . 61 98 192 Received Heat Transfer 726 | . 267 72 387 Effects 10 | . . 1 9 Shutdowns 4 | . . 1 3 Energy Bleed 2 | . . . 2 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 2372 | . 631 1001 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 2 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 281 | 15 169 258 281 Initial 51 | . 9 51 13 Average 129 | 5 93 164 158 Maximum Alert Level 1 | . . 1 1 Low Security (%) 79 | 100 100 68 61 Level 1 20 | . . 31 38 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 3 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 13 16 17 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 6 | . 1 1 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . . . 6 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . 3 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 8 3 1 Terminals 9 | . 6 2 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 46 | . 28 15 3 Successful 29 | . 15 12 2 Failed 17 | . 13 3 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 35 | . 23 9 3 Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 10 6 2 Record 6 | . 2 2 2 Prototype ID Bank 2 | . 1 1 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Disarm Traps 1 | . 1 . . Surveillance Status 1 | . 1 . . Hauler Manifests 2 | . 1 1 . Registered Components 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 4 | . . 4 . Repair 2 | . . 2 . Recycling Unit Hacks 5 | . 5 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 7 3 1 Full Trace Events 5 | . 3 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter 151 | . 151 . . Retrieved Matter 151 | . 151 . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2281 | 145 751 815 570 Spaces Moved 1078 | 64 362 397 255 Core 69 | 21 . . 48 Treads 914 | 43 329 335 207 Legs . | . . . . Wheels 95 | . 33 62 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 115 100 50 Average Speed 149 | 127 155 150 141 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 6 66 38 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 14 | . 6 6 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 12 | . 6 6 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1495 | 120 458 543 374 Wait 64 | 29 12 18 5 Move 1075 | 63 361 396 255 Hop . | . . . . Pick Up 87 | 12 17 36 22 Fast Attach 7 | . . . 7 Attach 31 | 7 1 8 15 Detach 2 | . . . 2 Swap 35 | 1 6 17 11 Drop 45 | . 13 26 6 Fire 145 | 8 47 42 48 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 3 | . 1 . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 15) 851 | -10/Materials | Discovered new exit (range 15) 897 | -10/Materials | Entered another Materials area 897 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 909 | -9/Materials | Repaired Lgt. Treads 935 | -9/Materials | Repaired Com. Wheel 1157 | -9/Materials | Discovered new exit (range 4) 1269 | -9/Materials | Build established: Scavenger-Mutant 1677 | -9/Materials | Discovered new exit (range 15) 1682 | -9/Materials | Build established: Mutant 1712 | -9/Materials | Entered another Materials area 1712 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1922 | -8/Materials | Lost 3 parts (1n2u) 2060 | -8/Materials | Discovered new exit (range 10) 2243 | -8/Materials | Released all parts (3) 2248 | -8/Materials | Core integrity fell below 50% 2273 | -8/Materials | Core integrity fell below 20% 2274 | -8/Materials | Lost 9 parts (3p3n1u2w) 2282 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- recycling unit. 02253_ R-06 Scavenger inserts Wheel into recycling unit. 02254_ Recycling unit begins recycling process. 02256_ R-06 Scavenger inserts Weight Redist. System into recycling unit. 02275_ Neutrino Reactor explodes. 02275_ G-47 Trooper destroyed. 02275_ Beam Rifle destroyed. 02275_ X-57 Shotgunner destroyed. 02275_ Recycling Unit disabled. 02275_ Lgt. Treads tumbles out of recycling unit. 02275_ Acquired 35 matter. 02277_ U-05 Engineer lays Concrete. 02277_ R-06 Scavenger collects Weight Redist. System. 02281_ Slammed into R-06 Scavenger. 02281_ R-06 Scavenger destroyed. 02282_ Penetrated by Slug. 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