Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.04 @ 15:32:50 Player: sporeball Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (3322) 3322 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7592 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 158/300 Energy 100/100 System Corruption 4% Temperature Cool (20) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (23) Recalibrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Battery Target Analyzer Hardened Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Field Laser Heavy Laser Gatling Laser Advanced Assault Cannon > --- INVENTORY -------- Matter Compressor Microactuators Recalibrator High-powered Shock Rifle Power Maul [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Target Analyzer Device Microactuators Storage High-capacity Battery Processor Target Analyzer Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Special Weapon Welding Torch Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Slots Evolved 9 | . 1 2 . 2 2 . . 2 . Power 3 | . 1 . . 1 . . . 1 . Propulsion 2 | . . 1 . . . . . 1 . Utility 2 | . . . . 1 1 . . . . Weapon 2 | . . 1 . . 1 . . . . Parts Attached 86 | 8 7 13 17 12 15 3 . 6 5 Power 15 | 1 3 1 4 3 1 . . 1 1 Engine 15 | 1 3 1 4 3 1 . . 1 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 22 | 2 2 5 5 3 3 1 . 1 . Treads 3 | . . . . 3 . . . . . Leg 9 | 2 . 2 1 . 2 1 . 1 . Wheel 2 | . 2 . . . . . . . . Hover 8 | . . 3 4 . 1 . . . . Flight . | . . . . . . . . . . Utility 15 | 3 . 1 4 . 4 . . 2 1 Device 5 | 1 . . 2 . 1 . . . 1 Storage 2 | 1 . . . . 1 . . . . Processor 4 | . . 1 2 . 1 . . . . Hackware . | . . . . . . . . . . Protection 4 | 1 . . . . 1 . . 2 . Artifact . | . . . . . . . . . . Weapon 34 | 2 2 6 4 6 7 2 . 2 3 Energy Gun 16 | 2 . 5 2 1 1 2 . 1 2 Energy Cannon 4 | . . . 1 3 . . . . . Ballistic Gun 2 | . . . . 1 1 . . . . Ballistic Cannon 7 | . 2 . . . 4 . . 1 . Launcher . | . . . . . . . . . . Special Weapon 2 | . . 1 1 . . . . . . Impact Weapon 2 | . . . . . 1 . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . . Parts Lost 42 | . . 5 . 16 5 . . . 16 Power 10 | . . 2 . 4 1 . . . 3 Propulsion 12 | . . 2 . 6 . . . . 4 Utility 7 | . . 1 . 2 . . . . 4 Weapon 13 | . . . . 4 4 . . . 5 Highest Loss Streak 14 | . . 2 . 6 2 . . . 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 71 | . 99 80 86 54 54 71 78 74 65 Engine 11 | . 25 10 19 13 6 7 7 7 9 Leg 11 | . 18 8 4 . 9 19 21 24 17 Wheel 1 | . 5 6 . . . . . . . Hover 5 | . . 6 25 4 . 1 . . . Device 6 | . 12 10 11 5 3 7 7 . . Storage 3 | . . . . . 4 7 7 6 5 Processor 6 | . . 8 8 5 4 7 7 6 6 Protection 4 | . 12 1 . . 4 7 7 6 7 Energy Gun 10 | . 14 17 14 8 1 7 14 16 13 Energy Cannon 1 | . . . 3 6 . . . . . Ballistic Gun 1 | . . . . 1 6 . . . . Ballistic Cannon 6 | . 10 11 . . 12 7 7 6 3 Naked Turns 20 | . . . . 20 . . . . . Heaviest Build 56 | 11 18 21 20 27 45 37 37 56 56 Greatest Support 69 | 20 20 20 20 69 31 41 41 58 58 Greatest Overweight (x) 10 | 3 1 5 3 8 10 . . . 4 Average Overweight (x) . | . . 1 . 1 1 . . . . Largest Inventory Capacity 10 | 10 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 2 3 4 4 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 5 5 5 5 2 Class Distribution -------------------- 49% | Hacker-Mutant 45% | Hacker-Gunner 5% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -6/Factory Hacker-Tank | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Matter Collected 2141 | 182 161 389 332 90 528 302 13 80 64 Remotely . | . . . . . . . . . . Salvage Created 3114 | . 153 584 679 709 503 170 35 80 201 Parts 162 | . 11 34 48 30 24 7 1 2 5 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 74 | . 4 17 12 13 15 6 1 2 4 Melee 2 | . . . . 2 . . . . . Guns 37 | . 2 11 7 6 5 2 . 2 2 Cannons 34 | . 2 6 5 4 10 4 1 . 2 Classes Destroyed 14 | . 2 6 2 1 2 . . . 1 Worker 2 | . . 1 1 . . . . . . Builder 1 | . . . 1 . . . . . . Tunneler 1 | . . . . . 1 . . . . Hauler 1 | . . . 1 . . . . . . Operator 1 | . . 1 . . . . . . . Watcher 6 | . 1 2 2 1 . . . . . Swarmer 8 | . . 3 . . 3 2 . . . Grunt 33 | . 4 8 7 6 3 2 . . 3 Brawler 5 | . . 1 1 1 1 1 . . . Duelist 5 | . . 2 . . 3 . . . . Sentry 14 | . . 3 4 5 2 . . . . Hunter 4 | . . . . 1 . 1 1 1 . Programmer 4 | . . . . . 3 . . 1 . Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 6 | . 2 4 6 4 3 3 1 1 3 Combat Bots Only 4 | . 2 4 3 4 3 3 1 1 3 Max Kills in Single Turn 2 | . 1 2 2 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Hostile Shots Fired 1029 | . 20 65 29 249 139 19 11 23 474 Missed 374 | . 7 15 10 62 49 8 1 9 213 Damage Taken 5979 | . 103 538 361 1860 948 104 97 140 1828 Core 1989 | . 22 121 196 522 246 9 22 27 824 Absorbed by Shields 143 | . . . . . . . . . 143 Redirected to Shielding 37 | . 12 25 . . . . . . . Ignored by Resistances 3535 | . 64 304 99 1110 582 62 59 84 1171 Regen/Repaired (Parts) 27 | . . . 27 . . . . . . Core Remaining (%) 55 | 100 91 . 20 5 . . 60 . . Volleys Fired 252 | . 14 43 42 56 39 19 5 6 28 Largest 4 | . 2 3 3 2 4 2 1 2 4 Hottest 260 | . 80 168 168 120 167 117 48 149 260 Shots Fired 475 | . 28 106 64 89 104 24 5 12 43 Gun 268 | . 23 60 47 49 39 5 . 12 33 Cannon 207 | . 5 46 17 40 65 19 5 . 10 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 185 | . 5 46 . . 100 19 5 . 10 Thermal 281 | . 23 60 64 89 4 5 . 12 24 Explosive . | . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . 9 Robot Hit Streak 42 | . 20 33 42 40 37 7 2 8 19 Robot Miss Streak 5 | . 1 2 1 2 5 2 1 2 1 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 3 | . 1 . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 364 | . 27 71 52 80 70 18 3 9 34 Core Hits 167 | . 9 28 25 33 39 9 2 7 15 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . Critical Strikes 15 | . . 3 3 1 5 . . . 3 Burn 6 | . . 1 3 1 . . . . 1 Destroy 2 | . . . . . 2 . . . . Blast 7 | . . 2 . . 3 . . . 2 Melee Attacks 2 | . . . . 1 1 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6868 | . 343 1273 902 1193 1701 469 55 250 682 Guns 3494 | . 244 730 600 564 583 78 . 250 445 Cannons 3300 | . 99 532 274 594 1118 391 55 . 237 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 74 | . . 11 28 35 . . . . . Kinetic 2949 | . 99 532 . . 1635 391 55 . 237 Thermal 3774 | . 244 730 874 1158 66 78 . 250 374 Explosive . | . . . . . . . . . . Electromagnetic 71 | . . . . . . . . . 71 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . 2 . 1 1 1 3 4 Average Corruption 1 | . . . 1 . 1 1 1 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 43 | . . . 9 . 9 9 3 6 7 Message Errors 14 | . . . 2 . 2 6 2 1 1 Matter Fused 10 | . . . 3 . 1 1 . 1 4 Heat Flow Errors 6 | . . . 2 . 1 . 1 2 . Energy Discharges 5 | . . . 1 . 1 1 . 2 . Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 3 | . . . 1 . 1 . . . 1 Data Loss (major) 1 | . . . . . . 1 . . . Alerts 1 | . . . . . 1 . . . . Weapon Failures 2 | . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 7 | . . . 1 . . 6 . . . Projectiles 7 | . . . 1 . . 6 . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 17 | . . 4 . . 10 2 . . 1 Impact . | . . . . . . . . . . Kinetic 17 | . . 4 . . 10 2 . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 33 | . . 5 14 14 . . . . . Shots . | . . . . . . . . . . Rammed 17 | . . 2 1 14 . . . . . Targets Rammed 17 | . . 2 1 14 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 801 | . 312 627 767 451 498 106 210 436 801 Average Temperature 167 | . 121 214 180 94 120 48 58 151 309 Received Heat Transfer 2878 | . 111 225 120 1431 228 54 54 . 655 Effects 121 | . . 31 33 2 2 . . 2 51 Shutdowns 27 | . . 4 9 . . . . 1 13 Energy Bleed 8 | . . 3 1 . . . . . 4 Interference 17 | . . 6 4 2 . . . 1 4 Matter Decay 14 | . . 4 3 . 1 . . . 6 Short Circuit 8 | . . 3 1 . . . . . 4 Damage (minor) 14 | . . 2 6 . 1 . . . 5 Damage (major) 28 | . . 8 6 . . . . . 14 Damage (core) 5 | . . 1 3 . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 32 | . 3 5 7 14 1 . . 1 1 Heat Transferred 9367 | . 550 1839 2257 3034 148 148 . 511 880 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Peak Influence 330 | . 97 330 182 175 147 . . 90 85 Initial 37 | . . 29 37 . 31 . . . 5 Average 69 | . 62 109 102 95 48 . . 14 19 Maximum Alert Level 1 | . . 1 1 . . . . . . Low Security (%) 98 | 100 100 87 99 100 100 . . 100 100 Level 1 1 | . . 12 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . 1 . . 3 . . . 1 Investigation . | . . . . . . . . . . Extermination 3 | . . . . . 3 . . . . Reinforcement 2 | . . 1 . . . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Distress Signals 6 | . . 4 . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 115 | . 5 29 15 18 23 6 5 4 10 Peak Tracking Total 8 | . 2 4 2 8 4 3 4 2 6 Tactical Retreats 2 | . . . 1 . 1 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Traps Triggered 18 | . 1 1 8 . 1 . . 3 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Machines Disabled 2 | . . 2 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Machines Accessed 18 | . 1 . 11 . 2 1 . 2 1 Terminals 12 | . 1 . 9 . . . . 1 1 Fabricators 3 | . . . . . 2 . . 1 . Repair Stations 1 | . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 28 | . 1 . 19 . 3 1 . 2 2 Successful 21 | . 1 . 14 . 2 1 . 2 1 Failed 7 | . . . 5 . 1 . . . 1 Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 18 | . 1 . 14 . . . . 1 2 Fabricators 4 | . . . . . 3 . . 1 . Repair Stations 4 | . . . 4 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Terminal Hacks 14 | . 1 . 10 . . 1 . 1 1 Record 4 | . . . 4 . . . . . . Open Door 7 | . . . 5 . . 1 . 1 . Locate Traps 1 | . 1 . . . . . . . . Recall Assault 1 | . . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . 2 . . 1 . Network Status 3 | . . . . . 2 . . 1 . Repair Station Hacks 3 | . . . 3 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Refit 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Unlock Access 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . . . 7 . 1 . . 1 1 Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 26 | . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . 1 1 . . . . Non-combat 2 | . . . . 1 1 . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . 1 1 . . . . parse_system 1 | . . . . 1 . . . . . no_distress 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Turns Passed 7449 | 147 355 855 1231 739 1588 1185 432 533 384 Spaces Moved 5254 | 105 278 467 1479 306 696 942 352 409 220 Core 394 | 20 . 76 . 77 173 . . . 48 Treads 118 | . . . . 118 . . . . . Legs 2675 | 85 175 16 1 . 523 942 352 409 172 Wheels 222 | . 103 119 . . . . . . . Hover 1845 | . . 256 1478 111 . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 50 52 50 120 120 120 120 50 Average Speed 123 | 125 105 148 69 181 206 120 120 121 128 Slowest Speed 550 | 200 120 300 250 450 550 120 120 122 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 5 24 28 85 33 7 88 30 10 30 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 5 | . . . . . . 2 3 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 18 | . . 2 . . 13 2 1 . . Melee . | . . . . . . . . . . Projectile 18 | . . 2 . . 13 2 1 . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Total 5812 | 119 315 538 1634 397 762 974 356 432 285 Wait 46 | . . . 45 1 . . . . . Move 5245 | 104 277 466 1478 305 695 941 351 408 220 Hop . | . . . . . . . . . . Pick Up 51 | 6 9 6 8 6 6 6 . 4 . Fast Attach 50 | 4 2 8 11 6 11 1 . 5 2 Attach 36 | 4 5 5 6 6 4 2 . 1 3 Detach 6 | . 1 1 1 . 1 . . 2 . Swap . | . . . . . . . . . . Drop 50 | 1 7 7 16 1 5 5 . 6 2 Fire 252 | . 14 43 42 56 39 19 5 6 28 Melee 2 | . . . . 1 1 . . . . Ram 16 | . . 2 1 13 . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . 1 . . . . . Escape Stasis 54 | . . . 24 . . . . . 30 Rewire 3 | . . . 2 1 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension History --------- Turn | Location | Event 27 | -11/Scrapyard | Identified exit to Materials 27 | -11/Scrapyard | Discovered exit to Materials (range 16) 148 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Evolved 1 slot: Power x1 185 | -10/Materials | Identified exit to Mines 185 | -10/Materials | Discovered exit to Mines (range 15) 302 | -10/Materials | Build established: Hacker-Mutant 490 | -10/Materials | Identified exit to Materials 490 | -10/Materials | Discovered exit to Materials (range 9) 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1252 | -9/Materials | Build established: Hacker-Gunner 1322 | -9/Materials | Identified exit to Storage 1322 | -9/Materials | Discovered exit to Storage (range 15) 1358 | -9/Materials | Entered Storage 1416 | -9/Storage | Identified exit to Garrison 1766 | -9/Storage | Core integrity fell below 50% 2057 | -9/Storage | Build established: Hacker-Mutant 2580 | -9/Storage | Repaired Lgt. Ion Engine? 2580 | -9/Storage | Identified exit to Materials 2580 | -9/Storage | Discovered exit to Materials (range 15) 2589 | -9/Storage | Entered Materials 2589 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2678 | -8/Materials | Lost 4 parts (2p2n) 3156 | -8/Materials | Lost 5 parts (1p1n2u1w) 3163 | -8/Materials | Core integrity fell below 50% 3189 | -8/Materials | Core integrity fell below 20% 3209 | -8/Materials | Lost 6 parts (1p2n3w) 3257 | -8/Materials | Identified exit to Factory 3257 | -8/Materials | Discovered exit to Factory (range 15) 3328 | -8/Materials | Entered Factory 3328 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4156 | -7/Factory | Identified exit to Lower Caves 4156 | -7/Factory | Discovered exit to Lower Caves (range 8) 4285 | -7/Factory | Build established: Hacker-Gunner 4916 | -7/Factory | Entered Lower Caves 5059 | -7/Lower Caves | Encountered a Warlord checkpoint 5166 | -7/Lower Caves | Build established: Hacker-Mutant 5990 | -7/Lower Caves | Build established: Hacker-Gunner 6008 | -7/Lower Caves | Identified exit to Lower Caves 6008 | -7/Lower Caves | Discovered exit to Lower Caves (range 14) 6101 | -7/Lower Caves | Entered another Lower Caves area 6102 | -7/Lower Caves | Encountered a Warlord checkpoint 6103 | -7/Lower Caves | Identified exit to Factory 6103 | -7/Lower Caves | Discovered exit to Factory (range 15) 6370 | -7/Lower Caves | Learned Factory security intel 6528 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6533 | -7/Lower Caves | Entered Factory 6533 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6986 | -6/Factory | Identified exit to Extension 6986 | -6/Factory | Discovered exit to Extension (range 5) 7066 | -6/Factory | Entered Extension 7188 | -6/Extension | Spotted B-75 Beast 7255 | -6/Extension | Destroyed B-75 Beast 7368 | -6/Extension | Spotted B-75 Beast 7391 | -6/Extension | Core integrity fell below 50% 7431 | -6/Extension | Core integrity fell below 20% 7450 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Field strength at 70. Field strength at 64. Field strength at 58. Field strength at 37. Field strength at 31. Field strength at 25. O-24 Administrator destroyed. Field strength at 2. Stasis field depleted. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. U-05 Engineer builds a Wall. Field strength at 82. Field strength at 76. Field strength at 70. Field strength at 64. U-05 Engineer destroyed. Field strength at 58. 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""#????????????????? | | ???????????????????# ! * ###????????????????? | | ???????????????????# !* #??????????????????? | | ???????????????????# !#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# YY#??????????????????? | | ???????????????????##""T"";;# #??##?##???????????? | | ????????????????????#""""";!# ### ## ### ????????? | | ????###?????????????######!%"u " "" "???????? | | ???? #???????????????????#=" % " " #?????? | | ??? = #???????????????????#BB #?????? | | ??# %*#???????###?????????#BB #?????? | | ####+###################### #?????? | | % ????? | | ????? | | % =[ ????? | | % % !%% ????? | | *=!% ????? | | ########################### ==! #?????? | | ??????????????????????????# % #?????? | | ??????????????????????????# ??????? | | ??????????????????????????# ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 29 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Fist Fight Loot Pinata Please Form A Line Challenges ------------ None Game ------ Seed AssaultAutogunImmobilizer Manual? 0 Play Time 01:31:23 Cumulative 3.6 hours Start 2024.04.01 @ 18:55:44 End 2024.04.04 @ 15:32:50 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 3 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 96612115-bfa7-4fae-9b79-59b249c616fc