Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 22:00:07 Player: AnotherZach Result: Destroyed by Enhanced Hunter with Hypervelocity Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (474) 2370 Value Destroyed (21650) 21650 Prototype IDs (373) 7460 Alien Tech Used (9) 1800 Bonus (57976) 57976 TOTAL SCORE: 100756 Bonus ------- High Alert Combat Kills 3625 Follower Combat Kills 1191 Prayed to X0-1V1 5000 Major X0-1V1 Interference 14700 Subatomizer Sterilization 3000 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2440 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Pursued by Intercept 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Friendly Fire -2380 Cogmind --------- Core Integrity 0/1610 Matter 27/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Hovering (60) Location -1/Access_0 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Combat Linear Gravjet > --- UTILITY (12) ----- Advanced Heat Sink Enhanced Optical Array Advanced Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer (fused) Graphene Brace Spacefold Activator > --- WEAPON (4) ------- (None) > --- INVENTORY (7) ---- SGEMP Prototype Peak State ------------ > --- POWER ------------ Matter Drive Quantum-Antimatter Reactor > --- PROPULSION ------- Flying QT-Myomer Exoskeleton Cesium-ion Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Enhanced Optical Array Experimental Armor Integrity Analyzer Femtoactuators Experimental Transmission Jammer Centrium Light Armor Plating Advanced Force Field System Mapper Deep Network Scanner Quantum Router > --- WEAPON ----------- Advanced Variable Charge Gun Enhanced Nova Cannon Vibroblade Vibroblade > --- INVENTORY -------- Micro Antimatter Reactor Reinforced Quantum Reactor Impulse Thruster Array Impulse Thruster Array Advanced Transmission Jammer Graphene Brace Transdimensional Reconstructor Core Reset Matrix Spacefold Activator Compact HERF Cannon Improved Matter Neutralizer Ragnarok Missile Launcher Sigix Terminator SGEMP Prototype [Rating: 220] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Armored Treads Leg Light Armored Exoskeleton Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Constructs Energy Gun Heavy Particle Gun Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Omega Cannon Launcher Ragnarok Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Maul Slashing Weapon Vibroblade Piercing Weapon Spear Special Melee Weapon Chaos Jack Build | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 . 2 . . 4 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . 1 . 1 . . 1 1 . . . . 1 . . . . . . . . . . . . Utility 9 | . . 1 . 1 . . 2 1 . . . . . . . . . 2 . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Parts Attached 317 | 7 2 23 . 23 28 8 15 27 4 6 9 9 11 7 . 4 2 15 16 8 5 15 12 61 . Power 23 | 1 . 2 . 2 2 1 2 3 . 1 1 . . . . . . . . . . . 1 7 . Engine 6 | 1 . 1 . 1 2 . 1 . . . . . . . . . . . . . . . . . . Core 7 | . . 1 . 1 . 1 1 1 . 1 1 . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 7 . Propulsion 59 | 2 . 5 . 7 6 2 3 6 3 2 2 . 1 1 . 1 . 1 1 . . 1 1 14 . Treads 17 | 2 . . . 5 5 . . . . 1 1 . . . . . . . . . . . . 3 . Leg 18 | . . 3 . 2 1 . . 1 3 1 1 . 1 1 . 1 . 1 1 . . . . 1 . Wheel 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . 1 3 1 . . . . . . . . . . . . . . . 7 . Flight 9 | . . . . . . . . 4 . . . . . . . . . . . . . 1 1 3 . Utility 168 | 2 2 7 . 5 11 4 10 18 1 3 4 6 6 5 . 3 2 14 9 8 5 12 6 25 . Device 93 | 1 1 4 . 2 3 1 6 11 1 2 2 3 4 4 . 2 1 12 6 6 2 5 1 13 . Storage 9 | 1 1 . . 1 . 1 1 . . . . . . . . . . . 1 . . . 1 2 . Processor 19 | . . . . . . 1 1 2 . . . 2 1 1 . . . 1 1 2 1 1 1 4 . Hackware 17 | . . 1 . . 4 . 2 2 . . . . 1 . . . 1 1 . . . 2 2 1 . Protection 27 | . . 2 . 2 4 1 . 3 . 1 2 1 . . . 1 . . 1 . 1 3 . 5 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Weapon 67 | 2 . 9 . 9 9 1 . . . . 2 3 4 1 . . . . 6 . . 2 4 15 . Energy Gun 20 | 2 . 2 . 5 5 . . . . . 1 . . . . . . . 1 . . . 1 3 . Energy Cannon 10 | . . 2 . 1 . . . . . . . 1 1 . . . . . 2 . . . . 3 . Ballistic Gun 18 | . . 2 . 2 4 1 . . . . 1 . 1 1 . . . . 1 . . 1 . 4 . Ballistic Cannon 4 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . Launcher 6 | . . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . 2 . Special Weapon 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Piercing Weapon 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 58 | . 1 2 . 3 2 1 1 7 . . 1 4 2 . . 3 . . 5 . . 8 4 14 . Corrupted Parts 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 8 | . . . 7 . . . . . . . . . . . . . . . . . . . . 1 . Parts Lost 89 | . . . . . 7 5 2 4 . . 3 3 4 2 . . 1 5 10 . 1 9 2 22 9 Power 11 | . . . . . 1 . 1 . . . 1 1 . . . . . . . . . . . 5 2 Propulsion 22 | . . . . . 2 1 1 1 . . 1 . 2 . . . . . . . . 1 . 8 5 Utility 32 | . . . . . 3 2 . 3 . . 1 2 1 . . . . 2 4 . . 5 1 6 2 Weapon 24 | . . . . . 1 2 . . . . . . 1 2 . . 1 3 6 . 1 3 1 3 . Highest Loss Streak 13 | . . . . . 2 4 2 2 . . 1 2 1 1 . . 1 2 3 . 1 3 1 13 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Backups 15 | 2 11 14 14 13 12 14 17 19 19 19 19 18 15 17 16 16 18 18 16 13 15 14 14 10 . Power 1 | . 1 1 1 . . . . . 1 1 1 1 1 2 1 1 1 1 2 2 1 1 1 . . Propulsion 3 | 1 5 3 2 3 5 7 7 4 3 4 3 2 2 2 1 2 4 4 2 2 2 1 2 2 . Utility 6 | . 3 5 6 6 3 4 9 11 11 11 10 8 7 10 9 9 9 8 5 3 4 2 3 2 . Weapon 3 | . 1 4 4 2 2 1 . 1 2 2 3 5 2 1 2 2 2 3 5 4 6 6 5 4 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 72 | . . 7 1 3 2 7 4 6 1 3 5 . 3 1 2 2 1 10 2 . 3 6 . 3 . Power 6 | . . 1 . . . 1 . . . . 1 . 1 1 . . . . . . 1 . . . . Propulsion 25 | . . 1 . . 1 1 2 1 . 1 1 . 1 . . 1 1 6 1 . . 4 . 3 . Utility 25 | . . 3 1 1 1 2 2 4 1 2 1 . . . 2 1 . 3 . . 1 . . . . Weapon 11 | . . 2 . 1 . 2 . 1 . . 2 . . . . . . . . . 1 2 . . . Tool/Special 5 | . . . . 1 . 1 . . . . . . 1 . . . . 1 1 . . . . . . Average Slot Usage (%) 70 | . 100 87 76 96 91 72 65 66 67 61 51 45 56 64 63 65 65 67 64 64 64 66 73 72 53 Engine 2 | . 14 9 . 7 6 1 3 . . . . . . . . . . . . . . . . . . Core 1 | . . . 7 . . 5 4 4 . 5 5 . 2 4 . . . . . . . . . . . Reactor 3 | . . . . . . . 3 4 10 4 . 4 1 . 4 5 5 4 4 4 4 4 7 7 3 Treads 5 | . 28 . . 28 27 5 . . . 2 3 2 4 . . 5 5 2 . . . . . 5 . Leg 4 | . . 19 15 3 1 11 . . 12 8 3 3 . 7 . 2 2 3 3 3 . . . . . Hover 1 | . . . . . . . 11 3 . . . . . 1 4 . . . . . . . . 6 13 Device 15 | . 14 6 7 11 7 8 15 15 17 16 15 14 12 9 14 14 14 22 23 37 31 21 16 16 14 Storage 6 | . 14 10 7 8 8 8 6 5 5 4 4 5 5 5 5 5 5 4 4 4 4 4 5 3 . Processor 6 | . . . . . . 3 6 5 5 4 4 3 10 15 15 15 15 9 7 4 6 8 9 9 16 Hackware 2 | . . 7 7 4 3 . 3 2 . . . . 4 5 . . . 3 3 . . 4 8 5 . Protection 3 | . . 6 . 8 11 8 . 4 5 4 3 3 2 . . . . . . . 2 6 4 4 . Energy Gun 3 | . 28 2 23 11 13 4 . . . . . . 3 8 1 . . . 2 . . . 3 . . Energy Cannon 2 | . . 14 . 1 . . . . 4 3 4 1 1 . 10 10 9 1 1 3 4 4 . . . Ballistic Gun 2 | . . 1 . 5 9 7 . . . . . . 2 3 . . . 2 3 . 3 4 . 4 . Ballistic Cannon 2 | . . 3 . . . 2 5 5 . 1 . 2 2 . 3 5 5 9 3 4 . . . 1 2 Peak Build Rating 220 | 9 21 43 37 44 46 61 85 109 112 115 122 109 128 130 129 137 137 153 175 196 193 194 215 220 160 Average Rating 105 | 6 11 27 36 35 34 41 76 96 106 107 98 98 109 118 126 128 131 141 154 189 187 185 205 176 111 On Entrance 103 | . 9 21 37 37 33 34 61 82 109 108 111 97 89 119 127 124 134 126 142 154 191 186 175 212 170 Avg Prop Armor Cover (%) 6 | . . 11 . . 6 7 2 . . . . . 3 . . 2 2 . . . . . . 11 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 12 27 50 39 53 58 53 63 86 88 88 117 89 101 90 114 98 112 119 109 114 123 128 132 146 56 Greatest Support 241 | 40 40 40 40 80 80 64 73 100 107 110 143 162 162 135 143 109 109 172 194 241 241 241 205 235 52 Greatest Overweight (x) 2 | . . 1 . . 1 2 1 . 1 . 1 . . . 1 . 1 1 . . . . . 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 7 Average Capacity 18 | 7 14 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 21 7 Most Carried 22 | 5 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 21 22 5 Average Carried 17 | 2 11 14 14 14 13 15 18 19 19 19 19 19 17 19 19 19 19 19 18 17 19 19 18 14 2 Final Capacity 22 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 7 7 Final Carried 22 | 5 15 15 14 15 15 18 20 20 20 20 20 15 20 20 20 19 20 19 18 19 20 22 19 5 2 Scrap Engine Consumption 292 | . . . . . . 26 22 19 8 16 21 12 34 11 15 7 10 33 31 19 8 . . . . Constructs Created 24 | . . . . . . 3 . . . . 1 . 6 3 . . 1 2 6 1 1 . . . . Constructs Modified 175 | . . . . . . 18 8 8 7 10 21 8 14 9 20 . 3 20 19 8 2 . . . . Transmogrified Parts 8 | . . . . . . . . . . . . . . . . . . . . 4 4 . . . . Integrity Recovered 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Class Distribution -------------------- 39% | Construct 22% | Mutant 7% | Scavenger-Construct 7% | Trapper-Construct 4% | Tank 3% | Wizard-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Trapper-Construct | -4/Upper Caves Trapper-Construct | -4/Upper Caves Trapper-Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Testing Construct | -2/Research Construct | -2/Quarantine Tank | -2/Section 7 Hacker-Gladiator | -1/Access Wizard-Tank | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 15060 | 171 109 1241 . 523 738 1044 70 380 528 205 901 272 765 310 620 189 427 1313 756 621 286 1644 188 1759 . Remotely 30 | . . . . . . . . . . . . . . . . . . . . . . . . 30 . Salvage Created 25638 | 56 265 1251 20 1618 1552 1602 470 688 1046 1064 1467 525 1967 501 545 259 1057 1748 1020 1777 755 2404 311 1670 . Parts 1119 | 7 21 76 2 90 62 71 31 37 32 32 60 18 69 14 23 10 45 92 68 72 23 113 18 33 . Haulers Intercepted 7 | . 1 1 . . 1 . . . . . . . 1 . . . . . . 1 . 2 . . . Recyclers Shooed 21 | 2 3 3 . . 1 7 . . . . . . 1 . . . . 2 . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . . . 25 17 . 11 . 9 7 2 22 . . . . . . . . Prevented 29 | . . . . . . . . . . 3 . . . 3 . 2 21 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 333 | . 3 21 . 33 26 6 9 14 15 15 26 8 28 6 4 . 19 20 17 14 6 22 5 10 6 Melee 11 | . . 2 . 1 1 . . . . . 3 . . . . . . . . . . . 1 3 . Guns 90 | . 3 2 . 21 24 5 . . . . 2 . 15 4 1 . . 1 10 . . 2 . . . Cannons 165 | . . 13 . 3 . . 6 12 15 14 18 4 5 . 3 . 13 16 6 13 6 15 . 2 1 AOE 43 | . . 4 . 6 . . 2 2 . 1 . 4 7 . . . 3 1 . . . 1 4 4 4 Classes Destroyed 30 | 1 5 5 . 3 1 2 1 . . 1 4 1 1 1 . . . . 2 . . 1 1 . . Worker 21 | . 3 2 . 3 2 . 1 . . . . . 4 . . . . 1 . 1 1 2 1 . . Builder 26 | . . 2 . . 1 3 . . . . . . 3 . . . . 10 . 3 1 2 1 . . Tunneler 6 | 3 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . Hauler 7 | . 1 1 . . 1 . . . . . . . 1 . . . . . . 1 . 2 . . . Recycler 36 | . 2 3 . 1 2 13 . 1 . . . . 6 . . . . 2 . 2 1 . 1 2 . Minesweeper 5 | . . . . . . . . . . 1 . . . 1 3 . . . . . . . . . . Mechanic 6 | . . . . 1 1 . . . . . . . . . . . . . 1 . . 1 . 2 . Operator 9 | . . 1 . 2 2 . 1 1 . . . . . . . . . . . . 1 . . 1 . Drone 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 17 | . 1 4 . 4 . . . 1 . . . . 1 . . . . 2 1 2 . 1 . . . Swarmer 61 | . 3 . . 9 2 . 2 9 . 2 . . 11 . . . 9 2 4 . . 4 . 4 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Saboteur 8 | . . . . . . . . . . . 7 . . . . . . . . . . 1 . . . Grunt 119 | . . 14 . 14 19 . 2 1 12 6 11 4 5 1 3 . 7 8 . 4 6 2 . . . Brawler 9 | . . 1 . 1 . . . . 2 1 3 . . 1 . . . . . . . . . . . Duelist 6 | . . . . . 1 . 1 . . 1 1 . . 1 . . 1 . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . Sentry 38 | . . 7 . 7 4 3 . 1 1 1 . . 4 1 . . . 2 . 3 . 4 . . . Specialist 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Hunter 27 | . . . . 1 . . 3 3 . . . . 2 2 . . . 1 4 6 . 4 . 1 . Programmer 27 | . . . . . . . 1 . . . . 3 4 . . . 2 5 6 1 . 4 . 1 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Behemoth 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Lightning 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Striker 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . Executioner 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scientist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 6 | . . . . . . . . . . . . . . 2 4 . . . . . . . . . . Tinkerer 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 12 | 2 4 9 1 6 5 5 4 6 5 7 6 4 12 3 1 . 5 8 5 6 5 7 6 4 6 Combat Bots Only 7 | . 3 5 . 5 4 3 3 5 5 7 6 4 6 3 1 . 5 4 5 4 3 4 4 4 6 Max Kills in Single Turn 8 | 1 2 4 1 4 2 1 2 1 1 1 2 2 8 1 1 . 2 2 1 1 1 1 4 4 4 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 2 . . 2 1 . 1 . 2 3 . . . 2 1 . . . 1 3 4 4 Melee 1 | . . 1 . 1 1 . . . . . 1 . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3124 | . 31 52 30 158 252 52 42 80 43 51 168 55 264 87 42 . 109 320 478 95 48 301 63 191 112 Missed 1119 | . 8 14 18 46 66 9 12 25 17 12 60 19 84 30 16 . 36 124 181 25 27 162 31 62 35 Hits 2005 | . 23 38 12 112 186 43 30 55 26 39 108 36 180 57 26 . 73 196 297 70 21 139 32 129 77 Melee 30 | . . . . 5 8 . . . . 3 5 . . 2 . . . . 6 . . 1 . . . Projectile 1975 | . 23 38 12 107 178 43 30 55 26 36 103 36 180 55 26 . 73 196 291 70 21 138 32 129 77 AOE 24 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 21 . Critical Strikes 97 | . . . 1 1 6 4 . 2 1 2 6 5 5 2 2 . 1 8 18 5 3 8 3 10 4 Actively Blocked 38 | . . . . . . . . . . . . . . . . . . 2 15 5 . 7 . 5 4 Part Disruptions 8 | . . . . . . . . . . . 2 . . . . . . . 1 . . 1 . 2 2 Damage Taken 42854 | . 197 591 435 1530 2684 851 804 1182 495 836 3307 1102 3469 1116 746 . 1033 2995 6234 1080 408 3406 1525 5163 1665 Core 5274 | . 91 36 93 133 209 85 142 127 . 44 563 207 299 96 124 . 200 300 554 87 58 254 110 887 575 Absorbed by Shields 6614 | . . . . 184 216 . 163 76 . . . . . . . . 685 1300 . 583 213 646 . 1000 1548 Reduced by Siege Mode 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . Redirected to Core 137 | . . . . . . . . . . . . . . . . . . . . . 58 79 . . . Redirected to Shielding 96 | . . 36 . . . . . . . . . . . . . . . . . . . 4 . . 56 Ignored by Resistances 251 | . . . . . . . . . . 33 . . . . . . . . . . . . . 218 . Regen/Repaired (Parts) 11529 | . . . . . . 5 133 336 360 377 788 824 707 1034 459 . 113 1710 2656 2018 9 . . . . Core Remaining (%) 70 | 100 63 . 55 . . 66 83 . . . . 52 . . . . 61 . 63 . . 95 . . . Volleys Fired 1299 | 6 28 50 . 78 113 69 27 60 57 72 96 21 77 35 48 9 35 102 77 49 31 108 2 42 7 Largest 5 | 2 2 5 . 5 5 4 1 1 1 1 3 1 3 3 3 3 3 3 3 3 2 3 2 2 1 Hottest 294 | 80 80 234 . 237 255 157 86 86 160 216 230 199 222 182 217 180 210 244 294 192 141 141 150 214 100 Shots Fired 2586 | 12 55 113 1 157 283 136 27 60 57 72 115 21 152 95 131 27 103 298 204 92 55 231 4 78 7 Gun 1235 | 12 55 25 1 139 283 130 . . . . 19 . 103 94 11 . . 72 114 9 23 108 2 35 . Cannon 1318 | . . 82 . 13 . 6 27 60 57 72 96 14 44 1 120 27 103 226 90 83 32 122 . 38 5 Launcher 25 | . . 6 . 5 . . . . . . . 2 2 . . . . . . . . 1 2 5 2 Special 8 | . . . . . . . . . . . . 5 3 . . . . . . . . . . . . Kinetic 1346 | . . 35 . 54 138 80 22 31 14 38 77 13 45 30 34 9 35 244 154 49 31 166 . 42 5 Thermal 888 | 6 27 63 1 52 145 56 . 29 43 34 38 . 93 65 79 9 34 40 32 . . 14 2 25 1 Explosive 27 | . . 6 . 5 . . . . . . . 5 3 . . . . . . . . 1 2 5 . Electromagnetic 303 | 6 28 9 . 46 . . 5 . . . . . . . 18 9 34 14 14 40 24 50 . 6 . Entropic 21 | . . . . . . . . . . . . 3 11 . . . . . 4 3 . . . . . Robot Hit Streak 23 | 3 7 7 1 13 23 21 11 15 7 19 17 7 13 13 14 11 17 13 15 17 12 12 1 15 6 Robot Miss Streak 6 | 2 4 3 . 5 3 4 4 3 2 2 2 2 2 3 5 1 3 6 6 2 1 5 2 2 1 Penetration Max 2 | . . . . . . . 1 . . . 1 . . . . . 1 2 1 . . 1 . . . Secondary Targets 18 | . 1 . . 5 7 2 . . . . . . 1 1 . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . . . 1 1 . . . . 1 . . . . . . Capacitor 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . Shots Hit Robots 1643 | 7 30 60 1 115 206 94 24 37 34 59 75 20 102 57 80 21 59 131 102 61 24 115 17 106 6 Core Hits 821 | 3 14 46 1 74 63 35 25 19 16 23 46 14 64 29 27 6 32 72 56 31 13 51 11 40 10 Critical Kills 26 | . . . . 1 . . . . . . . . 2 1 . . 7 7 4 1 1 1 . 1 . Critical Parts Destroyed 38 | . . . . . 1 . . . . . . . . 1 2 2 9 6 5 4 2 5 . 1 . Critical Strikes 119 | . 2 1 . 3 8 2 . . . 3 . 3 10 2 2 2 16 22 16 7 3 6 . 11 . Burn 17 | . . . . . 7 2 . . . 3 . . . . . . . 5 . . . . . . . Meltdown 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Destroy 65 | . . . . . 1 . . . . . . . 1 2 2 2 16 14 11 5 3 6 . 2 . Blast 8 | . . 1 . . . . . . . . . . 1 . . . . 3 2 . . . . 1 . Corrupt 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . . . . 2 . . . . . . . . . . . 8 . Sunder 13 | . . . . . . . . . . . . 1 7 . . . . . 3 2 . . . . . Melee Attacks 134 | . . 4 . 3 . . . . . . . . . . . . . . 9 . . . 20 98 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 118 | . . . . . . . . . . . . . . . . . . . . . . . 20 98 . Piercing 16 | . . 4 . 3 . . . . . . . . . . . . . . 9 . . . . . . Sneak Attacks 23 | . . 2 . . . . . . . . . . . . . . . . 1 . . . 2 18 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 21 | . . . . . . . . . . . . . . . . . . . . . . . 6 15 . Damage Inflicted 72302 | 107 496 2073 20 3261 3589 1631 1119 1876 2549 3567 3322 2091 5990 1247 1995 655 2041 4502 2825 4107 2238 7534 1381 6657 5429 Guns 16361 | 81 378 264 20 1921 3569 1470 . . . . 219 . 2392 1211 193 . . 641 1626 150 263 1686 48 229 . Cannons 36686 | . . 1071 . 271 . 161 807 1627 2490 3432 3103 765 1249 36 1802 655 1691 3673 1135 3957 1975 5485 . 870 431 Explosions 12970 | 26 118 610 . 1041 . . 312 249 59 135 . 1075 2271 . . . 350 145 . . . 326 771 484 4998 Melee 5786 | . . 113 . 28 . . . . . . . . . . . . . . 9 . . . 562 5074 . Ramming 191 | . . 15 . . 20 . . . . . . . 21 . . . . 43 55 . . 37 . . . Kinetic 30863 | . . 508 . 469 1690 999 614 795 656 1378 2382 676 907 490 509 207 753 3513 1937 3168 1975 6058 . 748 431 Thermal 22408 | 47 305 720 20 1375 1879 632 . 1081 1893 2054 940 . 2169 757 1204 270 550 691 254 . . 272 48 249 4998 Explosive 4334 | . . 610 . 440 . . 312 . . 135 . 730 526 . . . . . . . . 326 771 484 . Electromagnetic 5018 | 60 191 107 . 949 . . 193 . . . . . 16 . 282 178 738 183 227 688 263 841 . 102 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5944 | . . . . . . . . . . . . 251 57 . . . . . . . . . 562 5074 . Piercing 150 | . . 113 . 28 . . . . . . . . . . . . . . 9 . . . . . . Entropic 3322 | . . . . . . . . . . . . 434 2294 . . . . . 343 251 . . . . . Phasic 72 | . . . . . . . . . . . . . . . . . . 72 . . . . . . . Highest Corruption 23 | . . 1 14 . 20 20 4 1 1 . 3 3 8 8 . . 2 9 23 3 2 4 7 12 7 Average Corruption 9 | . . 1 10 . 19 20 4 1 1 . 3 1 4 6 . . 1 6 4 2 2 3 6 4 6 Corruption Purged 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 273 | . . . 4 . 55 94 1 1 3 . 1 4 8 6 . . 3 20 21 4 . 3 4 38 3 Message Errors 64 | . . . 1 . 15 17 . . . . . 4 2 . . . . 8 4 1 . . . 10 2 Matter Fused 58 | . . . 2 . 8 22 . 1 1 . . . 2 2 . . 1 2 3 2 . 1 1 10 . Heat Flow Errors 30 | . . . 1 . 3 16 1 . 1 . . . . 1 . . . 2 1 . . 1 1 2 . Energy Discharges 30 | . . . . . 4 11 . . . . . . 1 1 . . . 1 3 1 . 1 1 5 1 Parts Rejected 8 | . . . . . 4 . . . . . 1 . 1 . . . . 1 . . . . . 1 . Parts Fused 4 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . 1 . Data Loss (minor) 27 | . . . . . 7 8 . . . . . . . 1 . . . 1 5 . . . 1 4 . Data Loss (major) 15 | . . . . . 3 5 . . . . . . . 1 . . 1 1 2 . . . . 2 . Misfires 10 | . . . . . 4 3 . . . . . . . . . . . . 1 . . . . 2 . Alerts 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Misdirections 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 23 | . . . . . 6 10 . . . . . . 2 . . . 1 2 1 . . . . 1 . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 3851 | 4 . 15 . 12 . 56 93 183 204 152 19 144 315 . 152 24 59 62 29 576 303 509 283 389 268 Projectiles 2583 | . . 5 . . . 56 4 125 204 152 19 144 61 . 152 24 29 62 29 576 303 509 . 107 22 Explosions 1005 | 4 . 10 . 12 . . 89 58 . . . . 254 . . . 30 . . . . . 116 186 246 Melee 263 | . . . . . . . . . . . . . . . . . . . . . . . 167 96 . Knockbacks 149 | . . 3 . . . 2 8 1 4 10 21 6 1 . 1 . 9 41 13 3 4 15 . 3 4 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 144 | . . 2 . . . 2 8 1 4 10 21 6 1 . 1 . 9 38 13 3 4 14 . 3 4 Secondary 4 | . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . Self-Inflicted Damage 2726 | . 35 . . 241 . . 458 213 . . . . 320 . . . 69 7 3 . . 151 236 63 930 Shots 24 | . 1 . . 4 . . 5 4 . . . . 3 . . . 1 1 . . . 1 2 1 1 Rammed 10 | . . . . . 3 . . . . . . . 4 . . . . 1 1 . . 1 . . . Targets Rammed 20 | . . 1 . . 4 . . . . . . . 4 . . . . 5 5 . . 1 . . . Kicked 9 | . . 1 . . . . . . . . . . . . . . . 4 4 . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 540 | 54 162 309 225 354 540 506 247 202 256 221 342 530 350 234 225 . 292 378 200 112 195 200 174 288 . Average Temperature 93 | 23 50 88 102 131 126 115 91 58 61 106 99 158 83 99 56 . 117 100 94 21 94 85 47 68 . Received Heat Transfer 7281 | . . 234 63 504 1313 452 24 146 225 285 510 1195 540 150 87 . 74 436 495 53 240 102 36 117 . Effects 24 | . . . . 6 4 3 . . . . 3 1 1 . . . . 6 . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 16 | . . . . 5 . 1 . . . . 3 . 1 . . . . 6 . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Turns 13 | . . . . . . . . . . 13 . . . . . . . . . . . . . . . Longest Duration 13 | . . . . . . . . . . 13 . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robots Corrupted 14 | . . . . 1 . . 1 . . . . . . . 1 . 3 1 1 1 . 4 . 1 . Combat Hostiles 13 | . . . . 1 . . 1 . . . . . . . . . 3 1 1 1 . 4 . 1 . Parts Fried 23 | . . . . 3 . . 3 . . . 1 . . . . . 5 1 2 2 2 4 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . 1 . . . . . . 2 . 1 2 . . . . . . . . . . . Combat Hostiles 6 | . . . . 1 . . . . . . 2 . 1 2 . . . . . . . . . . . Parts Melted 40 | 1 . . . 4 8 3 . 1 . 1 8 . 8 4 1 . . 1 . . . . . . . Heat Transferred 20296 | 100 625 1295 37 1869 4329 1424 . 250 50 1184 1105 . 2100 2080 962 259 531 1122 . . . 185 74 297 418 Parts Sabotaged 9 | . . . . . . . . . . . 7 . . . . . . . 2 . . . . . . Parts Stolen 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | 1 2 . . 5 . . . 3 1 . . . . . . . . 2 . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 4 | . . 2 2 3 3 1 2 3 . . . . 3 . . . . 3 3 2 2 4 3 3 . Low Security (%) 25 | 100 100 74 . 13 . 83 8 12 . . . . 18 . . . . . . . . . . . . Level 1 20 | . . 20 41 39 30 16 58 26 . . . . 44 . . . . 51 6 . 19 15 . . . Level 2 27 | . . 4 58 31 31 . 32 39 . . . . 9 . . . . 46 59 100 80 12 . 25 . Level 3 23 | . . . . 15 37 . . 22 . . . . 27 . . . . 1 33 . . 33 100 74 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . 37 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Peak Influence 1390 | 10 85 554 473 786 775 298 463 959 . . . . 935 . . . . 714 920 665 531 1390 1085 747 . Initial 824 | . . . 214 176 326 298 150 125 . . . . 44 . . . . 273 396 513 369 276 824 681 . Average 400 | 1 10 151 358 438 559 83 341 494 . . . . 425 . . . . 417 642 554 469 911 944 696 . Influence Increases 15711 | 15 155 966 269 1001 1049 200 663 1212 355 266 840 185 1293 160 120 15 670 1035 1150 470 338 1712 391 495 686 Destroy 0b10 Robot/C 6980 | . 60 420 . 660 560 60 180 340 300 240 480 160 600 120 80 . 380 500 460 280 120 580 100 300 . Destroy 0b10 Robot/NC 720 | 15 35 75 5 55 45 90 10 20 5 15 . 5 80 5 15 15 . 75 15 45 20 45 15 15 . Destroy Leader 1202 | . 14 120 . 148 132 . 30 74 20 10 . 20 134 20 10 . 50 94 62 76 10 138 20 20 . Allied During Kill 257 | . . . . . 5 . . 51 . 1 . . 4 . . . . 57 58 . . 34 10 37 . Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . . . . 20 10 . . . . . . Successful Hack 226 | . 12 19 . 15 13 . . 9 . . . . 10 . . . . 25 72 . 5 46 . . . Select Force Hacks 60 | . . . . . . 30 . . . . . . . . . . . . 30 . . . . . . Disable Machine 960 | . 15 45 . 30 15 15 165 120 . . . . 120 . . . . 90 75 30 90 120 15 15 . Anti-Garrison Action 600 | . . . . . 200 . . 200 . . . . . . . . . . . . . 200 . . . Destroy Structure 1774 | . 4 27 . 63 4 5 53 60 . . . . 300 . . . . 114 98 39 18 204 36 63 686 Advance Influence 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . Partial Spotted 165 | . . . . . . . 15 15 . . . . . . . . . . . . . 60 30 45 . Lose Combat Pursuer 1815 | . 15 . . 30 75 . 60 75 30 . 360 . 45 15 15 . 240 60 270 . 75 285 165 . . Miscellaneous 772 | . . 260 264 . . . . 248 . . . . . . . . . . . . . . . . . Influence Decreases 15115 | 15 155 416 366 681 1055 967 406 510 724 557 765 487 436 780 429 15 264 737 940 727 504 829 700 784 866 Entered New Map 6289 | . . . 336 277 447 469 . 132 356 113 299 374 28 344 59 . . 133 308 401 288 215 550 384 776 Time Decay 7456 | 15 155 406 30 404 478 448 386 278 368 404 436 103 368 416 370 15 254 474 452 326 206 374 110 180 . Lost Part 870 | . . . . . 70 50 20 40 . . 30 10 40 20 . . 10 50 100 . 10 90 20 220 90 Lost Ally 350 | . . 10 . . 60 . . 60 . 40 . . . . . . . 80 80 . . . 20 . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . 150 . . . Squads Dispatched 81 | . . 4 . 5 9 1 1 3 . 1 . . 8 . . . . 9 16 . 3 15 3 3 . Investigation 22 | . . 2 . 3 2 1 . 2 . . . . 1 . . . . 1 5 . . 4 1 . . Extermination 14 | . . . . . . . . 1 . . . . 1 . . . . 4 3 . 2 1 1 1 . Reinforcement 29 | . . 2 . 1 5 . 1 . . . . . 3 . . . . 4 5 . 1 6 1 . . Assault 10 | . . . . . 1 . . . . 1 . . . . . . . . 3 . . 3 . 2 . Garrison 5 | . . . . 1 1 . . . . . . . 3 . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 48 | . 1 4 . 1 4 1 . 1 . . 2 . 3 . 1 . . 2 2 . . 2 . 24 . Communications Jammed 150 | . . . . . . . . . . . . . . . . . . 14 27 1 4 28 17 59 . Distress Signals 123 | . . . . . . . . . . . . . . . . . . 14 27 1 4 10 8 59 . Times Spotted 652 | . 15 39 2 47 55 6 16 23 17 16 70 7 42 9 6 . 31 40 61 17 18 66 21 22 6 Peak Tracking Total 22 | . 5 7 2 6 12 5 4 5 5 7 22 3 6 3 2 . 5 6 14 2 4 8 13 5 5 Tactical Retreats 60 | . 1 . . 2 5 . 3 4 1 . 7 . 3 1 1 . 7 3 7 . 3 10 2 . . Traps | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 29 | . . . . 1 4 . 4 . . . 6 . . . . . 1 1 1 2 1 1 . 7 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . Reused 13 | . . . . . . . . . . . 4 . . 3 . . 3 2 1 . . . . . . Traps Extracted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Installed 17 | . . 1 . . . . . . . . 6 . . 3 . . 4 2 1 . . . . . . Triggered 13 | . . . . . . . . . . . 4 . . 3 . . 3 2 1 . . . . . . Most Traps Carried 9 | . . 1 . . . . . . . 6 6 1 1 9 9 9 7 3 1 . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 79 | . 1 3 . 5 1 1 11 8 . . 2 . 8 . . 2 . 6 10 2 6 11 1 1 . Max in Single Turn 6 | . 1 1 . 1 1 1 6 4 . . 1 . 1 . . 1 . 1 2 1 1 1 1 1 . Garrison Access 5 | . . . . 1 1 . . 1 . . . . 1 . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 81 | . 5 6 . 7 11 8 2 4 . . 1 . 2 1 1 4 . 4 6 1 6 8 2 2 . Terminals 47 | . 3 5 . 4 9 3 1 1 . . . . . . 1 . . 2 3 1 5 6 1 2 . Fabricators 5 | . . . . . . . . 2 . . . . 1 . . . . 1 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . 1 1 4 1 . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 1 . 1 . . . . . . . . . . . . . 1 2 . 1 1 1 . . Garrison Access 5 | . . . . 1 1 . . 1 . . . . 1 . . . . . . . . 1 . . . Total Hacks 240 | . 13 34 . 21 27 20 8 16 . . 1 . 6 1 1 17 . 11 27 1 10 19 5 2 . Successful 133 | . 7 25 . 13 10 8 2 6 . . 1 . 3 1 1 17 . 4 16 1 4 9 3 2 . Failed 105 | . 6 8 . 8 17 12 6 10 . . . . 3 . . . . 7 10 . 6 10 2 . . Catastrophic 14 | . 1 . . 1 5 2 . 1 . . . . . . . . . . . . 3 . 1 . . Database Lockouts 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Manual 88 | . 11 14 . 13 8 8 3 9 . . . . 1 . . . . 6 8 . 1 5 1 . . Terminals 121 | . 9 20 . 12 22 6 5 3 . . . . . . 1 . . 5 12 1 8 14 1 2 . Fabricators 21 | . . . . . . . . 10 . . . . 4 . . . . 4 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 27 | . 4 . . 4 4 12 3 . . . . . . . . . . . . . . . . . . Scanalyzers 42 | . . 14 . 4 . . . . . . . . . . . . . 2 12 . 2 4 4 . . Garrison Access 8 | . . . . 1 1 . . 3 . . . . 2 . . . . . . . . 1 . . . Terminal Hacks 59 | . 4 5 . 3 6 2 1 2 . . 1 . . 1 1 17 . 1 4 1 2 6 . 2 . Record 8 | . . . . . . . . . . . . . . . 1 5 . . . . 1 1 . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . . . . . . . . . . 4 . . 1 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 11 | . . . . . 4 . . . . . 1 . . 1 . . . . . 1 1 2 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . 1 . 1 1 . . 1 . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 . . . . 2 . . . . 1 2 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . Build 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . 1 2 4 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 7 | . 1 . . 1 1 4 . . . . . . . . . . . . . . . . . . . Scanalyzer 32 | . . 14 . 4 . . . . . . . . . . . . . 1 7 . 2 1 3 . . Insert Component 14 | . . 5 . 1 . . . . . . . . . . . . . . 3 . 2 1 2 . . Analyze 8 | . . 5 . 1 . . . . . . . . . . . . . . 2 . . . . . . Retrieve Study 10 | . . 4 . 2 . . . . . . . . . . . . . 1 2 . . . 1 . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 26 | . 2 6 . 4 2 2 1 3 . . . . . . . . . 1 3 . . 2 . . . Terminals 12 | . 2 6 . 1 . . 1 . . . . . . . . . . 1 . . . 1 . . . Track 4 | . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 2 . 1 . . . . . . . . . . . . . 1 . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Search 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Liberate 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 3 1 2 . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . Jam 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 4 6 . 6 9 5 2 4 . . . . 1 . . . . 4 6 . 6 5 2 1 . Full Trace Events 16 | . 1 . . 2 1 2 . . . . . . 1 . . . . 1 4 . . 3 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . 1 . . . . . . . . . . . . . . . . 2 . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . 1 5 . 1 . . . . . . . . . . . 4 . . 14 . . 10 . . . Parts Built 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 104 | . . . . . . . . . . . . . 42 . . . . . 62 . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . 4 . . . . . 4 . . . . . . Part Studies Acquired 10 | . . 4 . 2 . . . . . . . . . . . . . 1 2 . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 38 | . 10 . . . 8 20 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 5 . 1 . . . . . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 8 | . . 5 . 1 . . . . . . . . . . . . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 31 | . 1 1 . . 4 . 3 . . 2 . . 1 . . . . 4 5 . . 2 3 5 . Largest Group 5 | . 1 1 . . 2 . 3 3 . 2 . . 1 . . . . 4 5 . . 1 3 2 . Highest-Rated Group 379 | . 10 10 . . 31 . 147 147 . 60 . . 82 . . . . 120 250 . . 110 379 366 . Highest-Rated Ally 212 | . 10 10 . . 16 . 49 49 . 30 . . 82 . . . . 30 50 . . 110 135 212 . Total Orders 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . STAY 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 206 | . . . . . 20 . . 32 . 1 . . 3 . . . . 39 33 . . 11 1 66 . Total Damage 7608 | . . . . . 155 . . 784 . 23 . . 141 . . . . 613 1394 . . 470 . 4028 . Kills 31 | . . . . . 2 . . 4 . 1 . . 2 . . . . 5 6 . . 4 . 7 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 600 | . 7 . . 87 25 45 30 . . . 85 20 15 . . . 10 . 24 13 9 88 10 61 71 Average Entertainment 47 | . 5 . 1 37 73 71 77 51 36 25 98 65 67 39 21 . 8 6 23 24 22 51 66 86 97 Good Acts 240 | . 1 29 6 3 11 18 6 5 7 13 16 3 4 6 7 . 1 27 16 4 9 27 . 19 2 Bad Acts 83 | . . 4 11 4 7 5 10 4 3 . 6 3 3 1 1 . 1 3 3 . . 1 1 11 1 Intel | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 10965 | 45 922 247 21 96 143 . 17 . 578 178 270 1 . 252 810 159 183 1047 1115 737 426 861 238 2570 49 Optics 2756 | . . . . . . . . . . . . . . . . . . . . . . . 137 2570 49 Sensors 3412 | . . . . . . . . . . . . . . 252 810 159 183 625 . 737 392 254 . . . A.S.S. 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Terrain 2704 | 45 922 . . . . . 17 . 578 176 270 . . . . . . 288 408 . . . . . . Structural 507 | . . 247 21 96 143 . . . . . . . . . . . . . . . . . . . . Jamming 4020 | . . . . . . . . . . . . . . . . . . 402 1104 737 426 861 238 252 . ECM 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Robot Analysis Total 6 | . 1 . . . . . . . . . . . . . . 4 . . 1 . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 2 . 2 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 22887 | 87 1040 1271 68 971 1238 1951 906 615 843 967 1471 683 855 1014 886 159 643 1215 1123 737 426 861 238 2570 49 Spaces Moved 14749 | 38 537 622 53 413 465 1007 1184 714 528 486 611 308 385 524 670 179 614 657 724 476 636 1023 379 1510 6 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4237 | 32 537 . . 321 395 20 . . . 149 304 58 350 9 127 179 614 400 58 . . . . 684 . Legs 4603 | . . 562 53 92 70 837 60 . 495 246 307 250 . 375 97 . . 222 580 357 . . . . . Wheels 412 | . . 60 . . . 143 . . . 91 . . . . . . . 35 83 . . . . . . Hover 2412 | . . . . . . 7 1124 185 . . . . 35 140 446 . . . 3 . . . . 466 6 Flight 3077 | . . . . . . . . 529 33 . . . . . . . . . . 119 636 1023 377 360 . Fastest Speed 35 | 50 160 105 122 116 130 67 51 43 43 69 69 130 149 70 58 58 58 58 71 47 47 38 38 35 60 Average Speed 100 | 142 160 132 122 157 165 131 61 46 96 95 136 148 149 128 98 58 68 96 98 109 47 44 38 118 60 Slowest Speed 250 | 160 160 212 122 170 250 250 170 61 165 114 170 149 149 197 143 58 143 143 143 133 47 47 38 182 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . 3 . . . . . . . . . . . 1 7 5 1 . . Potential Cave-ins 53 | . . . 21 . . . . . . . 7 . . . 2 . . 6 3 . 4 2 . 8 . Cave-ins Triggered 5 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . 1 . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Spacefolds 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 46 | 3 53 42 15 50 84 97 36 22 63 51 37 60 10 73 79 61 75 21 72 12 60 58 14 55 2 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 8 | . . . . . . 1 . . . 2 . 2 . . . 3 . . . . . . . . . Known Exits Taken 17 | . . 1 1 1 1 . 1 1 . . . 1 1 1 1 1 1 1 1 . 1 1 1 . . Unknown Exits Taken 8 | 1 1 . . . . 1 . . 1 1 1 . . . . . . . . 1 . . . 1 . Scrap Searched 14 | . . . . . . . . . 2 4 . 1 . 2 3 . 2 . . . . . . . . Spaces Dug 116 | . . 2 . 1 . . . 5 7 1 8 . . 5 5 . 1 35 17 5 3 17 . 4 . Terrain Destroyed 1998 | 5 4 28 . 71 . 3 56 40 27 44 38 101 167 8 20 . 34 93 82 14 10 85 11 51 1006 Melee 6 | . . 2 . 1 . . . . . . . . . . . . . . 2 . . . . 1 . Projectile 434 | . . 7 . 2 . 3 1 16 23 19 38 6 36 8 19 . 24 88 76 14 10 37 . 7 . AOE 1553 | 5 4 19 . 68 . . 55 24 4 25 . 95 131 . . . 10 5 . . . 48 11 43 1006 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 20533 | 55 662 970 57 585 690 1515 1342 948 823 935 1168 517 531 788 795 215 757 1010 969 603 707 1206 459 2182 44 Wait 3092 | . 87 206 . 12 25 391 42 94 213 337 379 175 17 195 57 8 89 171 94 54 26 27 41 352 . Move 14688 | 37 536 621 51 412 464 1006 1183 707 527 485 609 307 384 523 669 178 613 656 723 473 622 1013 375 1508 6 Hop 15 | . . . . . . . . 3 . . . . . . . . . . . 1 6 4 1 . . Pick Up 262 | 5 9 19 1 22 16 17 15 17 8 4 19 1 12 7 8 4 3 17 8 7 5 13 6 19 . Fast Attach 213 | 7 . 9 . 10 19 4 7 17 4 7 12 3 6 2 . 6 2 8 4 3 3 15 4 61 . Attach 142 | . . 12 . 10 9 5 7 9 1 1 7 5 10 3 1 1 . 6 10 5 2 6 6 23 3 Detach 36 | . . 5 . 1 . . . 1 . 2 2 . 5 . . . . 3 4 . 2 1 . 9 1 Swap 167 | . 2 12 2 11 17 1 5 12 2 5 13 1 5 12 4 . 6 18 18 2 1 3 5 10 . Drop 381 | . . 30 2 26 23 22 17 28 11 13 24 4 11 8 8 9 5 22 16 9 9 15 5 62 2 Fire 1299 | 6 28 50 . 78 113 69 27 60 57 72 96 21 77 35 48 9 35 102 77 49 31 108 2 42 7 Melee 112 | . . 4 . 3 . . . . . . . . . . . . . . 9 . . . 14 82 . Ram 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Kick 9 | . . 1 . . . . . . . . . . . . . . . 4 4 . . . . . . Crush 8 | . . . . . 4 . . . . . . . 4 . . . . . . . . . . . . Escape Stasis 81 | . . . 1 . . . 39 . . . 1 . . . . . . . . . . 1 . 14 25 Rewire 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . Trap 17 | . . 1 . . . . . . . . 6 . . 3 . . 4 2 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command -1/Access_0 History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 10) 658 | -10/Materials | Discovered new exit (range 7) 974 | -10/Materials | Discovered new exit (range 5) 980 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1096 | -10/Materials | X0-1V1 foreshadows a heat wave 1128 | -10/Materials | Entered another Materials area 1128 | -9/Materials | Accompanied by 1 ally 1128 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1167 | -9/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 1200 | -9/Materials | X0-1V1 sent you to a vault 1569 | -9/Materials | Central database locked down 1638 | -9/Materials | Identified exit to Materials 1638 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1809 | -9/Materials | X0-1V1 caused items to flee you 2018 | -9/Materials | Items stopped fleeing you 2121 | -9/Materials | Identified exit to Mines 2202 | -9/Materials | Discovered exit to Materials (range 3) 2202 | -9/Materials | X0-1V1 activates XOMVISION 2212 | -9/Materials | Weapon slot count temporarily expanded by X0-1V1 (+4) 2213 | -9/Materials | X0-1V1 turns hostiles against one another 2245 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 2270 | -9/Materials | X0-1V1 whisked you away to safety 2289 | -9/Materials | X0-1V1 put everyone to sleep 2341 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (major) 2399 | -9/Materials | Entered Mines 2399 | -9/Mines | Ranged accuracy permanently improved by X0-1V1 (+9%; -90 max core) 2401 | -9/Mines | X0-1V1 revealed exit location to -8/Materials 2408 | -9/Mines | X0-1V1 vaporized surrounding terrain (radius 17) 2408 | -9/Mines | Discovered exit to Materials (range 15) 2414 | -9/Mines | X0-1V1 put everyone to sleep 2415 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2427 | -9/Mines | X0-1V1 added 0b10 threat records associated with you (major) 2434 | -9/Mines | Crushed by falling debris 2435 | -9/Mines | X0-1V1 sent hostile Y-45 Defender (x2) 2439 | -9/Mines | System corruption reached 10% 2467 | -9/Mines | Entered Materials 2467 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2528 | -8/Materials | X0-1V1 released a cloud of subatomizers 2711 | -8/Materials | Weapon slot count reverted to normal (-4) 2793 | -8/Materials | Identified exit to Storage 2798 | -8/Materials | Discovered new exit (range 8) 2981 | -8/Materials | Garrison activated, responded to threat 3138 | -8/Materials | Hvy. Particle Cannon reconfigured into Item Mimic 3227 | -8/Materials | Sterilization system engaged 3227 | -8/Materials | Non-combat units ordered to evacuate 3327 | -8/Materials | Combat units ordered to evacuate 3356 | -8/Materials | X0-1V1 upgraded hostiles (x1) 3438 | -8/Materials | Entered Storage 3605 | -8/Storage | System corruption reached 10% 3683 | -8/Storage | X0-1V1 caused items to flee you 3769 | -8/Storage | Garrison activated, responded to threat 3791 | -8/Storage | Core integrity fell below 50% 3805 | -8/Storage | X0-1V1 sent allied S-10 Pest (x2) 3861 | -8/Storage | Items stopped fleeing you 3863 | -8/Storage | X0-1V1 announced a LAN party 4017 | -8/Storage | X0-1V1 sent you into danger 4028 | -8/Storage | X0-1V1 turns hostiles against one another 4101 | -8/Storage | Core integrity fell below 20% 4114 | -8/Storage | Weapon slot count temporarily expanded by X0-1V1 (+3) 4133 | -8/Storage | Discovered new exit (range 16) 4148 | -8/Storage | X0-1V1 whisked you away to safety 4306 | -8/Storage | Identified exit to Recycling 4638 | -8/Storage | First assault squad dispatched 4654 | -8/Storage | Weapon slot count reverted to normal (-3) 4665 | -8/Storage | Used back door to open Recycling access 4676 | -8/Storage | Entered Recycling 4904 | -8/Recycling | Core integrity permanently improved by X0-1V1 (+200) 5209 | -8/Recycling | Discovered new exit (range 13) 5496 | -8/Recycling | Identified exit to Scraptown 5496 | -8/Recycling | X0-1V1 revealed exit location to -8/Scraptown 5587 | -8/Recycling | Scanned before Scraplab entrance 5606 | -8/Recycling | Entered Scraplab 5612 | -8/Recycling | Angered Scraplab inhabitants 5613 | -8/Recycling | Found Prototype Device 5613 | -8/Recycling | Identified Scrap Engine 5619 | -8/Recycling | Weapon slot count temporarily expanded by X0-1V1 (+2) 5676 | -8/Recycling | Lost 4 parts (1n1u2w) 5710 | -8/Recycling | X0-1V1 activates XOMVISION 6152 | -8/Recycling | Weapon slot count reverted to normal (-2) 6176 | -8/Recycling | X0-1V1 caused items to flee you 6242 | -8/Recycling | Core integrity restored by X0-1V1 (+123) 6296 | -8/Recycling | Core integrity restored by X0-1V1 (+117) 6320 | -8/Recycling | Items stopped fleeing you 6393 | -8/Recycling | Build established: Construct 6577 | -8/Recycling | X0-1V1 vaporized surrounding terrain (radius 19) 6627 | -8/Recycling | Entered Factory 6627 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6648 | -6/Factory | X0-1V1 activates XOMVISION 6802 | -6/Factory | X0-1V1 enhanced Transport squad support 6807 | -6/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 6871 | -6/Factory | Sterilization system engaged 6871 | -6/Factory | Non-combat units ordered to evacuate 6914 | -6/Factory | X0-1V1 announced a LAN party 6971 | -6/Factory | Combat units ordered to evacuate 7094 | -6/Factory | X0-1V1 sent you to a vault 7171 | -6/Factory | Ambient heat levels rising (+10) 7321 | -6/Factory | Ambient heat levels rising (+10) 7451 | -6/Factory | Discovered new exit (range 16) 7460 | -6/Factory | Identified exit to Factory 7463 | -6/Factory | Discovered exit to Factory (range 15) 7471 | -6/Factory | Ambient heat levels rising (+10) 7516 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 16) 7533 | -6/Factory | Entered another Factory area 7533 | -5/Factory | Accompanied by 3 allies 7533 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7704 | -5/Factory | X0-1V1 sent you into danger 7748 | -5/Factory | X0-1V1 sent you to a vault 7788 | -5/Factory | Found Chaos Jack 7857 | -5/Factory | Found Imp. Powered Armor 7905 | -5/Factory | Discovered new exit (range 7) 7912 | -5/Factory | Identified exit to Factory 7934 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (major) 8020 | -5/Factory | Identified exit to Upper Caves 8148 | -5/Factory | Entered Upper Caves 8415 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8588 | -5/Upper Caves | Encountered a Warlord checkpoint 8761 | -5/Upper Caves | X0-1V1 activates XOMVISION 8794 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 18) 8819 | -5/Upper Caves | Discovered new exit (range 16) 8991 | -5/Upper Caves | Entered another Upper Caves area 9170 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9235 | -5/Upper Caves | Destroyed 7 combat bots 9346 | -5/Upper Caves | X0-1V1 revealed exit location to -4/Factory 9613 | -5/Upper Caves | X0-1V1 activates XOMVISION 9664 | -5/Upper Caves | Ambushed by wild Derelicts 9830 | -5/Upper Caves | Weapon slot count temporarily expanded by X0-1V1 (+4) 9953 | -5/Upper Caves | Discovered new exit (range 5) 9958 | -5/Upper Caves | Entered Warlord 10030 | -5/Warlord | Discovered new exit (range 12) 10077 | -5/Warlord | Build established: Scavenger-Construct 10084 | -5/Warlord | Opened side exit 10098 | -5/Warlord | Attacked by Warlord forces 10101 | -5/Warlord | Warlord's base attacked by MAIN.C 10275 | -5/Warlord | Weapon slot count reverted to normal (-4) 10335 | -5/Warlord | X0-1V1 upgraded hostiles (x2) 10451 | -5/Warlord | Warlord forces counterattacked 10501 | -5/Warlord | Build established: Construct 10642 | -5/Warlord | X0-1V1 vaporized surrounding terrain (radius 17) 10776 | -5/Warlord | Warlord base infiltrated, sounded retreat 10867 | -5/Warlord | Found Prototype Special Weapon 10870 | -5/Warlord | Found Prototype Special Weapon 10962 | -5/Warlord | X0-1V1 activates XOMVISION 11008 | -5/Warlord | Found Prototype Energy Cannon 11010 | -5/Warlord | Found Prototype Energy Cannon 11015 | -5/Warlord | Found Prototype Launcher 11045 | -5/Warlord | Core integrity restored by X0-1V1 (+181) 11145 | -5/Warlord | X0-1V1 vaporized surrounding terrain (radius 17) 11218 | -5/Warlord | Spotted Executioner 11234 | -5/Warlord | Destroyed Executioner 11277 | -5/Warlord | Found Prototype Processor 11316 | -5/Warlord | Spotted Striker 11327 | -5/Warlord | Destroyed Striker 11390 | -5/Warlord | Core integrity restored by X0-1V1 (+282) 11404 | -5/Warlord | X0-1V1 downgraded hostiles (x4) 11405 | -5/Warlord | Spotted Executioner 11418 | -5/Warlord | Crushed by falling debris 11429 | -5/Warlord | Entered Proximity Caves 11703 | -4/Proximity Caves | X0-1V1 sent hostile P-70 Sage (x3) 11750 | -4/Proximity Caves | Learned location of Quarantine (-2) 11854 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 11914 | -4/Proximity Caves | Learned location of Armory (-3) 11966 | -4/Proximity Caves | Spotted B-86 Titan 11977 | -4/Proximity Caves | X0-1V1 mutated your Propulsion slot to Utility slot 11978 | -4/Proximity Caves | Identified Vortex Catalyst Activator 11989 | -4/Proximity Caves | Identified RU-N14's Throwing Claymores v3 (x2) 12001 | -4/Proximity Caves | Destroyed B-86 Titan 12047 | -4/Proximity Caves | Identified Exp. Core Analyzer 12048 | -4/Proximity Caves | Identified Vortex Driver (x2) 12112 | -4/Proximity Caves | Entered Factory 12112 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12179 | -4/Factory | Fabricated Lgt. Armored Exoskeleton? 12672 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 12718 | -4/Factory | Garrison activated, responded to threat 12731 | -4/Factory | Discovered new exit (range 13) 12851 | -4/Factory | Identified exit to Research 12851 | -4/Factory | X0-1V1 revealed exit location to -3/Research 12926 | -4/Factory | X0-1V1 turns hostiles against one another 12951 | -4/Factory | Identified exit to Upper Caves 12967 | -4/Factory | Entered Upper Caves 13043 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 16) 13046 | -4/Upper Caves | X0-1V1 activates XOMVISION 13347 | -4/Upper Caves | Identified exit to Upper Caves 13458 | -4/Upper Caves | X0-1V1 activates XOMVISION 13676 | -4/Upper Caves | Build established: Trapper-Construct 13746 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13777 | -4/Upper Caves | Core integrity restored by X0-1V1 (+278) 13981 | -4/Upper Caves | Entered another Upper Caves area 13993 | -4/Upper Caves | Spotted B-86 Titan 14021 | -4/Upper Caves | Destroyed B-86 Titan 14478 | -4/Upper Caves | X0-1V1 activates XOMVISION 14774 | -4/Upper Caves | Sensors blinded by X0-1V1 14777 | -4/Upper Caves | Identified exit to Zhirov 14777 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Zhirov 14867 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14867 | -4/Upper Caves | Entered Zhirov 14867 | -4/Zhirov | Discovered new exit (range 3) 14878 | -4/Zhirov | Met Zhirov 14888 | -4/Zhirov | Learned location of Testing (-3) 14888 | -4/Zhirov | Learned location of Command (-1) 14899 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14909 | -4/Zhirov | Found Alien Artifact 14909 | -4/Zhirov | Identified Integrated Reactor 14909 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14919 | -4/Zhirov | Found Alien Artifact 15025 | -4/Zhirov | Identified exit to Proximity Caves 15026 | -4/Zhirov | Entered Proximity Caves 15387 | -3/Proximity Caves | Build established: Construct 15654 | -3/Proximity Caves | Discovered exit to Research (range 8) 15669 | -3/Proximity Caves | Entered Research 15669 | -3/Research | Evolved 2 slots: Utility x2 15908 | -3/Research | Identified exit to Armory 15908 | -3/Research | Identified exit to Testing 15908 | -3/Research | Watched by a mysterious "MATRIX" hacker 15966 | -3/Research | X0-1V1 sent you to a vault 16001 | -3/Research | Identified exit to Research 16001 | -3/Research | X0-1V1 revealed exit location to -2/Research 16048 | -3/Research | Found Fusion Bomb Launcher 16134 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 16353 | -3/Research | X0-1V1 downgraded hostiles (x1) 16605 | -3/Research | Build established: Scavenger-Construct 16676 | -3/Research | Crushed by falling debris 16708 | -3/Research | X0-1V1 activates XOMVISION 16822 | -3/Research | X0-1V1 revealed exit location to -2/Research 16824 | -3/Research | X0-1V1 put everyone to sleep 16884 | -3/Research | Entered Testing 16944 | -3/Testing | X0-1V1 sent you to a vault 16961 | -3/Testing | Protovariant out of control (PD-9DOZ5J274X) 16961 | -3/Testing | Unleashed a protovariant (PD-9DOZ5J274X) 16978 | -3/Testing | P-80 Master assimilated allied Rainmaker 8c 17017 | -3/Testing | Central database locked down 17067 | -3/Testing | Found Prototype Energy Gun 17097 | -3/Testing | Lost 4 allies 17289 | -3/Testing | Spotted Striker 17290 | -3/Testing | Spotted Striker 17311 | -3/Testing | Found Prototype Energy Cannon 17350 | -3/Testing | Destroyed Striker 17352 | -3/Testing | Spotted Alpha 7 17352 | -3/Testing | Destroyed Striker 17383 | -3/Testing | Destroyed Alpha 7 17384 | -3/Testing | First assault squad dispatched 17394 | -3/Testing | Found Prototype Processor 17394 | -3/Testing | Identified Exp. Targeting Computer 17399 | -3/Testing | Lost 3 parts (1u2w) 17427 | -3/Testing | Stole the SGEMP Prototype 17491 | -3/Testing | Core integrity restored by X0-1V1 (+379) 17587 | -3/Testing | Identified Cld. Nova Cannon 17688 | -3/Testing | Identified Tachyon Dispersion Ray 17726 | -3/Testing | System corruption reached 10% 17774 | -3/Testing | Found Portable AFG 17801 | -3/Testing | Found Chaos Jack 17822 | -3/Testing | X0-1V1 activates XOMVISION 17868 | -3/Testing | Fabricated Hrd. Light Armor Plating? 17917 | -3/Testing | Build established: Construct 17918 | -3/Testing | Identified Transdimensional Reconstructor 17947 | -3/Testing | Forcibly received Sfc. Transmogifier from X0-1V1 17967 | -3/Testing | X0-1V1 revealed exit location to -2/Research 18007 | -3/Testing | Entered Research 18007 | -2/Research | Evolved 2 slots: Utility x2 18741 | -2/Research | Discovered new exit (range 7) 18744 | -2/Research | Entered Quarantine 18806 | -2/Quarantine | Spotted Alpha 7 18813 | -2/Quarantine | Found Alien Launcher 18940 | -2/Quarantine | Found Alien Artifact 18951 | -2/Quarantine | Identified Phase Redirector 18951 | -2/Quarantine | Identified Sigix Terminator 19065 | -2/Quarantine | Cryocooling Duct disabled 19080 | -2/Quarantine | Ambient heat levels rising (+20) 19080 | -2/Quarantine | Non-combat units ordered to evacuate 19098 | -2/Quarantine | Found Alien Reactor 19134 | -2/Quarantine | Spotted Fortress 19168 | -2/Quarantine | Discovered new exit (range 5) 19168 | -2/Quarantine | Discovered new exit (range 6) 19170 | -2/Quarantine | Identified exit to Section 7 19170 | -2/Quarantine | Entered Section 7 19192 | -2/Section 7 | Spotted B-90 Cyclops 19211 | -2/Section 7 | Crushed by falling debris 19237 | -2/Section 7 | Identified exit to Access 19332 | -2/Section 7 | Build established: Tank 19399 | -2/Section 7 | Spotted S7 Guard 19411 | -2/Section 7 | X0-1V1 sent allied Lightning (x1) 19415 | -2/Section 7 | Allies destroyed S7 Guard 19420 | -2/Section 7 | Found Alien Artifact 19459 | -2/Section 7 | Destroyed Lightning 19516 | -2/Section 7 | Found Alien Artifact 19670 | -2/Section 7 | First assault squad dispatched 19710 | -2/Section 7 | Spotted B-99 Colossus 19752 | -2/Section 7 | Found Integrated Reactor 19752 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19754 | -2/Section 7 | Found Integrated Reactor 19754 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19775 | -2/Section 7 | Found Alien Artifact 19775 | -2/Section 7 | Identified LRC Storage 19775 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 19798 | -2/Section 7 | Scanned by Researcher 19799 | -2/Section 7 | Intercept squad dispatched 19815 | -2/Section 7 | Spotted Tracker 19819 | -2/Section 7 | Spotted Tracker 19821 | -2/Section 7 | Destroyed Tracker 19859 | -2/Section 7 | X0-1V1 activates XOMVISION 19862 | -2/Section 7 | Spotted Combat Programmer 19862 | -2/Section 7 | Spotted Combat Programmer 19872 | -2/Section 7 | Destroyed Combat Programmer 19877 | -2/Section 7 | Lost 3 parts (2u1w) 19916 | -2/Section 7 | X0-1V1 sent you to a vault 19918 | -2/Section 7 | Found Prototype Hackware 19918 | -2/Section 7 | Identified System Mapper 19924 | -2/Section 7 | Found Prototype Device 19924 | -2/Section 7 | Identified Femtoactuators 19927 | -2/Section 7 | Found Prototype Device 19927 | -2/Section 7 | Identified Adv. Particle Accelerator 19930 | -2/Section 7 | Found Prototype Device 19930 | -2/Section 7 | Identified Imp. Particle Accelerator 19933 | -2/Section 7 | Found Prototype Device 19933 | -2/Section 7 | Identified Exp. Transmission Jammer 19935 | -2/Section 7 | Found Prototype Launcher 19935 | -2/Section 7 | Identified Ragnarok Missile Launcher 19947 | -2/Section 7 | Found Alien Artifact 19990 | -2/Section 7 | Identified Core Physics Calibrator 20026 | -2/Section 7 | X0-1V1 turns hostiles against one another 20028 | -2/Section 7 | Core integrity restored by X0-1V1 (+335) 20031 | -2/Section 7 | Entered Access 20031 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 20032 | -1/Access | Delivered the SGEMP Prototype to Zhirov 20032 | -1/Access | Zhirov transferred Access data 20033 | -1/Access | Loaded intel: 108 machine locations 20033 | -1/Access | Loaded intel: 76 trap records 20033 | -1/Access | Identified exit to Surface 20033 | -1/Access | Discovered exit to Surface (range 196) 20033 | -1/Access | Identified exit to Command 20033 | -1/Access | Discovered exit to Command (range 116) 20033 | -1/Access | Identified Matter Drive 20129 | -1/Access | Found Prototype Hackware 20129 | -1/Access | Identified Deep Network Scanner 20136 | -1/Access | Identified Core Reset Matrix 20136 | -1/Access | Identified Spacefold Activator 20142 | -1/Access | Found Prototype Hackware 20264 | -1/Access | Identified Quantum Router 20269 | -1/Access | Entered Command 20272 | -1/Command | X0-1V1 activates XOMVISION 20276 | -1/Command | Disengaged cave seal 20367 | -1/Command | Spotted M Guard 20368 | -1/Command | Spotted M Guard 20368 | -1/Command | Spotted Combat Programmer 20376 | -1/Command | Spotted Combat Programmer 20435 | -1/Command | Crushed by falling debris 20472 | -1/Command | Destroyed Combat Programmer 20476 | -1/Command | System corruption reached 10% 20509 | -1/Command | Destroyed Combat Programmer 20519 | -1/Command | First assault squad dispatched 20530 | -1/Command | X0-1V1 turns hostiles against one another 20531 | -1/Command | Destroyed M Guard 20552 | -1/Command | Destroyed M Guard 20552 | -1/Command | All MAIN.C guards destroyed 20558 | -1/Command | Lost 8 parts (2p2n3u1w) 20581 | -1/Command | X0-1V1 sent hostile S-43 Plague (x4) 20599 | -1/Command | Met MAIN.C 20603 | -1/Command | 0b10 Conduit disabled 20624 | -1/Command | X0-1V1 sent allied Executioner (x2) 20630 | -1/Command | Destroyed MAIN.C Shell 20631 | -1/Command | MAIN.C activated Command garrisons 20657 | -1/Command | Core integrity fell below 50% 20664 | -1/Command | Allies destroyed MAIN.C 20665 | -1/Command | Discovered exit to Surface (range 34) 20665 | -1/Command | Discovered exit to Surface (range 102) 20665 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 20666 | -1/Command | Found Thermal Barrier 20679 | -1/Command | Destroyed Executioner 20687 | -1/Command | Lost 13 parts (3p6n2u2w) 20687 | -1/Command | Destroyed Executioner 20701 | -1/Command | Used Core Reset Matrix 20705 | -1/Command | Sensed 1 artifact in vicinity 20735 | -1/Command | Found Prototype Ballistic Cannon 20735 | -1/Command | Identified Omega Cannon 20740 | -1/Command | Found Prototype Reactor 20740 | -1/Command | Identified Zero-point Reactor 20932 | -1/Command | Build established: Wizard-Tank 21104 | -1/Command | X0-1V1 sent allied H-81 Overseer (x2) 21109 | -1/Command | Spotted B-99 Colossus 21670 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 19) 21781 | -1/Command | Build established: Scavenger-Mutant 22204 | -1/Command | Build established: Scavenger-Gladiator 22592 | -1/Command | Found Prototype Device 22592 | -1/Command | Identified Adv. Particle Accelerator 22708 | -1/Command | X0-1V1 sent you to a vault 22713 | -1/Command | Found Prototype Launcher 22713 | -1/Command | Identified Containment Facilitator 22722 | -1/Command | Found Prototype Device 22722 | -1/Command | Identified Exp. Thermal Defense Suite 22741 | -1/Command | Found Prototype Reactor 22741 | -1/Command | Identified Singularity Reactor 22754 | -1/Command | Found Prototype Device 22754 | -1/Command | Identified Active Sensor Suite 22814 | -1/Command | Found Corrupted Prototype Processor 22814 | -1/Command | Identified Exp. Targeting Computer 22836 | -1/Command | Warped through subspace to slip node 22836 | -1/Command | Discovered new exit (range 5) 22839 | -1/Command | Entered Access_0 22840 | -1/Access_0 | Sensed 4 artifacts in vicinity 22841 | -1/Access_0 | Met Architect 22841 | -1/Access_0 | Fired Sigix Terminator 22841 | -1/Access_0 | Architect warped through subspace 22862 | -1/Access_0 | Core integrity fell below 20% 22874 | -1/Access_0 | Destroyed A8 22888 | -1/Access_0 | Destroyed by Enhanced Hunter with Hypervelocity Linear Accelerator Last Messages --------------- 22878_ Cld. Antigrav System destroyed. 22879_ Stasis bubble strength at 34. 22880_ Stasis bubble strength at 27. 22881_ Penetrated by Quantum Shear. 22881_ Dropped Omega Cannon. 22882_ X0-1V1: "Your inner air conditioner seems to have fallen into disrepair." (-44 heat dissipation) 22882_ Dropped Adv. Force Field. 22882_ Stasis bubble strength at 16. 22883_ Stasis bubble strength at 5. 22883_ Penetrated by Quantum Shear. 22884_ Stasis bubble bursts. 22886_ System corrupted: Energy discharge (-37). 22886_ Penetrated by Quantum Shear. 22887_ Heat dissipation returns to normal. 22888_ Penetrated by HV Slug. 22888_ X0-1V1 snickers! [Achievement: 75k Club] [Achievement: 100k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????? ???????????? | | ??????????????????????? ?????????? | | ?????????????????????; ??????? | | ??????????????????; ; #????? | | ????????????????0 ; ##???? | | ????????????? ;h;; ;;; #???? | | ????????????;;;; ;; ; #???? | | ????????????; ##??? | | ???????????? #??? | | ??????????? ;;;;; ##?? | | ??????????? ;; ; #?? | | ?????????? ;;; #?? | | ?????????? ; ##? | | ??????????;; ;;; #? | | ?????????;;;;;;;;; g ;; #? | | ????????? ; #? | | ???????? % ! ;;; # | | ???????? % ] % # | | ???????? @ ;; # | | ????????;;;;;;;;;;;; % % ; #? | | ???????? ;; ;; #? | | ????????? ;; ;;;; #? | | ????????? ##? | | ?????????? #?? | | ?????????? #?? | | ?????????? ##?? | | ??????????? #??? | | ??????????? ##??? | | ???????????? #???? | | ???????????? #???? | | ???????????? ##???? | | ????????????? #????? | | ???????????????? #?????? | | ?????????????????? #???????? | | ????????????????????? #??????????? | | ??????????????????????? #????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Coolant Potential 120 Energy Generation 107 Energy Capacity 2684 Matter Stores 1000 Matter Capacity 1100 Sight Range 25 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 22 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 19 Resistance: TH 50 Core Shielding 10 Propulsion Shielding 33 Weapon Cycling 20 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 80 Targeting Accuracy 20 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 50 Particle Charging 30 Force Boost 20 Salvage Targeting 4 Offensive Hacking 59 Defensive Hacking 25 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Armored Exoskeleton | x1 | -4/Factory Hrd. Light Armor Plating | x2 | -3/Testing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Phase Redirector LRC Storage Core Physics Calibrator Matter Drive Spacefold Activator Core Reset Matrix Sigix Terminator Transdimensional Reconstructor Achievements -------------- 100k Club 75k Club Behind The Curtain Chaos Is Inevitable Coming In Hot IP Theft Some Acronyms Are Better Than Others Well-fed Force Field void main() Challenges ------------ None Game ------ Seed BottomlessLegMachine Manual? 0 Play Time 05:11:08 Cumulative 792.7 hours Start 2026.08.30 @ 16:49:36 End 2026.08.30 @ 22:00:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 62 Adventurer 138 Explorer 0 Win Type - Total 12 Types 8/0/1/2/0/0/0/0/1/0 Lore% 80 Gallery% 75 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26a1f754-1d9e-465f-aecf-88c825cb44b3