Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.07 @ 23:34:10 // Halloween2020/ForbiddenLore Player: Ty Piggbottom Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (114) 570 Value Destroyed (1777) 1777 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-62) -62 TOTAL SCORE: 3525 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 39 Friendly Fire -196 Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 264/280 System Corruption 5% Temperature Cool (123) Movement Rolling (110) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (20) --- Titanium Leg Titanium Leg Titanium Leg Compact Wheel Compact Battery (300) Improved Sensor Array Improved Weapon Shielding Recalibrator Field Recycling Unit (0) Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Flak Cannon Flak Cannon Flak Cannon Flak Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Weapon Shielding Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Improved Sensor Array Field Recycling Unit Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Flak Cannon Flak Cannon Flak Cannon Rocket Launcher [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 166 | 8 38 16 104 Power 11 | 1 3 3 4 Engine 7 | 1 2 1 3 Core 4 | . 1 2 1 Reactor . | . . . . Propulsion 38 | 2 16 4 16 Treads 2 | . . . 2 Leg 2 | . . . 2 Wheel 27 | 2 9 4 12 Hover 7 | . 7 . . Flight . | . . . . Utility 47 | 2 11 3 31 Device 17 | . . 1 16 Storage 14 | 2 8 1 3 Processor 5 | . 3 . 2 Hackware 2 | . . . 2 Protection 9 | . . 1 8 Artifact . | . . . . Weapon 70 | 3 8 6 53 Energy Gun 14 | 1 5 2 6 Energy Cannon 9 | . . . 9 Ballistic Gun 22 | 2 3 1 16 Ballistic Cannon 9 | . . . 9 Launcher 15 | . . 3 12 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 4 | . . . 4 Parts Lost 6 | . 1 . 5 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 3 | . 1 . 2 Highest Loss Streak 4 | . 1 . 4 Average Slot Usage (%) 99 | . 98 100 99 Engine 6 | . 9 . 8 Core 5 | . 4 13 2 Leg 4 | . . . 9 Wheel 17 | . 19 28 12 Hover 2 | . 8 . . Device 4 | . . 6 5 Storage 13 | . 13 14 12 Processor 10 | . 13 3 11 Hackware 5 | . . . 10 Protection 2 | . . 4 3 Energy Gun 6 | . 11 11 . Energy Cannon 4 | . . . 8 Ballistic Gun 10 | . 16 10 7 Ballistic Cannon 1 | . . . 2 Launcher 2 | . . 6 2 Naked Turns . | . . . . Heaviest Build 80 | 17 26 44 80 Greatest Support 40 | 26 26 20 40 Greatest Overweight (x) 4 | . 1 2 4 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 10 12 20 Average Capacity 10 | 5 7 11 11 Most Carried 19 | 4 9 12 19 Average Carried 9 | 2 6 11 11 Final Capacity 20 | 8 10 12 20 Final Carried 18 | 4 9 12 18 Class Distribution -------------------- 70% | Mutant 23% | Scavenger-Mutant 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 3289 | 289 773 318 1909 Remotely . | . . . . Salvage Created 4125 | 102 1008 559 2456 Parts 221 | 7 55 24 135 Haulers Intercepted 8 | . 2 . 6 Recyclers Shooed 13 | . 4 2 7 Parts Field Recycled 13 | . . . 13 Retrieved Matter 62 | . . . 62 Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 45 | . 10 3 32 Guns 20 | . 9 3 8 Cannons 12 | . . . 12 AOE 13 | . 1 . 12 Classes Destroyed 13 | 2 6 1 4 Worker 8 | . . . 8 Builder 8 | . 1 1 6 Tunneler 4 | 1 . 1 2 Hauler 8 | . 2 . 6 Recycler 27 | 1 7 7 12 Mechanic 1 | . . . 1 Operator 5 | . 2 . 3 Watcher 7 | . 3 . 4 Swarmer 17 | . 6 . 11 Grunt 18 | . 4 3 11 Brawler 1 | . . . 1 Sentry 9 | . . . 9 Demolisher 1 | . . 1 . Best Kill Streak 11 | 2 6 3 11 Combat Bots Only 7 | . 3 2 7 Max Kills in Single Turn 5 | 1 2 1 5 Gunslinging 1 | . 1 . . Exploded 3 | . 1 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2009 | . 371 233 1405 Core 591 | . 85 102 404 Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 . 25 . Volleys Fired 274 | 3 60 36 175 Largest 2 | 2 2 2 2 Hottest 136 | 60 85 130 136 Shots Fired 493 | 6 119 58 310 Gun 298 | 6 119 47 126 Cannon 158 | . . . 158 Launcher 37 | . . 11 26 Special . | . . . . Kinetic 229 | 3 66 16 144 Thermal 182 | . 11 31 140 Explosive 37 | . . 11 26 Electromagnetic 45 | 3 42 . . Robot Hit Streak 12 | 4 12 11 12 Robot Miss Streak 10 | 1 4 8 10 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 315 | 4 75 42 194 Core Hits 206 | 3 39 39 125 Critical Hits 11 | . . . 11 Critical Kills 5 | . . . 5 Critical Parts Destroyed 6 | . . . 6 Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . . 4 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5715 | 33 1070 535 4077 Guns 2639 | 33 1006 427 1173 Cannons 1567 | . . . 1567 Explosions 1509 | . 64 108 1337 Melee . | . . . . Ramming . | . . . . Kinetic 1946 | 20 583 149 1194 Thermal 1997 | . 173 278 1546 Explosive 1445 | . . 108 1337 Electromagnetic 327 | 13 314 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Effects 63 | . . . 63 Message Errors 12 | . . . 12 Matter Fused 20 | . . . 20 Heat Flow Errors 4 | . . . 4 Energy Discharges 7 | . . . 7 Data Loss (minor) 5 | . . . 5 Data Loss (major) 2 | . . . 2 Targeting Errors 10 | . . . 10 Weapon Failures 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 87 | . . 5 82 Projectiles 38 | . . . 38 Explosions 49 | . . 5 44 Melee . | . . . . Knockbacks 10 | . . . 10 Impact . | . . . . Kinetic 10 | . . . 10 Secondary . | . . . . Self-Inflicted Damage 109 | . . 34 75 Shots 5 | . . 2 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 274 | . 274 225 216 Average Temperature 57 | . 53 64 56 Received Heat Transfer 399 | . 132 33 234 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 . 2 Heat Transferred 3062 | . 180 350 2532 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 622 | 10 271 127 622 Initial 20 | . 6 20 3 Average 238 | 2 163 34 387 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 50 | 100 66 100 16 Level 1 22 | . 33 . 28 Level 2 26 | . . . 54 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 . 7 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 6 | . 1 . 5 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 17 5 53 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 6 | . 2 . 4 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . 2 . 3 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 18 | . 10 . 8 Terminals 13 | . 7 . 6 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 52 | . 27 . 25 Successful 34 | . 16 . 18 Failed 18 | . 11 . 7 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 7 . 5 Terminals 43 | . 22 . 21 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 3 | . 2 . 1 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 25 | . 11 . 14 Record 1 | . 1 . . Robot Analysis 4 | . 1 . 3 Prototype ID Bank 2 | . 1 . 1 Branch Access Points 1 | . . . 1 Emergency Access Points 2 | . 1 . 1 Alert Level 4 | . 1 . 3 Locate Traps 4 | . 3 . 1 Transport Status 3 | . 1 . 2 Hauler Manifests 1 | . 1 . . Zone Layout 3 | . 1 . 2 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 2 . 1 Report Inventory 3 | . 2 . 1 Scanalyzer 3 | . . . 3 Insert Component 2 | . . . 2 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 5 . 7 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . . 2 Non-combat 2 | . . . 2 Combat . | . . . . Robot Hacks Applied 3 | . . . 3 parse_system 1 | . . . 1 no_distress 2 | . . . 2 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 1 Highest-Rated Group 40 | . . 40 16 Highest-Rated Ally 16 | . . 16 16 Total Orders 5 | . . 1 4 STAY 2 | . . . 2 FOLLOW 1 | . . . 1 GUARD 2 | . . 1 1 Ally Attacks 16 | . . 10 6 Total Damage 131 | . . 86 45 Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 4 | . 1 . 3 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 5031 | 70 1340 1191 2430 Spaces Moved 3622 | 51 1269 932 1370 Core 2 | 2 . . . Treads 11 | . . . 11 Legs 479 | . . . 479 Wheels 2663 | 49 802 932 880 Hover 467 | . 467 . . Flight . | . . . . Fastest Speed 50 | 50 56 90 100 Average Speed 96 | 88 75 97 115 Slowest Speed 160 | 90 125 100 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 70 | 4 99 95 82 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 110 | . . 58 52 Terrain Destroyed 290 | . . 88 202 Melee . | . . . . Projectile 2 | . . . 2 AOE 288 | . . 88 200 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 4652 | 65 1539 1161 1887 Wait 424 | . 111 165 148 Move 3619 | 50 1268 931 1370 Hop . | . . . . Pick Up 68 | 4 22 4 38 Fast Attach 33 | 7 9 2 15 Attach 14 | . 4 1 9 Detach 11 | . 6 1 4 Swap 119 | 1 25 13 80 Drop 86 | . 34 8 44 Fire 274 | 3 60 36 175 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 14) 266 | -10/Materials | Discovered new exit (range 18) 318 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 4) 996 | -10/Materials | Identified exit to Materials 1023 | -10/Materials | Discovered new exit (range 13) 1035 | -10/Materials | Identified exit to Mines 1080 | -10/Materials | Repaired Wheel 1365 | -10/Materials | Discovered exit to Materials (range 7) 1411 | -10/Materials | Entered Mines 1445 | -10/Mines | Learned location of 1 exit from Materials 1458 | -10/Mines | Discovered exit to Materials (range 6) 1499 | -10/Mines | Assembled infested the area 1539 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1628 | -10/Mines | Core integrity fell below 50% 1764 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1793 | -10/Mines | Discovered exit to Materials (range 7) 1988 | -10/Mines | Build established: Scavenger-Mutant 2536 | -10/Mines | Build established: Mutant 2602 | -10/Mines | Entered Materials 2602 | -9/Materials | Accompanied by 1 ally 2602 | -9/Materials | Evolved 2 slots: Utility x2 2603 | -9/Materials | Identified exit to Materials 2822 | -9/Materials | Lost 4 parts (1n1u2w) 2934 | -9/Materials | Build established: Scavenger-Mutant 3281 | -9/Materials | Discovered exit to Materials (range 16) 3470 | -9/Materials | Discovered new exit (range 16) 3513 | -9/Materials | Build established: Mutant 3633 | -9/Materials | Identified exit to Mines 3633 | -9/Materials | Identified exit to Storage 3698 | -9/Materials | Core integrity fell below 50% 3740 | -9/Materials | Destroyed 7 combat bots 3973 | -9/Materials | Discovered exit to Materials (range 12) 4380 | -9/Materials | Core integrity fell below 20% 5002 | -9/Materials | First assault squad dispatched 5032 | -9/Materials | Build established: Hauler-Mutant 5032 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04899_ R-06 Scavenger destroyed. 04906_ Acquired 33 matter. 04909_ Acquired 7 matter. 04910_ Extracted 2 energy. 04946_ System corrupted: Matter fused (-10). 04951_ Triggered Alarm Trap. 04951_ An alarm sounds. 04951_ ALERT: Alarm triggered, dispatching investigation squad. 04961_ G-34 Mercenary destroyed. 04965_ DZF OENWZL,DPF#TU2W:BHLH6 04980_ Acquired 22 matter. 04988_ System corrupted: Matter fused (-8). 05002_ ALERT: Significant disruption in Zone 2J, assault force dispatched. 05003_ HCV:J 2|GAFL2UU/F7E%&N 05008_ S-10 Pest suffers critical hit. 05008_ Destroyed Flight Unit. 05017_ System corrupted: Adv. Beam Cannon targeting data glitched. 05020_ System corrupted: Adv. Beam Cannon failed to cycle. 05029_ System corrupted: Adv. Beam Cannon targeting data glitched. 05032_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????# * #??????????????????# | | ?????# #??????????????????# | | ?????#[ """ #??????????????????# | | ?????# """"" #??????????????????# | | ?????# """"" #??????????????????# | | ?????# """"" #?????????????###### | | ?????# """ #?????????????# ## | | ?????# #?????????????# ##+### | | ?????#####+#####?????????????# ## #?? | | ????????# ###############??# ## ### | | ????????# # ]] # #??# ! | | ??####### # ]! # """ #??#! | | ?? ## + ]! # "T" #??##### | | ? 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