Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.12 @ 13:47:17 Player: Dosh Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (112) 560 Value Destroyed (4067) 4067 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1678) 1678 TOTAL SCORE: 9205 Bonus ------- High Alert Combat Kills 820 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -142 Cogmind --------- Core Integrity 0/550 Matter 261/300 Energy 160/160 System Corruption 2% Temperature Cool (40) Movement Rolling (125) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (5) ------ Huge Storage Unit Launcher Guidance Computer Improved Utility Shielding > --- WEAPON (2) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (25) --- Light Deuterium Engine Wheel Wheel Wheel Cryofiber Web Improved Heat Sink Improved Heat Sink Signal Interpreter Energy Filter System Shield Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (19) Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Improved Grenade Launcher Heavy Missile Launcher Mace Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Launcher Guidance Computer Core Shielding Light Armor Plating Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Wheel Armored Wheel Cryofiber Web Improved Heat Sink High-capacity Storage Unit Signal Interpreter System Shield Relay Coupler [NC] Relay Coupler [Hunter] Relay Coupler [Hunter] Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Missile Launcher Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Light Armor Plating Device Shield Generator Storage Huge Storage Unit Processor Launcher Guidance Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 76 | 7 8 8 1 2 17 12 21 Power 6 | 1 1 . . . 2 . 2 Engine 3 | 1 1 . . . 1 . . Core 3 | . . . . . 1 . 2 Reactor . | . . . . . . . . Propulsion 17 | 2 2 . 1 . 5 2 5 Treads 10 | 2 . . . . 4 2 2 Leg . | . . . . . . . . Wheel 7 | . 2 . 1 . 1 . 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 3 1 . . 7 4 4 Device 2 | . . . . . 2 . . Storage 5 | 1 2 . . . 1 . 1 Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 12 | . 1 1 . . 3 4 3 Artifact . | . . . . . . . . Weapon 33 | 3 2 7 . 2 3 6 10 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 15 | 2 2 3 . 1 3 2 2 Ballistic Cannon 6 | . . . . . . 2 4 Launcher 10 | . . 4 . 1 . 2 3 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 Parts Lost 32 | . 1 4 . 1 6 7 13 Power 5 | . 1 . . 1 1 1 1 Propulsion 8 | . . 1 . . 2 1 4 Utility 13 | . . 1 . . 3 4 5 Weapon 6 | . . 2 . . . 1 3 Highest Loss Streak 5 | . 1 4 . 1 5 2 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 96 91 64 90 90 95 80 Engine 5 | . 13 14 14 5 6 . . Core 3 | . . . . . 1 8 4 Treads 12 | . 6 . . . 4 26 9 Wheel 13 | . 21 20 21 28 22 . 14 Device 1 | . . . . . 8 1 . Storage 11 | . 16 14 14 14 9 9 8 Processor 5 | . . . . . 9 9 9 Protection 15 | . 8 14 14 14 10 21 15 Ballistic Gun 12 | . 28 21 . 13 17 6 9 Ballistic Cannon 4 | . . . . . . 8 6 Launcher 3 | . . 6 . 13 . 3 1 Naked Turns . | . . . . . . . . Heaviest Build 105 | 11 69 58 52 56 103 105 102 Greatest Support 60 | 40 40 24 24 24 60 60 60 Greatest Overweight (x) 29 | . 11 4 4 2 7 1 29 Average Overweight (x) 1 | . 1 2 2 2 1 1 2 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 Average Capacity 22 | 6 18 20 20 20 24 25 24 Most Carried 25 | 2 17 18 20 18 22 24 25 Average Carried 19 | 1 12 17 18 16 18 22 22 Final Capacity 25 | 8 20 20 20 20 25 25 25 Final Carried 24 | 2 17 18 18 16 21 24 24 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Matter Collected 3088 | 182 312 321 . . 566 738 969 Remotely . | . . . . . . . . Salvage Created 2936 | . 282 93 . . 1019 722 820 Parts 206 | . 40 12 . . 56 48 50 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 95 | . 10 17 . . 14 32 22 Guns 36 | . 10 2 . . 14 6 4 Cannons 21 | . . . . . . 12 9 AOE 38 | . . 15 . . . 14 9 Classes Destroyed 18 | . 6 1 . . 5 1 5 Worker 7 | . 1 1 . . 2 . 3 Builder 2 | . 1 . . . . . 1 Tunneler 2 | . 1 1 . . . . . Hauler 1 | . . . . . 1 . . Recycler 3 | . . . . . 2 . 1 Mechanic 2 | . . . . . . . 2 Operator 2 | . . . . . . . 2 Watcher 8 | . 3 . . . 1 . 4 Swarmer 29 | . 9 6 . . . 14 . Cutter 2 | . . . . . . . 2 Grunt 28 | . 1 . . . 7 6 14 Brawler 2 | . . . . . 1 1 . Duelist 5 | . . . . . 1 1 3 Protector 1 | . . . . . . . 1 Sentry 14 | . . . . . 5 7 2 Hunter 3 | . . . . . . 3 . Heavy 1 | . . . . . . . 1 Assembled 11 | . . 11 . . . . . Best Kill Streak 9 | . 4 9 . . 4 9 9 Combat Bots Only 9 | . 4 9 . . 4 9 6 Max Kills in Single Turn 5 | . 1 4 . . 1 4 5 Gunslinging . | . . . . . . . . Exploded 4 | . . 4 . . . 4 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Damage Taken 5312 | . 271 930 . 27 824 1234 2026 Core 798 | . 61 187 . . 62 142 346 Absorbed by Shields 372 | . . . . . 214 158 . Redirected to Shielding 51 | . . . . . . 12 39 Core Remaining (%) 50 | 100 . . . . . . . Volleys Fired 253 | . 31 26 . 3 62 75 56 Largest 2 | . 2 2 . 2 2 2 2 Hottest 96 | . 46 53 . 53 46 96 96 Shots Fired 495 | . 62 53 . 6 124 140 110 Gun 321 | . 62 39 . 3 124 61 32 Cannon 129 | . . . . . . 68 61 Launcher 45 | . . 14 . 3 . 11 17 Special . | . . . . . . . . Kinetic 450 | . 62 39 . 3 124 129 93 Thermal . | . . . . . . . . Explosive 45 | . . 14 . 3 . 11 17 Electromagnetic . | . . . . . . . . Robot Hit Streak 26 | . 6 4 . . 26 13 23 Robot Miss Streak 4 | . 4 3 . . 2 3 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 1 . 1 Max Gunslinging Chain 1 | . . . . . 1 . 1 Shots Hit Robots 300 | . 31 23 . . 92 77 77 Core Hits 211 | . 19 40 . . 39 48 65 Critical Kills 2 | . . . . . 1 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . . . . . 1 5 4 Destroy 2 | . . . . . 1 1 . Blast 8 | . . . . . . 4 4 Melee Attacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9238 | . 461 1341 . . 1423 2671 3342 Guns 3085 | . 441 329 . . 1423 481 411 Cannons 2104 | . . . . . . 1027 1077 Explosions 3992 | . . 1012 . . . 1163 1817 Melee . | . . . . . . . . Ramming 57 | . 20 . . . . . 37 Kinetic 5189 | . 441 329 . . 1423 1508 1488 Thermal . | . . . . . . . . Explosive 3992 | . . 1012 . . . 1163 1817 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . 2 Average Corruption 1 | . 1 2 2 2 . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 40 | . 2 19 4 4 . . 11 Message Errors 12 | . . 7 1 . . . 4 Matter Fused 11 | . 2 4 1 1 . . 3 Heat Flow Errors 5 | . . 1 . 2 . . 2 Energy Discharges 6 | . . 2 2 1 . . 1 Data Loss (minor) 2 | . . 2 . . . . . Misfires 2 | . . 2 . . . . . Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 172 | . . 36 . 4 . 93 39 Projectiles 4 | . . . . . . 4 . Explosions 168 | . . 36 . 4 . 89 39 Melee . | . . . . . . . . Knockbacks 12 | . . . . . . 6 6 Impact . | . . . . . . . . Kinetic 11 | . . . . . . 6 5 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 111 | . 9 71 . 27 . . 4 Shots 5 | . . 3 . 1 . . 1 Rammed 9 | . 3 . . . . . 6 Targets Rammed 10 | . 3 . . . . . 7 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 237 | . 6 237 . 145 24 175 230 Average Temperature 44 | . 6 55 . 73 9 44 45 Received Heat Transfer 1611 | . 12 100 . . 313 439 747 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Peak Influence 1743 | . 246 242 . 17 288 1743 1075 Initial 849 | . . . . . . 118 849 Average 520 | . 115 146 . 11 93 834 959 Maximum Alert Level 5 | . 1 1 . . 1 5 3 Low Security (%) 39 | 100 89 56 . 100 85 6 . Level 1 11 | . 10 43 . . 14 7 . Level 2 11 | . . . . . . 32 . Level 3 27 | . . . . . . 23 100 Level 4 8 | . . . . . . 23 . Level 5 2 | . . . . . . 6 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 . . . 6 . 7 Investigation 4 | . 1 . . . 2 . 1 Extermination . | . . . . . . . . Reinforcement 4 | . . . . . . . 4 Assault 2 | . . . . . . . 2 Garrison 4 | . . . . . 4 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Distress Signals 5 | . . . . . 2 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 16 26 . . 17 25 34 Peak Tracking Total 10 | . 4 8 . . 4 5 10 Tactical Retreats 4 | . 1 1 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Traps Triggered 10 | . 3 . . . . 7 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Disabled 24 | . . 17 . . . 6 1 Max in Single Turn 8 | . . 8 . . . 2 1 Garrison Relay 3 | . . . . . . 3 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Accessed 19 | . 3 . 1 . 7 3 5 Terminals 15 | . 3 . . . 6 3 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 39 | . 5 . 1 . 15 7 11 Successful 15 | . 2 . 1 . 7 2 3 Failed 24 | . 3 . . . 8 5 8 Catastrophic 7 | . . . . . 2 3 2 Database Lockouts . | . . . . . . . . Manual 22 | . 5 . 1 . 14 . 2 Terminals 30 | . 5 . . . 14 7 4 Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . . 4 Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . . . 3 Garrison Access 1 | . . . . . 1 . . Terminal Hacks 5 | . 1 . 1 . 1 2 . Part Schematic 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . Recall Investigation 1 | . . . . . 1 . . Garrison Registry 1 | . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 6 | . 1 . . . 5 . . Terminals 6 | . 1 . . . 5 . . Assimilate 2 | . . . . . 2 . . Botnet 2 | . . . . . 2 . . Operators 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 12 | . 2 . . . 4 1 5 Full Trace Events 4 | . . . . . 2 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 13 | . . . . . . 13 . Machine Destruction 13 | . . . . . . 13 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Total Allies 4 | . . . . . 1 3 . Largest Group 3 | . . . . . 1 2 3 Highest-Rated Group 48 | . . . . . 10 32 48 Highest-Rated Ally 16 | . . . . . 10 16 16 Total Orders 3 | . . . . . 3 . . STAY 1 | . . . . . 1 . . FOLLOW 2 | . . . . . 2 . . Ally Attacks 5 | . . . . . . . 5 Total Damage 29 | . . . . . . . 29 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Turns Passed 7687 | 77 901 954 387 541 878 2569 1380 Spaces Moved 3745 | 44 620 628 288 151 421 930 663 Core 22 | 5 1 . . . . . 16 Treads 1275 | 39 92 . . . 51 930 163 Legs . | . . . . . . . . Wheels 2448 | . 527 628 288 151 370 . 484 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 105 120 120 120 105 243 50 Average Speed 163 | 147 125 134 132 120 137 243 155 Slowest Speed 1500 | 160 600 150 150 120 325 243 1500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 57 | 4 96 99 70 27 31 92 37 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 36 | . . . . 35 . . 1 Terrain Destroyed 437 | . . 66 . 35 . 179 157 Melee 1 | . . . . . . . 1 Projectile 22 | . . . . . . 1 21 AOE 414 | . . 66 . 35 . 178 135 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Total 4770 | 53 678 683 297 505 597 1094 863 Wait 558 | 1 4 17 . 350 69 30 87 Move 3738 | 43 619 627 287 150 420 929 663 Hop . | . . . . . . . . Pick Up 69 | 2 10 4 3 . 19 7 24 Fast Attach 24 | 6 4 . . . 5 2 7 Attach 25 | . 1 4 1 2 7 4 6 Detach 7 | . 3 1 2 . 1 . . Swap 27 | 1 3 4 . . 5 6 8 Drop 18 | . . . 4 . 9 1 4 Fire 253 | . 31 26 . 3 62 75 56 Melee 1 | . . . . . . . 1 Ram 4 | . 3 . . . . . 1 Kick . | . . . . . . . . Crush 6 | . . . . . . . 6 Escape Stasis 12 | . . . . . . 12 . Rewire 28 | . . . . . . 28 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 78 | -11/Junkyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 16) 766 | -10/Materials | Discovered new exit (range 11) 865 | -10/Materials | Discovered new exit (range 3) 979 | -10/Materials | Entered Mines 1159 | -10/Mines | Discovered new exit (range 8) 1275 | -10/Mines | Learned Materials interactive machine intel 1324 | -10/Mines | Learned location of 1 exit from Materials 1375 | -10/Mines | Assembled infested the area 1406 | -10/Mines | Core integrity fell below 50% 1416 | -10/Mines | Core integrity fell below 20% 1431 | -10/Mines | Destroyed 9 combat bots 1447 | -10/Mines | Lost 4 parts (1n1u2w) 1554 | -10/Mines | Discovered new exit (range 10) 1927 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1927 | -10/Mines | Discovered new exit (range 5) 1933 | -10/Mines | Entered Exiles 1975 | -10/Exiles | Met 8R-AWN 2003 | -10/Exiles | Met EX-HEX 2050 | -10/Exiles | Met EX-BIN 2068 | -10/Exiles | Aligned with FarCom system 2069 | -10/Exiles | Given EX-Vault access code 2104 | -10/Exiles | Opened EX-Vault 2116 | -10/Exiles | Found Deploy-a-Sentry 2118 | -10/Exiles | Found Deploy-a-Sentry 2120 | -10/Exiles | Found Deploy-a-Sentry 2147 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2185 | -10/Exiles | Met EX-DEC 2306 | -10/Exiles | Discovered new exit (range 14) 2320 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2320 | -10/Exiles | Entered Mines 2853 | -9/Mines | Learned location of Storage (-7) 2854 | -9/Mines | Discovered new exit (range 8) 2861 | -9/Mines | Entered Materials 2861 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2862 | -8/Materials | Identified exit to Factory 2863 | -8/Materials | Loaded intel: 19 interactive machine locations 3298 | -8/Materials | Garrison activated, responded to threat 3424 | -8/Materials | Garrison activated, responded to threat 3593 | -8/Materials | Lost 5 parts (1p2n2u) 3736 | -8/Materials | Identified exit to Garrison 3739 | -8/Materials | Entered Garrison 3739 | -8/Garrison | Accompanied by 1 ally 3824 | -8/Garrison | Triggered checkpoint 3931 | -8/Garrison | Build established: Scavenger-Mutant 3948 | -8/Garrison | Garrison Relay disabled 4076 | -8/Garrison | Triggered checkpoint 4090 | -8/Garrison | Triggered checkpoint 4090 | -8/Garrison | Triggered checkpoint 4149 | -8/Garrison | Destroyed 9 combat bots 4282 | -8/Garrison | Triggered checkpoint 4472 | -8/Garrison | Discovered new exit (range 9) 4685 | -8/Garrison | Discovered new exit (range 12) 4804 | -8/Garrison | Triggered checkpoint 4909 | -8/Garrison | Garrison Relay disabled 5299 | -8/Garrison | Phase Generator disabled 5306 | -8/Garrison | Discovered new exit (range 14) 5507 | -8/Garrison | Triggered checkpoint 5524 | -8/Garrison | Discovered new exit (range 32) 5524 | -8/Garrison | Discovered new exit (range 48) 5524 | -8/Garrison | Discovered new exit (range 63) 5524 | -8/Garrison | Discovered new exit (range 33) 5678 | -8/Garrison | Triggered checkpoint 5729 | -8/Garrison | Garrison Relay disabled 5765 | -8/Garrison | Installed Relay Interface Framework 6308 | -8/Garrison | Entered Materials 6308 | -8/Materials | Accompanied by 3 allies 6708 | -8/Materials | First assault squad dispatched 6807 | -8/Materials | Core integrity fell below 50% 6808 | -8/Materials | Lost 5 parts (2n2u1w) 6882 | -8/Materials | Lost 5 parts (1p2n2u) 6885 | -8/Materials | Crushed by falling debris 6885 | -8/Materials | Core integrity fell below 20% 7688 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 07596_ System corrupted: Energy discharge (-64). 07596_ Acquired 4 matter. 07598_ U-05 Engineer builds a Wall. 07599_ U-05 Engineer lays Concrete. 07600_ U-05 Engineer builds a Wall. 07600_ Acquired 81 matter. 07607_ U-05 Engineer lays Concrete. 07609_ U-05 Engineer builds a Wall. 07611_ Acquired 29 matter. 07618_ Identified Mace. 07623_ U-05 Engineer lays Concrete. 07637_ O-16 Technician destroyed. 07640_ System corrupted: IFF burst signal emitted. 07658_ Acquired data core, extracted dynamic key. 07659_ Acquired 12 matter. 07659_ Lgt. Armor Plating destroyed. 07661_ Connecting with Terminal... 07683_ Y-45 Defender Beam Rifle blasted off. 07686_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. Map ----- +----------------------------------------------------+ | #### ##??????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | #### #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | = ## #???????????????????????????????????????????? | | = ## #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | #### #???????????????????????????????????????????? | | ####+#????????????? ???????????????????????????? | | #????????????# #??????????????????????????? | | #???????????## ##?????????????????????????? | | #???????????# #?????????????????????????? | | #???????????# #?????????????????????????? | | ######???######### #?????????????????????????? | | ????????? # ??????????????????????????? | | ?????????? # ??????????????????????????? | | ########?? ## #########??????????????????? | | #??? ## ## #??????????????????? | | #??? ## ## """#??????????????????? | | #???? ?# ## = """#??????????????????? | | #### #???? ?# ## """#??????????????????? | | #??# #????? ??# ## """#??????????????????? | | ???# #????? ?## ##!@ #??????????????????? | | ???# #######+### /###Y;###! #????????? | | ???# g = [ " // #????????? | | ???# T *= # / / #????????? | | ???# #??????????????????? | | ################## #### #??????????????????? | | #??????????###+###??? #??????????????????? | | "" ] #???????????????????? #??????????????????? | | "" #???????????????????? +??????????????????? | | "" "" #???????????????????? #??????????????????? | | """#???????????????????? #??????????????????? | | S"#???????????????????? #??????????????????? | | / """#????????????????????#+##??????????????????? | | """#??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Utility Shielding 66 Evasion (%) 50 Launcher Accuracy 20 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hvy. Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteMasterImmobilizer Manual? 0 Play Time 00:34:41 Cumulative 56.0 hours Start 2023.12.12 @ 13:11:45 End 2023.12.12 @ 13:47:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 43 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 916429f8-c212-4264-b1d3-c5cd84f82e05