Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.03 @ 20:52:19 Player: Null_error Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (99) 495 Value Destroyed (3505) 3505 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (363) 363 TOTAL SCORE: 9683 Bonus ------- High Alert Combat Kills 63 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 269/300 Energy 66/100 System Corruption 17% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Tesla Rifle Heavy Phase Cannon > --- INVENTORY (5) ---- Improved Transmission Jammer Advanced ECM Suite Improved Reaction Control System Hardened Medium Armor Plating Improved Heavy Machine Gun Peak State ------------ > --- POWER ------------ Cooled Fission Core Cooled Fission Core Cooled Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Matter Compressor Enhanced Optical Array Improved Signal Interpreter Advanced Melee Analysis Suite Improved Medium Armor Plating > --- WEAPON ----------- Heavy Gatling Laser Ionic Axe Ionic Axe Ionic Axe > --- INVENTORY -------- Improved Sensor Array Advanced ECM Suite Improved Reaction Control System Hacking Suite Improved Heavy Machine Gun [Rating: 92] Favorites ----------- Power Cooled Fission Core Engine Improved Ion Engine Power Core Cooled Fission Core Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Ionic Axe Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Antimatter Cannon Launcher EMP Blaster Impact Weapon Power Maul Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 2 Power 2 | . . . . . 1 . . . . . . 1 Propulsion 3 | . . . 1 . 1 . . . . . . 1 Utility 3 | . . . 1 . . 2 . . . . . . Weapon 2 | . . . . . . . . . . . 2 . Parts Attached 149 | 8 3 3 11 19 12 3 2 1 . 6 40 41 Power 34 | 2 . . 1 7 1 1 1 . . 1 11 9 Engine 23 | 2 . . 1 5 1 . 1 . . 1 8 4 Core 11 | . . . . 2 . 1 . . . . 3 5 Reactor . | . . . . . . . . . . . . . Propulsion 45 | 2 . . 5 4 9 . . 1 . 2 9 13 Treads 5 | . . . . . . . . . . 1 4 . Leg 26 | 2 . . 5 4 . . . . . . 4 11 Wheel 2 | . . . . . . . . . . 1 . 1 Hover 1 | . . . . . . . . . . . 1 . Flight 11 | . . . . . 9 . . 1 . . . 1 Utility 36 | 2 2 3 3 4 1 2 . . . 1 7 11 Device 18 | 1 2 2 3 2 1 1 . . . . 2 4 Storage 3 | 1 . . . . . . . . . . . 2 Processor 10 | . . 1 . 1 . 1 . . . . 4 3 Hackware . | . . . . . . . . . . . . . Protection 5 | . . . . 1 . . . . . 1 1 2 Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 1 . 2 4 1 . 1 . . 2 13 8 Energy Gun 8 | 2 1 . . . . . . . . . 3 2 Energy Cannon 4 | . . . 1 . . . . . . 1 1 1 Ballistic Gun 9 | . . . . 2 . . . . . . 7 . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 1 | . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 1 . . . . . . . 1 Slashing Weapon 8 | . . . . 1 . . 1 . . 1 2 3 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 1 1 . . . . . 7 Parts Lost 56 | . . . 3 9 1 . . 4 . 1 12 26 Power 12 | . . . . 2 . . . . . 1 3 6 Propulsion 25 | . . . 1 4 1 . . 2 . . 5 12 Utility 10 | . . . 1 2 . . . 1 . . 2 4 Weapon 9 | . . . 1 1 . . . 1 . . 2 4 Highest Loss Streak 10 | . . . 3 4 1 . . 4 . 1 5 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 88 100 95 95 82 91 84 78 61 96 86 82 Engine 5 | . 14 14 11 7 9 1 . . . 6 6 2 Core 5 | . . . . 2 . 6 7 7 7 6 3 9 Treads 3 | . . . . . . . . . . 6 8 1 Leg 11 | . 28 28 30 30 7 . . . . . 7 16 Flight 9 | . . . . . 24 30 30 28 23 23 5 . Device 7 | . 14 14 9 6 6 14 15 12 7 7 8 1 Storage 4 | . 14 14 11 11 9 7 7 7 7 7 . . Processor 16 | . . . 11 11 9 15 15 15 15 15 20 21 Protection 2 | . . . . 3 2 . . . . 6 2 2 Energy Gun 2 | . 17 28 9 . . . . . . . 2 . Energy Cannon 1 | . . . 5 6 . . . . . 5 1 . Ballistic Gun 3 | . . . . 6 2 . . . . . 7 1 Impact Weapon 1 | . . . 7 6 . . . . . . . 2 Slashing Weapon 7 | . . . . 2 9 7 7 5 . 6 7 14 Peak Build Rating 92 | 6 9 9 21 22 25 36 40 40 25 40 68 92 Average Rating 44 | 4 6 9 16 17 18 34 39 36 25 39 54 71 On Entrance 23 | . 6 9 9 21 14 25 35 40 25 25 33 68 Naked Turns 18 | . . . . . . . . . . . . 18 Heaviest Build 70 | 13 15 15 22 24 20 20 24 24 14 33 48 70 Greatest Support 80 | 20 20 20 45 45 26 26 26 26 15 30 50 80 Greatest Overweight (x) 19 | . . . . 1 4 . . 1 . 1 2 19 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 8 8 8 5 5 Most Carried 8 | 5 8 8 8 8 8 8 8 8 7 8 7 5 Average Carried 5 | 3 6 8 7 7 6 7 7 7 7 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 5 8 8 8 8 7 8 8 7 7 6 5 5 Class Distribution -------------------- 18% | Mutant 16% | Scavenger-Gladiator 14% | Scout 14% | Gladiator 11% | Assassin 10% | Scavenger-Assassin 4% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Assassin | -6/Proximity Caves Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Matter Collected 2296 | 280 . 34 116 177 191 . 63 15 . 46 578 796 Remotely . | . . . . . . . . . . . . . Salvage Created 4561 | 220 83 . 279 606 161 . . . . . 1017 2195 Parts 187 | 16 4 . 11 27 12 . . . . . 55 62 Haulers Intercepted 5 | . . . . 1 . . . . . . . 4 Recyclers Shooed 2 | 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 67 | . 1 . 6 13 7 . . . . . 17 23 Melee 29 | . . . 5 2 1 . . . . . 7 14 Guns 16 | . 1 . . 3 2 . . . . . 7 3 Cannons 3 | . . . . . . . . . . . 2 1 AOE 4 | . . . . . 4 . . . . . . . Classes Destroyed 13 | 3 2 . 2 2 1 . . . . . 2 1 Worker 3 | 2 . . . . . . . . . . 1 . Builder 4 | . . . . 1 . . . . . . 1 2 Tunneler 5 | 4 . . . . . . . . . . 1 . Hauler 5 | . . . . 1 . . . . . . . 4 Recycler 5 | 1 . . . . . . . . . . . 4 Operator 2 | . . . . . . . . . . . 1 1 Watcher 8 | . 1 . 1 2 . . . . . . 2 2 Swarmer 8 | . . . . . 6 . . . . . 2 . Grunt 38 | . 1 . 4 9 . . . . . . 9 15 Duelist 1 | . . . 1 . . . . . . . . . Sentry 11 | . . . 1 4 1 . . . . . 3 2 Hunter 2 | . . . . . . . . . . . . 2 Programmer 7 | . . . . . . . . . . . 3 4 Best Kill Streak 8 | 4 2 . 5 8 4 . . . . . 6 5 Combat Bots Only 7 | . 1 . 5 7 4 . . . . . 4 3 Max Kills in Single Turn 2 | 1 1 . 1 1 1 . . . . . 2 1 Gunslinging 1 | . . . . . . . . . . . 1 . Exploded 1 | . . . . . 1 . . . . . . . Melee 1 | . . . 1 1 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 841 | . 14 . 79 110 54 . . 43 . 9 250 282 Missed 267 | . 6 . 25 26 22 . . 21 . 2 86 79 Damage Taken 8762 | . 93 . 679 1038 365 . . 395 . 137 2101 3954 Core 1961 | . 24 . 129 211 99 . . 120 . 76 293 1009 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 90 . 15 82 . . . . 72 65 . Volleys Fired 111 | 27 9 . 1 14 16 . . . . 2 18 24 Largest 4 | 2 1 . 2 2 1 . . . . 1 4 4 Hottest 174 | 80 40 . 105 75 33 . . . . 75 174 155 Shots Fired 180 | 29 9 . 2 21 16 . . . . 2 61 40 Gun 147 | 29 9 . 2 18 7 . . . . . 51 31 Cannon 24 | . . . . 3 . . . . . 2 10 9 Launcher 9 | . . . . . 9 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 95 | . . . . 18 7 . . . . . 42 28 Thermal 73 | 27 9 . 2 3 . . . . . 2 19 11 Explosive . | . . . . . . . . . . . . . Electromagnetic 12 | 2 . . . . 9 . . . . . . 1 Robot Hit Streak 18 | 12 6 . 1 18 6 . . . . . 16 5 Robot Miss Streak 4 | 1 1 . 1 2 2 . . . . 2 2 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . . 1 . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . . 1 1 Shots Hit Robots 261 | 24 8 . 10 42 13 . . 2 . . 67 95 Core Hits 107 | 8 4 . 5 8 10 . . . . . 31 41 Critical Kills 5 | . . . . 1 . . . . . . 1 3 Critical Parts Destroyed 30 | . . . 2 10 1 . . . . . . 17 Critical Strikes 47 | . . . 2 11 1 . . . . . 8 25 Destroy 3 | . . . . 1 1 . . . . . 1 . Smash 32 | . . . 2 10 . . . . . . . 20 Sever 12 | . . . . . . . . . . . 7 5 Melee Attacks 195 | . . . 11 31 3 2 . 4 . 1 42 101 Impact 81 | . . . 11 29 . . . . . . . 41 Slashing 114 | . . . . 2 3 2 . 4 . 1 42 60 Piercing . | . . . . . . . . . . . . . Sneak Attacks 15 | . . . . 3 . . . . . . 2 10 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 28 | . . . . . . . . . . . 5 23 Damage Inflicted 10246 | 259 95 . 408 1502 406 . . 30 . . 2798 4748 Guns 1975 | 259 95 . 18 277 90 . . . . . 718 518 Cannons 311 | . . . . 27 . . . . . . 125 159 Explosions 658 | . . . . . 283 . . . . . 284 91 Melee 7297 | . . . 390 1198 33 . . 30 . . 1666 3980 Ramming 5 | . . . . . . . . . . . 5 . Kinetic 1393 | . . . . 277 90 . . . . . 623 403 Thermal 909 | 244 95 . 18 27 36 . . . . . 220 269 Explosive 375 | . . . . . . . . . . . 284 91 Electromagnetic 267 | 15 . . . . 247 . . . . . . 5 Impact 3511 | . . . 390 1198 . . . . . . . 1923 Slashing 3786 | . . . . . 33 . . 30 . . 1666 2057 Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . 2 17 Average Corruption 4 | . . . . . . . . . . . 1 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 40 | . . . . . . . . . . . 18 22 Message Errors 2 | . . . . . . . . . . . . 2 Matter Fused 14 | . . . . . . . . . . . 8 6 Heat Flow Errors 6 | . . . . . . . . . . . 2 4 Energy Discharges 8 | . . . . . . . . . . . 4 4 Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . . . 3 5 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2198 | . . . 75 670 3 . . . . . 311 1139 Projectiles . | . . . . . . . . . . . . . Explosions 79 | . . . . . 3 . . . . . 76 . Melee 2119 | . . . 75 670 . . . . . . 235 1139 Knockbacks 13 | . . . 1 5 . . . . . . . 7 Impact 11 | . . . 1 4 . . . . . . . 6 Kinetic 1 | . . . . . . . . . . . . 1 Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 168 | . . . . . . . . . . . 108 60 Shots 2 | . . . . . . . . . . . 1 1 Rammed 2 | . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 326 | 36 18 . 36 6 14 . . 326 . 40 263 261 Average Temperature 89 | 20 17 . 21 5 5 . . 184 . 23 98 90 Received Heat Transfer 2808 | . 54 . 357 486 72 . . 426 . 66 684 663 Effects 3 | . . . . . . . . 1 . . . 2 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 15 | . . . 1 9 . . . . . . . 5 Combat Hostiles 13 | . . . 1 8 . . . . . . . 4 Parts Fried 22 | . . . 2 10 . . . . . . . 10 Impact Corruptions 52 | . . . 3 20 . . . . . . . 29 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . . . . . . . 2 1 Heat Transferred 1656 | 550 200 . 37 37 50 . . . . . 370 412 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Peak Influence 453 | 35 75 28 197 453 444 308 . . . . 435 214 Initial 300 | . 22 28 10 83 143 201 . . . . 300 46 Average 152 | 13 51 28 103 292 275 216 . . . . 166 121 Maximum Alert Level 2 | . . . . 2 2 1 . . . . 2 1 Low Security (%) 74 | 100 100 100 100 20 19 . . . . . 72 94 Level 1 21 | . . . . 64 65 100 . . . . 22 5 Level 2 4 | . . . . 14 14 . . . . . 5 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . . . . 5 2 . . . . . 5 6 Investigation 2 | . . . . 2 . . . . . . . . Extermination 4 | . . . . . . . . . . . 3 1 Reinforcement 8 | . . . . . 2 . . . . . 2 4 Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . 3 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Distress Signals 5 | . . . 1 . 3 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 136 | . 4 . 10 20 16 6 1 4 . 6 25 44 Peak Tracking Total 11 | . 3 . 6 7 8 5 1 4 . 4 4 11 Tactical Retreats 9 | . . . . 1 3 1 . . . . 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 1 | . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 9 | . . . . 2 1 . . . . . 4 2 Max in Single Turn 3 | . . . . 1 1 . . . . . 3 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 12 | . 2 . . 1 . 1 1 . 4 . 3 . Terminals 4 | . 2 . . . . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 50 | . 6 . . 4 . 5 1 . 30 . 4 . Successful 42 | . 4 . . . . 5 1 . 30 . 2 . Failed 8 | . 2 . . 4 . . . . . . 2 . Catastrophic 2 | . . . . 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . 6 . . . . . . . . . . . Terminals 9 | . 6 . . . . . . . . . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers 5 | . . . . . . 5 . . . . . . Garrison Access 4 | . . . . 4 . . . . . . . . Terminal Hacks 34 | . 2 . . . . . 1 . 30 . 1 . Record 11 | . . . . . . . . . 11 . . . Part Schematic 11 | . . . . . . . . . 11 . . . Robot Schematic 5 | . . . . . . . . . 5 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open Door 1 | . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . Recycle Component 1 | . . . . . . . . . . . 1 . Scanalyzer 5 | . . . . . . 5 . . . . . . Insert Component 4 | . . . . . . 4 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . Skim 2 | . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 2 | . . . . 1 . . . . . . 1 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 1 . . 11 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . 1 . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Turns Passed 7104 | 250 140 215 312 534 237 136 697 166 29 652 2105 1631 Spaces Moved 4762 | 152 95 164 211 294 359 395 429 357 101 324 896 985 Core 115 | 4 . . . . . . . . . . . 111 Treads 1130 | . . . . . . . . . . 288 746 96 Legs 1805 | 148 95 164 211 294 29 . . . . . 122 742 Wheels 37 | . . . . . . . . . . 1 . 36 Hover 28 | . . . . . . . . . . . 28 . Flight 1647 | . . . . . 330 395 429 357 101 35 . . Fastest Speed 26 | 50 120 120 120 120 26 26 26 26 29 29 120 50 Average Speed 108 | 118 120 120 120 120 40 26 26 29 29 196 184 129 Slowest Speed 1000 | 120 120 120 120 190 380 26 26 105 29 240 260 1000 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . 3 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 7 23 23 17 47 34 11 65 46 79 58 16 23 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 3 | . . 1 . . . . 1 . . 1 . . Spaces Dug 9 | . . . . . 1 . . . . . . 8 Terrain Destroyed 62 | . . . . 1 6 . . . . . 41 14 Melee 7 | . . . . . 1 . . . . . . 6 Projectile 6 | . . . . 1 . . . . . . . 5 AOE 49 | . . . . . 5 . . . . . 41 3 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Total 6238 | 190 111 182 246 388 427 424 1015 409 100 335 1240 1171 Wait 973 | . 1 13 3 20 28 22 578 48 . 1 219 40 Move 4744 | 151 94 163 210 293 352 394 428 356 100 323 895 985 Hop 3 | . . . . . 3 . . . . . . . Pick Up 35 | 3 3 1 3 4 3 2 2 . . 1 8 5 Fast Attach 66 | 7 1 . 4 6 4 1 1 . . 2 19 21 Attach 16 | . . . 1 2 4 2 1 1 . 3 2 . Detach 6 | 1 . . . . 2 1 1 . . 1 . . Swap 68 | 1 2 3 6 12 4 . . . . 1 19 20 Drop 62 | . 1 2 7 6 8 . 4 . . . 21 13 Fire 111 | 27 9 . 1 14 16 . . . . 2 18 24 Melee 152 | . . . 11 31 3 2 . 4 . 1 37 63 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 251 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 14) 391 | -10/Materials | Entered Mines 459 | -10/Mines | Discovered new exit (range 6) 602 | -10/Mines | Identified exit to Materials 606 | -10/Mines | Entered Materials 606 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 780 | -9/Materials | Lost 3 parts (1n1u1w) 907 | -9/Materials | Discovered new exit (range 8) 916 | -9/Materials | Identified exit to Storage 918 | -9/Materials | Entered Storage 957 | -9/Storage | Garrison activated, responded to threat 1068 | -9/Storage | Core integrity fell below 50% 1130 | -9/Storage | Destroyed 7 combat bots 1135 | -9/Storage | Lost 4 parts (1p2n1u) 1245 | -9/Storage | Core integrity fell below 20% 1280 | -9/Storage | Lost 4 parts (1p1n1u1w) 1441 | -9/Storage | Discovered new exit (range 10) 1451 | -9/Storage | Identified exit to Materials 1452 | -9/Storage | Entered Materials 1452 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1561 | -8/Materials | Build established: Scavenger-Mutant 1685 | -8/Materials | Discovered new exit (range 15) 1689 | -8/Materials | Identified exit to Factory 1689 | -8/Materials | Entered Factory 1689 | -7/Factory | Evolved 2 slots: Utility x2 1765 | -7/Factory | Discovered new exit (range 9) 1767 | -7/Factory | Identified exit to Lower Caves 1825 | -7/Factory | Entered Lower Caves 1865 | -7/Lower Caves | Learned Factory stockpile data 1963 | -7/Lower Caves | Build established: Scout 2514 | -7/Lower Caves | Discovered new exit (range 9) 2516 | -7/Lower Caves | Identified exit to Lower Caves 2522 | -7/Lower Caves | Entered another Lower Caves area 2527 | -7/Lower Caves | Learned Factory trap positions 2547 | -7/Lower Caves | Encountered a Warlord checkpoint 2568 | -7/Lower Caves | Spotted B-75 Beast 2686 | -7/Lower Caves | Discovered new exit (range 7) 2687 | -7/Lower Caves | Lost 4 parts (2n1u1w) 2687 | -7/Lower Caves | Identified exit to Data Miner 2688 | -7/Lower Caves | Entered Data Miner 2688 | -7/Data Miner | Discovered new exit (range 6) 2693 | -7/Data Miner | Met Data Miner 2701 | -7/Data Miner | Learned location of Section 7 (-2) 2701 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2708 | -7/Data Miner | Received God Mode back door access code from Data Miner 2717 | -7/Data Miner | Identified exit to Proximity Caves 2717 | -7/Data Miner | Entered Proximity Caves 2872 | -6/Proximity Caves | Spotter reported a threat 3016 | -6/Proximity Caves | Build established: Assassin 3049 | -6/Proximity Caves | Spotter reported a threat 3174 | -6/Proximity Caves | Learned Factory trap positions 3356 | -6/Proximity Caves | Discovered new exit (range 9) 3368 | -6/Proximity Caves | Identified exit to Factory 3369 | -6/Proximity Caves | Entered Factory 3369 | -6/Factory | Evolved 2 slots: Weapon x2 3370 | -6/Factory | Loaded intel: 88 trap records 3719 | -6/Factory | Search patrols dispatched 3805 | -6/Factory | Build established: Scavenger-Assassin 4012 | -6/Factory | Lost 5 parts (3p1u1w) 4532 | -6/Factory | Discovered new exit (range 22) 4575 | -6/Factory | Build established: Gladiator 4580 | -6/Factory | Identified exit to Lower Caves 5360 | -6/Factory | Discovered new exit (range 19) 5391 | -6/Factory | Identified exit to Factory 5474 | -6/Factory | Entered another Factory area 5474 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5475 | -5/Factory | Loaded intel: 82 trap records 5542 | -5/Factory | Build established: Tank 5988 | -5/Factory | Build established: Scavenger-Gladiator 6301 | -5/Factory | Garrison activated, responded to threat 6494 | -5/Factory | System corruption reached 10% 6541 | -5/Factory | Lost 6 parts (1p4n1u) 6629 | -5/Factory | Lost 4 parts (2p1u1w) 7017 | -5/Factory | Cargo convoy interrupted 7018 | -5/Factory | Core integrity fell below 50% 7042 | -5/Factory | Released all parts (6) 7046 | -5/Factory | Incoming assault squad redirected 7055 | -5/Factory | Core integrity fell below 20% 7073 | -5/Factory | Lost 10 parts (1p5n1u3w) 7105 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07042_ Released Enh. Optical Array. 07043_ Acquired Structural Scanner. 07044_ K-01 Serf collects debris. 07044_ Penetrated by Slug. 07044_ U-05 Engineer destroyed. 07045_ K-01 Serf cleans the Assembly Bed. 07046_ ALERT: Higher priority target reported, redirecting assault. 07047_ K-01 Serf collects debris. 07048_ Slug penetrates Wall. 07057_ M-28 Smith repairs P-70 Sage. 07067_ 7J,GJ:>QT