Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 00:36:32 Player: Vyx Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (152) 760 Value Destroyed (6589) 6589 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (569) 569 TOTAL SCORE: 13018 Bonus ------- High Alert Combat Kills 428 Follower Combat Kills 141 Cogmind --------- Core Integrity 834/1150 Matter 0/300 Energy 310/310 System Corruption 6% Temperature Cool (0) Movement Treading (225) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (6) --- Advanced Medium Treads > --- UTILITY (7) ------ Advanced Coolant Injector Advanced ECM Suite Improved Utility Shielding Graphene Brace Advanced Focal Shield Advanced Thermal Shield Improved Remote Shield > --- WEAPON (4) ------- Hardcell Cannon Hardcell Cannon Smartbomb Launcher > --- INVENTORY (5) ---- HERF Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Quantum Capacitor Improved Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Fission Core Advanced Medium Treads Flexi-carbon Leg Advanced Coolant Injector Advanced ECM Suite Improved Utility Shielding Advanced Focal Shield Advanced Thermal Shield Improved Remote Shield HERF Cannon HERF Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon Heavy Gauss Cannon Smartbomb Launcher [Rating: 121] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Combat Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Smartbomb Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 2 2 . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . 1 . 1 . 1 1 . . . Utility 5 | . . 1 . 1 . 1 1 . . 1 Weapon 2 | . . . . . 1 . . . . 1 Parts Attached 180 | 6 5 22 8 7 30 6 12 4 17 63 Power 20 | 1 . 3 . . 5 . . 3 3 5 Engine 10 | 1 . 3 . . 5 . . 1 . . Core 9 | . . . . . . . . 2 3 4 Reactor 1 | . . . . . . . . . . 1 Propulsion 50 | 2 . 6 1 2 7 2 6 1 7 16 Treads 21 | 2 . 5 1 2 7 2 . . 1 1 Leg 21 | . . 1 . . . . 6 1 6 7 Wheel . | . . . . . . . . . . . Hover 8 | . . . . . . . . . . 8 Flight . | . . . . . . . . . . . Utility 46 | 1 2 6 2 1 5 2 4 . 2 21 Device 26 | . . 1 1 1 2 . 4 . 2 15 Storage 4 | 1 1 2 . . . . . . . . Processor 4 | . . 1 . . . 1 . . . 2 Hackware . | . . . . . . . . . . . Protection 12 | . 1 2 1 . 3 1 . . . 4 Artifact . | . . . . . . . . . . . Weapon 64 | 2 3 7 5 4 13 2 2 . 5 21 Energy Gun 29 | . 2 7 3 . 8 2 1 . 4 2 Energy Cannon 8 | . . . . 2 1 . . . . 5 Ballistic Gun 3 | 2 1 . . . . . . . . . Ballistic Cannon 12 | . . . . . . . . . . 12 Launcher 10 | . . . 2 2 4 . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . . . 2 . 1 . Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 10 | . . . . . . 10 . . . . Parts Lost 58 | . . 3 2 . 13 2 1 . 20 17 Power 10 | . . 1 . . 2 . . . 4 3 Propulsion 25 | . . 1 1 . 6 1 . . 9 7 Utility 14 | . . 1 1 . 4 1 1 . 2 4 Weapon 9 | . . . . . 1 . . . 5 3 Highest Loss Streak 11 | . . 1 2 . 7 2 1 . 8 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 99 99 100 99 96 98 100 48 83 Engine 8 | . 14 10 11 9 15 13 11 10 . . Core 2 | . . . . . . . . . 5 8 Treads 19 | . 28 31 32 36 29 30 19 . 3 . Leg 7 | . . . . . . . 14 35 13 17 Hover 1 | . . . . . . . . . . 5 Device 12 | . . 6 11 18 13 13 16 17 9 21 Storage 8 | . 14 13 11 9 7 6 5 5 5 4 Processor 1 | . . 2 . . . 5 5 5 2 1 Protection 6 | . 12 10 10 9 8 5 5 5 . 2 Energy Gun 13 | . 16 21 21 13 20 13 13 17 5 . Energy Cannon 1 | . . . . 4 2 6 2 . . 2 Ballistic Cannon 2 | . . . . . . . . . . 15 Naked Turns . | . . . . . . . . . . . Heaviest Build 121 | 13 32 66 67 71 89 84 88 92 92 121 Greatest Support 120 | 40 40 60 60 80 91 108 108 110 110 120 Greatest Overweight (x) 22 | . . 1 1 . 1 . 1 . 2 22 Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 9 17 20 20 20 20 20 20 20 19 Most Carried 20 | 6 9 20 20 20 20 17 20 20 18 20 Average Carried 16 | 2 7 15 19 18 18 15 19 19 12 17 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 9 20 19 20 17 17 20 18 15 4 Class Distribution -------------------- 24% | Scavenger-Mutant 23% | Mutant 19% | Scavenger-Gunner 17% | Tank 15% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Mutant | -5/Upper Caves Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Matter Collected 2715 | 229 33 264 110 40 402 31 199 48 108 1251 Remotely 58 | . . . . . . . . . . 58 Salvage Created 7180 | . 33 1236 310 171 1248 215 1639 289 784 1255 Parts 334 | . 6 71 26 12 65 9 45 8 32 60 Haulers Intercepted 6 | . . 1 2 . . . 3 . . . Recyclers Shooed 6 | . . 1 . . . . 3 . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . 8 34 . Prevented 1 | . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 123 | . 3 22 4 3 27 3 16 8 12 25 Guns 71 | . 3 18 4 1 14 . 13 7 10 1 Cannons 24 | . . . . 2 1 1 2 . . 18 AOE 16 | . . 2 . . 9 . . . . 5 Classes Destroyed 14 | . 1 7 1 . 5 . . . . . Worker 5 | . . . . . 2 . 3 . . . Builder 5 | . . . 1 . 2 1 . . . 1 Hauler 6 | . . 1 2 . . . 3 . . . Recycler 7 | . . 2 . . . . 3 . . 2 Watcher 6 | . . 2 1 . . . 1 . . 2 Swarmer 22 | . 3 . 1 . 6 . . 5 2 5 Grunt 53 | . . 12 2 . 13 . 13 3 4 6 Brawler 3 | . . 1 . . . . . . 2 . Duelist 2 | . . 1 . . . . . . . 1 Sentry 24 | . . 8 1 3 2 3 2 . 1 4 Specialist 2 | . . . . . 2 . . . . . Hunter 3 | . . . . . 1 . 1 . 1 . Programmer 13 | . . . . . 2 . . . 2 9 Heavy 1 | . . . . . 1 . . . . . Best Kill Streak 8 | . 2 3 3 1 8 3 7 8 3 5 Combat Bots Only 8 | . 2 3 1 1 7 3 3 8 3 4 Max Kills in Single Turn 2 | . 1 2 2 1 2 1 2 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . . 2 . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 969 | . 18 98 31 12 201 81 58 19 172 279 Missed 258 | . 4 22 8 4 44 36 15 5 44 76 Damage Taken 12560 | . 121 1049 288 117 2586 422 819 573 2496 4089 Core 1526 | . 28 164 18 . 177 45 150 372 256 316 Absorbed by Shields 470 | . . . . 41 251 . . . . 178 Redirected to Shielding 141 | . . . . . . . . . . 141 Ignored by Resistances 163 | . . . . . . . . . . 163 Regen/Repaired (Parts) 348 | . . 180 168 . . . . . . . Core Remaining (%) 76 | 100 88 . 54 100 74 94 . . 22 . Volleys Fired 334 | 1 8 66 16 10 58 14 40 14 37 70 Largest 4 | 1 2 2 2 2 3 3 3 3 3 4 Hottest 331 | 20 100 121 110 115 215 195 220 215 216 331 Shots Fired 802 | 1 16 131 29 19 139 43 120 30 88 186 Gun 559 | 1 16 131 25 10 109 29 112 30 88 8 Cannon 216 | . . . . 6 14 14 8 . . 174 Launcher 27 | . . . 4 3 16 . . . . 4 Special . | . . . . . . . . . . . Kinetic 144 | 1 . . . . . . . . . 143 Thermal 586 | . 16 126 25 16 123 43 120 30 79 8 Explosive 6 | . . . 2 . . . . . . 4 Electromagnetic 66 | . . 5 2 3 16 . . . 9 31 Robot Hit Streak 21 | . 2 16 6 14 11 13 21 10 11 13 Robot Miss Streak 5 | 1 2 4 4 4 4 2 5 3 4 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 12 | . . 1 . . 3 . 3 . 5 . Max Gunslinging Chain 1 | . . 1 . . 1 . 1 . 1 . Capacitor 5 | . . . . . . . . . . 5 Shots Hit Robots 507 | . 8 92 15 10 86 21 103 23 62 87 Core Hits 317 | . 3 48 9 8 60 12 87 17 28 45 Critical Kills 4 | . . . . . 1 1 . . 2 . Critical Parts Destroyed 2 | . . . . . . . . . 2 . Critical Strikes 28 | . . 8 2 . 3 1 4 . 5 5 Burn 17 | . . 8 2 . 2 . 4 . 1 . Meltdown 2 | . . . . . 1 1 . . . . Destroy 4 | . . . . . . . . . 4 . Blast 5 | . . . . . . . . . . 5 Melee Attacks 1 | . . . . . . . 1 . . . Impact 1 | . . . . . . . 1 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14703 | . 102 1594 317 250 2717 502 2923 561 1480 4257 Guns 8850 | . 102 1482 290 128 1582 363 2761 561 1480 101 Cannons 3893 | . . . . 70 191 139 162 . . 3331 Explosions 1960 | . . 112 27 52 944 . . . . 825 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 2898 | . . . . . . . . . . 2898 Thermal 9917 | . 102 1563 290 198 2188 502 2923 561 1390 200 Explosive 726 | . . . . . . . . . . 726 Electromagnetic 1162 | . . 31 27 52 529 . . . 90 433 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . 2 . 2 10 . . 6 6 Average Corruption 2 | . . . 1 . 1 10 . . 5 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 74 | . . . 6 . 9 15 . . 26 18 Message Errors 20 | . . . 3 . 1 3 . . 8 5 Matter Fused 13 | . . . 1 . 2 1 . . 3 6 Heat Flow Errors 5 | . . . . . 1 2 . . 2 . Energy Discharges 17 | . . . . . 1 4 . . 5 7 Parts Rejected 2 | . . . . . . 1 . . 1 . Data Loss (minor) 7 | . . . . . 1 3 . . 3 . Data Loss (major) 5 | . . . 1 . . . . . 4 . Misfires 3 | . . . 1 . 1 1 . . . . Alerts 1 | . . . . . 1 . . . . . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 254 | . . . . . 36 . . . . 218 Projectiles 111 | . . . . . . . . . . 111 Explosions 143 | . . . . . 36 . . . . 107 Melee . | . . . . . . . . . . . Knockbacks 19 | . . . . . . . . . . 19 Impact . | . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . 19 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 270 | . . . . 29 83 . . . . 158 Shots 5 | . . . . 2 1 . . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 694 | . 240 361 190 132 446 215 489 587 543 694 Average Temperature 136 | . 103 101 83 53 159 41 106 300 224 130 Received Heat Transfer 3048 | . . 459 42 45 732 108 351 57 582 672 Effects 44 | . . 1 . . 11 . 3 11 11 7 Shutdowns 21 | . . . . . 4 . 2 5 7 3 Energy Bleed 5 | . . 1 . . 2 . . 1 . 1 Interference 7 | . . . . . 3 . . . 4 . Matter Decay 3 | . . . . . 1 . 1 . . 1 Short Circuit 3 | . . . . . 1 . . 1 . 1 Damage (minor) 2 | . . . . . . . . 1 . 1 Damage (major) 1 | . . . . . . . . 1 . . Damage (core) 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 7 | . . . . . 3 . . . . 4 Impact Corruptions . | . . . . . . . . . . . Robots Melted 12 | . . 2 . . 3 2 2 1 2 . Combat Hostiles 11 | . . 2 . . 3 2 1 1 2 . Parts Melted 66 | . . 10 3 . 18 4 25 . 6 . Heat Transferred 19533 | . 296 3881 703 370 3983 1006 5630 1020 2396 248 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . 3 . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Peak Influence 1221 | . 65 443 235 166 394 262 353 . . 1221 Initial 192 | . . 20 155 . 20 192 39 . . . Average 220 | . 31 225 139 48 168 169 143 . . 427 Maximum Alert Level 4 | . . 2 1 . 1 1 1 . . 4 Low Security (%) 62 | 100 100 47 95 100 65 67 73 . . 39 Level 1 23 | . . 37 4 . 34 32 26 . . 12 Level 2 8 | . . 15 . . . . . . . 20 Level 3 3 | . . . . . . . . . . 13 Level 4 3 | . . . . . . . . . . 13 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . 1 2 1 . 7 4 3 . 1 9 Investigation 1 | . . . 1 . . . . . . . Extermination 7 | . . . . . 2 . . . . 5 Reinforcement 12 | . 1 2 . . 5 1 3 . . . Assault 2 | . . . . . . . . . 1 1 Garrison 6 | . . . . . . 3 . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced 3 | . . . . . . . 3 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Distress Signals 9 | . 1 4 1 . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 185 | . 5 37 12 13 30 5 20 10 18 35 Peak Tracking Total 8 | . 3 6 5 8 7 1 4 6 7 5 Tactical Retreats 7 | . 1 2 1 . 1 . . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Traps Triggered 10 | . . . 5 . 3 1 . . 1 . Indirectly 3 | . . . 1 . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Machines Disabled 29 | . . 1 . 3 8 . . . . 17 Max in Single Turn 5 | . . 1 . 2 5 . . . . 5 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Machines Accessed 8 | . . 2 2 . . . . . 3 1 Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . 2 2 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 28 | . . 10 6 . . . . . 10 2 Successful 22 | . . 7 3 . . . . . 10 2 Failed 6 | . . 3 3 . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 16 | . . 10 6 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . . . . . . . . . 10 . Record 8 | . . . . . . . . . 8 . Open Door 2 | . . . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . . 7 3 . . . . . . . Scan Component 6 | . . 4 2 . . . . . . . Repair 4 | . . 3 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . 2 2 . . . . . . 1 Full Trace Events 2 | . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . 3 1 . . . . . . . Time 116 | . . 78 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Total Allies 10 | . . . 10 . . . . . . . Largest Group 10 | . . . 10 . . . . . . . Highest-Rated Group 88 | . . . 88 . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . Total Orders 1 | . . . 1 . . . . . . . ROAM 1 | . . . 1 . . . . . . . Ally Attacks 45 | . . . 45 . . . . . . . Total Damage 338 | . . . 338 . . . . . . . Kills 6 | . . . 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Turns Passed 11593 | 110 462 2340 842 452 1852 631 827 548 1394 2135 Spaces Moved 5610 | 59 239 978 282 241 912 332 364 418 764 1021 Core 9 | 7 . . . . . . . . . 2 Treads 3441 | 52 239 978 282 241 912 332 246 . 110 49 Legs 1843 | . . . . . . . 118 418 654 653 Wheels . | . . . . . . . . . . . Hover 317 | . . . . . . . . . . 317 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 160 160 166 120 120 120 115 Average Speed 168 | 146 160 191 240 160 165 167 152 120 161 165 Slowest Speed 1150 | 160 160 240 240 160 240 168 190 120 260 1150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 3 38 80 45 23 23 10 10 57 83 18 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . 1 . . Spaces Dug 7 | . . . 5 . . . 1 . . 1 Terrain Destroyed 371 | . . 3 15 1 65 . 1 . . 286 Melee 1 | . . . . . . . 1 . . . Projectile 53 | . . . . 1 . . . . . 52 AOE 317 | . . 3 15 . 65 . . . . 234 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Total 7110 | 80 305 1316 420 288 1140 373 532 444 857 1355 Wait 695 | 7 31 195 100 20 96 19 93 . 26 108 Move 5600 | 58 238 977 281 240 911 331 363 417 763 1021 Hop . | . . . . . . . . . . . Pick Up 162 | 8 13 35 7 7 28 3 12 3 7 39 Fast Attach 40 | 4 1 4 1 . . 2 5 . . 23 Attach 80 | 2 . 8 2 2 17 3 3 . 16 27 Detach 13 | . . . . . 1 . . . 7 5 Swap 60 | . 4 10 5 5 13 1 4 4 1 13 Drop 122 | . 10 21 6 4 16 . 11 5 . 49 Fire 334 | 1 8 66 16 10 58 14 40 14 37 70 Melee 1 | . . . . . . . 1 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . 2 . . . . . . . Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 7 exits: [*Mat x3] / [*Min x2] / *Sto x2) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 3) 573 | -10/Materials | Entered another Materials area 573 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 863 | -9/Materials | Repaired Lgt. Treads 890 | -9/Materials | Repaired Ion Engine 1297 | -9/Materials | Discovered new exit (range 7) 1415 | -9/Materials | Discovered new exit (range 16) 1630 | -9/Materials | Discovered new exit (range 11) 1734 | -9/Materials | Discovered new exit (range 9) 1857 | -9/Materials | Build established: Scavenger-Mutant 2034 | -9/Materials | Discovered new exit (range 15) 2041 | -9/Materials | Discovered new exit (range 8) 2179 | -9/Materials | Discovered new exit (range 5) 2376 | -9/Materials | Repaired Lgt. Treads 2913 | -9/Materials | Entered Storage 3496 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3606 | -9/Storage | Lost 4 allies 3670 | -9/Storage | Repaired Hrd. Medium Armor Plating 3712 | -9/Storage | Discovered new exit (range 15) 3755 | -9/Storage | Entered Materials 3755 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4183 | -8/Materials | Discovered new exit (range 7) 4207 | -8/Materials | Entered Factory 4207 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4493 | -7/Factory | Build established: Scavenger-Tank 5258 | -7/Factory | Build established: Tank 5548 | -7/Factory | Destroyed 7 combat bots 5554 | -7/Factory | Lost 4 parts (2n2u) 5922 | -7/Factory | Lost 7 parts (2p2n2u1w) 5982 | -7/Factory | Discovered new exit (range 3) 6059 | -7/Factory | Entered another Factory area 6059 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6307 | -6/Factory | System corruption reached 10% 6365 | -6/Factory | Build established: Scavenger-Gunner 6655 | -6/Factory | Discovered new exit (range 15) 6690 | -6/Factory | Entered another Factory area 6690 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7502 | -5/Factory | Discovered new exit (range 5) 7517 | -5/Factory | Entered Upper Caves 7576 | -5/Upper Caves | Encountered a Warlord checkpoint 7945 | -5/Upper Caves | Core integrity fell below 50% 7986 | -5/Upper Caves | Destroyed 8 combat bots 8045 | -5/Upper Caves | Discovered new exit (range 6) 8065 | -5/Upper Caves | Entered another Upper Caves area 8152 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8232 | -5/Upper Caves | Lost 8 parts (3n2u3w) 8290 | -5/Upper Caves | Lost 7 parts (2p4n1w) 8630 | -5/Upper Caves | Lost 4 parts (2p1n1w) 8899 | -5/Upper Caves | Build established: Mutant 8984 | -5/Upper Caves | Learned Factory interactive machine intel 9001 | -5/Upper Caves | Learned location of 1 exit from Factory 9001 | -5/Upper Caves | Learned Armory security intel 9001 | -5/Upper Caves | Learned Armory garrison access intel 9320 | -5/Upper Caves | Learned Factory security intel 9441 | -5/Upper Caves | Discovered new exit (range 14) 9459 | -5/Upper Caves | Entered Factory 9459 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9460 | -4/Factory | Identified exit to Upper Caves 9462 | -4/Factory | Loaded intel: 52 interactive machine locations 9762 | -4/Factory | Build established: Scavenger-Tank 10795 | -4/Factory | Build established: Tank 10946 | -4/Factory | Garrison activated, responded to threat 11279 | -4/Factory | Found Quantum Capacitor 11479 | -4/Factory | Lost 11 parts (6n2u3w) 11594 | -4/Factory | Self-destructed Last Messages --------------- 11476_ Acquired 7 matter. 11489_ K-01 Serf collects debris. 11492_ Acquired 51 matter. 11493_ K-01 Serf collects debris. 11497_ Acquired 8 matter. 11500_ K-01 Serf collects debris. 11512_ Dropped Hardcell Cannon. 11512_ Dropped Hvy. Gauss Cannon. 11513_ Dropped HERF Cannon. 11517_ Dropped Adv. Coolant Injector. 11521_ Dropped Hcp. Storage Unit. 11525_ Acquired HERF Cannon. 11534_ System corrupted: Energy discharge (-11). 11574_ R-10 Processor collects Hardcell Cannon. 11577_ R-10 Processor collects Adv. Coolant Injector. 11581_ Door malfunctions. 11584_ R-10 Processor collects Hvy. Gauss Cannon. 11589_ U-05 Engineer repairs door. Map ----- +----------------------------------------------------+ | ?### " ! #???????????????????????????????? | | ##" # !#???????????????????????????????? | | ## +#######????????????????????????????? | | ! !# # ##?????????##????????????????? | | " [ !* = # ################???????????????? | | [ + #???????????????? | | * # #???????????????? | | # #???????????????? | | ! # ## # # #???????????????? | | ## #"######## # # #???????????????? | | ## ### ?### ### # # #???????????????? | | ##/### # ###?# #???????######### | | # # ##### #???????# | | """" # + + ##??????#"S | | "T"" # # ### # ##??????#""" | | # # #?# # ##??????# "" " | | # ### ###?# # #??????## | | """ # #?# #???# ##+####u############## | | """ # ??# #???# / | | """ ###????# #???# ############ | | "" ########+#???# u R #????????# " | | "" ## #???# #????????# " | | ## #???# p #????????# | | ! ## #???# #????????# | | ####### #####u R#????????## | | + + @ #?????????# | | # ######## p###??????? # | | + #??????# ^ +??????? # | | ##### #??????# u###??????? +? " | | #???# ########u## #???????? #? "% | | ###???# # u # #???????? #?? " | | ??????# # # #????????#######?? | | ??????# # # #?????????????????? | | ??????# # # #??????????????????? | | ??????# # # k #??????????????????? | | ??????# # # +??????????????????? | | ??????# # # #??????????????????? | | ??????# # # #??????????????????? | | ############+######+##### w###########????????? | | ???????? | | ???????? | | "??????? | | ! "??????? | | = "??????? | | ###################+################### ?????????? | | "##????## * [ ##???????????????????????? | | #????## ##"""????????????????????? | | ##?????# ##"R?????????????????????? | | #?????# ##"""????????????"?"?????? | | #?????# ##???????????????"R"?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 35 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Matter Filtering 30 Particle Charging 20 Item Schematics ----------------- Adv. ECM Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Respectable Loadout System Compromised The More The Merrier Challenges ------------ None Game ------ Seed GravitonGuidanceBlade Manual? 0 Play Time 03:49:04 Cumulative 9.7 hours Start 2024.04.24 @ 15:15:38 End 2024.04.25 @ 00:36:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0225d2b1-ee53-4fa5-9a5c-cd0ba52f1cad