Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 18:12:41 Player: TheTravelingGuy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (68) 340 Value Destroyed (2350) 2350 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 6398 Bonus ------- Follower Combat Kills 39 Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 375/700 Matter 242/300 Energy 150/150 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (6) ------ Advanced Weight Redist. System Machine Analyzer 0b10 Alert Chip > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Heat Sink Recoil Stabilizer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System 0b10 Alert Chip Kinecellerator Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Precision Assault Rifle Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Improved Heat Sink Medium Matter Pod Large Matter Pod Improved Sensor Array Recoil Stabilizer Utility Shielding Improved Weapon Shielding Medium Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Flak Cannon Missile Launcher [Rating: 41] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor 0b10 Alert Chip Protection Medium Armor Plating Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 4 | . . 2 . . . 1 1 Weapon 1 | . . . . . . . 1 Parts Attached 51 | 7 8 2 1 . 3 12 18 Power 5 | 1 . 1 . . . 1 2 Engine 4 | 1 . 1 . . . 1 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 8 | 2 . . . . . 4 2 Treads 8 | 2 . . . . . 4 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 2 3 1 1 . 1 5 11 Device 6 | 1 1 . 1 . . 1 2 Storage 3 | 1 1 . . . . . 1 Processor 3 | . . . . . 1 . 2 Hackware . | . . . . . . . . Protection 12 | . 1 1 . . . 4 6 Artifact . | . . . . . . . . Weapon 14 | 2 5 . . . 2 2 3 Energy Gun 3 | 1 2 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 1 3 . . . . 2 2 Ballistic Cannon 2 | . . . . . 2 . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 24 | . . . . . . 5 19 Power 1 | . . . . . . 1 . Propulsion 7 | . . . . . . 3 4 Utility 11 | . . . . . . 1 10 Weapon 5 | . . . . . . . 5 Highest Loss Streak 13 | . . . . . . 3 13 To Critical Strikes . | . . . . . . . . Average Backups 12 | 3 6 9 12 14 14 14 14 Power 1 | . 1 1 2 2 1 1 1 Propulsion 2 | 1 1 1 2 4 4 2 1 Utility 5 | . 2 3 5 5 6 7 8 Weapon 2 | . 1 2 3 3 3 3 2 Tool/Special . | . . . . . . . . Unused Backups 14 | . 2 . . . 1 2 9 Power 4 | . . . . . . . 4 Propulsion 3 | . 2 . . . . 1 . Utility 6 | . . . . . . 1 5 Weapon 1 | . . . . . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 97 99 100 100 100 99 98 Engine 10 | . 13 11 11 11 11 8 6 Treads 22 | . 28 22 22 22 22 26 22 Device 12 | . 11 11 21 22 12 1 4 Storage 10 | . 14 11 11 11 11 9 6 Processor 3 | . . . . . 9 9 9 Protection 16 | . 2 21 11 11 11 25 22 Ballistic Gun 18 | . 13 22 22 22 20 5 15 Ballistic Cannon 2 | . . . . . 1 12 6 Peak Build Rating 41 | 7 11 15 15 15 22 30 41 Average Rating 19 | 5 8 14 14 14 18 28 35 On Entrance 13 | . 7 10 15 14 15 22 28 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 64 | 13 32 51 51 45 49 58 64 Greatest Support 60 | 40 40 40 40 40 40 60 60 Greatest Overweight (x) 14 | . . 1 1 1 1 1 14 Average Overweight (x) . | . . 1 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 14 Most Carried 15 | 5 9 12 14 15 15 15 15 Average Carried 12 | 3 6 9 12 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 4 9 12 14 15 15 15 3 Class Distribution -------------------- 69% | Mutant 16% | Skirmisher 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 2217 | 149 86 247 317 . 174 635 609 Remotely . | . . . . . . . . Salvage Created 2312 | 14 86 197 163 . 168 854 830 Parts 145 | 3 4 12 21 . 7 40 58 Haulers Intercepted 2 | . 1 . . . . 1 . Recyclers Shooed 4 | . . 1 . . 1 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 52 | . 1 3 9 . 3 17 19 Guns 34 | . 1 3 9 . 3 5 13 Cannons 11 | . . . . . . 11 . AOE 7 | . . . . . . 1 6 Classes Destroyed 14 | 1 2 3 1 . . 5 2 Worker 4 | . . 1 . . 1 . 2 Builder 3 | . . . . . . 1 2 Tunneler 2 | 1 . . . . . . 1 Hauler 2 | . 1 . . . . 1 . Recycler 3 | . . 1 . . . 1 1 Watcher 2 | . . . . . . 2 . Swarmer 11 | . . . 8 . . . 3 Grunt 20 | . 1 2 . . 2 10 5 Brawler 5 | . . 1 1 . 1 1 1 Duelist 2 | . . . . . . 1 1 Protector 2 | . . . . . . . 2 Sentry 4 | . . . . . . 3 1 Hunter 6 | . . . . . . 2 4 Programmer 2 | . . . . . . . 2 Best Kill Streak 9 | 1 1 3 3 . 3 9 8 Combat Bots Only 6 | . 1 2 3 . 3 5 6 Max Kills in Single Turn 3 | 1 1 1 2 . 1 3 3 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . . . . . 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 422 | . 3 9 40 . 18 89 263 Missed 139 | . 2 5 11 . 5 29 87 Hits 283 | . 1 4 29 . 13 60 176 Melee 7 | . . . . . 1 1 5 Projectile 276 | . 1 4 29 . 12 59 171 Critical Strikes 8 | . . . . . 1 1 6 Actively Blocked 2 | . . . . . . . 2 Part Disruptions 1 | . . . . . . . 1 Damage Taken 4136 | . 12 46 242 . 207 924 2705 Core 504 | . . . 16 . . 163 325 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 370 | . . . . . . 29 341 Core Remaining (%) 91 | 100 100 . . . 96 70 . Volleys Fired 142 | 9 10 12 17 . 12 44 38 Largest 3 | 2 2 2 2 . 2 2 3 Hottest 100 | 60 100 46 46 . 46 74 93 Shots Fired 318 | 18 20 24 34 . 24 88 110 Gun 233 | 18 20 24 34 . 24 28 85 Cannon 79 | . . . . . . 60 19 Launcher 6 | . . . . . . . 6 Special . | . . . . . . . . Kinetic 297 | 9 14 24 34 . 24 88 104 Thermal 15 | 9 6 . . . . . . Explosive 6 | . . . . . . . 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | 6 6 9 7 . 6 7 19 Robot Miss Streak 8 | 6 4 4 8 . 4 6 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 215 | 10 17 16 17 . 18 69 68 Core Hits 183 | 2 5 11 11 . 8 84 62 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed 2 | . . . . . 1 1 . Critical Strikes 5 | . . . . . 1 2 2 Destroy 4 | . . . . . 1 2 1 Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6035 | 94 205 261 269 . 296 1940 2970 Guns 2779 | 94 205 261 269 . 296 387 1267 Cannons 1153 | . . . . . . 897 256 Explosions 2103 | . . . . . . 656 1447 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3812 | 36 143 261 269 . 296 1284 1523 Thermal 165 | 58 62 . . . . . 45 Explosive 1402 | . . . . . . . 1402 Electromagnetic 656 | . . . . . . 656 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 1 7 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . . . 1 10 Message Errors 4 | . . . . . . 1 3 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 43 | . . . . . . 32 11 Projectiles 11 | . . . . . . . 11 Explosions 32 | . . . . . . 32 . Melee . | . . . . . . . . Knockbacks 20 | . . . . . . 15 5 Impact . | . . . . . . . . Kinetic 18 | . . . . . . 13 5 Secondary 2 | . . . . . . 2 . Self-Inflicted Damage 206 | . . . . . . 64 142 Shots 6 | . . . . . . 2 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 357 | 20 150 42 13 . 62 317 357 Average Temperature 83 | 14 76 18 9 . 33 75 119 Received Heat Transfer 861 | . 6 24 36 . 108 288 399 Effects 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 335 | 125 185 . . . . . 25 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . . 1 1 Low Security (%) 90 | 100 100 100 100 . 100 43 96 Level 1 9 | . . . . . . 56 3 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 312 | 5 30 50 125 . 46 312 293 Initial 93 | . . . . . . . 93 Average 38 | . 5 4 32 . 2 146 31 Influence Increases 1649 | 5 69 95 347 . 60 541 532 Destroy 0b10 Robot/C 912 | . 20 60 240 . 48 272 272 Destroy 0b10 Robot/NC 76 | 5 5 10 . . 4 20 32 Destroy Leader 222 | . 12 20 40 . 8 94 48 Allied During Kill 22 | . . . 22 . . . . Successful Hack 26 | . 17 5 . . . 4 . Disable Machine 96 | . . . . . . 72 24 Anti-Garrison Action 120 | . . . . . . . 120 Destroy Structure 43 | . . . . . . 7 36 Lose Combat Pursuer 132 | . 15 . 45 . . 72 . Influence Decreases 1402 | 5 69 95 315 32 60 334 492 Entered New Map 146 | . . . . 32 . . 114 Time Decay 1016 | 5 69 95 315 . 60 284 188 Lost Part 240 | . . . . . . 50 190 Squads Dispatched 16 | . 2 1 . . . 5 8 Investigation 2 | . 1 1 . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 5 | . 1 . . . . 2 2 Assault 2 | . . . . . . . 2 Garrison 5 | . . . . . . 3 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . 1 . . 3 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 4 3 15 . 3 28 33 Peak Tracking Total 13 | . 2 2 4 . 3 6 13 Tactical Retreats 6 | . 1 . 2 . . 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 3 | . 2 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 9 | . . . . . . 6 3 Max in Single Turn 3 | . . . . . . 2 3 Garrison Access 2 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 11 | . 3 1 . 2 . 3 2 Terminals 6 | . 3 1 . . . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 1 1 Total Hacks 39 | . 17 5 . 8 . 6 3 Successful 18 | . 6 2 . 8 . 2 . Failed 21 | . 11 3 . . . 4 3 Catastrophic 4 | . 2 . . . . 1 1 Database Lockouts . | . . . . . . . . Manual 28 | . 17 5 . 1 . 3 2 Terminals 26 | . 17 5 . . . 2 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . . 3 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 1 1 Terminal Hacks 12 | . 3 1 . 8 . . . Record 7 | . . . . 7 . . . Part Schematic 1 | . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 5 | . 3 1 . . . 1 . Terminals 5 | . 3 1 . . . 1 . Botnet 5 | . 3 1 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 3 1 . . . 2 2 Full Trace Events 2 | . 1 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 2 . . . Highest-Rated Group 44 | . . . 44 44 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 10 | . . . 10 . . . . Total Damage 127 | . . . 127 . . . . Kills 3 | . . . 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Active Infowar (turns) 5555 | 9 283 1140 1740 1098 1039 138 108 Sensors 4316 | . 189 1140 1740 1098 149 . . Structural 3817 | . . . 1668 1098 1039 12 . Traps 137 | . . . . . . 137 . Seismic 103 | 9 94 . . . . . . Machine Analysis 108 | . . . . . . . 108 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 7713 | 182 350 1140 1740 1098 1039 1023 1141 Spaces Moved 2935 | 92 180 257 642 458 411 420 475 Core 8 | 7 . . . . . . 1 Treads 2927 | 85 180 257 642 458 411 420 474 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 160 160 Average Speed 214 | 151 160 240 240 240 240 161 201 Slowest Speed 750 | 160 160 240 240 240 240 240 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 4 31 22 94 82 75 44 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 39 | . . . . . . 7 32 Melee . | . . . . . . . . Projectile 7 | . . . . . . 3 4 AOE 32 | . . . . . . 4 28 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 4064 | 118 224 757 808 458 442 681 576 Wait 824 | . . 481 147 . 7 183 6 Move 2928 | 91 179 256 641 457 410 419 475 Hop . | . . . . . . . . Pick Up 73 | 11 16 5 2 1 5 14 19 Fast Attach . | . . . . . . . . Attach 42 | 7 6 2 . . 1 9 17 Detach . | . . . . . . . . Swap 21 | . 5 1 1 . 2 5 7 Drop 34 | . 8 . . . 5 7 14 Fire 142 | 9 10 12 17 . 12 44 38 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 183 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 432 | -10/Materials | Identified exit to Materials 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Utility x2 1626 | -9/Materials | Discovered new exit (range 12) 1673 | -9/Materials | Entered Mines 2189 | -9/Mines | Learned location of Zion (-7) 2426 | -9/Mines | Discovered new exit (range 13) 2747 | -9/Mines | Discovered new exit (range 8) 3391 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3391 | -9/Mines | Discovered new exit (range 6) 3413 | -9/Mines | Entered Exiles 3413 | -9/Exiles | Accompanied by 2 allies 3443 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3471 | -9/Exiles | Met 8R-AWN 3509 | -9/Exiles | Met EX-HEX 3653 | -9/Exiles | Met EX-DEC 3698 | -9/Exiles | Visited The Gauntlet 4037 | -9/Exiles | Met EX-BIN 4071 | -9/Exiles | Aligned with FarCom system 4073 | -9/Exiles | Given EX-Vault access code 4157 | -9/Exiles | Opened EX-Vault 4174 | -9/Exiles | Found 0b10 Alert Chip 4223 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4485 | -9/Exiles | Discovered new exit (range 14) 4511 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4511 | -9/Exiles | Entered Mines 4814 | -8/Mines | Build established: Skirmisher 5495 | -8/Mines | Discovered new exit (range 14) 5550 | -8/Mines | Entered Materials 5550 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5945 | -8/Materials | Garrison activated, responded to threat 5993 | -8/Materials | Build established: Mutant 6183 | -8/Materials | Lost 3 parts (1p2n) 6542 | -8/Materials | Discovered new exit (range 16) 6573 | -8/Materials | Entered Factory 6573 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6890 | -7/Factory | Build established: Scavenger-Tank 7547 | -7/Factory | Garrison activated, responded to threat 7598 | -7/Factory | Lost 5 parts (3u2w) 7676 | -7/Factory | Cargo convoy interrupted 7714 | -7/Factory | Self-destructed Last Messages --------------- 07697_ U-05 Engineer lays Concrete. 07698_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07699_ Slug penetrates Wall. 07699_ Lgt. Treads destroyed. 07702_ Slug penetrates Earth. 07702_ Med. Armor Plating destroyed. 07703_ Missile Launcher destroyed. 07704_ SWEMI|ZW YRKS<%C07H5:L 07705_ U-05 Engineer lays Concrete. 07708_ Penetrated by Slug. 07708_ Dropped Lrg. Storage Unit. 07708_ U-05 Engineer lays Concrete. 07710_ Prc. Assault Rifle destroyed. 07711_ Penetrated by Slug. 07711_ U-05 Engineer lays Concrete. 07712_ Extracted 100 matter. 07713_ The unstable cave ceiling collapses. 07713_ Imp. Sensor Array crushed. 07713_ U-05 Engineer lays Concrete. 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"" "%" !%! # | | ??????????? u ""G" | ## # | | ??????????? ! ##+##### # | | ??????????# #? # | | ??????????# ## # #? # | | ??????????# #############; C # #??# | | ??????????# # # + """ #??? | | ??????????# # # " # """ #??? | | ???????#### # """ """ # " " # """ #??? | | ???????+ # """ """ # " " ########??? | | ???????# # """ """ # #?????????? | | ???????# """ # # " " #?????????? | | ???????# """ # # " " #?????????? | | ???????# """ ##+###+####### " " #?????????? | | ######## ! #???# " " #?????????? | | ##### " " #?????????? | | ########## " "! #?????????? | | #????????###########/####### " " #?????????? | | #?#########???# #?????# " " #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Sixth Sense Challenges ------------ None Game ------ Seed CryofiberProjectionLegs Manual? 0 Play Time 00:39:05 Cumulative 36.8 hours Start 2026.07.19 @ 17:16:20 End 2026.07.19 @ 18:12:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 62 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b091218e-287b-4df7-8875-eac122806133