Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.04 @ 22:29:09 Player: Rachel.wav Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (143) 715 Value Destroyed (5056) 5056 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (865) 865 TOTAL SCORE: 10736 Bonus ------- High Alert Combat Kills 745 Follower Combat Kills 162 Friendly Fire -42 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 300/300 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Large Storage Unit Compact Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Flak Gun Katana Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Compact Battery Core Analyzer Improved Light Armor Plating Improved Medium Armor Plating Improved Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Weapon Cycler Heavy Laser Heavy Laser Plasma Rifle Wave Gun Minigun Katana [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Flak Gun Energy Gun Plasma Rifle Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 . 2 2 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 8 | . . 2 . 2 2 2 . . Weapon . | . . . . . . . . . Parts Attached 172 | 5 5 26 7 24 52 32 8 13 Power 22 | . 2 4 . 2 5 3 2 4 Engine 11 | . 2 3 . . 3 1 1 1 Core 11 | . . 1 . 2 2 2 1 3 Reactor . | . . . . . . . . . Propulsion 26 | 2 1 6 1 1 7 6 1 1 Treads 5 | . . 1 . . 1 3 . . Leg 11 | 1 1 2 1 1 2 1 1 1 Wheel 10 | 1 . 3 . . 4 2 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 70 | 1 2 6 4 14 22 12 5 4 Device 33 | . 1 3 1 7 9 5 3 4 Storage 8 | 1 . 1 . 1 3 2 . . Processor 8 | . 1 1 . . 5 1 . . Hackware 1 | . . . . 1 . . . . Protection 20 | . . 1 3 5 5 4 2 . Artifact . | . . . . . . . . . Weapon 54 | 2 . 10 2 7 18 11 . 4 Energy Gun 11 | . . 1 . . 4 2 . 4 Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 32 | 2 . 7 2 6 9 6 . . Ballistic Cannon 1 | . . 1 . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 7 | . . 1 . . 3 3 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 59 | . 1 3 . 5 19 9 1 21 Power 7 | . . . . 1 2 1 . 3 Propulsion 10 | . . 2 . 1 1 2 . 4 Utility 28 | . . 1 . 3 10 4 1 9 Weapon 14 | . 1 . . . 6 2 . 5 Highest Loss Streak 16 | . 1 1 . 2 6 3 1 16 To Critical Strikes 2 | . . . . . . . . 2 Average Slot Usage (%) 86 | . 71 95 100 90 81 86 80 79 Engine 2 | . . 7 . . 4 2 . . Core 4 | . . 3 11 8 1 2 4 4 Treads 2 | . . 1 6 . . 5 5 3 Leg 4 | . 14 5 4 8 2 2 3 7 Wheel 7 | . 14 12 11 9 6 2 5 1 Device 14 | . 2 12 3 13 17 20 12 17 Storage 8 | . 14 11 11 9 9 . 11 11 Processor 12 | . 4 15 11 9 13 21 5 4 Protection 10 | . . 2 18 12 9 12 16 13 Energy Gun 1 | . . 2 . . . 4 . . Ballistic Gun 12 | . 19 19 22 15 10 7 11 9 Peak Build Rating 67 | 5 7 18 18 33 49 59 67 67 Average Rating 36 | 3 5 14 14 23 40 50 61 58 On Entrance 26 | . 5 6 18 14 31 41 57 67 Naked Turns . | . . . . . . . . . Heaviest Build 81 | 8 12 24 27 63 77 69 81 74 Greatest Support 56 | 10 10 32 22 16 32 56 16 30 Greatest Overweight (x) 14 | . 1 2 2 3 11 6 5 14 Average Overweight (x) 1 | . . . 1 1 1 1 4 3 Largest Inventory Capacity 15 | 8 8 10 10 10 10 15 15 15 Average Capacity 9 | 7 8 8 10 10 9 5 15 15 Most Carried 12 | 4 7 8 9 10 10 5 12 12 Average Carried 6 | 2 4 5 6 8 7 3 7 10 Final Capacity 15 | 8 8 10 10 10 5 15 15 15 Final Carried 12 | 4 5 5 6 10 4 2 12 2 Class Distribution -------------------- 58% | Scavenger-Mutant 33% | Mutant 4% | Commander-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Matter Collected 4669 | 250 149 487 207 667 1552 439 641 277 Remotely . | . . . . . . . . . Salvage Created 5292 | . 351 729 214 659 1908 532 657 242 Parts 264 | . 20 51 14 36 88 30 23 2 Haulers Intercepted 2 | . . 1 1 . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Combat Hostiles Destroyed 112 | . 8 17 5 13 38 12 14 5 Melee 5 | . . . . . 5 . . . Guns 104 | . 8 17 5 10 33 12 14 5 Cannons 3 | . . . . 3 . . . . Classes Destroyed 14 | . 2 6 . 3 3 . . . Worker 10 | . . . . 2 7 1 . . Builder 2 | . . . . 1 1 . . . Tunneler 2 | . 1 . . . 1 . . . Hauler 2 | . . 1 1 . . . . . Recycler 8 | . . 1 . 1 4 1 1 . Operator 2 | . . . . 1 1 . . . Watcher 5 | . . 2 1 . 1 1 . . Swarmer 23 | . . 7 3 . 6 6 1 . Grunt 55 | . 8 4 . 10 20 2 11 . Brawler 2 | . . . . . 2 . . . Duelist 6 | . . 1 . 1 2 . . 2 Sentry 18 | . . 5 2 2 4 2 2 1 Hunter 3 | . . . . . 1 . . 2 Programmer 5 | . . . . . 3 2 . . Packrat 1 | . . . . . . . . 1 Best Kill Streak 5 | . 4 5 2 3 5 5 5 3 Combat Bots Only 5 | . 3 5 2 3 4 4 5 3 Max Kills in Single Turn 2 | . 1 2 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Hostile Shots Fired 1110 | . 55 83 23 71 400 198 74 206 Missed 299 | . 13 26 5 20 111 65 19 40 Damage Taken 12019 | . 536 613 302 762 4654 1736 806 2610 Core 2217 | . 160 90 50 73 594 250 102 898 Absorbed by Shields 619 | . . . 3 . . . 291 325 Ignored by Resistances 43 | . . . . . 43 . . . Regen/Repaired (Parts) 747 | . . 44 . 111 592 . . . Core Remaining (%) 62 | 100 36 . 65 86 15 70 . . Volleys Fired 389 | . 35 39 16 53 126 53 42 25 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 150 | . 40 68 46 83 110 150 56 138 Shots Fired 732 | . 54 76 32 106 235 101 83 45 Gun 711 | . 54 75 32 86 235 101 83 45 Cannon 21 | . . 1 . 20 . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 641 | . 54 72 32 86 208 65 83 41 Thermal 71 | . . . . 20 11 36 . 4 Explosive . | . . . . . . . . . Electromagnetic 20 | . . 4 . . 16 . . . Robot Hit Streak 14 | . 7 8 6 13 12 13 14 12 Robot Miss Streak 15 | . 5 3 7 8 15 5 10 8 Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 1 . . 1 5 1 1 1 Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 1 Shots Hit Robots 597 | . 39 56 20 86 206 69 78 43 Core Hits 629 | . 17 36 13 51 261 57 139 55 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 10 | . . 2 . . 2 6 . . Burn 6 | . . . . . . 6 . . Destroy 2 | . . 2 . . . . . . Sever 2 | . . . . . 2 . . . Melee Attacks 27 | . . . . . 21 6 . . Impact 1 | . . . . . 1 . . . Slashing 26 | . . . . . 20 6 . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10525 | . 442 891 323 1474 3723 1390 1565 717 Guns 9733 | . 442 869 323 1149 3278 1390 1565 717 Cannons 347 | . . 22 . 325 . . . . Explosions . | . . . . . . . . . Melee 445 | . . . . . 445 . . . Ramming . | . . . . . . . . . Kinetic 8980 | . 442 831 323 1149 3030 998 1565 642 Thermal 1027 | . . . . 325 235 392 . 75 Explosive . | . . . . . . . . . Electromagnetic 73 | . . 60 . . 13 . . . Impact . | . . . . . . . . . Slashing 445 | . . . . . 445 . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . 1 13 3 2 2 Average Corruption 3 | . . . . 1 7 1 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 58 | . . . . 2 34 12 5 5 Message Errors 13 | . . . . . 9 3 . 1 Matter Fused 14 | . . . . 1 9 1 3 . Heat Flow Errors 8 | . . . . . 3 3 . 2 Energy Discharges 5 | . . . . . 3 1 . 1 Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 6 | . . . . 1 4 1 . . Data Loss (major) 2 | . . . . . 1 1 . . Misfires 5 | . . . . . 4 1 . . Weapon Failures 3 | . . . . . 1 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 353 | . . . . . 353 . . . Shots 5 | . . . . . 5 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 255 | . 23 24 9 169 255 232 10 176 Average Temperature 51 | . 4 9 7 84 55 58 6 68 Received Heat Transfer 2971 | . 318 159 46 450 1143 219 315 321 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . 1 . . 5 . . Heat Transferred 2691 | . . . . 518 525 1500 . 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Peak Influence 948 | . 200 349 498 428 948 470 602 . Initial 436 | . . 84 146 146 186 436 207 . Average 427 | . 105 203 317 319 697 378 391 . Maximum Alert Level 3 | . 1 1 2 2 3 2 2 . Low Security (%) 17 | 100 85 41 31 16 5 . . . Level 1 35 | . 14 58 38 57 6 53 37 . Level 2 29 | . . . 29 26 34 46 62 . Level 3 17 | . . . . . 54 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 28 | . 2 1 . 3 12 6 4 . Investigation 6 | . 1 . . 2 2 1 . . Extermination 6 | . . . . . 4 2 . . Reinforcement 3 | . 1 1 . . . . 1 . Assault 3 | . . . . . 3 . . . Garrison 10 | . . . . 1 3 3 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Distress Signals 14 | . . 2 3 5 2 1 1 . Communications Jammed 2 | . . . . . . 2 . . Distress Signals 2 | . . . . . . 2 . . Times Spotted 206 | . 8 28 16 24 71 21 22 16 Peak Tracking Total 11 | . 3 5 4 5 6 4 6 11 Tactical Retreats 20 | . . 4 1 3 8 2 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Traps Triggered 10 | . . 1 5 . 2 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Machines Disabled 6 | . . . . . 6 . . . Max in Single Turn 4 | . . . . . 4 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Machines Accessed 10 | . 2 3 . 2 2 1 . . Terminals 4 | . 2 1 . . . 1 . . Fabricators 1 | . . . . . 1 . . . Repair Stations 4 | . . 1 . 2 1 . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . 5 10 . 11 7 2 . . Successful 17 | . . 6 . 7 4 . . . Failed 18 | . 5 4 . 4 3 2 . . Catastrophic 2 | . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . Manual 9 | . 5 2 . . . 2 . . Terminals 9 | . 5 2 . . . 2 . . Fabricators 4 | . . . . . 4 . . . Repair Stations 21 | . . 7 . 11 3 . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . Network Status 2 | . . . . . 2 . . . Repair Station Hacks 13 | . . 4 . 7 2 . . . Scan Component 9 | . . 3 . 5 1 . . . Repair 4 | . . 1 . 2 1 . . . Recycling Unit Hacks 1 | . . 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 2 . 2 2 1 . . Full Trace Events 7 | . 1 1 . 2 2 1 . . Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . 1 . 2 1 . . . Time 128 | . . 38 . 76 14 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Total Allies 10 | . . . 10 . . . . . Largest Group 10 | . . . 10 1 . . . . Highest-Rated Group 88 | . . . 88 8 . . . . Highest-Rated Ally 16 | . . . 16 8 . . . . Total Orders . | . . . . . . . . . Ally Attacks 49 | . . . 44 5 . . . . Total Damage 457 | . . . 425 32 . . . . Kills 8 | . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Turns Passed 7043 | 60 205 1104 519 779 2045 1161 465 705 Spaces Moved 3060 | 59 95 482 246 306 934 511 171 256 Core 88 | 3 . . . . 31 44 . 10 Treads 66 | . . . . . . 45 . 21 Legs 529 | . 44 157 66 . 42 111 1 108 Wheels 2377 | 56 51 325 180 306 861 311 170 117 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 100 115 50 115 160 160 Average Speed 146 | 78 101 135 153 121 133 165 162 220 Slowest Speed 750 | 80 120 260 260 145 600 350 470 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 4 21 35 43 16 24 12 3 42 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 7 | . . . . . 2 5 . . Terrain Destroyed 58 | . . . . 2 51 5 . . Melee 7 | . . . . . 2 5 . . Projectile 2 | . . . . 2 . . . . AOE 49 | . . . . . 49 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Total 4909 | 72 153 857 355 605 1501 743 270 353 Wait 1082 | . 12 271 51 198 334 118 42 56 Move 3052 | 58 94 481 245 305 933 510 170 256 Hop . | . . . . . . . . . Pick Up 86 | 9 5 24 6 13 17 4 7 1 Fast Attach 48 | . . . . 8 15 20 5 . Attach 61 | 5 3 14 3 3 21 3 . 9 Detach 5 | . . 1 . . 2 2 . . Swap 63 | . 2 12 4 13 16 9 3 4 Drop 73 | . 2 15 6 12 17 18 1 2 Fire 389 | . 35 39 16 53 126 53 42 25 Melee 26 | . . . . . 20 6 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 24 | . . . 24 . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 16) 219 | -10/Materials | Core integrity fell below 50% 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 1016 | -9/Materials | Repaired Lgt. Nuclear Core 1176 | -9/Materials | Build established: Scavenger-Mutant 1296 | -9/Materials | Discovered new exit (range 15) 1355 | -9/Materials | Discovered new exit (range 15) 1370 | -9/Materials | Entered Storage 1533 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1778 | -9/Storage | Discovered new exit (range 15) 1831 | -9/Storage | Build established: Commander-Mutant 1867 | -9/Storage | Lost 4 allies 1889 | -9/Storage | Entered Materials 1889 | -8/Materials | Accompanied by 1 ally 1889 | -8/Materials | Evolved 2 slots: Utility x2 1947 | -8/Materials | Repaired Shotgun 1992 | -8/Materials | Repaired Broken Shotgun 2215 | -8/Materials | Build established: Scavenger-Mutant 2646 | -8/Materials | Garrison activated, responded to threat 2663 | -8/Materials | Discovered new exit (range 3) 2668 | -8/Materials | Entered Factory 2668 | -7/Factory | Evolved 2 slots: Utility x2 2796 | -7/Factory | Garrison activated, responded to threat 3163 | -7/Factory | Repaired Hrd. Heavy Armor Plating 3260 | -7/Factory | Build established: Mutant 3468 | -7/Factory | First assault squad dispatched 4115 | -7/Factory | Lost 6 parts (1p3u2w) 4126 | -7/Factory | Core integrity fell below 50% 4404 | -7/Factory | Discovered new exit (range 16) 4577 | -7/Factory | System corruption reached 10% 4599 | -7/Factory | Core integrity fell below 20% 4713 | -7/Factory | Entered another Factory area 4713 | -6/Factory | Evolved 2 slots: Utility x2 4874 | -6/Factory | Build established: Scavenger-Mutant 5426 | -6/Factory | Lost 3 parts (1p1n1w) 5464 | -6/Factory | Garrison activated, responded to threat 5855 | -6/Factory | Discovered new exit (range 9) 5874 | -6/Factory | Entered another Factory area 5874 | -5/Factory | Evolved 2 slots: Propulsion x2 5981 | -5/Factory | Garrison activated, responded to threat 6083 | -5/Factory | Garrison activated, responded to threat 6186 | -5/Factory | Garrison activated, responded to threat 6296 | -5/Factory | Discovered new exit (range 12) 6339 | -5/Factory | Entered Upper Caves 6351 | -5/Upper Caves | Learned location of Armory (-3) 6527 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6920 | -5/Upper Caves | Lost 4 parts (1n2u1w) 7002 | -5/Upper Caves | Core integrity fell below 50% 7021 | -5/Upper Caves | Core integrity fell below 20% 7044 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06992_ Weapon Cycler destroyed. 06992_ G-50 Soldier suffers critical hit (Destroy). 06993_ Hvy. Laser destroyed. 06994_ System corrupted: Adv. Heat Sink rejected. 06995_ Penetrated by Slug. 06995_ Slug penetrates Wall. 06999_ Critical hit (Destroy). 06999_ Carbon-fiber Leg destroyed. 07003_ Core Analyzer destroyed. 07004_ S-27 Virus destroyed. 07014_ Lgt. Nuclear Core destroyed. 07026_ Penetrated by Slug. 07029_ Wave Gun destroyed. 07029_ Penetrated by Slug. 07029_ Neutrino Core destroyed. 07032_ Plasma Rifle destroyed. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #####?????????????????? | | ???????????????????????# ??????????????????? | | ??????????????????????## ??????????????????? | | ????????????????????### #??????????????????? | | ???????????????????## #??????????????????? | | ???????????????????? #??????????????????? | | ????????????????????? #????###???????????? | | ?????????????????????? #???? 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""#???? | | ???????????????????????# # #????#/#### "#???? | | ???????????????????????####; #????# ""#???? | | ??????????????????????????## #????#!% ??????? | | ???????????????????????????# ######"++####### #? | | ???????????????????????????# ! #? | | ???????????????????????????# % #? | | ???????????????????????????## %=* #####? | | ??????????????????????????##%! ### #????? | | ?????????????????????????#"=!* #??? #????? | | ??????????????????? #" ##???#????? | | ??????????????????# ### #????????? | | ??????????????????###"#### #?# #????????? | | ?????????????????????????#### #?# #????????? | | ????????????????????????????###?# #????????? | | ???????????????????????????????## ## #???????? | | ???????????????????????????????# ### #???????? | | ???????????????????????????????# #? ##??????? | | ???????????????????????????????## #? ##???????# | | ????????????????????????????????# ########?### | | ????????????????????????????????## # ## | | ?????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 19 Energy Capacity 515 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 285 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 Armor Coverage 1500 Resistance: KI 20 Resistance: EM 25 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 5 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Gun Specialist Made in Tau Ceti IV More Dakka Please Novice Programmer One Hack Too Far Oops Serviceable Loadout Significant Disruption System Compromised The More The Merrier Troublemaker Challenges ------------ None Game ------ Seed MachineBurstFlail Manual? 0 Play Time 01:30:08 Cumulative 2.9 hours Start 2024.10.04 @ 20:55:50 End 2024.10.04 @ 22:29:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64701c74-3689-465b-bf06-8af3bb0a2aa7