Cogmind - Beta 12 X1 *** ADVENTURER MODE // 2022.07.08 @ 20:42:48 Player: Sardaukar Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (121) 605 Value Destroyed (2961) 2961 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (195) 195 TOTAL SCORE: 9341 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 54 Cogmind --------- Core Integrity 0/1150 Matter 291/300 Energy 99/100 System Corruption 5% Temperature Cool (18) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Micro Fission Core Light Antimatter Reactor Tesla Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fusion Compressor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Weight Redist. System Improved Signal Interpreter > --- WEAPON ----------- Field Laser KE Penetrator > --- INVENTORY -------- Improved Ion Engine Micro Fission Core Light Antimatter Reactor Tesla Rifle [Rating: 82] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fusion Compressor Propulsion Improved Hover Unit Treads Improved Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Visual Processing Unit Device Weight Redist. System Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Slots Evolved 12 | . . 2 2 2 . . 2 . . 2 2 . Power 1 | . . . . . . . 1 . . . . . Propulsion 4 | . . 2 . 2 . . . . . . . . Utility 7 | . . . 2 . . . 1 . . 2 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 171 | 5 19 34 27 11 4 . 7 1 23 15 25 . Power 17 | 1 1 6 . 2 . . 1 . 3 1 2 . Engine 15 | 1 1 6 . 1 . . 1 . 3 1 1 . Core 2 | . . . . 1 . . . . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 52 | 2 4 13 8 4 2 . 1 . 10 2 6 . Treads 4 | . . . . . . . . . . . 4 . Leg 8 | . . 5 2 . . . . . . . 1 . Wheel 3 | 2 1 . . . . . . . . . . . Hover 37 | . 3 8 6 4 2 . 1 . 10 2 1 . Flight . | . . . . . . . . . . . . . Utility 48 | . 7 3 7 2 1 . 4 1 7 5 11 . Device 22 | . 1 . 3 1 . . 1 1 4 3 8 . Storage 6 | . 2 2 1 1 . . . . . . . . Processor 11 | . 2 1 . . . . 1 . 3 1 3 . Hackware . | . . . . . . . . . . . . . Protection 9 | . 2 . 3 . 1 . 2 . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 54 | 2 7 12 12 3 1 . 1 . 3 7 6 . Energy Gun 6 | 1 1 3 . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 25 | 1 4 7 6 1 1 . . . . 2 3 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 14 | . 2 2 5 1 . . . . 1 2 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 . 2 3 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . . . . . . . Unidentified Prototypes 9 | . . 3 1 . . . . . 2 3 . . Parts Lost 51 | . . 10 . 6 3 . . 2 9 5 16 . Power 6 | . . 1 . 1 . . . 1 1 . 2 . Propulsion 23 | . . 6 . 2 3 . . . 5 3 4 . Utility 13 | . . . . 2 . . . 1 2 2 6 . Weapon 9 | . . 3 . 1 . . . . 1 . 4 . Highest Loss Streak 10 | . . 8 . 4 3 . . 2 8 2 10 . To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 81 | . 95 95 93 92 90 92 88 86 73 72 42 . Engine 8 | . 13 10 9 6 7 7 6 6 6 9 2 . Leg 2 | . . 3 11 . . . . . . . . . Hover 25 | . 21 37 21 40 40 38 39 40 28 20 3 . Device 6 | . 1 . 7 13 7 7 6 6 8 11 10 . Storage 7 | . 9 11 9 7 7 7 6 6 6 5 1 . Processor 10 | . 3 10 9 7 7 7 9 13 16 17 10 . Protection 3 | . 11 . 8 . 3 7 8 6 . 1 . . Energy Gun 2 | . 5 4 5 . . . . . . . 1 . Ballistic Gun 8 | . 19 15 8 9 15 15 8 . . . 1 . Launcher 1 | . 1 1 3 2 . . . . . 1 . . Slashing Weapon 1 | . . . . . . . 2 6 5 . . . Naked Turns 80 | . . . . . . . . . . . 50 30 Heaviest Build 49 | 7 24 34 49 47 38 38 47 44 44 43 37 . Greatest Support 234 | 20 20 40 40 57 56 45 54 48 55 43 234 3 Greatest Overweight (x) 8 | . 2 8 2 . . . . . 3 1 4 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 11 | 5 7 12 11 14 15 15 15 15 15 15 7 5 Most Carried 15 | . 8 14 13 9 6 4 14 15 15 13 12 4 Average Carried 8 | . 5 10 9 5 5 4 8 14 12 10 5 4 Final Capacity 15 | 5 8 15 10 15 15 15 15 15 15 15 5 5 Final Carried 15 | . 7 11 10 6 4 4 14 15 14 13 4 4 Class Distribution -------------------- 53% | Mutant 33% | Scavenger-Mutant 6% | Scavenger-Scout 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Scout | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Matter Collected 3068 | 250 302 591 502 74 240 . 106 . 348 143 512 . Remotely . | . . . . . . . . . . . . . Salvage Created 4583 | . 412 1173 1096 107 215 . 106 . 938 158 378 . Parts 263 | . 39 71 66 6 9 . 2 . 35 15 20 . Haulers Intercepted 19 | . 2 4 5 . . . 1 . 6 . 1 . Recyclers Shooed 4 | . 1 2 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . 9 . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Combat Hostiles Destroyed 77 | . 8 22 24 3 5 . . . 6 6 3 . Melee 4 | . . . . . . . . . 3 1 . . Guns 42 | . 6 16 11 1 5 . . . . . 3 . AOE 29 | . 1 5 13 2 . . . . 3 5 . . Classes Destroyed 12 | . 6 2 3 . 1 . . . . . . . Worker 5 | . . . 2 . . . . . 2 . 1 . Builder 2 | . 1 1 . . . . . . . . . . Tunneler 3 | . 1 . 2 . . . . . . . . . Hauler 19 | . 2 4 5 . . . 1 . 6 . 1 . Recycler 6 | . 1 3 1 . . . . . 1 . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 8 | . . 3 2 . . . . . 1 1 1 . Swarmer 33 | . 6 9 8 2 . . . . 3 5 . . Grunt 30 | . 2 10 12 . 4 . . . 1 1 . . Brawler 1 | . . . 1 . . . . . . . . . Sentry 9 | . . 3 3 1 . . . . 1 . 1 . Programmer 4 | . . . . . 1 . . . 1 . 2 . Best Kill Streak 11 | . 3 11 7 2 3 . 1 . 3 5 3 . Combat Bots Only 8 | . 3 8 6 2 3 . . . 3 5 3 . Max Kills in Single Turn 4 | . 1 3 3 2 2 . 1 . 1 4 1 . Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 4 | . 1 2 3 2 . . . . 1 4 . . Melee 1 | . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Damage Taken 7950 | . 163 1016 701 684 193 . 22 79 663 403 3918 108 Core 1894 | . 28 263 76 128 40 . . . 142 64 1045 108 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 28 | . . . . . 5 . . . . 23 . . Core Remaining (%) 80 | 100 88 34 86 . . 76 . . 83 93 . . Volleys Fired 253 | . 39 81 68 7 9 . 3 . 3 3 40 . Largest 2 | . 2 2 2 2 2 . 2 . 1 1 2 . Hottest 115 | . 70 115 79 48 51 . 51 . 36 36 96 . Shots Fired 410 | . 64 140 114 10 18 . 6 . 3 3 52 . Gun 368 | . 58 130 98 6 18 . 6 . . 1 51 . Cannon . | . . . . . . . . . . . . . Launcher 42 | . 6 10 16 4 . . . . 3 2 1 . Special . | . . . . . . . . . . . . . Kinetic 295 | . 46 127 65 6 18 . 6 . . 1 26 . Thermal 73 | . 12 3 33 . . . . . . . 25 . Explosive 26 | . . . 16 4 . . . . 3 2 1 . Electromagnetic 16 | . 6 10 . . . . . . . . . . Robot Hit Streak 35 | . 9 19 35 10 15 . 15 . 17 2 28 . Robot Miss Streak 4 | . 2 4 2 2 3 . 1 . 1 . 2 . Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 3 | . . 1 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . Shots Hit Robots 361 | . 46 104 85 9 17 . 6 . 38 7 49 . Core Hits 210 | . 20 54 59 5 17 . 5 . 15 9 26 . Critical Kills 1 | . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . Critical Strikes 19 | . . 1 5 . . . . . 7 4 2 . Burn 6 | . . . 5 . . . . . . . 1 . Destroy 2 | . . 1 . . . . . . . . 1 . Sever 11 | . . . . . . . . . 7 4 . . Melee Attacks 62 | . . . 1 1 . . . . 52 6 2 . Impact . | . . . . . . . . . . . . . Slashing 60 | . . . . . . . . . 52 6 2 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . . . 1 . . . . 9 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10712 | . 741 1654 2856 361 294 . 124 . 2776 612 1294 . Guns 4551 | . 499 1192 1301 103 294 . 124 . . 25 1013 . Cannons . | . . . . . . . . . . . . . Explosions 3194 | . 217 449 1555 258 . . . . 325 287 103 . Melee 2861 | . . . . . . . . . 2451 300 110 . Ramming 106 | . 25 13 . . . . . . . . 68 . Kinetic 3469 | . 386 1152 804 103 294 . 124 . . 25 581 . Thermal 1201 | . 113 159 497 . . . . . . . 432 . Explosive 2528 | . . . 1555 258 . . . . 325 287 103 . Electromagnetic 547 | . 217 330 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2861 | . . . . . . . . . 2451 300 110 . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . 1 . . . 1 1 . 4 9 . 5 5 Average Corruption 3 | . 1 . . . 1 1 . 4 6 . 1 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 19 | . 1 . . . 1 . . . 16 . 1 . Message Errors 5 | . . . . . . . . . 5 . . . Matter Fused 1 | . . . . . . . . . 1 . . . Heat Flow Errors 3 | . 1 . . . . . . . 2 . . . Energy Discharges 4 | . . . . . . . . . 4 . . . Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . Data Loss (major) 4 | . . . . . 1 . . . 2 . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 441 | . . . 36 26 . . . . 379 . . . Projectiles . | . . . . . . . . . . . . . Explosions 75 | . . . 36 26 . . . . 13 . . . Melee 366 | . . . . . . . . . 366 . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 354 | . 29 44 153 42 . . . . 32 . 54 . Shots 17 | . 2 4 6 2 . . . . 2 . 1 . Rammed 33 | . 3 2 . . . . . . . . 28 . Targets Rammed 33 | . 3 2 . . . . . . . . 28 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 450 | . 195 81 450 31 38 . 4 . 275 . 107 . Average Temperature 65 | . 44 13 122 7 21 . 3 . 131 . 44 . Received Heat Transfer 2195 | . 33 609 279 72 135 . . . 156 63 830 18 Effects 4 | . . . 2 . . . . . 2 . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Interference 2 | . . . . . . . . . 2 . . . Short Circuit 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . 1 1 . . . . . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . . . . . Parts Fried 5 | . 3 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . 1 1 5 . . . . . . . . . Heat Transferred 3038 | . 333 300 1443 . . . . . . . 962 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Peak Influence 745 | . 206 512 745 357 . . 126 66 248 288 156 . Initial 243 | . . 9 112 243 . . 119 36 27 70 37 . Average 187 | . 73 279 371 253 . . 122 43 130 188 64 . Maximum Alert Level 3 | . 1 2 3 1 . . . . 1 1 . . Low Security (%) 58 | 100 91 27 12 . . . 100 100 89 30 100 . Level 1 30 | . 8 47 49 100 . . . . 10 69 . . Level 2 10 | . . 25 34 . . . . . . . . . Level 3 . | . . . 3 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . 1 3 1 1 . . . . 6 1 3 . Investigation 4 | . 1 2 . . . . . . 1 . . . Extermination 3 | . . . . . . . . . 2 . 1 . Reinforcement 8 | . . 1 1 1 . . . . 3 1 1 . Assault 1 | . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced 4 | . . . . . . . . . 2 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Distress Signals 7 | . . 2 3 . . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 156 | . 13 33 35 7 10 . . 3 14 13 23 5 Peak Tracking Total 9 | . 3 6 9 5 4 . . 3 3 6 7 5 Tactical Retreats 17 | . . 2 2 1 1 . . . 3 3 5 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Traps Triggered 14 | . 4 1 . 2 . . 2 . 3 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . 11 . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 2 | . . . . 2 . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Machines Accessed 31 | . 7 6 4 . . . 3 . 10 1 . . Terminals 25 | . 7 5 3 . . . 2 . 8 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 1 . . Total Hacks 83 | . 22 17 13 . . . 6 . 24 1 . . Successful 40 | . 14 11 5 . . . 1 . 8 1 . . Failed 43 | . 8 6 8 . . . 5 . 16 . . . Catastrophic 7 | . 1 . 2 . . . . . 4 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 57 | . 17 12 9 . . . 4 . 15 . . . Terminals 73 | . 22 15 11 . . . 4 . 21 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . Recycling Units 2 | . . . 2 . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . 1 1 . . Terminal Hacks 28 | . 12 5 4 . . . 1 . 6 . . . Record 1 | . 1 . . . . . . . . . . . Robot Analysis 7 | . 5 1 . . . . . . 1 . . . Level Access Points 1 | . . 1 . . . . . . . . . . Terminal Index 4 | . 1 1 . . . . 1 . 1 . . . Alert Level 2 | . . . 1 . . . . . 1 . . . Unreport Threat 2 | . 1 . 1 . . . . . . . . . Locate Traps 4 | . 1 2 . . . . . . 1 . . . Dispatch Records 2 | . 1 . . . . . . . 1 . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 9 | . 2 4 1 . . . . . 2 . . . Terminals 8 | . 2 4 . . . . . . 2 . . . Botnet 7 | . 2 3 . . . . . . 2 . . . Operators 1 | . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 6 6 2 . . . 3 . 9 . . . Full Trace Events 2 | . . 1 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . 1 1 . . . . . . . . Non-combat 2 | . . . 1 1 . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . 1 1 . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . no_distress 1 | . . . . 1 . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Total Allies 2 | . . . . . . . . . . . 1 1 Largest Group 1 | . . . . . . . . . . . 1 . Highest-Rated Group 49 | . . . . . . . . . . . 49 . Highest-Rated Ally 49 | . . . . . . . . . . . 49 . Total Orders 3 | . . . . . . . . . . . 3 . ROAM 1 | . . . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . . . 2 . Ally Attacks 6 | . . . . . . . . . . . 6 . Total Damage 239 | . . . . . . . . . . . 239 . Kills 1 | . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Robot Analysis Total 7 | . 5 1 . . . . . . 1 . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . . . Drone Launches 4 | . . . . . . . . . . . 4 . Drone Recoveries 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Turns Passed 4568 | 37 633 804 675 202 255 11 123 35 759 401 603 30 Spaces Moved 4695 | 39 580 834 522 305 311 26 182 88 862 433 454 59 Core 319 | 5 . 2 . . . . . . . . 253 59 Treads 76 | . . . . . . . . . . . 76 . Legs 126 | . . 49 77 . . . . . . . . . Wheels 97 | 34 63 . . . . . . . . . . . Hover 4077 | . 517 783 445 305 311 26 182 88 862 433 125 . Flight . | . . . . . . . . . . . . . Fastest Speed 35 | 50 56 48 40 35 36 40 36 36 36 35 40 50 Average Speed 58 | 76 69 54 78 38 38 40 36 36 55 50 79 50 Slowest Speed 450 | 80 180 450 260 40 40 40 40 43 240 106 250 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 70 55 46 10 52 11 5 81 28 10 22 10 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . . . . 1 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 . . . . 1 . Scrap Searched 1 | . . . . . 1 . . . . . . . Spaces Dug 15 | . . . . . . . . . 14 1 . . Terrain Destroyed 230 | . . 15 147 19 . . . . 30 13 6 . Melee 15 | . . . . . . . . . 14 1 . . Projectile . | . . . . . . . . . . . . . AOE 215 | . . 15 147 19 . . . . 16 12 6 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Upp Total 5982 | 43 743 1055 677 377 426 25 232 89 1030 603 623 59 Wait 621 | . 86 77 31 31 103 . 27 1 72 130 63 . Move 4683 | 38 579 833 521 303 310 25 182 87 861 432 453 59 Hop . | . . . . . . . . . . . . . Pick Up 56 | . 6 11 7 3 . . 7 . 10 6 6 . Fast Attach 72 | 5 14 11 8 3 1 . 5 . 11 3 11 . Attach 55 | . 2 9 2 5 2 . 1 . 10 12 12 . Detach 21 | . 3 1 2 . . . 4 . 4 6 1 . Swap 45 | . 3 14 17 3 1 . 1 1 2 1 2 . Drop 62 | . 8 16 20 3 . . 2 . 5 4 4 . Fire 253 | . 39 81 68 7 9 . 3 . 3 3 40 . Melee 62 | . . . 1 1 . . . . 52 6 2 . Ram 11 | . 3 2 . . . . . . . . 6 . Kick . | . . . . . . . . . . . . . Crush 22 | . . . . . . . . . . . 22 . Escape Stasis 7 | . . . . 7 . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . Trap 11 | . . . . 11 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 357 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 15) 478 | -10/Materials | Discovered new exit (range 3) 671 | -10/Materials | Entered another Materials area 671 | -9/Materials | Evolved 2 slots: Propulsion x2 977 | -9/Materials | Destroyed 8 combat bots 1115 | -9/Materials | Identified exit to Materials 1227 | -9/Materials | Discovered new exit (range 7) 1363 | -9/Materials | Core integrity fell below 50% 1400 | -9/Materials | Lost 8 parts (1p4n3w) 1475 | -9/Materials | Entered another Materials area 1475 | -8/Materials | Evolved 2 slots: Utility x2 2089 | -8/Materials | Discovered new exit (range 18) 2144 | -8/Materials | Discovered new exit (range 17) 2150 | -8/Materials | Entered Factory 2150 | -7/Factory | Evolved 2 slots: Propulsion x2 2181 | -7/Factory | Discovered new exit (range 8) 2201 | -7/Factory | Lost 4 parts (1p2n1u) 2341 | -7/Factory | Discovered new exit (range 11) 2352 | -7/Factory | Entered Lower Caves 2435 | -7/Lower Caves | Spotted B-75 Beast 2509 | -7/Lower Caves | Lost 3 parts (3n) 2588 | -7/Lower Caves | Ambushed by wild Derelicts 2594 | -7/Lower Caves | Encountered a Warlord checkpoint 2594 | -7/Lower Caves | Discovered new exit (range 14) 2600 | -7/Lower Caves | Learned Factory emergency access door positions 2607 | -7/Lower Caves | Entered another Lower Caves area 2611 | -7/Lower Caves | Discovered new exit (range 15) 2618 | -7/Lower Caves | Entered Factory 2618 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2656 | -6/Factory | Build established: Scavenger-Mutant 2720 | -6/Factory | Discovered new exit (range 18) 2741 | -6/Factory | Sucked down chute 2741 | -6/Factory | Entered Waste 2752 | -6/Waste | Spotted C-40 Crusher 2755 | -6/Waste | Spotted C-40 Crusher 2756 | -6/Waste | EMP discharged 2757 | -6/Waste | Spotted C-40 Crusher 2766 | -6/Waste | Spotted C-40 Crusher 2766 | -6/Waste | Spotted C-40 Crusher 2770 | -6/Waste | Discovered new exit (range 14) 2771 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2771 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2776 | -6/Waste | Entered Factory 3300 | -6/Factory | Lost 8 parts (1p4n2u1w) 3532 | -6/Factory | Discovered new exit (range 7) 3534 | -6/Factory | Identified exit to Factory 3535 | -6/Factory | Entered another Factory area 3535 | -5/Factory | Evolved 2 slots: Utility x2 3632 | -5/Factory | Found Prototype Launcher 3653 | -5/Factory | Identified Mni. Smartbomb Launcher 3909 | -5/Factory | Discovered new exit (range 15) 3934 | -5/Factory | Identified exit to Factory 3936 | -5/Factory | Entered another Factory area 3936 | -4/Factory | Evolved 2 slots: Utility x2 4092 | -4/Factory | Released all parts (7) 4120 | -4/Factory | Lost 10 parts (1p2n3u4w) 4304 | -4/Factory | Core integrity fell below 50% 4373 | -4/Factory | Build established: Mutant 4500 | -4/Factory | Released all parts (8) 4506 | -4/Factory | Core integrity fell below 20% 4530 | -4/Factory | Lost 4 parts (1p2n1u) 4531 | -4/Factory | Discovered new exit (range 15) 4539 | -4/Factory | Entered Upper Caves 4565 | -4/Upper Caves | Spotted B-86 Titan 4569 | -4/Upper Caves | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 04500_ Released Fusion Compressor. 04500_ Released Weight Redist. System. 04500_ Released Imp. Signal Interpreter. 04500_ Released Field Laser. 04500_ Released Adv. Heat Sink. 04500_ Released KE Penetrator. 04500_ Released Adv. Heat Sink. 04503_ Penetrated by Slug. 04504_ Slug penetrates Wall. 04506_ Slug penetrates Construction Platform. 04506_ Construction Platform disabled. 04522_ System corrupted: Substantial component data lost. 04523_ Slammed into K-01 Serf. 04523_ K-01 Serf destroyed. 04523_ Destabilizing: System corrupted (+2). 04524_ Acquired 28 matter. 04531_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE A strange signal echoes through the caves. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????? ????????????????? | | ???????????????#?????????????? #????????????????? | | ???????????????# ???????????? ###??????????????? | | ??????????????## ????????### ???????????????? | | ??????????????# ??????## #????????????????? | | ???????????????# ????## #????????????????? | | ?????????????????# g ##?# ##??????? ???????? | | ?????????????????# gg ## #?????? ????????? | | ?????????????????# #?????? ##???? ??? | | ??????????# @ % #?????# ##?? ???? | | ??????????# g ####### #???## ?# # ??? | | ?????????? ##????????????# #??# ## ???? | | ????????????????????????????# # #??# ???### | | ???????????????????????????## # ##?? ? #?# # | | ??????????????????????????## ### # #### # | | ????????????????????????### # # # # | | ????????????????????????# # # | | ????????????????????????# # #?## ### | | ????????????????????????# # ##???????### | | ????????????????????????## # #??###?????## | | ?????????????????????????##### ### ##??# ##?????# | | ?????????????????????????????###?# #???# ####### | | ????????????????????????????????## #??## # | | ???????????????????????????????## #### # | | ??????????????????????????????## # "" | | ??????????????????????????????# """ | | ?????????????????????????????# ## ##### """ | | ?????????????????????????????# #####???# " | | ?????????????????????????????## ###???????# """ | | ??????????????????????????????#####?????????# """ | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 36 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 65 Melee Accuracy 8 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed SmallMiniStorage Manual? 0 Play Time 02:23:12 Cumulative 206.5 hours Start 2022.07.05 @ 20:46:22 End 2022.07.08 @ 20:42:48 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 51 Rogue 0 Adventurer 45 Explorer 6 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 68 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ba4cef5-ce29-404d-ab26-6ba4fdafde55